- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/285 - Generating tactile feedback signals via the game input device, e.g. force feedback
Patent holdings for IPC class A63F 13/285
Total number of patents in this class: 990
10-year publication summary
91
|
95
|
156
|
129
|
121
|
131
|
88
|
109
|
129
|
54
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment Inc. | 5837 |
136 |
Nintendo Co., Ltd. | 3118 |
78 |
Immersion Corporation | 532 |
52 |
Sony Corporation | 31093 |
43 |
Microsoft Technology Licensing, LLC | 53649 |
42 |
GN Store Nord A/S | 152 |
40 |
Winview IP Holdings, LLC | 108 |
26 |
Dell Products L.P. | 14207 |
24 |
Sony Group Corporation | 13703 |
21 |
Goertek Inc. | 2653 |
20 |
Tencent Technology (Shenzhen) Company Limited | 14671 |
16 |
Electronic Arts Inc. | 1729 |
11 |
Sony Interactive Entertainment LLC | 2082 |
11 |
META Platforms Technologies, LLC | 5755 |
11 |
Murata Manufacturing Co., Ltd. | 24465 |
10 |
Centurion VR, Inc. | 11 |
10 |
Haptech, Inc. | 34 |
9 |
STEELSERIES ApS | 40 |
9 |
Timeplay Inc. | 26 |
9 |
BANDAI NAMCO Entertainment Inc. | 437 |
8 |
Other owners | 404 |