- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/825 - Fostering virtual characters
Patent holdings for IPC class A63F 13/825
Total number of patents in this class: 320
10-year publication summary
65
|
35
|
31
|
26
|
39
|
26
|
34
|
42
|
43
|
4
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Cygames, Inc. | 419 |
33 |
Sony Interactive Entertainment Inc. | 5530 |
17 |
BANDAI Co., Ltd. | 457 |
13 |
Sega Corporation | 1069 |
13 |
Tencent Technology (Shenzhen) Company Limited | 14094 |
13 |
Konami Digital Entertainment Co., Ltd. | 1761 |
11 |
Nintendo Co., Ltd. | 3067 |
10 |
Electronic Arts Inc. | 1718 |
10 |
The Pokémon Company | 100 |
10 |
Activision Publishing, Inc. | 710 |
9 |
Zynga Inc. | 772 |
9 |
Quanata, LLC | 294 |
9 |
GN Store Nord A/S | 152 |
8 |
Disney Enterprises, Inc. | 6053 |
7 |
Mythical, Inc. | 143 |
7 |
Samsung Electronics Co., Ltd. | 139302 |
6 |
DeNA Co., Ltd. | 164 |
5 |
Avago Technologies International Sales Pte. Limited | 8935 |
5 |
Hasbro, Inc. | 2210 |
4 |
Omron Healthcare Co., Ltd. | 1859 |
4 |
Other owners | 117 |