- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
Patent holdings for IPC class A63F 13/27
Total number of patents in this class: 135
10-year publication summary
|
13
|
19
|
21
|
9
|
14
|
15
|
15
|
13
|
8
|
6
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Universal City Studios LLC | 2855 |
25 |
| Sony Interactive Entertainment Inc. | 6429 |
13 |
| Clemtek LLC | 5 |
5 |
| Sphere Entertainment Group, LLC | 163 |
5 |
| Sony Interactive Entertainment LLC | 2141 |
4 |
| Zynga Inc. | 753 |
4 |
| Full-swing Golf, Inc. | 42 |
3 |
| Google LLC | 44482 |
3 |
| Super League Gaming, Inc. | 45 |
3 |
| Steve Welck | 9 |
3 |
| IP Investement Holdings, LLC | 48 |
3 |
| IGT (International Game Technology) | 6229 |
2 |
| International Business Machines Corporation | 62634 |
2 |
| Microsoft Technology Licensing, LLC | 54466 |
2 |
| BANDAI NAMCO Entertainment Inc. | 444 |
2 |
| Kabushiki Kaisha Sega Games doing Business AS Sega Games Co., Ltd. | 129 |
2 |
| Tencent Technology (Shenzhen) Company Limited | 15963 |
2 |
| Nspark Inc. | 5 |
2 |
| Falcon's Beyond Brands, LLC | 33 |
2 |
| A4vr GmbH | 2 |
2 |
| Other owners | 46 |