09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
(Based on 44(d) Priority Application)(Based on 44(e)) Downloadable and recorded computer game software; Downloadable and recorded computer games, consisting of computer software; Downloadable and recorded video game software; Downloadable and recorded video games, consisting of computer software; downloadable games for mobile phones, consisting of computer software; downloadable computer software for computer games, video games and games for mobile phones; Downloadable and recorded electronic publications in the nature of newsletters and manuals in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; disks and tapes, DVDs and CD-ROMs pre-recorded with computer game software, video game software, feature film entertainment in the field of action adventure and electronic publications, namely, newsletters, manuals and magazines in the fields of video games and film entertainment in the field of action and adventure. (Based on 44(d) Priority Application)(Based on 44(e)) Entertainment, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; publishing of electronic publications and video games; information and advice relating to the aforesaid services. (Based on 44(d) Priority Application)(Based on 44(e)) Development of computer games; information and advice relating to computer games.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Computer game software; computer games, consisting of computer software; video game software; video games, consisting of computer software; games for mobile phones, consisting of computer software; computer software for computer games, video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes, DVDs and CD-ROMs pre-recorded with computer game software, video game software, feature film entertainment or other electronic publications. Entertainment; online entertainment services; online computer game services; publishing; information and advice relating to the aforesaid services. Development of computer games; information and advice relating to computer games software.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer games software; computer games; video games; video
games software; games for mobile phones; computer games
software supplied on line by means of multi-media electronic
broadcast or network transmission; publications in
electronic form or other data provided by means of
multi-media electronic broadcast or network transmission;
pre-recorded disks and tapes and online downloadable
software bearing computer games, video games, feature film
entertainment or other electronic publications. Educational and training materials; computer game strategy
guides; stationery; comics; comic books and cartoons;
printed matter, stationery, stickers, sticker books, books,
magazines and periodicals, news sheets, newsletters,
photographs, postcards and posters; comics, comic books, and
cartoons. Clothing, footwear and headgear. Entertainment services; online entertainment services;
online computer game services; computer game services
provided remotely by means of the internet; publishing;
television entertainment services; entertainment by film;
television and cinematographic production services;
scriptwriting services; online entertainment services;
computer games provided online; publishing services;
information and advisory services in the field of
entertainment, computer games and publishing; music
publishing.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Computer games software; computer games; video games; video games software; games for mobile phones; computer games software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; pre-recorded disks and tapes and online downloadable software bearing computer games, video games, feature film entertainment or other electronic publications.
(2) Educational and training materials; computer game strategy guides; stationery; comics; comic books and cartoons; printed matter, stationery, stickers, sticker books, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters; comics, comic books, and cartoons.
(3) Clothing, footwear and headgear. (1) Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publishing; television entertainment services; entertainment by film; television and cinematographic production services; scriptwriting services; online entertainment services; computer games provided online; publishing services; information and advisory services in the field of entertainment, computer games and publishing; music publishing.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer games software; computer games; video games; video games software; games for mobile phones; computer games software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; pre-recorded disks and tapes and online downloadable software bearing computer games, video games, feature film entertainment or other electronic publications. Educational and training materials; computer game strategy guides; stationery; comics; comic books and cartoons; printed matter, stationery, stickers, sticker books, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters; comics, comic books, and cartoons. Clothing, footwear and headgear. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publishing; television entertainment services; entertainment by film; television and cinematographic production services; scriptwriting services; computer games provided online; publishing services; information and advisory services in the field of entertainment, computer games and publishing; music publishing.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable and recorded computer games software; computer games, namely, downloadable and recorded computer game programs; video games, namely, downloadable and recorded video games software; downloadable and recorded games for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; pre-recorded disks and tapes and online downloadable software bearing computer games, video games, feature film entertainment or other electronic publications. Printed educational materials in the field of computer games; Printed training materials in the field of computer games; printed computer game strategy guides; Printed stationery; Printed comics; Printed comic books and cartoons; printed matter, namely, stationery, stickers, sticker books, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters, comics, comic books, and cartoons. Clothing, namely, pants, shorts; shirts, T-shirts, sweatshirts, sweaters, polo-shirts; casual and leisure jackets; socks, underwear, swimwear, nightwear; belts; footwear, and headgear, namely, hats and caps Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet; publishing of books, magazines and electronic publications in the field of computer games; television entertainment services in the nature of television programs and television in the field of action/adventure; entertainment by film; television and cinematographic production services; scriptwriting services for non-advertising purposes; publishing services; information and advisory services in the field of entertainment, computer games and publishing; music publishing.
7.
Scene entity processing using flattened list of sub-items in computer game
Embodiments relate to storing hierarchically structured sub-items of scene entities in a flattened list of sub-items and performing time-constrained tasks on the sub-items in the flattened list. By storing the sub-items in the flattened list, an approximate time for processing the sub-items can be estimated more accurately, and therefore, reduces the likelihood of making overly conservative estimate of time for processing the sub-items. One or more sub-items of updated scene entities are extracted by a plurality of collectors that are executed in parallel to store the one or more sub-items in the flattened list. The sub-items are then accessed by multiple tasks executed in parallel to determine priority information associated with inclusion and rendering in subsequent frames. Sub-items with higher priority according to the priority information is given higher priority for retrieving from secondary memory and saving in primary memory.
A method of operating a computer for carrying out a video game is provided. The method includes maintaining a gaming environment in a non-transitory memory, with the gaming environment defining an autonomous agent and a behavioral model associated with the agent. The method also includes implementing a gaming session of the video game during which the agent carries out actions in accordance with the behavioral model, and implementing a coaching session of the video game by receiving instructions from a player. The instructions indicate a gameplay action to be performed by the agent in the gaming environment. The method also includes implementing the coaching session by receiving contextual feedback from the player regarding said gameplay action. The method also includes implementing the coaching session by adapting the behavioral model based on the instructions and the contextual feedback.
A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A computer-implemented method, gaming device and computer-readable medium for an Augmented Reality (AR) application. The method includes maintaining an AR gaming environment during a gaming session. The method also includes receiving image data representing a real-world scene including one or more real-world objects. The method also includes detecting in the image data at least one real-world object from a set of detectable real-world objects. The method further includes upon detection of the at least one real-world object in the image data, generating at least one virtual character in the AR gaming environment, the at least one virtual character having an association with the at least one real-world object.
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A63F 13/65 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet; music publishing services, namely exclusively publishing of compositions covering the videogame music of the JUST CAUSE game; feature film entertainment services, namely, film production; television entertainment services, namely, television program production; information and advisory services in the field of computer game entertainment and publishing.
41 - Education, entertainment, sporting and cultural services
Goods & Services
(Based on 44(e)) (Based on Use in Commerce) Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet; (Based on 44(e)) music publishing services, namely, exclusively publishing of compositions covering the videogame music of a computer game; provision of entertainment services in the form of ongoing television programs and motion pictures in the field of scripted drama; providing television programs and motion pictures, not downloadable, via video-on-demand transmission services; providing information in the field of television programs and motion pictures, not downloadable, via video-on-demand transmission services; feature film entertainment services, namely, film production; television entertainment services, namely, television program production; information and advisory services in the field of computer game entertainment and publishing
A computer-readable recording medium including a program which is executed by a computer apparatus to provide a video game comprising a virtual game world presented to a player of the video game, and a plurality of characters in the virtual game world including a first character, and a second character controlled by the player, the program causing the computer apparatus to function as: a state indicator generating unit configured to generate a state indication, wherein the state indication is an indication of an emotional or physical state of the first character; and a coupling indicator generating unit configured to generate a coupling indication, wherein the coupling indication is an indication of a coupling occurring between the emotional or physical state of the first character and an emotional or physical state of the second character.
A63F 13/5372 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
13.
Dynamic simulation of interaction between water and an object
A view of a virtual environment that includes a body of fluid is rendered by a method that includes dividing the body of fluid into a plurality of tiles having consistent size and shape and generating a distribution of waves for the plurality of tiles. A reactive region overlaying at least some of the plurality of tiles is defined and an object within the reactive region is identified. The method further includes determining an influence of the object on fluid within the reactive region, simulating motion of the fluid in the reactive region using the determined influence of the object, and rendering a frame of a video sequence including the view of the virtual environment, the view including a visual representation of at least a portion of the body of fluid.
Embodiments relate to providing dynamic destruction of a game object displayed in an electronic game. During a gameplay session, a determination is made that the game object has been damaged. Responsive to the determination that the game object has been damaged, a level of destructive detail is determined. A destruction object having the determined level of destructive detail is created. Using the destruction object, a graphical indication of the damage of the game object is rendered.
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/77 - Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
15.
Method and system for providing tactical assistance to a player in a shooting video game
A computer-implemented method, computer-readable medium and video game apparatus for a video game. The method includes maintaining a virtual environment in memory, the virtual environment comprising a player-controlled game object and a second game object, the player-controlled game object being associated with a virtual display component. The method also includes determining if the virtual display component satisfies a position condition relative to the second game object and, if so, obtaining preview information indicative of an interactive gameplay effect that would be carried out in the event of receipt of activation input via a game control interface and displaying the preview information in the virtual display component displayed on a screen.
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
41 - Education, entertainment, sporting and cultural services
Goods & Services
Multimedia publishing of games and provision of information relating to electronic computer games provided via the internet; electronic games services, namely, provision of computer games on-line or by means of a global computer network; Entertainment services, namely, providing on-line computer games; online computer game services, namely, providing online computer games; computer game services provided remotely by means of the internet, namely, providing online computer games
41 - Education, entertainment, sporting and cultural services
Goods & Services
Production of computer games; feature film entertainment services, namely, scriptwriting services for feature films, scriptwriting services for non-advertising purposes featuring the creation of storylines and plots and character development for computer games and feature films; production and directing of feature films; television entertainment services, namely, scriptwriting services for TV films and TV series not for advertising purposes, scriptwriting services for non-advertising purposes featuring the creation of storylines and plots and character development for TV films and TV series not for advertising purposes, production and directing of TV films and TV series not for advertising purposes; information and advisory services in the field of computer game entertainment; publishing, namely, publishing of books, magazines; publishing of electronic publications; all of the foregoing related to an action adventure video game series; all of the foregoing excluding stunt competition shows, dare competition shows, stunt competitions, and dare competitions, reality shows, game shows, except for broadcasted video game competitions and broadcasted video game events
A video game that is progressed by controlling a character operated by a player in a virtual game world in which the character is vulnerable to attack. A computer apparatus functions as: an attack analysing unit configured to determine a direction of an incoming attack, and an intensity of the incoming attack or a level of damage inflicted upon the character as a consequence of the incoming attack; and a graphical indicator generating unit configured to generate an on-screen graphical indicator comprising: a first pointing part arranged to indicate the determined direction of the incoming attack, and a second part arranged to indicate the determined intensity of the incoming attack or the determined level of damage inflicted upon the character as a consequence of the incoming attack; wherein the first pointing part and the second part are joined together to form the graphical indicator.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A computer-readable recording medium including a program which is executed by a computer apparatus to provide a video game that is progressed by controlling a character operated by a player in a virtual game world, the program causing the computer apparatus to function as: a character generating unit that generates the character operated by the player, wherein the character is of one of a plurality of character classes in the game world, each character class having at least one associated behavioural trait; a character behaviour monitoring unit that evaluates a player-controlled behavioural characteristic of the character and determines whether the evaluated behavioural characteristic satisfies a respective predetermined condition, the predetermined condition being respective to the behavioural trait associated with the class of the character; and an award generating unit that generates at least one of: a positive indicator or reward if the evaluated behavioural characteristic satisfies the respective predetermined condition, or a negative indicator or punishment if the evaluated behavioural characteristic does not satisfy the respective predetermined condition.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
20.
Rebalancing of in-game activity in multiplayer video games
A computer-readable medium including a program which is executed by at least a first and second computer apparatus in a network to provide a video game that is progressed by at least first and second players using said first and second computer apparatus respectively controlling at least first and second player characters in a virtual multiplayer game world in which the difficulty of the game is defined by at least an enemy difficulty, wherein the virtual multiple player game world comprises at least one gaming arena and has at least one game level, the program causing the computer apparatus to function as: an enemy difficulty determining unit configured to detect a change in the number of player characters and to determine a new enemy difficulty in dependence on the change in the number of player characters; an enemy modulating unit configured to modulate the enemy difficulty to the determined new enemy difficulty; and an enemy generating unit configured to generate at least one enemy character at a rate, and/or having an enemy attribute, according to the determined new enemy difficulty.
A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/843 - Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; downloadable electronic game software for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; downloadable electronic publications in the nature of newsletters and magazines in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and feature film entertainment. Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet; development and production of computer games; feature film entertainment services, namely, scriptwriting services for feature films, scriptwriting services for non-advertising purposes featuring the creation of storylines and plots and character development for computer games and feature films; production and directing of feature films; television entertainment services, namely, scriptwriting services for TV films and TV series, scriptwriting services for non-advertising purposes featuring the creation of storylines and plots and character development for TV films and TV series, production and directing of TV films and TV series; information and advisory services in the field of computer game entertainment; publishing, namely, publishing of books, magazines; publishing of electronic publications.
22.
Systems and methods for establishing a shared augmented reality session
Methods and systems of establishing a shared augmented reality session between a first computing device and a second computing device are disclosed. The first and second computing devices perform proximity device discovery using a first data communication technology. The first and second computing devices then perform real-time network communication using a second data communication technology. Once the real-time network communication is established, the first and second computing devices perform coordinate space synchronization using the second data communication technology.
A computer-readable recording medium including a program which is executed by a computer apparatus to provide a video game comprising a virtual game world presented to a player of the video game, and a plurality of characters in the virtual game world including a first character, and a second character controlled by the player, the program causing the computer apparatus to function as: a state indicator generating unit configured to generate a state indication, wherein the state indication is an indication of an emotional or physical state of the first character; and a coupling indicator generating unit configured to generate a coupling indication, wherein the coupling indication is an indication of a coupling occurring between the emotional or physical state of the first character and an emotional or physical state of the second character.
A63F 13/5372 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
41 - Education, entertainment, sporting and cultural services
Goods & Services
Television entertainment services, namely, television program production; film entertainment services, namely, film production; entertainment services, namely, providing information, news, commentary, on-line resource guides, and strategies in the field of video games; entertainment services, namely, video game services provided on-line from a computer network
25.
REBALANCING OF IN-GAME ACTIVITY IN MULTIPLAYER VIDEO GAMES
A computer-readable medium including a program which is executed by at least a first and second computer apparatus in a network to provide a video game that is progressed by at least first and second players using said first and second computer apparatus respectively controlling at least first and second player characters in a virtual multiplayer game world in which the difficulty of the game is defined by at least an enemy difficulty, wherein the virtual multiple player game world comprises at least one gaming arena and has at least one game level, the program causing the computer apparatus to function as: an enemy difficulty determining unit configured to detect a change in the number of player characters and to determine a new enemy difficulty in dependence on the change in the number of player characters; an enemy modulating unit configured to modulate the enemy difficulty to the determined new enemy difficulty; and an enemy generating unit configured to generate at least one enemy character at a rate, and/or having an enemy attribute, according to the determined new enemy difficulty.
