Systems and methods for intelligent synchronization of media streams are provided. A server may receive streams corresponding to an interactive session and sent over a communication network from user devices in the interactive session. A predetermined attribute may be identified as present in each of the streams, but received at different times by the server. The server may determine a time difference between a time that a predetermined attribute in a first stream of the streams was received and a time that the predetermined attribute in a second stream of the streams was received. The first stream and the second stream may then be synchronized using the time difference and provided to a recipient device.
The present technology provides a mechanism for assisting in generating a prioritized view of an in-game environment of a game session of a game title by establishing and propagating the prioritized view to spectator devices, the game session played by user devices controlling characters in the in-game environment. The prioritized view is intelligently determined based on in-game indicators associated with each respective game view at the user devices.
A63F 13/86 - Watching games played by other players
A63F 13/335 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using wide area network [WAN] connections using Internet
Embodiments of the present invention are directed towards systems and methods of implementing multi-player online games using cloud computing. By using cloud computing (also known as a cloud network), hardware and/or software requirements for running the multi-player online game can be minimized as the game itself would be executed and run using resources available in the cloud network rather than based on local resources, such as a laptop or gaming console. Different users situated at different locations can all be provided access to the same game without the need for the specialized hardware, software, and resource levels.
A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, arranging and conducting
in-person video game competitions, organization and
presentation of live video game competitions for an
audience; eSports services, namely, arranging and conducting
in-person video game competitions, organization and
presentation of live video game competitions for an
audience; arranging and conducting in-person video game
competitions in a tournament format; organization and
presentation of live video game competitions for an
audience; entertainment in the nature of live performances
by video game players; arranging and conducting live video
game tournaments featuring live multiplayer video games and
tournaments in league format; entertainment services, namely
conducting live video game exhibitions; arranging and
conducting live video game competitions and video gaming
events featuring live multiplayer video game tournaments in
league format, organization and presentation of live video
game tournaments in a league format for an audience;
entertainment services, namely, conducting exhibits composed
of interactive displays, participatory activities and
contests centered around video gaming; entertainment in the
nature of live performances by video game players; none of
the foregoing in the field of gambling or games of chance
and none of the foregoing being skateboards, whistles,
sporting goods, sports equipment, exercise or fitness
equipment, fishing goods or equipment, rackets and racket
strings, wheeled toys, ride-on toys, toy vehicles or model
vehicles or services related to any of the foregoing goods.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game
competitions, in-person video game viewing in the nature of
presentation of live video game competitions for an
audience; eSports services, namely, in-person video game
competitions, in-person video game viewing in the nature of
presentation of live video game competitions for an
audience; entertainment services, namely, arranging and
conducting of competitions for video game playing;
entertainment services in the nature of eSports leagues in
the nature of providing in-person video game competitions in
a league format; providing in-person video game competitions
in a tournament format; providing in-person viewing of video
game competitions in the nature of presentation of live
video game competitions for an audience; organizing and
conducting and operating video game and eSports tournaments,
events, and exhibitions; organizing live fan meetings and
conferences in which there is interactive gameplay between
conference participants in the fields of gaming, video
games, and eSports; live performances by video game players;
entertainment services in the nature of organizing eSports
contests, games, tournaments, exhibitions and live
competitions; organizing eSports activities and games,
namely, organizing live multiplayer video game tournaments
in league format; organizing eSports competitions and
tournaments; entertainment services in the nature of eSports
and video game contests; providing live video games, namely,
providing live multiplayer video games and tournaments in
league format; live video game exhibitions; live video game
competitions and video gaming events, namely, providing live
multiplayer video game tournaments in league format,
providing live viewing in the nature of presentation of live
video game tournaments in a league format for an audience;
entertainment services, namely, exhibits composed of
interactive displays, participatory activities and contests
centered around video gaming; entertainment services,
namely, live performances by video game players; none of the
foregoing in the field of gambling or games of chance and
none of the foregoing being skateboards, whistles, sporting
goods, sports equipment, exercise or fitness equipment,
fishing goods or equipment, rackets and racket strings,
wheeled toys, ride-on toys, toy vehicles or model vehicles
or services related to any of the foregoing goods.
