- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/218 - Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
Patent holdings for IPC class A63F 13/218
Total number of patents in this class: 260
10-year publication summary
|
23
|
31
|
30
|
31
|
39
|
26
|
23
|
26
|
17
|
8
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Sony Interactive Entertainment Inc. | 6347 |
29 |
| Valve Corporation | 630 |
29 |
| Nintendo Co., Ltd. | 3199 |
15 |
| TS Tech Co., Ltd. | 1528 |
12 |
| Microsoft Technology Licensing, LLC | 54293 |
10 |
| Tencent Technology (Shenzhen) Company Limited | 15804 |
9 |
| Sony Corporation | 30312 |
6 |
| Supercell Oy | 338 |
6 |
| HTC Corporation | 2398 |
5 |
| Immersion Corporation | 518 |
5 |
| Sony Group Corporation | 15340 |
5 |
| META Platforms Technologies, LLC | 6371 |
4 |
| Disney Enterprises, Inc. | 6259 |
3 |
| Apple Inc. | 58317 |
3 |
| Dell Products L.P. | 16507 |
3 |
| Cheng Uei Precision Industry Co., Ltd. | 413 |
3 |
| Cygames, Inc. | 497 |
3 |
| Konami Digital Entertainment Co., Ltd. | 1632 |
3 |
| Orpyx Medical Technologies Inc. | 115 |
3 |
| Sony Interactive Entertainment Europe Limited | 819 |
3 |
| Other owners | 101 |