A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
26.
Method and apparatus for dynamic management of formations in a video game
A computer-implemented method, non-transitory computer-readable medium and apparatus for dynamic management of formations in a video game. The method includes maintaining a virtual three-dimensional environment and causing a plurality of video game characters to travel along a path in the virtual three-dimensional environment in a formation. The formation has a formation type and the formation type is a first formation type. The method also includes moving the formation along the path. The method also includes, responsive to determining a change in characteristics of the path at a point in the virtual three-dimensional environment that is ahead of the formation, changing the formation type to a second formation type in advance of the change in characteristics of the path.
A computer-readable recording medium including a program which is executed by a computer apparatus to provide a video game that is progressed by controlling a character operated by a player in a virtual game world, the program causing the computer apparatus to function as: a character generating unit that generates the character operated by the player, wherein the character is of one of a plurality of character classes in the game world, each character class having at least one associated behavioural trait; a character behaviour monitoring unit that evaluates a player-controlled behavioural characteristic of the character and determines whether the evaluated behavioural characteristic satisfies a respective predetermined condition, the predetermined condition being respective to the behavioural trait associated with the class of the character; and an award generating unit that generates at least one of: a positive indicator or reward if the evaluated behavioural characteristic satisfies the respective predetermined condition, or a negative indicator or punishment if the evaluated behavioural characteristic does not satisfy the respective predetermined condition.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A computer-readable recording medium including a program which is executed by a computer apparatus to provide a video game that is progressed by controlling a character operated by a player in a virtual game world in which the character is vulnerable to attack, the program causing the computer apparatus to function as: an attack analysing unit configured to determine a direction of an incoming attack, and an intensity of the incoming attack or a level of damage inflicted upon the character as a consequence of the incoming attack; and a graphical indicator generating unit configured to generate an on-screen graphical indicator comprising: a first pointing part arranged to indicate the determined direction of the incoming attack, and a second part arranged to indicate the determined intensity of the incoming attack or the determined level of damage inflicted upon the character as a consequence of the incoming attack; wherein the first pointing part and the second part are joined together to form the graphical indicator.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
Embodiments relate to generating image frames including a motion of a character with one or more stretchable body parts by either performing only blending of prestored animation clips or performing both the blending of prestored animation clips and performing inverse kinematics operations where one or more bones in the body parts are stretched or contracted. Choosing whether to perform blending or the inverse kinematics depends on whether predetermined conditions are satisfied or not. Prestored animation clips to be blended may be determined according to the speed of the character when performing the jumping motion. When performing the inverse kinematics, physical properties of the character are simulated to determine the trajectory of the character during the jumping.
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A computer-implemented method, gaming device and computer-readable medium for video game. The method includes maintaining a virtual space for a gaming environment. The method also includes repeatedly activating an event zone in the virtual space, wherein for one or more game objects having a position in the virtual space that is within the event zone when the event zone is activated, a state of the one or more game objects in the virtual space is changed. The method further includes displaying on a display device a visual representation of the event zone and a visual representation of a marker, the marker having a position in the virtual space. The method yet further includes changing the position of the marker such that a distance involving the marker and at least part of the event zone is related to a time remaining before the next repeated activation of the event zone.
A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
31.
Performing simulation of stretchable character in computer game
Embodiments relate to generating a character with a stretchable body part in a computer game. A pose of a body part of the character is received. The body part includes at least one base joint, bones connected via the at least one base joint, and an end effector coupled to one of the bones. An end effector position is received. The end effector position is where an end effector of the body part is to be placed in an updated pose. Inverse kinematics operations are performed to determine the updated pose of the body part by at least changing a length of one of the bones to place the end effector at the end effector position responsive to receiving the pose of the body part and the end effector position.
Embodiments relate to macro-based customization of electronic maps. A computing device stores a macro representing a map feature. The macro includes a set of textures, and the set of textures includes a height map. The computing device places an instance of the macro in an electronic map. The instance of the macro is visually represented in the electronic map based on a set of textures of the instance of the macro that corresponds to the set of textures of the macro. The computing device edits a texture in the set of textures of the instance of the macro. The computing device updates the visual representation of the instance of the macro based on the edit to the texture.
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; computer discs; CD-ROMs and DVDs bearing computer game software. Entertainment services; providing online computer game services and providing on-line non-downloadable computer game software; computer game services provided remotely by means of the internet; publishing of computer game publications, namely, books featuring computer games and computer game software.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; computer discs; CD-ROMs and DVDs bearing computer game software. Entertainment services; providing online computer game services and providing on-line non-downloadable computer game software; computer game services provided remotely by means of the internet; publishing of computer game publications, namely, books featuring computer games and computer game software.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer games software; computer games; video games; video games software; games for mobile phones; computer games software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; pre-recorded disks and tapes and online downloadable software bearing computer games, video games, feature film entertainment or other electronic publications. Educational and training materials; computer game strategy guides; stationery; comics; comic books and cartoons; printed matter, stationery, stickers, sticker books, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters; comics, comic books, and cartoons. Clothing, footwear and headgear. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publishing; television entertainment services; entertainment by film; television and cinematographic production services; scriptwriting services; computer games provided online; publishing services; information and advisory services in the field of entertainment, computer games and publishing.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable and recorded computer games software; downloadable and recorded computer games programs; downloadable and recorded video games programs; downloadable and recorded video games software; downloadable games software for mobile phones; downloadable computer games software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission in the nature of newsletters, and strategy guides in the field of video games; pre-recorded disks and tapes and downloadable software bearing computer games, video games, and feature film entertainment Printed educational and training materials in the field of video game play; printed computer game strategy guides; stationery; printed comics; printed comic books and printed cartoon strips; printed matter in the nature of posters, art cards featuring video games, stationery, stickers, sticker books, printed fiction and non-fiction books relating to video games and the subjects of science fiction, supernatural and fantasy adventure, printed newsletters about video games, printed photographs, printed postcards and posters Clothing, namely, T-shirts, hoodies, sweatshirt, tank tops; footwear; head wear Entertainment services, namely, providing online computer game services and providing on-line non-downloadable computer game software and production and direction of feature films, TV films and TV series; Entertainment services in the nature of development, creation, production, distribution, and post-production of feature films, TV films and TV series; online computer game services, namely, providing online computer games; computer game services provided remotely by means of the internet, namely, providing online computer games; publishing of video games; television entertainment services, namely, scriptwriting services for TV films and TV series, creation of storylines and plots for TV films and TV series, character development being scriptwriting services, design of film sets and locations being film production services for TV films and TV series, production and directing of TV films and TV series; entertainment by film, namely, production of films; production of television shows and feature films; scriptwriting services for non-advertising purposes; online entertainment services; computer games provided online, namely, providing online computer games; information and advisory services in the field of entertainment, computer games and entertainment publishing
09 - Scientific and electric apparatus and instruments
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and/or feature film entertainment; films; cinematographic films; television films; video films.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing online computer games and providing on-line non-downloadable computer game software; computer game services provided remotely by means of the internet, namely, providing online computer games; publishing of computer game publications, namely, books featuring computer games and computer game software
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing online computer games and providing on-line non-downloadable computer game software; computer game services provided remotely by means of the internet, namely, providing online computer games; publishing of computer game publications, namely, books featuring computer games and computer game software
09 - Scientific and electric apparatus and instruments
Goods & Services
Downloadable computer game software; downloadable video game software; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission
09 - Scientific and electric apparatus and instruments
Goods & Services
Downloadable and recorded computer game software; computer games recorded on computer discs; downloadable and recorded video game software; video games recorded on computer discs; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs and DVDs bearing computer game software
42.
Systems and methods for augmented reality applications
The disclosure relates to systems, methods and processor-readable storage mediums, having processor-executable instructions stored thereon, for determining the position of a real-world object in an augmented reality application running on a computing device having a camera. The method includes capturing image information using the camera. Detection of real-world objects is then performed using a computer vision model, and filtering of a received point cloud is performed by way of a virtual frustum constructed using the captured image information. Finally, the position of the object is determined using the filtered points.
Methods, systems and processor-readable storage media for rendering a virtual shadow onto a real-world surface in an image are described. Using an augmented reality application running on a computing device having a camera, the method comprises capturing an image of a scene and detecting a real-world surface therein. A transparent occluding virtual plane is rendered onto the real-world surface. A texture associated with a virtual object is then written to a shadow buffer and projected onto the transparent occluding virtual plane.
A video game apparatus, comprising at least one processor and a non-transitory storage medium operably connected to the at least one processor and storing computer-readable program instructions. The at least one processor is configured to execute the program instructions, wherein execution of the program instructions by the at least one processor causes carrying out of a method. The method comprises maintaining a virtual environment in the memory, the virtual environment including a player character; receiving a request for enhanced motion functionality of the player character; identifying a landing site in the virtual environment based on one or more validity criteria; determining a trajectory to the identified landing site; and causing the player character to exhibit enhanced motion functionality by traveling at least partly along said trajectory.
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
A method implemented by a processor of a computing device, comprising: receiving an image from a camera; using a machine vision process to recognize the at least one real-world object in the image; displaying on a screen an augmented reality (AR) scene containing the at least one real-world object and a virtual agent; receiving user input; deriving a simplified user intent from the user input; and in response to the user input, animating the virtual agent within the AR scene, the animating being dependent on the simplified user intent. Deriving a simplified user intent from the user input may include converting the user input into a user phrase, determining at least one semantic element in the user phrase, and converting the at least one semantic element into the simplified user intent.
Embodiments relate to hexagonal fragmentation of terrain. Terrain data including locations on a terrain and corresponding hex identifiers of hexagonal terrain tiles of a three-dimensional topology to be placed at the locations are received at a computing device. Hex definition data corresponding to a hexagonal terrain tile includes a constraint condition imposed on an adjacent hexagonal terrain tile so that it can be placed adjacent to the hexagonal terrain tiles. A representation of the terrain is generated by instantiating the hexagonal terrain tiles at the locations indicated in the terrain data with faces of one or more of the hexagonal terrain adjoined to each other in compliance with the constraint condition.
A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
47.
Method for providing assisted travel along a cover path in a video game
Various methods for implementation by a computer that executes a video game. A first method comprises obtaining a desired direction of motion of a playing character that is in cover mode and on a cover path; and moving the character along the cover path in case the desired direction of motion is within a given range of directions, the character being kept in cover mode. A second method comprises determining a distance of the character to a cover path associated with a particular game object; determining the character's angle of approach relative to the game object; and responsive to receipt of a command to invoke cover mode, causing the character to enter cover mode in case a plurality of conditions is satisfied including a first condition that depends on the distance of the character to the cover path and a second condition that depends on the character's angle of approach.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
Embodiments relate to hexagonal fragmentation of terrain. A hive manifest specifying one or more conditions and rules for game level generation using hexagonal terrain tiles is received at a computing device. A set of hexagonal terrain tiles satisfying the one or more conditions and rules specified by the hive manifest are identified. Hexagonal terrain tile definition data corresponding to the identified set of hexagonal terrain tiles is retrieved. A game level using the retrieved hexagonal terrain tile definition data is generated by instantiating a subset of hexagonal terrain tiles of the set of hexagonal terrain tiles as a sub-level of the game level.
A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges
A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/45 - Controlling the progress of the video game
A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Downloadable and recorded computer game software; Downloadable and recorded computer games, consisting of computer software; Downloadable and recorded video game software; Downloadable and recorded video games, consisting of computer software; downloadable games for mobile phones, consisting of computer software; downloadable computer software for computer games, video games and games for mobile phones; Downloadable and recorded electronic publications in the nature of newsletters and manuals in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; disks, DVDs and CD-ROMs pre-recorded with computer game software, video game software, feature film entertainment in the field of action adventure and electronic publications, namely, newsletters, manuals and magazines in the fields of video games and film entertainment in the field of action and adventure Entertainment, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; publishing of electronic publications and video games publishing of electronic publications and video games; information and advice relating to the aforesaid services Development of computer games; information and advice relating to computer games
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Computer game software; computer games, consisting of computer software; video game software; video games, consisting of computer software; games for mobile phones, consisting of computer software; computer software for computer games, video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes, DVDs and CD-ROMs pre-recorded with computer game software, video game software, feature film entertainment or other electronic publications. Entertainment; online entertainment services; online computer game services; publishing; information and advice relating to the aforesaid services. Development of computer games; information and advice relating to computer games.
51.
Dynamic levels of destructive detail in electronic game display
Embodiments relate to a client device receiving information on game objects for destruction in a gameplay session. The client device determines a level of destructive detail for the game objects based on performance data. The level of destructive detail corresponds to a number or configuration of shards for the game objects to destruct into. The client device retrieves graphics data for the game objects based on the determined level of destructive detail and renders a destruction of the game objects in the gameplay session using the retrieved graphics data.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/55 - Controlling game characters or game objects based on the game progress
A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
A63F 13/77 - Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
G06T 13/60 - 3D [Three Dimensional] animation of natural phenomena, e.g. rain, snow, water or plants
A computer program comprising instructions which, when executed by a computer, cause the computer to execute a video game in which a player character, under the control of a user, is able to cause an airborne lifting device to be attached to an object to be lifted, and thence to lift the object; wherein one or more of (a) the strength of the lifting device / speed of lift, (b) the timing of the deployment of the lifting device, (c) the gas content of the lifting device, (d) the endurance of the lifting device, (e) the motion of the lifting device when at height, (f) the peak altitude to which the lifting device rises, and (g) the behaviour of the lifting device when at peak altitude, are adjustable by the user during the gameplay. A computer-readable medium having such a computer program stored thereon is also provided.
A63F 13/803 - Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; electronic game software for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; downloadable electronic publications in the nature of newsletters and magazines in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and feature films featuring fantasy, action and adventure; video game apparatus, namely, cartridges, discs, tape cassettes, all bearing computer game software; downloadable cinematographic films in the field of fantasy, action and adventure; cinematographic film, exposed; cinematographic films in the field of fantasy, action and adventure; television films, video films and motion picture films in the field of fantasy, action and adventure. (1) Entertainment services, namely, providing online computer game services and providing on-line non-downloadable computer game software; production and direction of feature films, TV films and TV series; computer game services provided remotely by means of the internet; publishing of computer game publications, namely, books featuring computer games and computer game software; music publishing; feature film entertainment; television entertainment, namely, provision of graphic, visual and literary content for feature films, TV films and TV series including the creation of story lines and character development; production of video gaming related multimedia programs and distribution by means of television broadcasting and via the Internet; information and advisory services in the field of computer game entertainment and publishing.