10.
Multi-user game system with character-based generation of projection view
A game system is disclosed that enables users to play a multi-user game on their respective user devices while viewing a projection view on a separate screen, such as a movie theater screen. The projection view may be generated by a game control system by running game client that controls a special character in the game. The special character acts as a camera, generating a view that can be used as, or included in, the projection view. The game control system may control the position of the special character in a game world to generate views of selected game events.
A63F 13/26 - Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
A63F 13/843 - Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
A63F 13/92 - Video game devices specially adapted to be hand-held while playing
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game
competitions, in-person video game viewing in the nature of
presentation of live video game competitions for an
audience; eSports services, namely, in-person video game
competitions, in-person video game viewing in the nature of
presentation of live video game competitions for an
audience; entertainment services, namely, arranging and
conducting of competitions for video game playing;
entertainment services in the nature of eSports leagues in
the nature of providing in-person video game competitions in
a league format; providing in-person video game competitions
in a tournament format; providing in-person viewing of video
game competitions in the nature of presentation of live
video game competitions for an audience; organizing and
conducting and operating video game and eSports tournaments,
events, and exhibitions; organizing live fan meetings and
conferences in which there is interactive gameplay between
conference participants in the fields of gaming, video
games, and eSports; live performances by video game players;
entertainment services in the nature of organizing eSports
contests, games, tournaments, exhibitions and live
competitions; organizing eSports activities and games,
namely, organizing live multiplayer video game tournaments
in league format; organizing eSports competitions and
tournaments; entertainment services in the nature of eSports
and video game contests; providing live video games, namely,
providing live multiplayer video games and tournaments in
league format; live video game exhibitions; live video game
competitions and video gaming events, namely, providing live
multiplayer video game tournaments in league format,
providing live viewing in the nature of presentation of live
video game tournaments in a league format for an audience;
entertainment services, namely, exhibits composed of
interactive displays, participatory activities and contests
centered around video gaming; entertainment services,
namely, live performances by video game players; none of the
foregoing in the field of gambling or games of chance and
none of the foregoing being skateboards, whistles, sporting
goods, sports equipment, exercise or fitness equipment,
fishing goods or equipment, rackets and racket strings,
wheeled toys, ride-on toys, toy vehicles or model vehicles
or services related to any of the foregoing goods.
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services, namely, arranging and conducting of competitions for video game playing none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; providing in-person video game competitions in a tournament format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; live performances by video game players none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing eSports competitions and tournaments none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services in the nature of eSports and video game contests none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; providing live video games, namely, providing live multiplayer video games and tournaments in league format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; live video game exhibitions none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services, namely, exhibits composed of interactive video game displays, participatory video gaming activities and arranging video gaming contests none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services, namely, live performances by video game players none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods;
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services, namely, arranging and conducting of competitions for video game playing none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; providing in-person video game competitions in a tournament format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; live performances by video game players none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; organizing eSports competitions and tournaments none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services in the nature of eSports and video game contests none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; providing live video games, namely, providing live multiplayer video games and tournaments in league format none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; live video game exhibitions none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services, namely, exhibits composed of interactive video game displays, participatory video gaming activities and arranging video gaming contests none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; entertainment services, namely, live performances by video game players none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets a
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods; all of the foregoing offered in the context of an eSport team name
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
Embodiments of the present invention are directed towards systems and methods of implementing multi-player online games using cloud computing. By using cloud computing (also known as a cloud network), hardware and/or software requirements for running the multi-player online game can be minimized as the game itself would be executed and run using resources available in the cloud network rather than based on local resources, such as a laptop or gaming console. Different users situated at different locations can all be provided access to the same game without the need for the specialized hardware, software, and resource levels.
