- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 9/26 - Balancing games, i.e. bringing elements into or out of balance
Patent holdings for IPC class A63F 9/26
Total number of patents in this class: 19
10-year publication summary
|
4
|
6
|
4
|
2
|
3
|
2
|
2
|
0
|
2
|
5
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Hasbro, Inc. | 2189 |
2 |
| Kiddie's Paradise Inc. | 15 |
2 |
| UT Brands, LLC | 79 |
2 |
| Sony Corporation | 30029 |
1 |
| Fresh Idea Global Limited | 9 |
1 |
| Geeknet, Inc. | 35 |
1 |
| Invicta Plastics Ltd | 2 |
1 |
| Sony Interactive Entertainment America LLC | 95 |
1 |
| Oivita Creative Co., Ltd. | 9 |
1 |
| Sensible Object Ltd | 3 |
1 |
| GTR International Company Limited | 1 |
1 |
| Goliath IP Stichting | 479 |
1 |
| Yarro Studios, Inc. | 20 |
1 |
| Wild Ideas Designs, LLC | 1 |
1 |
| Qblockz Game Corp. | 1 |
1 |
| TalusTumble LLC | 2 |
1 |
| Other owners | 0 |