A computer-implemented graphics processing method, which comprises providing an original set of vertices of a terrain mesh; producing a new set of vertices from the original set of vertices; and, for a given vertex in the original set of vertices: (i) obtaining texture coordinates for vertices in a subset of vertices in the new set of vertices that corresponds to the given vertex in the original set of vertices; and (ii) combining the obtained texture coordinates to obtain a texture coordinate for the given vertex in the original set of vertices. The combining may comprise determining a weighted sum of the obtained texture coordinates, and the weights may be the weights for which the given vertex in the original set of vertices is the centroid of a polygon formed by the corresponding vertices in the new set of vertices.
A computer program comprising instructions which, when executed by a computer, cause the computer to carry out a sketching routine in a video game, wherein, in the sketching routine, a character controlled by a user produces a sketch of one or more features in the character's field of view. A computer-readable medium having such a computer program stored thereon is also provided.
A computer program comprising instructions which, when executed by a computer, cause the computer to carry out a sketching routine in a video game, wherein, in the sketching routine, a character controlled by a user produces a sketch of one or more features in the character's field of view. A computer-readable medium having such a computer program stored thereon is also provided.
A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
A63F 13/5255 - Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
Embodiments relate to simulating the movements of three or more bodies connected on a cord for use in real-time videogame applications. The state of the bodies such as position, velocity, and orientation of the bodies connected by a cord are determined in single pass without iteration. For a given time step and the state of the bodies in the time step, the Jacobian matrix for the connected bodies is calculated. The, the tension in the cord is calculated based on the Jacobian matrix. From the tension, the state of the bodies for the next time step is obtained.
G01L 5/04 - Apparatus for, or methods of, measuring force, work, mechanical power, or torque, specially adapted for specific purposes for measuring tension in flexible members, e.g. ropes, cables, wires, threads, belts or bands
G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
A63F 13/211 - Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
A method comprises producing image frames representing evolution of a scene in a field of view of a virtual camera in a virtual environment; and rendering in the image frames an appearance of movement of an environment element in the scene in correspondence with movement of the virtual camera within the virtual environment. In another method the virtual environment may include a virtual camera, an object of interest and an environment element of which at least a portion is located between the virtual camera and the object of interest. The method may comprise producing a sequence of image frames representing evolution of a scene, and over the course of multiple image frames, rendering an appearance of movement of the portion of the environment element to expose more of the object of interest in at least part of the scene previously occupied by the portion of the environment element that was moved.
G06T 19/00 - Manipulating 3D models or images for computer graphics
G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
A63F 13/525 - Changing parameters of virtual cameras
A63F 13/577 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Financial software and accountancy software; financial accountancy treasury management software; banking interface software and contact management software; electronic publications; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; computer software; software; downloadable computer software. Stationery; manuals; textbooks; reference books; printed publications; photographs; postcards; posters; printed matter; instructional and teaching materials. Educational services, namely, conducting seminars, conferences, workshops, demonstrations, and computer application and software training in the field of accountancy; educational services, namely, conducting seminars, conferences, workshops, and demonstrations in the fields of financial management, education and government, technology, human capital management, cloud-based software, human resources, recruiting and analytics, learning management and learning tools; training services in the fields of financial management, education and government, technology, human capital management, cloud-based software, human resources, recruiting and analytics, learning management and learning tools; business education and training services in the field of cloud application software; Education; providing of training; entertainment; sporting and cultural activities.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and/or feature film entertainment; films; cinematographic films; television films; video films; wallets for compact discs. Printed matter; books; stationery; computer game strategy guides; magazines [periodicals]; periodical magazines; newsletters; comics; comic books; photographs; postcards. Bags, knapsacks, rucksacks, backpacks, school bags, purses, handbags, attaché cases, bags for travel, beach bags, briefcases, pocket wallets, purses. Clothing, footwear and headgear. Toys, games and playthings; hand-held electronic games; board games; puzzles; toy figurines; soft toys; playing cards; computer game consoles; computer game apparatus; handheld electronic game apparatus; controllers for video games; peripherals for computer game consoles; electronic games for mobile phones. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publishing; feature film entertainment; television entertainment; information and advisory services in the field of computer game entertainment and publishing.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and/or feature film entertainment Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet; providing on-line computer games; feature film entertainment services, namely, scriptwriting services for feature films, creation of storylines and plots for feature films, character development scriptwriting, design of film sets and locations for feature films, production and directing of feature films; television entertainment services, namely, scriptwriting services for TV films and TV series, creation of storylines and plots for TV films and TV series, character development scriptwriting, design of film sets and locations for TV films and TV series, production and directing of TV films and TV series; information and advisory services in the field of computer game entertainment; publishing, namely, publishing of books, magazines; publishing of electronic publications
64.
System and method for determining a color value of a pixel
A computer readable medium and an image processing method implemented by a computer processor, for determining a color value for a given pixel of a current frame. The method comprises: selecting, by the computer processor, coordinates of a sample position within the given pixel of the current frame; determining, by the computer processor, a present color value for said sample position coordinates; blending, by the computer processor, the computed color value with a color value for at least one pixel of a previous frame, the at least one pixel of the previous frame including a pixel related to the given pixel; and storing in a memory the blended color value for the given pixel of the frame. Thus, aliasing may be mitigated by dynamically varying the relative contributions of the past and the present to the rendered color value of pixels in a frame.
G09G 5/02 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the way in which colour is displayed
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and/or feature film entertainment; films; cinematographic films; television films; video films. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publishing; feature film entertainment; television entertainment; information and advisory services in the field of computer game entertainment and publishing.
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
Goods & Services
Printed matter; books; stationery; computer game strategy guides; magazines [periodicals]; periodical magazines; newsletters; comics; comic books; photographs; postcards. Clothing, footwear and headgear. Toys, games and playthings; hand-held electronic games; board games; puzzles; toy figurines; soft toys; playing cards; computer game consoles; computer game apparatus; handheld electronic game apparatus; controllers for video games; peripherals for computer game consoles.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; electronic game software for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; downloadable electronic publications in the nature of newsletters and magazines in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and feature films featuring fantasy, action and adventure; video game apparatus, namely, cartridges, discs, tape cassettes, all bearing computer game software; downloadable cinematographic films in the field of fantasy, action and adventure; cinematographic film, exposed; cinematographic films in the field of fantasy, action and adventure; television films, video films and motion picture films in the field of fantasy, action and adventure Entertainment services, namely, providing online computer game services and providing on-line non-downloadable computer game software; production and direction of feature films, TV films and TV series; computer game services provided remotely by means of the internet; publishing of computer game publications, namely, books featuring computer games and computer game software; music publishing; feature film entertainment; television entertainment, namely, provision of graphic, visual and literary content for feature films, TV films and TV series including the creation of story lines and character development; information and advisory services in the field of computer game entertainment and publishing
68.
Virtual scene lighting with light probe culling based upon visibility
A computer-implemented method, system and computer-readable medium for determining an illumination component for a selected point in a multi-dimensional space. The method comprises identifying a set of probes associated with the selected point, the probes located in the multi-dimensional space; for each selected one of the probes, determining which of a plurality of zones for the selected probe contains the selected point and determining visibility of said determined zone from the selected probe; and deriving an illumination component at the selected point by combining scene irradiance data associated with those of the probes from which the corresponding determined zone is determined to be visible. The illumination component being determined may be the diffuse component of global illumination as applicable to computer graphics rendering.
A63F 13/525 - Changing parameters of virtual cameras
A63F 13/20 - Input arrangements for video game devices
A63F 13/25 - Output arrangements for video game devices
A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
A63F 13/90 - Constructional details or arrangements of video game devices not provided for in groups or , e.g. housing, wiring, connections or cabinets
G01J 1/42 - Photometry, e.g. photographic exposure meter using electric radiation detectors
G06T 15/00 - 3D [Three Dimensional] image rendering
A method for execution by a processor of a computer system for computer gaming. The method comprises maintaining a game environment; receiving a request to execute an animation routine during gameplay; attempting to identify a location in the game environment having a surrounding area that is free to host the requested animation routine; and in case the attempting is successful, carrying out the animation routine at the identified location in the game environment.
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A computer system comprising a memory storing data and program instructions, the data representing a game environment including a character and a plurality of cover segments; a player interface; and a processor configured to execute the program instructions stored in the memory. Execution of the program instructions causes the computer to implement a method that comprises determining a selected subset of the cover segments; determining a curved path that passes through control points associated with the selected subset of the cover segments; and rendering images for display via the player interface, the images showing movement of the character along the curved path while the character is in cover mode.
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and/or feature film entertainment. Educational and training materials; computer game strategy guides; stationery; comics; comic books and cartoons; printed matter, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters, all relating to computer games or to a particular computer game; printed matter; books; magazines, journals and periodicals; instructional and teaching material (except apparatus); containers of paper and cardboard; greeting cards; calendars, diaries, bookmarks, photograph albums; artists' materials. Entertainment services; television entertainment services; entertainment by film; television and cinematographic production services; scriptwriting services; online entertainment services; computer games provided online; publishing services.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, tapes and cassettes bearing computer game software and/or feature film entertainment. Educational and training materials; computer game strategy guides; stationery; comics; comic books and cartoons; printed matter, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters, all relating to computer games or to a particular computer game; printed matter; books; magazines, journals and periodicals; instructional and teaching material (except apparatus); containers of paper and cardboard; greeting cards; calendars, diaries, bookmarks, photograph albums; artists' materials. Entertainment services; television entertainment services; entertainment by film; television and cinematographic production services; scriptwriting services; online entertainment services; computer game services provided online; publishing services.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; downloadable electronic game software for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; [ downloadable electronic publications in the nature of newsletters and magazines in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; ] computer discs, CD-ROMs, and DVDs [ , tapes and cassettes ] bearing computer game software [ and feature film entertainment ] Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet [ ; feature film entertainment services, namely, scriptwriting services for feature films, scriptwriting services for non-advertising purposes featuring the creation of storylines and plots and character development for feature films, production and directing of feature films; television entertainment services, namely, scriptwriting services for TV films and TV series, scriptwriting services for non-advertising purposes featuring the creation of storylines and plots and character development for TV films and TV series, production and directing of TV films and TV series; information and advisory services in the field of computer game entertainment; publishing, namely, publishing of books, magazines; publishing of electronic publications ]
16 - Paper, cardboard and goods made from these materials
Goods & Services
[ Printed educational and training materials in the field of computer games; printed computer game strategy guides; stationery; ] comics; comic books and cartoon prints; printed matter, namely, books, magazines and periodicals, printed news sheets, newsletters, photographs, postcards and posters, all relating to computer games or to a particular computer game
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
25 - Clothing; footwear; headgear
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
(1) Computer game software, namely computer games, operating software for computer games and computer software for creating computer games; computer games downloadable from a global computer network; video game software, namely operating software for video games and computer software for creating computer games; video games; computer games for use on mobile phones and cellular phones; computer games, video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission, namely feature films, comics, comic books and cartoons books, magazines and periodicals, news sheets, newsletters, photographs, all relating to computer games or to a particular computer game; pre-recorded disks and pre-recorded tapes containing video games; DVDs and CD-ROMs pre-recorded with computer games.
(2) Computer game software, namely computer games, operating software for computer games and computer software for creating computer games; computer games downloadable from a global computer network; video game software, namely operating software for video games and computer software for creating computer games; video games; computer games for use on mobile phones and cellular phones; computer games, video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission, namely feature films, comics, comic books and cartoons books, magazines and periodicals, news sheets, newsletters, photographs, all relating to computer games or to a particular computer game; pre-recorded disks and pre-recorded tapes containing video games; DVDs and CD-ROMs pre-recorded with computer games
(3) Chronometric instruments, namely watches, clocks, chronometers; jewellery; costume jewellery; trinkets made from or coated with precious metals
(4) Educational and training materials namely computer game strategy guides; stationery namely writing paper, envelopes, note cards; printed matter, namely comics, comic books and cartoons, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters, all relating to computer games or to a particular computer game
(5) Educational and training materials namely computer game strategy guides; stationery namely writing paper, envelopes, note cards; printed matter, namely comics, comic books and cartoons, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters, all relating to computer games or to a particular computer game
(6) Clothing, namely casual clothing, athletic clothing, children's clothing, outwear, namely coats and jackets; headgear, namely hats, caps, visors, headbands, toques and footwear, namely shoes, boots, sandals, flip flops, slippers (1) Entertainment services, in the form of feature films and television shows; providing on-line computer games; online entertainment services, namely operation of a website that provides streaming audio and video such as music, movies, television shows, music videos, news and sports webcasts; computer game services provided remotely by means of the Internet, namely operation of a website that provides streaming of computer games; publishing, namely, publishing of books, magazines; publishing of electronic publications
(2) Entertainment services, in the form of feature films and television shows; online entertainment services, namely operation of a website that provides streaming audio and video such as music, movies, television shows, music videos, news and sports webcasts; computer game services provided remotely by means of the Internet, namely operation of a website that provides streaming of computer games; publishing, namely, publishing of books, magazines, user manuals, computer game strategy guides, computer games; publishing of electronic publications.
(3) Feature film entertainment services, namely, scriptwriting services for feature films, creation of storylines and plots for feature films, character development (scriptwriting), production and directing of feature films; television entertainment services, namely, scriptwriting services for TV films and TV series, creation of storylines and plots for TV films and TV series, character development (scriptwriting), production and directing of TV films and TV series
(4) Information and advisory services in the field of entertainment, computer games and publishing
(5) Design of film sets and locations for feature films, design of film sets and locations for TV films and TV series
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; electronic game software for mobile phones; downloadable computer game software supplied online by means of multi-media electronic broadcast or network transmission; electronic publications; downloadable electronic publications; electronic publications in the nature of newsletters and magazines in the field of computer games and video games; computer discs, CD-ROMs and DVDs bearing computer game software and/or feature film entertainment; cinematographic films; cinematographic films in the field of action/adventures; television films; television films in the field of action/adventures; video films in the field of action/adventures. Printed matter; books; stationery; computer game strategy guides; magazines [periodicals]; periodical magazines; newsletters; comics; comic books; photographs; postcards. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publication of computer games; feature film entertainment services; television entertainment services; information and advisory services in the field of computer game entertainment and publishing.
