- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/285 - Generating tactile feedback signals via the game input device, e.g. force feedback
Patent holdings for IPC class A63F 13/285
Total number of patents in this class: 1074
10-year publication summary
|
95
|
156
|
129
|
121
|
131
|
88
|
111
|
134
|
92
|
60
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Sony Interactive Entertainment Inc. | 6443 |
150 |
| Nintendo Co., Ltd. | 3225 |
78 |
| Immersion Corporation | 518 |
52 |
| Sony Corporation | 30158 |
43 |
| Microsoft Technology Licensing, LLC | 54463 |
43 |
| GN Store Nord A/S | 154 |
42 |
| Winview IP Holdings, LLC | 101 |
26 |
| Dell Products L.P. | 17032 |
24 |
| Goertek Inc. | 2825 |
24 |
| Sony Group Corporation | 15697 |
23 |
| Tencent Technology (Shenzhen) Company Limited | 15982 |
18 |
| Sony Interactive Entertainment LLC | 2145 |
14 |
| META Platforms Technologies, LLC | 6473 |
13 |
| Electronic Arts Inc. | 1772 |
11 |
| Haptech, Inc. | 37 |
11 |
| Murata Manufacturing Co., Ltd. | 25758 |
10 |
| Centurion VR, Inc. | 11 |
10 |
| BANDAI NAMCO Entertainment Inc. | 444 |
8 |
| CK Materials Lab Co., Ltd. | 110 |
8 |
| Haptx Inc. | 24 |
8 |
| Other owners | 458 |