- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
Patent holdings for IPC class A63F 13/355
Total number of patents in this class: 1104
10-year publication summary
101
|
91
|
80
|
98
|
134
|
136
|
128
|
130
|
135
|
61
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment LLC | 2079 |
210 |
Sony Interactive Entertainment Inc. | 5883 |
151 |
Google LLC | 42292 |
60 |
Microsoft Technology Licensing, LLC | 53739 |
57 |
NVIDIA Corporation | 7244 |
32 |
Electronic Arts Inc. | 1731 |
32 |
Tencent Technology (Shenzhen) Company Limited | 14799 |
29 |
Amazon Technologies, Inc. | 26741 |
26 |
GREE Holdings, Inc. | 481 |
17 |
ZeniMax Media Inc. | 750 |
15 |
Square Enix Holdings Co., Ltd. | 73 |
14 |
GN Store Nord A/S | 152 |
14 |
Intel Corporation | 47013 |
12 |
Kabam, Inc. | 365 |
12 |
Skillz Platform Inc. | 100 |
11 |
Samsung Electronics Co., Ltd. | 146534 |
9 |
AT&T Intellectual Property I, L.P. | 9520 |
9 |
Sony Interactive Entertainment America LLC | 98 |
9 |
Universal City Studios LLC | 2545 |
9 |
Sony Group Corporation | 13879 |
9 |
Other owners | 367 |