14 - Precious metals and their alloys; jewelry; time-keeping instruments
25 - Clothing; footwear; headgear
41 - Education, entertainment, sporting and cultural services
Goods & Services
Chronometric instruments; watches; jewellery; costume jewellery; trinkets made from or coated with precious metals. Clothing, footwear and headgear. Entertainment services; television entertainment services; entertainment by film; television and cinematographic production services; scriptwriting services; online entertainment services; computer games provided online; publishing services.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Clothing, namely, trousers, [ shorts; ] shirts, T-shirts, sweatshirts, jumpers, polo-shirts; casual and leisure jackets; socks [, underwear, swimwear, nightwear; belts; headgear, namely, hats and caps; footwear, namely, shoes and boots ] Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet; providing on-line computer games [ ; feature film entertainment services, namely, script writing services for feature films, creation of story lines and plots for feature films, character development through script writing, design of film sets and locations for feature films, production and directing of feature films; television entertainment services, namely, script writing services for TV films and TV series, creation of story lines and plots for TV films and TV series, character development through script writing, design of film sets and locations for TV films and TV series, production and directing of TV films and TV series; information and advisory services in the field of computer game entertainment; publishing, namely, publishing of books, magazines; publishing of electronic publications ]
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
35 - Advertising and business services
Goods & Services
Computers and tablets cases; covers for phones. Absorbent sheets of paper or plastic for foodstuff
packaging; address plates for addressing machines; address
stamps; addressing machines; adhesive bands for stationery
or household purposes; adhesive tape dispensers [office
requisites]; adhesive tapes for stationery or household
purposes; adhesives [glues] for stationery or household
purposes; advertisement boards of paper or cardboard;
albums; almanacs; announcement cards [stationery];
aquarelles; architects' models arithmetical tables; artists'
watercolor [watercolour] saucers; atlases; conical paper
bags; bags [envelopes, pouches] of paper or plastics, for
packaging; bags for microwave cooking; garbage bags of paper
or of plastics; balls for ball-point pens; bibs of paper;
loose-leaf binders; binding strips [bookbinding]; biological
samples for use in microscopy [teaching materials];
blackboards; blotters; blueprints; bookbinding apparatus and
machines [office equipment]; bookbinding cloth; bookbinding
cords; bookbinding material; bookbindings; bookends;
booklets; bookmarkers; books; bottle envelopes of cardboard
or paper; bottle wrappers of cardboard or paper; paper bows;
boxes for pens; boxes of cardboard or paper; plastic bubble
packs for wrapping or packaging; cabinets for stationery
[office requisites]; calculating tables; calendars; canvas
for painting; carbon paper; cardboard; cardboard articles;
cardboard tubes; cards; cases for stamps [seals];
catalogues; chalk for lithography; chalk holders; marking
chalk; chaplets; charcoal pencils; chart pointers,
non-electronic; holders for charts checkbooks [cheque
books]; chromolithographs [chromos]; chromos; cigar bands;
clipboards; clips for offices; money clips; cloth for
bookbinding; coasters of paper; paper coffee filters; comic
books; compasses for drawing; composing frames [printing];
composing sticks; inking ribbons for computer printers;
paper tapes and cards for the recordal of computer
programmes; copying paper [stationery]; cords for
bookbinding; correcting fluids [office requisites];
correcting ink [heliography]; correcting tapes [office
requisites]; covers of paper for flower pots; covers
[stationery]; cream containers of paper; credit card
imprinters, non-electric; paper cutters [office requisites];
decalcomania; adhesive tape dispensers [office requisites];
document files [stationery]; document holders [stationery];
document laminators for office use; drawer liners of paper,
perfumed or not; drawing boards; drawing instruments;
drawing materials; drawing pads; drawing pens; drawing pins;
drawing sets; drawing squares; drawing t-squares;
duplicators; inking sheets for duplicators; painters'
easels; elastic bands for offices; electrocardiograph paper;
electrotypes; embroidery designs [patterns]; engraving
plates; engravings; entertaining books; envelope sealing
machines, for offices; envelopes [stationery]; writing board
erasers; erasing products; erasing shields; etching needles;
etchings; fabrics for bookbinding; face towels of paper;
figurines [statuettes] of papier mâché; files [office
requisites]; plastic cling film extensible, for
palletization; filter paper; filtering materials [paper];
paper coffee filters; finger-stalls [office requisites];
flags of paper; flower-pot covers of paper; flyers; folders
for papers; folders [stationery]; forms, printed; fountain
pens; franking machines for office use; french curves;
galley racks [printing]; garbage bags of paper or of
plastics; geographical maps; terrestrial globes; glue for
stationery or household purposes; gluten [glue] for
stationery or household purposes; graining combs; graphic
prints; graphic representations; graphic reproductions;
greeting cards; gummed cloth for stationery purposes; gummed
tape [stationery]; gums [adhesives] for stationery or
household purposes; hand labelling appliances; handbooks
[manuals]; handkerchiefs of paper; hand-rests for painters;
handwriting specimens for copying; hat boxes of cardboard;
hectographs; histological sections for teaching purposes;
holders for checkbooks [cheque books]; holders for stamps
[seals]; passport holders; house painters' rollers; humidity
control sheets of paper or plastic for foodstuff packaging;
hygienic paper; credit card imprinters, non-electric; index
cards [stationery]; indexes; indian inks; ink; ink sticks;
ink stones [ink reservoirs]; inking pads; inking ribbons;
inking ribbons for computer printers; inking sheets for
document reproducing machines; inking sheets for
duplicators; inkstands; inkwells; isinglass for stationery
or household purposes; jackets for papers; perforated cards
for jacquard looms; paper knives [office requisites];
labels, not of textile; document laminators for office use;
ledgers [books]; letter trays; letters [type]; lithographic
stones; lithographic works of art; lithographs; loose-leaf
binders; luminous paper; magazines [periodicals]; manifolds
[stationery]; manuals [handbooks]; geographical maps;
marking chalk; marking pens [stationery]; mats for beer
glasses; bags for microwave cooking; mimeograph apparatus
and machines; modelling clay; molds for modelling clays
[artists' materials]; moulds for modelling clays [artists'
materials]; modelling materials; modelling paste; modelling
wax, not for dental purposes; architects' models; moisteners
for gummed surfaces [office requisites]; moisteners [office
requisites]; molds for modelling clays [artists' materials];
money clips; moulds for modelling clays [artists'
materials]; apparatus for mounting photographs; musical
greeting cards; napkins of paper for removing make-up; table
napkins of paper; newsletters; newspapers; nibs; nibs of
gold; note books; numbering apparatus; numbers [type];
obliterating stamps; office perforators; office requisites,
except furniture; oleographs; packaging material made of
starches; packing paper; pads [stationery]; writing pads;
paint boxes [articles for use in school]; paint trays;
paintbrushes; painters' brushes; painters' easels; paintings
[pictures], framed or unframed; palettes for painters;
pamphlets; pantographs [drawing instruments]; paper; paper
bows; paper clasps; electro-cardiograph paper; paper for
recording machines; paper knives [cutters] [office
requisites]; paper ribbons; paper sheets [stationery]; paper
shredders for office use; paper tapes and cards for the
recordal of computer programmes; waxed paper; paper-clips;
paperweights; papier mâché; parchment paper; passport
holders; pastels [crayons]; pastes for stationery or
household purposes; patterns for dressmaking; patterns for
making clothes; pen cases; pen clips; pen wipers; pencil
holders; pencil lead holders; pencil leads; pencil
sharpeners, electric or non-electric; pencil sharpening
machines, electric or non-electric; pencils; penholders;
pens [office requisites]; perforated cards for jacquard
looms; periodicals; photo-engravings; photograph stands;
apparatus for mounting photographs; photographs [printed];
pictures; placards of paper or cardboard; place mats of
paper; plans; plastic cling film, extensible, for
palletization; plastic film for wrapping; plastics for
modelling; address plates for addressing machines; chart
pointers non-electronic; portraits; postage meters for
office use; postage stamps; postcards; posters; printed
matter; printed publications; printed timetables; printers'
blankets, not of textile; printers' reglets; printing
blocks; printing sets, portable [office requisites];
printing type; prints [engravings]; prospectuses; printed
publications; punches [office requisites]; paper for
radiograms; graphic reproductions; paper ribbons; rollers
for typewriters; house painters' rollers; rosaries; rubber
erasers; drawing rulers; square rulers; saucers (watercolor)
[watercolour] for artists; school supplies [stationery];
scrapbooks; scrapers [erasers] for offices; sealing
compounds for stationery purposes; sealing machines for
offices; sealing stamps; sealing wafers; sealing wax; seals
[stamps]; self-adhesive tapes for stationery or household
purposes; sheets of reclaimed cellulose for wrapping;
erasing shields; shields [paper seals]; signboards of paper
or cardboard; silver paper; slate pencils; song books;
spools for inking ribbons; square rulers; drawing squares;
stamp pads; stamp stands; address stamps; stamps [seals];
cases for stamps [seals]; stands for pens and pencils;
staples for offices; stapling presses [office requisites];
starch paste [adhesive] for stationery or household
purposes; packaging material made of starches; stationery;
cabinets for stationery [office requisites]; steatite
[tailor's chalk]; steel letters; steel pens; stencil cases;
stencil plates; stencils; stencils [stationery]; stickers
[stationery]; lithographic stones; table linen of paper;
table napkins of paper; tablecloths of paper; tablemats of
paper; arithmetical tables; calculating tables; tags for
index cards; tailors' chalk; teaching materials [except
apparatus]; terrestrial globes; thumbtacks; tickets; printed
timetables; tissues of paper for removing make-up; toilet
paper; towels of paper; tracing cloth; tracing needles for
drawing purposes; tracing paper; tracing patterns; trading
cards other than for games; transfers [decalcomanias];
transparencies [stationery]; trays for sorting and counting
money; drawing t-squares; cardboard tubes; type [numerals
and letters]; typewriter keys; typewriter ribbons;
typewriters, electric or non-electric; vignetting apparatus;
viscose sheets for wrapping; artists' watercolor saucers;
watercolors [paintings]; artists' watercolour saucers;
watercolours [paintings]; sealing wax; waxed paper; wood
pulp board [stationery]; wood pulp paper; wrappers
[stationery]; wrapping paper; wristbands for the retention
of writing instrument; writing board erasers; writing
brushes; writing cases [sets]; writing cases [stationery];
writing chalk; writing instruments; writing materials;
writing or drawing books; writing pads; writing paper;
writing slates; writing tablets; xuan paper for Chinese
painting and calligraphy. Alpenstocks; animal skins; attaché cases; backpacks; bags
[envelopes, pouches] of leather for packaging; bags for
campers; bags for climbers; bags for sports; game bags
[hunting accessories]; garment bags for travel; net bags for
shopping; nose bags [feed bags]; bandoliers; bands of
leather; beach bags; leather shoulder belts; bits for
animals [harness]; blinders [harness]; blinkers [harness];
hat boxes of leather; boxes of leather or leather board;
boxes of vulcanised fibre; bridles [harness]; bridoons;
briefcases; butts [parts of hides]; canes; card cases
[notecases]; cases, of leather or leatherboard; casings, of
leather, for springs; cat o' nine tails; cattle skins; chain
mesh purses; chamois leather, other than for cleaning
purposes; chin straps, of leather; clothing for pets;
collars for animals; furniture coverings of leather;
coverings of skins [furs]; covers for animals; covers for
horse-saddles; umbrella covers; curried skins; envelopes, of
leather, for packaging; fastenings for saddles; harness
fittings; frames for umbrellas or parasols; handbag frames;
fur; furniture coverings of leather; leather trimmings for
furniture; fur-skins; game bags [hunting accessories];
garment bags for travel; gold beaters' skin; gut for making
sausages; halters; handbag frames; handbags; suitcase
handles; walking stick handles; harness fittings; harness
for animals; harness straps; harness traces; hat boxes of
leather; haversacks; head-stalls; horse blankets; horse
collars; horseshoes; imitation leather; slings for carrying
infants; key cases; kid; knee-pads for horses; leather
laces; leather leads; leather leashes; imitation leather;
leather leads; leather leashes; leather shoulder belts;
leather straps; leather thongs; leather thread; leather
twist; leather, unworked or semi-worked; leatherboard;
stirrup leathers; moleskin [imitation of leather];
mountaineering sticks; music cases; muzzles; net bags for
shopping; nose bags [feed bags]; pads for horse saddles;
parasols; pelts; clothing for pets; pocket wallets; pouch
baby carriers; pouches, of leather, for packaging; purses;
reins; umbrella or parasol ribs; riding saddles; rucksacks;
saddle cloths for horses; saddle trees; saddlery; pads for
horse saddles; school satchels; gut for making sausages;
school bags; school satchels; shopping bags; shoulder belts
[straps] of leather; straps for skates; goldbeaters' skin;
animal skins; cattle skins; skins of chamois, other than for
cleaning purposes; sling bags for carrying infants; slings
for carrying infants; straps for soldiers' equipment; bags
for sports; casings, of leather, for plate springs;
mountaineering sticks; stirrup leathers; stirrups; parts of
rubber for stirrups; straps for skates; straps for soldiers'
equipment; harness straps; leather straps; leather shoulder
straps; straps of leather [saddlery]; suitcase handles;
suitcases; leather thread; tool bags of leather, empty;
traces [harness]; travelling bags; travelling sets
[leatherware]; travelling trunks; trimmings of leather for
furniture; trunks [luggage]; umbrella covers; umbrella
handles; umbrella or parasol ribs; umbrella rings; umbrella
sticks; umbrellas; valises; valves of leather; vanity cases,
not fitted; walking cane whips. Adhesive fabric for application by heat; fabric impervious
to gases for aeronautical balloons; fabric impervious to
gases for aeronautical balloons; banners; bath linen, except
clothing; bed blankets; bed clothes; bed covers; bed covers
of paper; bed linen; bedspreads; billiard cloth; bed
blankets; bolting cloth; brocades; buckram; bunting; calico;
printed calico cloth; canvas for tapestry or embroidery;
cheese cloth; chenille fabric; cheviots [cloth]; cloth;
coasters [table linen]; cotton fabrics; furniture coverings
of textile; coverings of plastic for furniture; coverlets
[bedspreads]; fitted toilet lid covers of fabric; covers for
cushions; covers [loose] for furniture; crepe [fabric];
crepon; curtain holders of textile material; curtains of
textile or plastic; covers for cushions; damask; diapered
linen; dimity; door curtains; drugget; eiderdowns [down
coverlets]; elastic woven material; traced cloth for
embroidery; esparto fabric; fabric; fabric for footwear;
fabric, impervious to gases, for aeronautical balloons;
fabric of imitation animal skins; fabrics for textile use;
face towels of textile; felt; fiberglass fabrics, for
textile use; fibreglass fabrics for textile use; filtering
materials of textile; fitted toilet lid covers of fabric;
flags, not of paper; flannel [fabric]; sanitary flannel;
fabric for footwear; frieze [cloth]; furniture coverings of
plastic; furniture coverings of textile; loose covers for
furniture; fustian; gauze [cloth]; glass cloths [towels];
gummed cloth, other than for stationery; haircloth
[sackcloth]; handkerchiefs of textile; hat linings, of
textile, in the piece; hemp cloth; hemp fabric; household
linen; jersey [fabric]; jute fabric; knitted fabric; labels
of cloth; bed linen; linen cloth; diapered linen; household
linen; lingerie fabric; lining fabric for shoes; hat
linings, of textile, in the piece; linings [textile];
napkins for removing make-up [cloth]; marabouts [cloth];
textile material; place mats, not of paper; mattress covers;
washing mitts; moleskin [fabric]; mosquito nets; napkins, of
cloth, for removing make-up; table napkins of textile; net
curtains; mosquito nets; non-woven textile fabrics; oilcloth
for use as tablecloths; pillow shams; pillowcases; place
mats, not of paper; plastic material [substitute for
fabrics]; printers' blankets of textile; quilts; ramie
fabric; rayon fabric; travelling rugs [lap robes]; table
runners; sanitary flannel; serviettes of textile; pillow
shams; sheets [textile]; shower curtains of textile or
plastic; shrouds; silk [cloth]; silk fabrics for printing
patterns; sleeping bags [sheeting]; table linen, not of
paper; table napkins of textile; table runners; tablecloths,
