- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
Patent holdings for IPC class A63F 13/40
Total number of patents in this class: 1211
10-year publication summary
120
|
104
|
87
|
84
|
64
|
49
|
44
|
49
|
46
|
15
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Nintendo Co., Ltd. | 3121 |
169 |
Sony Interactive Entertainment Inc. | 5822 |
108 |
Microsoft Technology Licensing, LLC | 53577 |
61 |
Sony Interactive Entertainment LLC | 2081 |
61 |
Kabushiki Kaisha Square Enix | 1241 |
37 |
Konami Digital Entertainment Co., Ltd. | 1727 |
34 |
Blue Goji LLC | 99 |
31 |
Zynga Inc. | 767 |
31 |
King.com Limited | 695 |
30 |
Disney Enterprises, Inc. | 6088 |
28 |
GN Audio A/S | 414 |
28 |
Tencent Technology (Shenzhen) Company Limited | 14607 |
21 |
Activision Publishing, Inc. | 704 |
16 |
Sony Corporation | 31124 |
15 |
Razer (Asia-Pacific) Pte Ltd | 897 |
13 |
Electronic Arts Inc. | 1725 |
13 |
Supercell Oy | 319 |
12 |
ZeniMax Media Inc. | 750 |
12 |
Kabam, Inc. | 365 |
11 |
Square Enix Co., Ltd. | 198 |
11 |
Other owners | 469 |