- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
Patent holdings for IPC class A63F 13/40
Total number of patents in this class: 1216
10-year publication summary
|
102
|
85
|
84
|
61
|
45
|
41
|
49
|
46
|
28
|
9
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Nintendo Co., Ltd. | 3208 |
161 |
| Sony Interactive Entertainment Inc. | 6192 |
113 |
| Microsoft Technology Licensing, LLC | 54220 |
60 |
| Sony Interactive Entertainment LLC | 2105 |
59 |
| Kabushiki Kaisha Square Enix | 1233 |
37 |
| Konami Digital Entertainment Co., Ltd. | 1645 |
34 |
| Blue Goji LLC | 96 |
32 |
| Zynga Inc. | 759 |
31 |
| King.com Limited | 617 |
30 |
| Disney Enterprises, Inc. | 6207 |
28 |
| GN Audio A/S | 421 |
28 |
| Tencent Technology (Shenzhen) Company Limited | 15590 |
23 |
| Activision Publishing, Inc. | 699 |
16 |
| Sony Corporation | 30518 |
15 |
| Razer (Asia-Pacific) Pte Ltd | 940 |
13 |
| Electronic Arts Inc. | 1756 |
13 |
| Supercell Oy | 335 |
12 |
| ZeniMax Media Inc. | 719 |
12 |
| Kabam, Inc. | 369 |
11 |
| Square Enix Co., Ltd. | 201 |
11 |
| Other owners | 477 |