not of paper; tablemats, not of paper; taffeta [cloth];
tapestry [wall hangings], of textile; tick [linen]; ticks
[mattress covers]; tissues of textile for removing make-up;
towels of textile; traced cloths for embroidery; travelling
rugs [lap robes]; trellis [cloth]; tulle; upholstery
fabrics; velvet; wall hangings of textile; washing mitts;
woollen cloth; woollen fabric; zephyr [cloth]. Aprons [clothing]; ascots; babies' pants [clothing];
bandanas [neckerchiefs]; bath robes; bath sandals; bath
slippers; bathing caps; bathing drawers; bathing suits;
bathing trunks; beach clothes; beach shoes; belts
[clothing]; money belts [clothing]; berets; bibs, not of
paper; boas [necklets]; bodices [lingerie]; boot uppers;
boots; boots for sports; ski boots; braces for clothing
[suspenders]; brassieres; breeches for wear; camisoles; cap
peaks; caps [headwear]; shower caps; chasubles; clothing;
clothing for gymnastics; clothing of imitations of leather;
clothing of leather; coats; top coats; collar protectors
(for wear); collars [clothing]; combinations [clothing];
corselets; corsets [underclothing]; masquerade costumes;
cuffs; cyclists' clothing; detachable collars; drawers
[clothing]; dress shields; dresses; dressing gowns; ear
muffs [clothing]; esparto shoes or sandals; fishing vests;
fittings of metal for footwear; football boots; studs for
football boots; football shoes; footmuffs, not electrically
heated; footwear; fittings of metal for footwear; heelpieces
for footwear; non-slipping devices for footwear; tips for
footwear; footwear uppers; welts for footwear; hat frames
[skeletons]; fur stoles; furs [clothing]; gabardines
[clothing]; gaiter straps; gaiters; galoshes; garters;
girdles; gloves [clothing]; goloshes; dressing gowns;
gymnastic shoes; half-boots; hat frames [skeletons]; hats;
paper hats [clothing]; headbands [clothing]; headgear for
wear; heelpieces for footwear; heelpieces for stockings;
heels; hoods [clothing]; hosiery; inner soles; jackets
[clothing]; stuff jackets [clothing]; jerseys [clothing];
jumper dresses; jumpers [pullovers]; knitwear [clothing];
lace boots; layettes [clothing]; clothing of leather;
clothing of imitations of leather; leg warmers; leggings
[leg warmers]; leggings [trousers]; body linen [garments];
ready-made linings [parts of clothing]; liveries; maniples;
mantillas; sleep masks; masquerade costumes; miters [hats] ;
mitres [hats]; mittens; money belts [clothing]; motorists'
clothing; muffs [clothing]; neckties; non-slipping devices
for footwear; outerclothing; overalls; overcoats; pajamas
(Am.); pants; paper clothing; paper hats [clothing]; parkas;
cap peaks; pelerines; pelisses; petticoats; pinafore
dresses; pocket squares; pockets for clothing; ponchos;
pullovers; pyjamas; ready-made clothing; ready-made linings
[parts of clothing]; bath robes; sandals; saris; sarongs;
sashes for wear; scarfs; scarves; shawls; dress shields;
shirt fronts; shirt yokes; shirts; shoes; short-sleeve
shirts; shoulder wraps; shower caps; singlets; ski boots;
ski gloves; skirts; skorts; skull caps; sleep masks;
slippers; slips [undergarments]; smocks; sock suspenders;
socks; soles for footwear; spats; boots for sports; sports
jerseys; sports shoes; stocking suspenders; stockings; heel
pieces for stockings; sweat-absorbent stockings; fur stoles;
gaiter straps; studs for football boots; stuff jackets
[clothing]; suits; bathing suits; sun visors; suspenders;
sweat-absorbent underclothing [underwear]; sweaters;
swimsuits; teddies [undergarments]; tee-shirts; tights; tips
for footwear; togas; top hats; topcoats; trouser straps;
trousers; bathing trunks; turbans; underclothing; anti-sweat
underclothing; underpants; underwear; anti-sweat underwear;
uniforms; footwear uppers; veils [clothing]; vests; fishing
vests; visors [hatmaking]; waistcoats; waterproof clothing;
welts for footwear; wet suits for [clothing]; shirt yokes;
disguises. Air pistols [toys]; amusement machines, automatic and
coin-operated; arcade video game machines; archery
implements; ascenders [mountaineering equipment]; backgammon
games; bags especially designed for skis and surfboards;
artificial fishing bait; play balloons; balls for games;
bar-bells; baseball gloves; bats for games; batting gloves
[accessories for games]; bells for Christmas trees; weight
lifting belts [sports articles]; stationary exercise
bicycles; billiard balls; billiard cue tips; billiard cues;
billiard markers; billiard table cushions; billiard tables;
coin-operated billiard tables; bingo cards; bite indicators
[fishing tackle]; bite sensors [fishing tackle]; bladders of
balls for games; building blocks [toys]; board games;
bob-sleighs; body boards; body-building apparatus;
body-training apparatus; explosive bonbons [Christmas
crackers]; skating boots with skates attached; bowling
apparatus and machinery; bows for archery; boxing gloves;
building blocks [toys]; building games; butterfly nets;
camouflage screens [sports articles]; candle holders for
Christmas trees; caps for pistols [toys]; bingo cards;
playing cards; chalk for billiard cues; checkerboards;
checkers [games]; chess games; chessboards; chest expanders
[exercisers]; chips for gambling; Christmas tree stands;
Christmas trees of synthetic material; ornaments for
Christmas trees, except illumination articles and
confectionery; clay pigeon traps; clay pigeons [targets];
climbers' harness; golf clubs; coin-operated billiard
tables; confetti; conjuring apparatus; cosaques [toy
fireworks]; counters [discs] for games; sole coverings for
skis; creels [fishing traps]; cricket bags; billiard cue
tips; billiard cues; cups for dice; darts; decoys for
hunting or fishing; detonating caps [toys]; dice; cups for
dice; discuses for sports; divot repair tools [golf
accessories]; dolls; dolls' beds; dolls' clothes; dolls'
feeding bottles; dolls' houses; dolls' rooms; dominoes;
draughtboards; draughts [games]; dumb-bells; edges of skis;
elbow guards [sports articles]; electronic targets; rollers
for stationary exercise bicycles; stationary exercise
bicycles; exercisers [expanders]; explosive bonbons
[Christmas crackers]; fairground ride apparatus; dolls'
feeding bottles; fencing gauntlets; fencing masks; fencing
weapons; fish hooks; fishing tackle; flippers for swimming;
floats for bathing and swimming; floats for fishing; flying
discs [toys]; tables for indoor football; hunting game
calls; games; apparatus for games; balls for games; bats for
games; counters [discs] for games; marbles for games; gaming
machines for gambling; fencing gauntlets; baseball gloves;
boxing gloves; fencing gloves; gloves for games; golf
gloves; golf bags, with or without wheels; golf clubs; golf
gloves; harpoon guns [sports articles]; paintball guns
[sports apparatus]; gut for fishing; gut for rackets;
appliances for gymnastics; hang gliders; climbers' harness;
harness for sailboards; harpoon guns [sports articles];
hockey sticks; fish hooks; horseshoe games; hunting game
calls; ice skates; tables for indoor football; in-line
roller skates; jigsaw puzzles; practical jokes [novelties];
kaleidoscopes; kite reels; kites; knee guards [sports
articles]; landing nets for anglers; lines for fishing;
lures for hunting or fishing; scent lures for hunting or
fishing; mah-jong; make-up [toy]; marbles for games;
marionettes; billiard markers; fencing masks; theatrical
masks; toy masks; masts for sailboards; men's athletic
supporters [sports articles]; mobiles [toys]; scale model
vehicles; butterfly nets; nets for sports; landing nets for
anglers; ninepins; novelties for parties, dances [party
favors, favours]; ornaments for Christmas trees, except
illumination articles and confectionery; pachinkos;
protective paddings [parts of sports suits]; paintball guns
[sports apparatus]; paintballs [ammunition for paintball
guns] [sports apparatus]; paper party hats; paragliders;
parlor games; parlour games; percussion caps [toys];
machines for physical exercises; piñatas; caps for pistols
[toys]; toy pistols; pitch mark repair tools [golf
accessories]; play balloons; playing balls; playing cards;
plush toys; poles for pole vaulting; swimming pools [play
articles]; portable games with liquid crystal displays;
practical jokes [novelties]; protective paddings [parts of
sports suits]; punching bags; puppets; quoits; rackets; guts
for rackets; strings for rackets; radio-controlled toy
vehicles; rattles [playthings]; reels for fishing; body
rehabilitation apparatus; ring games; rocking horses; rods
for fishing; roller skates; rollers for stationary exercise
bicycles; dolls' rooms; rosin used by athletes; roulette
wheels; sailboards; harness for sailboards; masts for
sailboards; scale model kits [toys]; scale model vehicles;
scent lures for hunting or fishing; scooters [toys];
scrapers for skis; scratch cards for playing lottery games;
camouflage screens [sports articles]; seal skins [coverings
for skis]; shin guards [sports articles]; shuttlecocks;
skateboards; ice skates; in-line roller skates; roller
skates; skating boots with skates attached; ski bindings;
skis; bags especially designed for skis and surfboards;
edges of skis; sole coverings for skis; wax for skis;
skittles; skittles [games]; sleighs [sports articles];
slides [playthings]; sling shots [sports articles]; slot
machines [gaming machines]; artificial snow for Christmas
trees; snow globes; snowboards; snowshoes; soap bubbles
[toys]; sole coverings for skis; spinning tops [toys];
spring boards [sports articles]; starting blocks for sports;
stationary exercise bicycles; strings for rackets; stuffed
toys; men's athletic supporters [sports articles]; surf
boards; surf skis; surfboard leashes; bags especially
designed for skis and surfboards; swimming belts; swimming
jackets; swimming kick boards; swimming pools [play
articles]; swimming webs [flippers]; swings; tables for
table tennis; tables for indoor football; tables for table
tennis; fishing tackle; targets; electronic targets; teddy
bears; tennis ball throwing apparatus; tennis nets; play
tents; theatrical masks; billiard cue tips; divot repair
tools [golf accessories]; spinning tops [toys]; toy
figurines; toy masks; toy pistols; toy vehicles; toys; toys
for domestic pets; trampolines; clay pigeon traps; twirling
batons; radio-controlled toy vehicles; scale model vehicles;
video game machines; water wings; waterskis; wax for skis;
fencing weapons; weight lifting belts [sports articles];
facial disguises, being toys, games or playthings. Accounting; drawing up of statements of accounts; commercial
administration of the licensing of the goods and services of
others; administrative processing of purchase orders;
advertising; advertising agencies; advertising by mail
order; updating of advertising material; dissemination of
advertising matter; rental of advertising space; commercial
information and advice for consumers [consumer advice shop];
cost price analysis; telephone answering for unavailable
subscribers; business appraisals; arranging newspaper
subscriptions for others; arranging subscriptions to
telecommunication services for others; business management
of performing artists; business management assistance;
auctioneering; auditing; bill-posting; book-keeping;
business appraisals; professional business consultancy;
business information; business inquiries; business
investigations; business management and organization
consultancy; business management assistance; business
management consultancy; business management of hotels;
business management of performing artists; business
management of sports people; business organization
consultancy; business research; relocation services for
businesses; commercial administration of the licensing of
the goods and services of others; commercial information
agencies; commercial information and advice for consumers
[consumer advice shop]; presentation of goods on commercial
or industrial management, assistance, communication media,
for retail purposes; price comparison services; compilation
of information into computer databases; compilation of
statistics; compilation of information into computer
databases; systemization of information into computer
databases; professional business consultancy; commercial
information and advice for consumers [consumer advice shop];
cost price analysis; data search in computer files for
other; demonstration of goods; direct mail advertising;
dissemination of advertising matter; distribution of
samples; document reproduction; economic forecasting;
efficiency experts; employment agencies; organization of
exhibitions for commercial or advertising purposes;
organization of fashion shows for promotional purposes;
computerized file management; economic forecasting; business
management of hotels; import-export agencies; commercial or
industrial management assistance; commercial information
agencies; business information; business inquiries; business
investigations; invoicing; layout services for advertising
purposes; commercial administration of the licensing of the
goods and services of others; advisory services for business
management; commercial or industrial management assistance;
computerized file management; personnel management
consultancy; marketing; marketing research; marketing
studies; modelling for advertising or sales promotion; news
clipping services; arranging newspaper subscriptions for
others; office machines and equipment rental; on-line
advertising on a computer network; opinion polling;
organization of exhibitions for commercial or advertising
purposes; organization of trade fairs for commercial or
advertising purposes; outdoor advertising; outsourcing
services [business assistance]; payroll preparation;
personnel management consultancy; personnel recruitment;
photocopying services; opinion polling; presentation of
goods on communication media, for retail purposes; price
comparison services; administrative processing of purchase
orders; word processing; procurement services for others
[purchasing goods and services for other businesses];
production of advertising films; promotion of sales;
promotion of sales for others, promotion of products;
promotion of products for others; psychological testing for
the selection of personnel; public relations; publication of
publicity texts; publicity; publicity agencies; publicity
columns preparation; publicity material rental; publication
of publicity texts; writing of publicity texts;
administrative processing of purchase orders; radio
advertising; production of radio commercials; personnel
recruitment; relocation services for businesses; rental of
advertising space; rental of advertising time on
communication media; rental of photocopying machines; rental
of vending machines; office machines and equipment rental;
publicity material rental; document reproduction; business
research; presentation of goods on communication media, for
retail purposes; sales promotion for others; distribution of
samples; secretarial services; shop window dressing;
shorthand; sponsorship search; drawing up of statements of
accounts; compilation of statistics; arranging subscriptions
to telecommunication services for others; arranging
newspaper subscriptions for others; systemization of
information into computer databases; tax preparation;
arranging subscriptions to telecommunication services for
others; telemarketing services; telephone answering for
unavailable subscribers; television advertising; production
of television commercials; psychological testing for the
selection of personnel; writing of publicity texts;
organization of trade fairs for commercial or advertising
purposes; transcription; typing; updating of advertising
material; rental of vending machines; word processing;
writing of publicity texts.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games, consisting of computer software; video game software; video games, consisting of computer software; games for mobile phones, consisting of computer software; computer software for computer games, video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes, DVDs and CD-ROMs prerecorded with computer game software, video game software, feature film entertainment or other electronic publications. Books; stationery; computer game strategy guides; magazines [periodicals]; periodical magazines; newsletters; comics; comic books; photographs; postcards. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the Internet; publishing; information and advisory services in the field of entertainment, computer games and publishing.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
35 - Advertising and business services
