- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/75 - Enforcing rules, e.g. detecting foul play or generating lists of cheating players
Patent holdings for IPC class A63F 13/75
Total number of patents in this class: 387
10-year publication summary
|
26
|
26
|
35
|
35
|
33
|
52
|
54
|
42
|
46
|
30
|
| 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Sony Interactive Entertainment Inc. | 6002 |
31 |
| Sony Interactive Entertainment LLC | 2086 |
29 |
| Electronic Arts Inc. | 1740 |
21 |
| Microsoft Technology Licensing, LLC | 54162 |
14 |
| King.com Limited | 641 |
14 |
| Tencent Technology (Shenzhen) Company Limited | 15072 |
13 |
| Roblox Corporation | 412 |
12 |
| Cygames, Inc. | 466 |
9 |
| Roku, Inc. | 1448 |
9 |
| NVIDIA Corporation | 7523 |
8 |
| Nintendo Co., Ltd. | 3128 |
8 |
| NetEase (Hangzhou) Network Co., Ltd. | 756 |
8 |
| Riot Games, Inc. | 399 |
8 |
| Kabushiki Kaisha Sega Games doing Business AS Sega Games Co., Ltd. | 129 |
7 |
| International Business Machines Corporation | 61694 |
6 |
| Activision Publishing, Inc. | 697 |
6 |
| Valve Corporation | 628 |
6 |
| BANDAI Co., Ltd. | 578 |
4 |
| Circadence Corporation | 38 |
4 |
| DeNA Co., Ltd. | 170 |
4 |
| Other owners | 166 |