- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/5372 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
Patent holdings for IPC class A63F 13/5372
Total number of patents in this class: 292
10-year publication summary
|
8
|
18
|
21
|
27
|
12
|
33
|
54
|
52
|
32
|
16
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Tencent Technology (Shenzhen) Company Limited | 15955 |
94 |
| NetEase (Hangzhou) Network Co., Ltd. | 872 |
38 |
| Nintendo Co., Ltd. | 3227 |
26 |
| Sony Interactive Entertainment Inc. | 6415 |
17 |
| Konami Digital Entertainment Co., Ltd. | 1614 |
8 |
| Riot Games, Inc. | 407 |
7 |
| Sony Interactive Entertainment LLC | 2140 |
7 |
| King.com Limited | 641 |
6 |
| Electronic Arts Inc. | 1772 |
5 |
| Magic Leap, Inc. | 3391 |
5 |
| Beijing Zitiao Network Technology Co., Ltd. | 6538 |
5 |
| Microsoft Technology Licensing, LLC | 54439 |
4 |
| BANDAI NAMCO Entertainment Inc. | 443 |
4 |
| NCsoft Corporation | 343 |
4 |
| Zynga Inc. | 753 |
4 |
| COLOPL, Inc. | 291 |
3 |
| Cygames, Inc. | 503 |
3 |
| DWANGO Co., Ltd. | 254 |
3 |
| Kabushiki Kaisha Square Enix | 1226 |
3 |
| Supercell Oy | 343 |
3 |
| Other owners | 43 |