38 - Telecommunications services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Teaching apparatus and instruments; apparatus and instruments for recording, transmission, reproduction, storage, conversion and processing of sound or images; radio sets; computers; antennae; amplifiers; televisions; parabolic antennae; remote control apparatus; car radios; Loudspeakers; audiovisual apparatus and instruments; telecommunication apparatus and instruments; telematic apparatus and instruments; hi-fi systems; authentication devices for telecommunication networks; videotapes; optical discs; magnetic discs; telephones; audio compact discs; cd roms; magnetic tapes; films; exposed films; microphones; videograms; videos; video recordings; sound recordings; phonograms; compact discs (sound, images); digital video discs; recording substrates [magnetic]; devices for simultaneous programming and selection of television channels; electronic radio and television programme guides; apparatus and instruments for programming and selection of television programmes; interactive television apparatus and instruments; television monitors; computer software for providing access to computer or data transmission networks, in particular to global communications networks (such as the internet), private or restricted access networks (such as an intranet); electronic messaging apparatus; interactive computer software; interactive cd-roms; interactive compact discs; interactive entertainment software; satellites for scientific and telecommunications use; software; computer software; animated cartoons; mobile phones; cellular telephones; downloadable ring tones for mobile phones; video tape recordings; audio recordings; downloadable software for playing games; video game software; computer game software; computer software applications for mobile phones; portable multimedia players (“pmp”); computer games; instant messaging software; communications software for electronically exchanging data, audio, video, images and graphics via computer, mobile, wireless and telecommunication networks; computer software for processing images, graphics, audio, video and text; parts and fittings for all the aforesaid goods. Absorbent sheets of paper or plastic for foodstuff packaging; address plates for addressing machines; address stamps; addressing machines; adhesive bands for stationery or household purposes; adhesive tape dispensers [office requisites]; Adhesive tapes for stationery or household purposes; adhesives [glues]for stationery or household purposes; advertisement boards of paper or cardboard; albums; almanacs; announcement cards [stationery]; aquarelles; architects' models arithmetical tables; artists' watercolor [watercolour] saucers; atlases; bags (conical paper —); bags [envelopes, pouches] of paper or plastics, for packaging; bags for microwave cooking; bags (garbage —) of paper or of plastics; balls for ball-point pens; bibs of paper; binders (loose-leaf —); binding strips [bookbinding]; biological samples for use in microscopy [teaching materials]; blackboards; blotters; blueprints; bookbinding apparatus and machines [office equipment]; bookbinding cloth; bookbinding cords; bookbinding material; bookbindings; bookends; booklets; bookmarkers; books; bottle envelopes of cardboard or paper; bottle wrappers of cardboard or paper; bows (paper —); boxes for pens; boxes of cardboard or paper; bubble packs (plastic —) for wrapping or packaging; cabinets for stationery [office requisites] calculating tables; calendars; canvas for painting; carbon paper; cardboard; cardboard articles; cardboard tubes; cards; cases for stamps [seals]; catalogues; chalk for lithography; chalk holders; chalk (marking —); chaplets; charcoal pencils; chart pointers, non-electronic; charts checkbooks [cheque books] (holders for —); chromolithographs [chromos]; chromos; cigar bands; clipboards; clips for offices; clips (money —); cloth for bookbinding coasters of paper; coffee filters (paper —); comic books; compasses for drawing; composing frames [printing]; composing sticks; computer printers (inking ribbons for —); computer programmes (paper tapes and cards for the recordal of —); copying paper [stationery]; cords for bookbinding; correcting fluids [office requisites]; correcting ink [heliography]; correcting tapes [office requisites]; covers of paper for flower pots; covers [stationery]; cream containers of paper; credit card imprinters, non-electric; cutters (paper —) [office requisites]; decalcomania; dispensers (adhesive tape —) [office requisites]; document files [stationery]; document holders [stationery]; document laminators for office use; drawer liners of paper, perfumed or not; drawing boards; drawing instruments; drawing materials; drawing pads; drawing pens; drawing pins; drawing sets; drawing squares; drawing t-squares; duplicators; duplicators (inking sheets for —); easels (painters' —); elastic bands for offices; electrocardiograph paper; electrotypes; embroidery designs [patterns]; engraving plates; engravings; entertaining books; envelope sealing machines, for offices; envelopes [stationery]; erasers (writing board —); erasing products; erasing shields; etching needles; etchings; fabrics for bookbinding; face towels of paper; figurines [statuettes] of papier mâché; files [office requisites]; film (plastic cling —) extensible, for palletization; filter paper; filtering materials [paper]; filters (paper coffee —); finger-stalls [office requisites]; flags of paper; flower-pot covers of paper; flyers; folders for papers; folders [stationery]; forms, printed; fountain pens; franking machines for office use; french curves; galley racks [printing]; garbage bags of paper or of plastics; geographical maps; globes (terrestrial —); glue for stationery or household purposes; gluten [glue] for stationery or household purposes; graining combs; graphic prints; graphic representations; graphic reproductions; greeting cards; gummed cloth for stationery purposes; gummed tape [stationery]; gums [adhesives] for stationery or household purposes hand labelling appliances handbooks [manuals]; handkerchiefs of paper; hand-rests for painters; handwriting specimens for copying; hat boxes of cardboard; hectographs; histological sections for teaching purposes; holders for checkbooks [cheque books]; holders for stamps [seals]; holders (passport —); house painters' rollers; humidity control sheets of paper or plastic for foodstuff packaging; hygienic paper; imprinters (credit card —), non-electric; index cards [stationery]; indexes; indian inks; ink; ink sticks; ink stones [ink reservoirs]; inking pads; inking ribbons; inking ribbons for computer printers; inking sheets for document reproducing machines; inking sheets for duplicators; inkstands; inkwells; isinglass for stationery or household purposes; jackets for papers; jacquard looms (perforated cards for —); knives (paper —) [office requisites] labels, not of textile; laminators (document —) for office use; ledgers [books]; letter trays; letters [type]; lithographic stones; lithographic works of art; lithographs; loose-leaf binders; luminous paper; magazines [periodicals]; manifolds [stationery]; manuals [handbooks]; maps (geographical —); marking chalk; marking pens [stationery]; mats for beer glasses; microwave cooking (bags for —); mimeograph apparatus and machines; modelling clay; modelling clays (molds for —) [artists' materials]; modelling clays (moulds for —) [artists' materials]; modelling materials; modelling paste; modelling wax, not for dental purposes; models (architects' —); moisteners for gummed surfaces [office requisites]; moisteners [office requisites]; molds for modelling clays [artists' materials]; money clips; moulds for modelling clays [artists' materials]; mounting photographs (apparatus for —); musical greeting cards; napkins of paper for removing make-up; napkins of paper (table —); newsletters; newspapers; nibs; nibs of gold; note books; numbering apparatus; numbers [type]; obliterating stamps; office perforators; office requisites, except furniture; oleographs; packaging material made of starches; packing paper; pads [stationery]; pads (writing —); paint boxes [articles for use in school]; paint trays; paintbrushes; painters' brushes; painters' easels; paintings [pictures], framed or unframed; palettes for painters; pamphlets; pantographs [drawing instruments]; paper; paper bows; paper clasps; paper (electro-cardiograph —); paper for recording machines; paper knives [cutters] [office requisites]; paper ribbons; paper sheets [stationery]; paper shredders for office use; paper tapes and cards for the recordal of computer programmes; paper (waxed —); paper-clips; paperweights; papier mâché; parchment paper; passport holders; pastels [crayons]; pastes for stationery or household purposes; patterns for dressmaking; patterns for making clothes; pen cases; pen clips; pen wipers; pencil holders; pencil lead holders; pencil leads; pencil sharpeners, electric or non-electric; pencil sharpening machines, electric or non-electric; pencils; penholders; pens [office requisites]; perforated cards for jacquard looms; periodicals; photo-engravings; photograph stands; photographs (apparatus for mounting —); photographs [printed]; pictures; placards of paper or cardboard; place mats of paper; plans; plastic cling film, extensible, for palletization; plastic film for wrapping; plastics for modelling; plates for addressing machines (address —); pointers (chart —), non-electronic; portraits; postage meters for office use; postage stamps; postcards; posters; printed matter; printed publications; printed timetables; printers' blankets, not of textile; printers' reglets; printing blocks; printing sets, portable [office requisites]; printing type; prints [engravings]; prospectuses; publications (printed —); punches [office requisites]; radiograms (paper for —); reproductions (graphic —); ribbons (paper —); rollers for typewriters; rollers (house painters' —); rosaries; rubber erasers; rulers (drawing —); rulers (square —); saucers (watercolor) [watercolour] for artists; school supplies [stationery]; scrapbooks; scrapers [erasers] for offices; sealing compounds for stationery purposes sealing machines for offices sealing stamps sealing wafers; sealing wax; seals [stamps]; self-adhesive tapes for stationery or household purposes; sheets of reclaimed cellulose for wrapping; shields (erasing —); shields [paper seals]; signboards of paper or cardboard; silver paper; slate pencils; song books; spools for inking ribbons; square rulers; squares (drawing —); stamp pads; stamp stands; stamps (address —); stamps [seals]; stamps [seals] (cases for —); stands for pens and pencils; staples for offices; stapling presses [office requisites]; starch paste [adhesive] for stationery or household purposes; starches (packaging material made of —); stationery; stationery (cabinets for —) [office requisites]; steatite [tailor's chalk]; steel letters; steel pens; stencil cases; stencil plates; stencils; stencils [stationery]; stickers [stationery]; stones (lithographic —); table linen of paper; table napkins of paper; tablecloths of paper; tablemats of paper; tables (arithmetical —); tables (calculating —); tags for index cards; tailors' chalk; teaching materials [except apparatus]; terrestrial globes; thumbtacks; tickets; timetables (printed —); tissues of paper for removing make-up; toilet paper; towels of paper; tracing cloth; tracing needles for drawing purposes; tracing paper; tracing patterns; trading cards other than for games; transfers [decalcomanias]; transparencies [stationery]; trays for sorting and counting money; t-squares (drawing —); tubes (cardboard —)type [numerals and letters]; typewriter keys; typewriter ribbons; typewriters, electric or non-electric; vignetting apparatus; viscose sheets for wrapping; watercolor saucers (artists' —); watercolors [paintings]; watercolour saucers (artists' —); watercolours [paintings]; wax (sealing —); waxed paper; wood pulp board [stationery]; wood pulp paper; wrappers [stationery]; wrapping paper; wristbands for the retention of writing instrument; writing board erasers; writing brushes; writing cases [sets]; writing cases [stationery]; writing chalk; writing instruments; writing materials; writing or drawing books; writing pads; writing paper; writing slates; writing tablets; xuan paper for Chinese painting and calligraphy. Alpenstocks; animal skins; attaché cases; backpacks; bags [envelopes, pouches] of leather for packaging; bags for campers; bags for climbers; bags for sports; bags (game —) [hunting accessories]; bags (garment —) for travel; bags (net —) for shopping; bags (nose —) [feed bags]; bandoliers; bands of leather; beach bags; belts (leather shoulder —); bits for animals [harness]; blinders [harness]; blinkers [harness]; boxes of leather (hat —); boxes of leather or leather board; boxes of vulcanised fibre; bridles [harness]; bridoons; briefcases; butts [parts of hides]; canes; card cases [notecases]; cases, of leather or leatherboard; computers and tablets cases; casings, of leather, for springs; cat o' nine tails; cattle skins; chain mesh purses; chamois leather, other than for cleaning purposes; chin straps, of leather; clothing for pets; collars for animals; coverings (furniture —) of leather; coverings of skins [furs]; covers for animals; covers for phones; covers for horse-saddles; covers (umbrella —); curried skins; envelopes, of leather, for packaging; fastenings for saddles; fittings (harness —); frames for umbrellas or parasols; frames (handbag —); fur; furniture coverings of leather; furniture (leather trimmings for —); fur-skins; game bags [hunting accessories]; garment bags for travel; gold beaters' skin; gut for making sausages; halters; handbag frames; handbags; handles (suitcase —); handles (walking stick —); harness fittings; harness for animals; harness straps; harness traces; hat boxes of leather; haversacks; head-stalls; horse blankets; horse collars; horseshoes; imitation leather; infants (slings for carrying —); key cases; kid; knee-pads for horses; laces (leather —); leads (leather —); leashes (leather —); leather (imitation —); leather leads; leather leashes; leather shoulder belts; leather straps; leather thongs; leather thread; leather twist; leather, unworked or semi-worked; leatherboard; leathers (stirrup —); moleskin [imitation of leather]; mountaineering sticks; music cases; muzzles; net bags for shopping; nose bags [feed bags]; pads for horse saddles; parasols; pelts; pets (clothing for —); pocket wallets; pouch baby carriers; pouches, of leather, for packaging; purses; reins; ribs (umbrella or parasol —); riding saddles; rucksacks; saddle cloths for horses; saddle trees; saddlery; saddles (pads for horse —); satchels (school —); sausages (gut for making —); school bags; school satchels; shopping bags; shoulder belts [straps] of leather; skates (straps for —); skin (goldbeaters' —); skins (animal —); skins (cattle —); skins of chamois, other than for cleaning purposes; sling bags for carrying infants; slings for carrying infants; soldiers' equipment (straps for —); sports (bags for —); springs (casings, of leather, for plate —); sticks (mountaineering —); stirrup leathers; stirrups; stirrups (parts of rubber for —); straps for skates; straps for soldiers' equipment; straps (harness —); straps (leather —); straps (leather shoulder —); straps of leather [saddlery]; suitcase handles; suitcases; thread (leather —); tool bags of leather, empty; traces [harness]; travelling bags; travelling sets [leatherware]; travelling trunks; trimmings of leather for furniture; trunks [luggage]; umbrella covers; umbrella handles; umbrella or parasol ribs; umbrella rings; umbrella sticks; umbrellas; valises; valves of leather; vanity cases, not fitted; walking cane handles; walking stick handles; walking stick seats; walking sticks; wallets (pocket —); wheeled shopping bags; whips. Adhesive fabric for application by heat; aeronautical balloons (fabric impervious to gases for —); balloons (fabric impervious to gases for aeronautical —); banners; bath linen, except clothing; bed blankets; bed clothes; bed covers; bed covers of paper; bed linen; bedspreads; billiard cloth; blankets (bed —); bolting cloth; brocades; buckram; bunting; calico; calico cloth (printed —); canvas for tapestry or embroidery; cheese cloth; chenille fabric; cheviots [cloth]; cloth; coasters [table linen]; cotton fabrics; coverings (furniture —)of textile; coverings of plastic for furniture; coverlets [bedspreads]; covers (fitted toilet lid —) of fabric; covers for cushions; covers [loose] for furniture; Crepe [fabric]; crepon; curtain holders of textile material; curtains of textile or plastic; cushions (covers for —); damask; diapered linen; dimity; door curtains; drugget; eiderdowns [down coverlets]; elastic woven material; embroidery (traced cloth for —); esparto fabric; fabric; fabric for footwear; fabric, impervious to gases, for aeronautical balloons; fabric of imitation animal skins; fabrics for textile use; face towels of textile; felt; fiberglass fabrics, for textile use; fibreglass fabrics for textile use; filtering materials of textile; fitted toilet lid covers of fabric; flags, not of paper; flannel [fabric]; flannel (sanitary —); footwear (fabric for —); frieze [cloth]; furniture coverings of plastic; furniture coverings of textile; furniture (loose covers for —); fustian; gauze [cloth]; glass cloths [towels]; gummed cloth, other than for stationery; haircloth [sackcloth]; handkerchiefs of textile; hat linings, of textile, in the piece; hemp cloth; hemp fabric; household linen; jersey [fabric]; jute fabric; knitted fabric; labels of cloth; linen (bed —); linen cloth; linen (diapered —); linen (household —); lingerie fabric; lining fabric for shoes; linings (hat —), of textile, in the piece; linings [textile]; make-up (napkins for removing —) [cloth]; marabouts [cloth]; material (textile —); mats (place —), not of paper; mattress covers; mitts (washing —); moleskin [fabric]; mosquito nets; napkins, of cloth, for removing make-up; napkins of textile (table —); net curtains; nets (mosquito; —); non-woven textile fabrics; oilcloth for use as tablecloths; pillow shams; pillowcases; place mats, not of paper; plastic material [substitute for fabrics]; printers' blankets of textile; quilts; ramie fabric; rayon fabric; rugs (travelling —) [lap robes]; runners (table —); sanitary flannel; serviettes of textile; shams (pillow —); sheets [textile]; shower curtains of textile or plastic; shrouds; silk [cloth]; silk fabrics for printing patterns; sleeping bags [sheeting]; table linen, not of paper; table napkins of textile; table runners; tablecloths, not of paper; tablemats, not of paper; taffeta [cloth]; tapestry [wall hangings], of textile; tick [linen]; ticks [mattress covers]; tissues of textile for removing make-up; towels of textile; traced cloths for embroidery; travelling rugs [lap robes]; trellis [cloth]; tulle; upholstery fabrics; velvet; wall hangings of textile; washing