A63F 13/12 - involving interaction between a plurality of game devices, e.g. transmission or distribution systems
A63F 13/10 - Control of the course of the game, e.g. start, progress, end
A63F 13/30 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers
A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
Embodiments of the present invention are directed towards systems and methods of implementing multi-player online games using cloud computing. By using cloud computing (also known as a cloud network), hardware and/or software requirements for running the multi-player online game can be minimized as the game itself would be executed and run using resources available in the cloud network rather than based on local resources, such as a laptop or gaming console. Different users situated at different locations can all be provided access to the same game without the need for the specialized hardware, software, and resource levels.
A63F 13/33 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using wide area network [WAN] connections
A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
G06Q 30/02 - MarketingPrice estimation or determinationFundraising
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, organization of in-person video game competitions, in the nature of presentation of live video game competitions for an audience; eSports services, namely, organization of in-person video game competitions in the nature of presentation of live video game competitions for an audience for entertainment purposes; entertainment services, namely, arranging and conducting of competitions for video game p laying; entertainment services for eSports leagues, namely, providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions for entertainment purposes; Entertainment services for gaming and eSports, namely, organizing live fan meetings and conferences in which there is interactive gameplay between conference participants Entertainment, namely, live performances by video game players; entertainment services, namely, organizing eSports contests, games, tournaments, exhibitions and live competitions; Organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format for entertainment purposes; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; Entertainment services, namely, conducting live multiplayer video games and tournaments in league format; Entertainment, namely, live video game performance exhibitions; Entertainment services, namely, organizing competitions and tournaments in the nature of live multiplayer video game tournaments in league format, live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, organizing exhibitions composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; organizing eSports and video game contests; organizing eSports and video game tournaments; organizing eSports and video game entertainment exhibitions; organizing eSports and video game entertainment competitions; organizing live entertainment festivals featuring eSports and video game competitions; none of the foregoing being related to gambling or games of chance
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
09 - Scientific and electric apparatus and instruments
Goods & Services
downloadable software for streaming audio and video content in the field of computer gaming and advertising; downloadable software, platform as a service (PAAS), and marketplace platform for streaming of audio, visual, and audiovisual material via a global computer network, including an advertising marketplace for real-time ad insertion
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, conducting live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, live multiplayer video game tournaments in league format, live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; organizing eSports and video game contests; games, organizing eSports and video game tournaments; organizing eSports and video game entertainment exhibitions; organizing eSports and video game entertainment competitions; live entertainment festivals featuring eSports and video game competitions; none of the foregoing being related to gambling or games of chance
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; eSports and video game contests, games, tournaments, entertainment exhibitions, entertainment competitions and events in the nature of live entertainment festivals
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being related to scooters, land vehicles, land vehicles and structural parts therefor, toy scooters, recreation apparatus, skateboards, wheeled toys, toy vehicles, ride-on toys, rideable toy vehicles, toy vehicles and accessories therefor
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience, eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; eSports and video game contests, games, tournaments, entertainment exhibitions, entertainment competitions and events in the nature of live entertainment festivals; all of the foregoing offered in the context of an eSport team name
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance and none of the foregoing being skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, rackets and racket strings, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing being related to gambling, games of chance, lottery, lotto, casinos, vehicles, toy vehicles, skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
41 - Education, entertainment, sporting and cultural services
Goods & Services
Apparel and clothing, namely, shirts and hoodies Entertainment services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; eSports services, namely, in-person video game competitions, in-person video game viewing in the nature of presentation of live video game competitions for an audience; entertainment services, namely, arranging and conducting of competitions for video game playing; entertainment services in the nature of eSports leagues in the nature of providing in-person video game competitions in a league format; providing in-person video game competitions in a tournament format; providing in-person viewing of video game competitions in the nature of presentation of live video game competitions for an audience; organizing and conducting and operating video game and eSports tournaments, events, and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; live performances by video game players; entertainment services in the nature of organizing eSports contests, games, tournaments, exhibitions and live competitions; organizing eSports activities and games, namely, organizing live multiplayer video game tournaments in league format; organizing eSports competitions and tournaments; entertainment services in the nature of eSports and video game contests; providing live video games, namely, providing live multiplayer video games and tournaments in league format; live video game exhibitions; live video game competitions and video gaming events, namely, providing live multiplayer video game tournaments in league format, providing live viewing in the nature of presentation of live video game tournaments in a league format for an audience; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; none of the foregoing in the field of gambling or games of chance; none of the foregoing being related to gambling, games of chance, lottery, lotto, casinos, vehicles, toy vehicles, skateboards, whistles, sporting goods, sports equipment, exercise or fitness equipment, fishing goods or equipment, wheeled toys, ride-on toys, toy vehicles or model vehicles or services related to any of the foregoing goods
54.
