- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
Patent holdings for IPC class A63F 13/573
Total number of patents in this class: 219
10-year publication summary
16
|
17
|
15
|
20
|
16
|
28
|
24
|
24
|
33
|
15
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Tencent Technology (Shenzhen) Company Limited | 14928 |
40 |
Nintendo Co., Ltd. | 3137 |
30 |
Konami Digital Entertainment Co., Ltd. | 1720 |
10 |
Centurion VR, Inc. | 11 |
9 |
NetEase (Hangzhou) Network Co., Ltd. | 737 |
7 |
Microsoft Technology Licensing, LLC | 53910 |
6 |
Electronic Arts Inc. | 1730 |
6 |
Avago Technologies International Sales Pte. Limited | 8701 |
6 |
COLOPL, Inc. | 287 |
5 |
Kabam, Inc. | 367 |
4 |
Sony Interactive Entertainment Inc. | 5930 |
4 |
Sony Group Corporation | 14138 |
4 |
Full-swing Golf, Inc. | 41 |
3 |
Golfzon Co., Ltd. | 225 |
3 |
Google LLC | 42564 |
3 |
GungHo Online Entertainment, Inc. | 144 |
3 |
Square Enix Limited | 205 |
3 |
Telefonaktiebolaget LM Ericsson (publ) | 28236 |
3 |
Shanghai Lilith Technology Corporation | 89 |
3 |
Lnw Gaming, Inc. | 1834 |
3 |
Other owners | 64 |