mitts; woollen cloth; woollen fabric; zephyr [cloth]. Aprons [clothing]; ascots; babies' pants [clothing]; bandanas [neckerchiefs]; bath robes; bath sandals; bath slippers; bathing caps; bathing drawers; bathing suits; bathing trunks; beach clothes; beach shoes; belts [clothing]; belts (money —) [clothing]; berets; bibs, not of paper; boas [necklets]; bodices [lingerie]; boot uppers; boots; boots for sports; boots (ski —); braces for clothing [suspenders]; brassieres; breeches for wear; camisoles; cap peaks; caps [headwear]; caps (shower —); chasubles; clothing; clothing for gymnastics; clothing of imitations of leather; clothing of leather; coats; coats (top —); collar protectors; collars [clothing]; combinations [clothing]; corselets; corsets [underclothing]; costumes (masquerade —); cuffs; cyclists' clothing; detachable collars; drawers [clothing]; dress shields; dresses; dressing gowns; ear muffs [clothing]; esparto shoes or sandals; fishing vests; fittings of metal for footwear; football boots; football boots (studs for —); football shoes; footmuffs, not electrically heated; footwear; footwear (fittings of metal for —); footwear (heelpieces for —); footwear (non-slipping devices for —); Footwear (tips for —); footwear uppers; footwear (welts for —); frames (hat —) [skeletons]; fur stoles; furs [clothing]; gabardines [clothing]; gaiter straps; gaiters; galoshes; garters; girdles; gloves [clothing]; goloshes; gowns (dressing —); gymnastic shoes; half-boots; hat frames [skeletons]; hats; hats (paper —) [clothing]; headbands [clothing]; headgear for wear; heelpieces for footwear; heelpieces for stockings; heels; hoods [clothing]; hosiery; inner soles; jackets [clothing]; jackets (stuff —) [clothing]; jerseys [clothing]; jumper dresses; jumpers [pullovers]; knitwear [clothing]; lace boots; layettes [clothing]; leather (clothing of —); leather (clothing of imitations of —); leg warmers; leggings [leg warmers]; leggings [trousers]; linen (body —) [garments]; linings (ready-made —) [parts of clothing]; liveries; maniples; mantillas; masks (sleep —); masquerade costumes ; miters [hats] ; mitres [hats] ; mittens; money belts [clothing]; motorists' clothing; muffs [clothing]; neckties; non-slipping devices for footwear; outerclothing; overalls; overcoats; pajamas (am); pants; paper clothing; paper hats [clothing]; parkas; peaks (cap —); pelerines; pelisses; petticoats; pinafore dresses; pocket squares; pockets for clothing; ponchos; pullovers; pyjamas; ready-made clothing; ready-made linings [parts of clothing]; robes (bath —); sandals; saris; sarongs; sashes for wear; scarfs; scarves; shawls; shields (dress —); shirt fronts; shirt yokes; shirts; shoes; short-sleeve shirts; shoulder wraps; shower caps; singlets; ski boots; ski gloves; skirts; skorts; skull caps; sleep masks; slippers; slips [undergarments]; smocks; sock suspenders; socks; soles for footwear; spats; sports (boots for —); sports jerseys; sports shoes; stocking suspenders; stockings; stockings (heel pieces for —); stockings (sweat-absorbent —); stoles (fur —); straps (gaiter —); studs for football boots; stuff jackets [clothing]; suits; suits (bathing —); sun visors; suspenders; sweat-absorbent underclothing [underwear]; sweaters; swimsuits; teddies [undergarments]; tee-shirts; tights; tips for footwear; togas; top hats; topcoats; trouser straps; trousers; trunks (bathing —); turbans; underclothing; underclothing (anti-sweat —); underpants; underwear; underwear (anti-sweat —); uniforms; uppers (footwear —); veils [clothing]; vests; vests (fishing —); visors [hatmaking]; waistcoats; waterproof clothing; welts for footwear; wet suits for water-skiing; wimples; wooden shoes; wristbands [clothing]; yokes (shirt —). Air pistols [toys]; amusement machines, automatic and coin-operated; arcade video game machines; archery implements; ascenders [mountaineering equipment]; backgammon games; bags especially designed for skis and surfboards; bait (artificial fishing —); balloons (play —); balls for games; bar-bells; baseball gloves; bats for games; batting gloves [accessories for games]; bells for Christmas trees; belts (weight lifting —) [sports articles]; bicycles (stationary exercise —); billiard balls; billiard cue tips; billiard cues; billiard markers; billiard table cushions; billiard tables; billiard tables (coin-operated —); bingo cards; bite indicators [fishing tackle]; bite sensors [fishing tackle]; bladders of balls for games; blocks (building —) [toys]; board games; bob-sleighs; body boards; body-building apparatus; body-training apparatus; bonbons (explosive —) [Christmas crackers]; boots (skating —) with skates attached; bowling apparatus and machinery; bows for archery; boxing gloves; building blocks [toys]; building games; butterfly nets; camouflage screens [sports articles]; candle holders for Christmas trees; caps for pistols [toys]; cards (bingo —); cards (playing —); chalk for billiard cues; checkerboards; checkers [games]; chess games; chessboards; chest expanders [exercisers]; chips for gambling; Christmas tree stands; Christmas trees of synthetic material; Christmas trees (ornaments for —), except illumination articles and confectionery; clay pigeon traps; clay pigeons [targets]; climbers' harness; clubs (golf —); coin-operated billiard tables; confetti; conjuring apparatus; cosaques [toy fireworks]; counters [discs] for games; coverings for skis (sole —); creels [fishing traps]; cricket bags; cue tips (billiard —); cues (billiard —); cups for dice; darts; decoys for hunting or fishing; detonating caps [toys]; dice; dice (cups for —); Discuses for sports; disguises; divot repair tools [golf accessories]; dolls; dolls' beds; dolls' clothes; dolls' feeding bottles; dolls' houses; dolls' rooms; dominoes; draughtboards; draughts [games]; dumb-bells; edges of skis; elbow guards [sports articles]; electronic targets; exercise bicycles (rollers for stationary —); exercise bicycles (stationary —); exercisers [expanders]; explosive bonbons [Christmas crackers]; fairground ride apparatus; feeding bottles (dolls' —); fencing gauntlets; fencing masks; fencing weapons; fish hooks; fishing tackle; flippers for swimming; floats for bathing and swimming; floats for fishing; flying discs [toys]; football (tables for indoor —); game calls (hunting —); games; games (apparatus for —); games (balls for —); games (bats for —); games (counters [discs] for —); games (marbles for —); gaming machines for gambling; gauntlets (fencing —); gloves (baseball —); gloves (boxing —); gloves (fencing —); gloves for games; gloves (golf —); golf bags, with or without wheels; golf clubs; golf gloves; guns (harpoon —) [sports articles]; guns (paintball —) [sports apparatus]; gut for fishing; gut for rackets; gymnastics (appliances for —); hang gliders; harness (climbers' —); harness for sailboards; harpoon guns [sports articles]; hockey sticks; hooks (fish —); horseshoe games; hunting game calls; ice skates; indoor football (tables for —); in-line roller skates; jigsaw puzzles; jokes (practical —) [novelties]; kaleidoscopes; kite reels; kites; knee guards [sports articles]; landing nets for anglers; lines for fishing; lures for hunting or fishing; lures (scent —) for hunting or fishing; mah-jong; make-up [toy]; marbles for games; marionettes; markers (billiard —); masks (fencing —); masks (theatrical —); masks (toy —); masts for sailboards; men's athletic supporters [sports articles]; mobiles [toys]; model vehicles (scale —); nets (butterfly —); nets for sports; nets (landing —) for anglers; ninepins; novelties for parties, dances [party favors, favours]; ornaments for Christmas trees, except illumination articles and confectionery; pachinkos; paddings (protective —) [parts of sports suits]; paintball guns [sports apparatus]; paintballs [ammunition for paintball guns] [sports apparatus]; paper party hats; paragliders; parlor games; parlour games; percussion caps [toys]; physical exercises (machines for —); piñatas; pistols (caps for —) [toys]; pistols (toy —); pitch mark repair tools [golf accessories]; play balloons; playing balls; playing cards; plush toys; poles for pole vaulting; pools (swimming —) [play articles]; portable games with liquid crystal displays; practical jokes [novelties]; protective paddings [parts of sports suits]; punching bags; puppets; quoits; rackets; rackets (guts for —); rackets (strings for —); radio-controlled toy vehicles; rattles [playthings]; reels for fishing; rehabilitation apparatus (body —); ring games; rocking horses; rods for fishing; roller skates; rollers for stationary exercise bicycles; rooms (dolls' —); rosin used by athletes; roulette wheels; sailboards; sailboards (harness for —); sailboards (masts for —); scale model kits [toys]; scale model vehicles; scent lures for hunting or fishing; scooters [toys]; scrapers for skis; scratch cards for playing lottery games; screens (camouflage —) [sports articles]; seal skins [coverings for skis]; shin guards [sports articles]; shuttlecocks; skateboards; skates (ice —); skates (in-line roller —); skates (roller —); skating boots with skates attached; ski bindings; skis; skis and surfboards (bags especially designed for —); skis (edges of —); skis (sole coverings for —); skis (wax for —); skittles; skittles [games]; sleighs [sports articles]; slides [playthings]; sling shots [sports articles]; slot machines [gaming machines]; snow for Christmas trees (artificial —); snow globes; snowboards; snowshoes; soap bubbles [toys]; sole coverings for skis; spinning tops [toys]; spring boards [sports articles]; starting blocks for sports; stationary exercise bicycles; strings for rackets; stuffed toys; supporters (men's athletic —) [sports articles]; surf boards; surf skis; surfboard leashes; surfboards (bags especially designed for skis and —); swimming belts; swimming jackets; swimming kick boards; swimming pools [play articles]; swimming webs [flippers]; swings; table tennis (tables for —); tables for indoor football; tables for table tennis; tackle (fishing —); targets; targets (electronic —); teddy bears; tennis ball throwing apparatus; tennis nets; tents; theatrical masks; tips (billiard cue —); tools (divot repair —) [golf accessories]; tops (spinning —) [toys]; toy figurines; toy masks; toy pistols; toy vehicles; toys; toys for domestic pets; trampolines; traps (clay pigeon —); twirling batons; vehicles (radio-controlled toy —); vehicles (scale model —); video game machines; water wings; waterskis; wax for skis; weapons (fencing —); weight lifting belts [sports articles]. Accounting; accounts (drawing up of statements of); administration (commercial —) of the licensing of the goods and services of others; administrative processing of purchase orders; advertising; advertising agencies; advertising by mail order; advertising material (updating of —); advertising matter (dissemination of —); advertising space (rental of —); advice for consumers (commercial information and —) [consumer advice shop]; analysis (cost price —); answering (telephone —) for unavailable subscribers; appraisals (business —); arranging newspaper subscriptions for others; arranging subscriptions to telecommunication services for others; artists (business management of performing —); assistance (business management —); auctioneering; auditing; bill-posting; book-keeping; business appraisals; business consultancy (professional —); business information; business inquiries; business investigations; business management and organization consultancy; business management assistance; business management consultancy; business management of hotels; business management of performing artists; business management of sports people; business organization consultancy; business research; businesses (relocation services for —); commercial administration of the licensing of the goods and services of others; commercial information agencies; commercial information and advice for consumers [consumer advice shop]; commercial or industrial management assistance communication media (presentation of goods on —), for retail purposes; comparison services (price —); compilation of information into computer databases; compilation of statistics; computer databases (compilation of information into —); computer databases (systemization of information into —); consultancy (professional business —); consumers (commercial information and advice for —) [consumer advice shop]; cost price analysis; data search in computer files for other; demonstration of goods; direct mail advertising; dissemination of advertising matter; distribution of samples; document reproduction; economic forecasting; efficiency experts; employment agencies; exhibitions (organization of —) for commercial or advertising purposes; fashion shows for promotional purposes (organization of —); file management (computerized —); forecasting (economic —); Hotels (business management of —); import-export agencies; industrial management assistance (commercial or —); information agencies (commercial —); information (business —); inquiries (business —); investigations (business —); invoicing; layout services for advertising purposes; licensing of the goods and services of others (commercial administration of the —); management (advisory services for business —); management assistance (commercial or industrial —); management (computerized file —); management consultancy (personnel —); marketing; marketing research; marketing studies; modelling for advertising or sales promotion; news clipping services; newspaper subscriptions (arranging —) for others; office machines and equipment rental; on-line advertising on a computer network; opinion polling; organization of exhibitions for commercial or advertising purposes; organization of trade fairs for commercial or advertising purposes; outdoor advertising; outsourcing services [business assistance]; payroll preparation; personnel management consultancy; personnel recruitment; photocopying services; polling (opinion —); presentation of goods on communication media, for retail purposes; price comparison services; processing (administrative —) of purchase orders; processing (word —)procurement services for others [purchasing goods and services for other businesses]; production of advertising films; promotion of sales; promotion of sales for others, promotion of products; promotion of products for others; psychological testing for the selection of personnel; public relations; publication of publicity texts; publicity; publicity agencies; publicity columns preparation; publicity material rental; publicity texts (publication of —); publicity texts (writing of —); purchase orders (administrative processing of —); radio advertising; radio commercials; recruitment (personnel —); relocation services for businesses; rental of advertising space; rental of advertising time on communication media; rental of photocopying machines; rental of vending machines; rental (office machines and equipment —); rental (publicity material —); reproduction (document —); research (business —); retail purposes (presentation of goods on communication media, for —); sales promotion for others; samples (distribution of —); secretarial services; shop window dressing; shorthand; sponsorship search; statements of accounts (drawing up of —); statistics (compilation of —); subscriptions (arranging —) to telecommunication services for others; subscriptions (arranging newspaper —) for others; systemization of information into computer databases; tax preparation; telecommunication services (arranging subscriptions to —) for others; telemarketing services; telephone answering for unavailable subscribers; television advertising; television commercials; testing (psychological —) for the selection of personnel; texts (writing of publicity —); trade fairs (organization of—) for commercial or advertising purposes; transcription; typing; updating of advertising material; vending machines (rental of —); word processing; writing of publicity texts. Telecommunication services; broadcasting of television programmes; broadcasting of televisual entertainment; telecommunication of audio and visual content, of data, graphics and text via telecommunication and/or computer networks; transmission of telegrams and messages; data transmission services; e-mail services; transfer of telephone or other telecommunications calls; broadcasting and rebroadcasting of television programmes and televisual and multi-media content more generally; communications via computer networks in general; leasing access time to telecommunications network; routing and connection services for telecommunications; telecommunications via television, personal stereo, personal video player; broadcasting services including by means of subscription ("pay to view”) including on-demand video services; transmission and broadcasting of video content on-demand; video on-demand transmission services; Professional consultancy services relating to telecommunications, broadcasting of video programmes and providing access to the internet; electronic transmission of digital musical content; arranging subscriptions to electronic,non-electronic or digital publications, for others; subscriptions to a data transmission service; subscriptions to a television channel; communications by cellular phones. Entertainment; televised entertainment via all media, namely, television, radio, computer, personal stereo, personal video, personal digital assistant, mobile phone and computer networks; education and training; education and entertainment services provided by means of the internet; sporting and cultural activities; production and publication of texts (other than advertising materials), illustrations, Books, reviews, newspapers, periodicals, magazines; publications of all types and in whatsoever form (other than for advertising purposes) including electronic and digital publications (other than for advertising purposes), audio and visual media, multi-media (in the form of digitised text and/or images, still or animated), games, in particular video game and computer game services; editing and publishing of television programmes made available via social networks; organising of competitions for education or entertainment, games (amusements); direction and production of news programmes, television entertainment programmes, audio, visual and multi-media programmes (computerisation of text and/or still or moving images and/or sound, whether musical or not), whether or not for interactive purposes; music production and editing services, artistic production and hire of films and cassettes including video cassettes, and more generally of all audio visual media and multi-media carriers (interactive discs, compact discs); games libraries,namely, entertainment involving games; script writing services; video taping; video taping services; rental of devices (apparatus) for access to interactive audio visual programmes; online computer games services (via a communication network), gaming services (gambling); consultancy on audio-visual matters; providing facilities for exhibitions (administration), for commercial or advertising purposes; administrative management of exhibition sites for commercial or advertising purposes; electronic publication of books and periodicals online, via a social network; publication of information, messages, video content, photographs and television programmes on internet sites and social networks; electronic desktop publishing; professional consultation in the field of production and direction of video programmes; hire of audio visual apparatus and instruments; provision of information in the field of music; providing online music, non-downloadable, via the internet; provision of electronic publications online; provision of information in the field of entertainment, music and entertainment more generally; musical and video performances; production of entertainment in the form of television series.
