- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/80 - Special adaptations for executing a specific game genre or game mode
Patent holdings for IPC class A63F 13/80
Total number of patents in this class: 748
10-year publication summary
|
72
|
113
|
90
|
122
|
80
|
59
|
58
|
69
|
68
|
4
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| BANDAI Co., Ltd. | 598 |
59 |
| Sega Sammy Creation Inc. | 133 |
45 |
| Konami Digital Entertainment Co., Ltd. | 1668 |
40 |
| King.com Limited | 623 |
33 |
| Cygames, Inc. | 478 |
24 |
| Konami Amusement Co., Ltd | 87 |
20 |
| Sammy Corporation | 33 |
16 |
| Cfph, LLC | 1041 |
15 |
| Nintendo Co., Ltd. | 3170 |
14 |
| Microsoft Technology Licensing, LLC | 54316 |
13 |
| Universal Entertainment Corporation | 511 |
12 |
| Supercell Oy | 333 |
11 |
| Skillz Platform Inc. | 108 |
11 |
| Kabam, Inc. | 367 |
10 |
| Sony Interactive Entertainment Inc. | 6134 |
10 |
| The Pokémon Company | 117 |
9 |
| Winview IP Holdings, LLC | 105 |
9 |
| Electronic Arts Inc. | 1751 |
8 |
| Angel Playing Cards Co., Ltd. | 175 |
7 |
| BANDAI NAMCO Entertainment Inc. | 437 |
7 |
| Other owners | 375 |