- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
Patent holdings for IPC class A63F 13/573
Total number of patents in this class: 238
10-year publication summary
|
17
|
15
|
20
|
16
|
28
|
24
|
26
|
35
|
20
|
17
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Tencent Technology (Shenzhen) Company Limited | 15963 |
47 |
| Nintendo Co., Ltd. | 3226 |
29 |
| Konami Digital Entertainment Co., Ltd. | 1615 |
11 |
| Centurion VR, Inc. | 11 |
9 |
| NetEase (Hangzhou) Network Co., Ltd. | 874 |
8 |
| Electronic Arts Inc. | 1772 |
7 |
| Microsoft Technology Licensing, LLC | 54466 |
6 |
| Avago Technologies International Sales Pte. Limited | 8558 |
6 |
| COLOPL, Inc. | 291 |
5 |
| Golfzon Co., Ltd. | 249 |
4 |
| Kabam, Inc. | 371 |
4 |
| Sony Interactive Entertainment Inc. | 6429 |
4 |
| Sony Group Corporation | 15642 |
4 |
| Full-swing Golf, Inc. | 42 |
3 |
| Google LLC | 44482 |
3 |
| GungHo Online Entertainment, Inc. | 143 |
3 |
| Square Enix Limited | 197 |
3 |
| STATS LLC | 376 |
3 |
| Telefonaktiebolaget LM Ericsson (publ) | 28758 |
3 |
| Shanghai Lilith Technology Corporation | 94 |
3 |
| Other owners | 73 |