- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
Patent holdings for IPC class A63F 13/2145
Total number of patents in this class: 1243
10-year publication summary
|
126
|
165
|
146
|
141
|
109
|
114
|
90
|
116
|
66
|
46
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Tencent Technology (Shenzhen) Company Limited | 16213 |
137 |
| Nintendo Co., Ltd. | 3307 |
126 |
| NetEase (Hangzhou) Network Co., Ltd. | 897 |
111 |
| Konami Digital Entertainment Co., Ltd. | 1610 |
51 |
| GREE Holdings, Inc. | 493 |
50 |
| Sony Interactive Entertainment LLC | 2190 |
48 |
| Cygames, Inc. | 513 |
46 |
| Supercell Oy | 348 |
42 |
| King.com Limited | 631 |
37 |
| COLOPL, Inc. | 291 |
30 |
| Gree, Inc. | 237 |
23 |
| Sony Interactive Entertainment Inc. | 6528 |
22 |
| Microsoft Technology Licensing, LLC | 54661 |
21 |
| BANDAI NAMCO Entertainment Inc. | 446 |
14 |
| Kabushiki Kaisha Square Enix | 1216 |
13 |
| DeNA Co., Ltd. | 170 |
12 |
| Apple Inc. | 59354 |
10 |
| Sony Corporation | 30029 |
10 |
| Disney Enterprises, Inc. | 6214 |
9 |
| Netflix, Inc. | 1381 |
9 |
| Other owners | 422 |