Luggage; trunks and travelling bags; suitcases; bags, handbags, holdalls, rucksacks, back packs, briefcases, music cases, satchels, purses, wallets, card cases, key cases, belts; umbrellas, parasols and walking sticks; baby carriers; changing bags; cosmetic bags. Textiles and textile piece goods; handkerchiefs; towels and flannels; terry towels; curtains; cloths, coverings, linen, quilts, duvets, sheets, pillowcases, duvet covers and valances for beds; table cloths, covers and linen; table mats and napkins; wall hangings; place mats of plastic materials; place mats of textile. Clothing, footwear and headgear. Toys, games and playthings; sporting goods.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games consisting of computer software; video game software; video games consisting of computer software; games for mobile phones consisting of computer software; computer software for computer games video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes; DVDs and CD-ROMs pre-recorded with computer game software; feature film entertainment or other electronic publications. Educational and training materials; computer game strategy guides; stationery; comics; comic books and cartoons; printed matter, books, magazines and periodicals, news sheets, newsletters, photographs, postcards and posters, all relating to computer games or to a particular computer game. Online computer game services; computer game services provided remotely by means of the Internet; publishing; entertainment services in the field of computer games; online entertainment services in the field of computer games; information and advisory services in the field of entertainment, computer games and publishing.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; downloadable electronic game software for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; downloadable electronic publications in the nature of newsletters [ and magazines ] in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs, [ tapes and cassettes ] bearing computer game software [ and feature film entertainment ] Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet [; music publishing; feature film entertainment services, namely, film production; television entertainment services, namely, television program production; information and advisory services in the field of computer game entertainment and publishing ]
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
[ CD-ROMS, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs featuring gaming and operating software for arcade computer/ video game apparatus; ] computer programs for [ arcade computer/ ] video games, downloadable from communication networks; [ arcade video game programs; programmed-data-carrying magnetic disks, magnetic tapes, CD-ROMS, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs featuring personal computer games; ] computer programs for personal computer games, downloadable from communication networks; [ computer game programs for mobile phones; computer game programs for mobile phones, downloadable from communication networks CD-ROMS, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs featuring gaming and operating software for computer/video game apparatus for home-use; ] computer programs for computer/video games for home-use, downloadable from communication networks; video game programs for home-use [ ; game programs for hand-held games with liquid crystal displays, downloadable from communication networks; downloadable electronic publications in the nature of newsletters and magazines in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission ] Entertainment services, namely, [ providing temporary use of non-downloadable computer games; non-downloadable computer games provided remotely by means of the internet; ] entertainment information services; [ publication of computer game strategy guides; ] publication of computer games in the nature of production of computer game software, providing on-line computer games; [ publication of books, magazines, newsletters, and periodicals, all relating to computer games; ] information and advisory services in the field of online computer games
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; electronic game software for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; downloadable electronic publications in the nature of newsletters and magazines in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs [, ] * and * DVDs, [ and tapes ] bearing computer game software * ; all of the aforesaid goods relating to a ninja character in a fantasy adventure computer game, which features the ninja character's journey to rescue his ninja clan and battle with a Samurai army, and is intended for players ages 10 and up * [ Toys, games and playthings, namely, action figures; soft-sculpture, plush toys; stuffed and wind-up toys, board games; action skill games and arcade games ] Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet [ ; music publishing; information and advisory services in the field of computer game entertainment and publishing ]
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; electronic game software for mobile phones; downloadable computer games software supplied online by means of multi-media electronic broadcast or network transmission; downloadable electronic publications in the nature of newsletters and magazines in the field of computer games and video games provided by means of multi-media electronic broadcast or network transmission; computer discs, CD-ROMs, DVDs [, and tapes ] bearing computer game software and/or feature film entertainment [ Toys, games and playthings, namely, action figures; soft-sculpture, plush toys; stuffed and wind-up toys, board games; action skill games and arcade games ] Entertainment services, namely, providing on-line computer games; online entertainment services, namely, providing on-line computer games; online computer game services; computer game services provided remotely by means of the internet [ ; music publishing; information and advisory services in the field of computer game entertainment and publishing ]
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer games software; computer games, comprising computer software; video games, comprising computer software; video games software; games for mobile phones, comprising computer software; computer software for computer games, video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer game software, video game software, feature film entertainment or other electronic publications. Printed matter; books; educational and training materials; computer game strategy guides; stationery; magazines and periodicals; newssheets; and newsletters; photographs, postcards and posters; comics, comic books, and cartoons. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the Internet; publishing; information and advisory services in the field of entertainment, computer games and publishing.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer games software; computer games, comprising computer software; video games, comprising computer software; video games software; games for mobile phones, comprising computer software; computer software for computer games, video games and games for mobile phones supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer game software, video game software, feature film entertainment or other electronic publications. Printed matter; books; educational and training materials; computer game strategy guides; stationery; magazines and periodicals; news-sheets; and newsletters; photographs, postcards and posters; comics, comic books, and cartoons. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publishing; information and advisory services in the field of entertainment, computer games and; publishing.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer games software; computer games; video games; video games software; games for mobile phones; computer games software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer game software, video game software, feature film entertainment or other electronic publications. Printed matter; books; educational and training materials; computer game strategy guides; stationery; magazines and periodicals; news-sheets and newsletters; photographs, postcards and posters; comics, comic books, and cartoons. Entertainment services; online entertainment services; online computer game services; computer game services provided remotely by means of the internet; publishing; information and advisory services in the field of entertainment, computer games and publishing.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; [ electronic game software for mobile phones;] downloadable computer game software supplied on-line by means of multi-media electronic broadcast or network transmission; [ downloadable electronic publications in the nature of newsletters and magazines in the field of electronic games; downloadable electronic publications in the nature of newsletters and magazines featuring electronic games; ] downloadable computer game strategy guides featuring information about video, computer, and electronic games provided by means of multi-media electronic broadcast or network transmission; pre-recorded computer game software, disks, [ tapes, ] video game software, and electronic game guides in the nature of software having games as their subject matter Entertainment services, namely, providing on-line computer games; games, inter-active games and video games provided on-line from databases and web sites and global computer networks; [ publication of books, magazines, and manuals, ]and non-downloadable computer game software supplied on-line by means of multi-media electronic broadcast or network transmission
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
Goods & Services
(1) Computer game software; computer games; video games software; video games; electronic games for mobile phones; computer games software supplied online by means of multi-media electronic broadcast or network transmission; downloadable publications in electronic form or other data namely, newsletters, magazines and catalogues provided by means of multi-media electronic broadcast and network transmissions; disks and tapes pre-recorded with computer games software, video games software, or other electronic publications namely, newsletters, magazines and catalogues.
(2) Computer games software; computer games; video games; video games software; computer games software supplied on-line by means of multi-media electronic broadcast or network transmission; downloadable publications in electronic form or other data namely, newsletters, magazines and catalogues provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer games software, video games software, or other electronic publications namely, newsletters, magazines and catalogues.
(3) Computer game software; computer games; video games software; video games; computer games software supplied on-line from databases or provided through a global computer network; downloadable publications in electronic form or other data namely, newsletters, magazines and catalogues supplied on-line from databases or provided through a global computer network; all media upon which computer games software and video game software is stored namely, pre-recorded digital and electronic storage media, namely, CD, DVD, high-definition DVD discs and universal media discs and game cartridges.
09 - Scientific and electric apparatus and instruments
Goods & Services
Computer game software; computer games recorded on computer discs; video game software; video games recorded on computer discs; [ electronic game software for mobile phones; downloadable computer game software supplied on line by means of multi-media electronic broadcast or network transmission; downloadable publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission, namely, computer game strategy guides having games as their subject matter; ] disks [ and tapes ] pre-recorded with computer game software, video game software, and electronic publications having computer games as their subject matter
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; computer game software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer game software, video game software, or other electronic publications. Printed matter; books; periodical publications; brochures; leaflets; instructional and teaching materials; computer game strategy guides; posters. Entertainment services; publishing of computer game software and video games software; publishing and provision of information, all by means of multi-media electronic broadcast or network transmission, all relating to computer games and video games; electronic games services, including provision of computer games on line or by means of a global computer network.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; computer game software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer game software, video game software, or other electronic publications. Printed matter; books; periodical publications; brochures; leaflets; instructional and teaching materials; computer game strategy guides; posters. Entertainment services; publishing of computer game software and video games software; publishing and provision of information, all by means of multi-media electronic broadcast or network transmission, all relating to computer games and video games; electronic games services, including provision of computer games on line or by means of a global computer network.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; computer game software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer game software, video game software, or other electronic publications. Printed matter; books; periodical publications; brochures; leaflets; instructional and teaching materials; computer game strategy guides; posters. Entertainment services; publishing of computer game software and video games software; publishing and provision of information, all by means of multi-media electronic broadcast or network transmission, all relating to computer games and video games; electronic games services, including provision of computer games on line or by means of a global computer network.
09 - Scientific and electric apparatus and instruments
Goods & Services
Computer game software; video game software; computer games and video games downloadable from a remote computer location or recorded on CD-ROMs, compact discs [, and game cartridges ] [; downloadable electronic publications in the nature of newsletters and magazines featuring action adventure games]
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer game software; computer games; video game software; video games; electronic games for mobile phones; computer game software supplied on line by means of multi-media electronic broadcast or network transmission; publications in electronic form or other data provided by means of multi-media electronic broadcast or network transmission; disks and tapes pre-recorded with computer software; game software, video games software, or other electronic publications. Printed matter; books; periodical publications; brochures; leaflets; instructional and teaching materials; computer game strategy guides; posters. Entertainment services; publishing of computer game software and video game software; publishing and provision of information, all by means of multi-media electronic broadcast or network transmission, all relating to computer games; electronic games services, including provision of games on-line or by means of a global computer network.