- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
Patent holdings for IPC class A63F 13/355
Total number of patents in this class: 1047
10-year publication summary
101
|
91
|
80
|
98
|
134
|
136
|
128
|
127
|
133
|
13
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment LLC | 2003 |
207 |
Sony Interactive Entertainment Inc. | 5530 |
132 |
Google LLC | 40924 |
59 |
Microsoft Technology Licensing, LLC | 52911 |
57 |
Electronic Arts Inc. | 1718 |
32 |
NVIDIA Corporation | 6778 |
30 |
Tencent Technology (Shenzhen) Company Limited | 14094 |
27 |
Amazon Technologies, Inc. | 25944 |
25 |
Gree, Inc. | 724 |
21 |
ZeniMax Media Inc. | 725 |
15 |
Square Enix Holdings Co., Ltd. | 73 |
14 |
GN Store Nord A/S | 152 |
14 |
Intel Corporation | 46153 |
12 |
Kabam, Inc. | 356 |
12 |
Skillz Platform Inc. | 98 |
11 |
Sony Interactive Entertainment America LLC | 98 |
9 |
Sony Group Corporation | 12716 |
9 |
AT&T Intellectual Property I, L.P. | 9345 |
8 |
Activision Publishing, Inc. | 710 |
8 |
Universal City Studios LLC | 2387 |
8 |
Other owners | 337 |