Multi-user game system with trigger-based generation of projection view
A game system is disclosed that enables users to play games on their respective devices while viewing associated information on a separate screen, such as that of a movie theater. One of the methods includes maintaining, by a system running a game server associated with an electronic game, communications with one or more user devices each running a game client associated with the electronic game. The communications include client game information from each user device that identifies user interactions with the respective game client. Display data that includes a projection view to be provided for presentation on a display, separate from the user devices, is generated to be viewed by the users of the user devices. The display data is generated by a camera game client, controlled by the system, from a location in a game world of the electronic game. The projection view is presented on the display.
A63F 13/26 - Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
A63F 13/843 - Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
A63F 13/92 - Video game devices specially adapted to be hand-held while playing
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
55.
Multi-user game system with character-based generation of projection view
A game system is disclosed that enables users to play a multi-user game on their respective user devices while viewing a projection view on a separate screen, such as a movie theater screen. The projection view may be generated by a game control system by running game client that controls a special character in the game. The special character acts as a camera, generating a view that can be used as, or included in, the projection view. The game control system may control the position of the special character in a game world to generate views of selected game events.
A63F 13/26 - Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
A63F 13/843 - Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
A63F 13/92 - Video game devices specially adapted to be hand-held while playing
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
A game system is disclosed that enables users to play games on their respective devices while viewing associated information on a separate screen, such as that of a movie theater. One of the methods includes maintaining, by a system running a game server associated with an electronic game, communications with one or more user devices each running a game client associated with the electronic game. The communications include client game information from each user device that identifies, at least, user interactions with the respective game client. Display data that includes a projection view to be provided for presentation on a display, separate from the user devices, is generated to be viewed by the users of the user devices. The projection view is provided for presentation on the display.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Video game software; Video game programs; Video game computer programs; Video and computer game programs; Video games programs [computer software]; Video games on disc [computer software]; Video games [computer games] in the form of computer programs recorded on data carriers; Computer programs for video and computer games; Computer video game software; Computer mouse; Interactive video game programs; Software programs for video games; Computer games programs [software]. Free-standing video games apparatus; Video game apparatus; Video game machines; Home video game machines; Hand held video games; Hand-held electronic video games; Hand held units for playing video games; Stand-alone video game machines. Computer and video game amusement services; Video game entertainment services; Organisation of games and competitions; Competitions (Organising of entertainment -).
09 - Scientific and electric apparatus and instruments
Goods & Services
downloadable software for streaming audio and video content in the field of mobile gaming; downloadable software for streaming of audio, visual and audiovisual material via a global computer network; downloadable software for social networking in the field of mobile gaming
09 - Scientific and electric apparatus and instruments
Goods & Services
downloadable software for streaming audio and video content in the field of mobile gaming; downloadable software for streaming of audio, visual and audiovisual material via a global computer network; downloadable software for social networking in the field of mobile gaming
09 - Scientific and electric apparatus and instruments
Goods & Services
downloadable software for streaming audio and video content in the field of mobile gaming; downloadable software for streaming of audio, visual and audiovisual material via a global computer network; downloadable software for social networking in the field of mobile gaming