- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/45 - Controlling the progress of the video game
Patent holdings for IPC class A63F 13/45
Total number of patents in this class: 732
10-year publication summary
|
94
|
71
|
68
|
58
|
73
|
77
|
72
|
67
|
40
|
11
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Konami Digital Entertainment Co., Ltd. | 1631 |
46 |
| Cygames, Inc. | 491 |
38 |
| Sony Interactive Entertainment Inc. | 6253 |
36 |
| Sony Interactive Entertainment LLC | 2127 |
27 |
| Nintendo Co., Ltd. | 3214 |
26 |
| BANDAI Co., Ltd. | 618 |
22 |
| Tencent Technology (Shenzhen) Company Limited | 15643 |
18 |
| King.com Limited | 607 |
16 |
| COLOPL, Inc. | 289 |
15 |
| Kabam, Inc. | 371 |
15 |
| Kabushiki Kaisha Square Enix | 1229 |
15 |
| Square Enix Co., Ltd. | 201 |
14 |
| GREE Holdings, Inc. | 493 |
14 |
| BANDAI NAMCO Entertainment Inc. | 444 |
13 |
| Kabushiki Kaisha Sega Games doing Business AS Sega Games Co., Ltd. | 129 |
12 |
| Supercell Oy | 335 |
10 |
| The Pokémon Company | 121 |
10 |
| MONKEYmedia, Inc. | 16 |
9 |
| Zynga Inc. | 756 |
9 |
| Electronic Arts Inc. | 1764 |
8 |
| Other owners | 359 |