- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
Patent holdings for IPC class A63F 13/355
Total number of patents in this class: 1174
10-year publication summary
|
89
|
77
|
98
|
131
|
136
|
128
|
133
|
139
|
103
|
17
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Sony Interactive Entertainment LLC | 2103 |
209 |
| Sony Interactive Entertainment Inc. | 6196 |
165 |
| Google LLC | 43621 |
60 |
| Microsoft Technology Licensing, LLC | 54234 |
59 |
| NVIDIA Corporation | 7916 |
33 |
| Tencent Technology (Shenzhen) Company Limited | 15602 |
33 |
| Electronic Arts Inc. | 1758 |
32 |
| Amazon Technologies, Inc. | 27626 |
29 |
| GREE Holdings, Inc. | 492 |
17 |
| ZeniMax Media Inc. | 719 |
15 |
| Square Enix Holdings Co., Ltd. | 73 |
14 |
| GN Store Nord A/S | 153 |
14 |
| Skillz Platform Inc. | 110 |
14 |
| Samsung Electronics Co., Ltd. | 152716 |
13 |
| Intel Corporation | 46680 |
13 |
| Kabam, Inc. | 369 |
13 |
| Sony Group Corporation | 15046 |
12 |
| AT&T Intellectual Property I, L.P. | 9827 |
10 |
| Sony Interactive Entertainment America LLC | 97 |
9 |
| Universal City Studios LLC | 2769 |
9 |
| Other owners | 401 |