09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Statistical analysis and reporting services for business purposes in the field of athletic performance; Sports recruiting services for athletes Downloadable computer application software for mobile phones and handheld computers, namely, software for measuring, recording and analyzing athletic performance of individual athletes; Downloadable computer application software for mobile phones and handheld computers, namely, software for processing digital images, analyzing sport performance videos, tracking the position of moving objects in real time, adding virtual graphics to live action video, generation of video-clips, and generation of team and individual athlete performance data Providing athletic fitness assessment services for sports training purposes; Providing a database in the field of sport performance featuring performance assessments of individual athletes and written evaluations and scores of their athletic performance Development of software for video analysis; Development of software for sport performance video analysis; Development of interactive multimedia software to assess team and individual athlete performance; Electronic storage of data; Development of software for multimedia data storing and recalling; Providing temporary use of online non-downloadable software for processing digital images, analyzing sport performance videos, tracking the position of moving objects in real time, adding virtual graphics to live action video, generation of video-clips, and generation of team and individual athlete performance data
2.
Systems and methods for object tracking using a subsection of a sequence of images
Disclosed herein is a system and method directed to object tracking and metric generation using a plurality of cameras. The system includes the plurality of cameras disposed around a playing surface in a mirrored configuration, where the plurality of cameras are time-synchronized. The system further includes logic that, when executed by a processor, causes performance of operations including: obtaining a sequence of images from a plurality of cameras, determining a subsection of a first image of the sequence of images having a highest probability of including the object, detecting the object within the subsection of the first image through object recognition processing, triangulating a location of the object within the playing space using the first image and the second image, and determining a subsection of a third image of the sequence of images having a highest probability of including the object based on the triangulated location of the object.
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor
facilities in which consumers can participate in real and/or
simulated environments for recreational, leisure, or
entertainment or educational purposes; provision of
entertainment services in the nature of interactive,
immersive and virtual reality events, exhibits and
experiences; conducting workshops and seminars in the field
of soccer; entertainment in the nature of soccer
tournaments; providing soccer facilities; rental of soccer
equipment, except vehicles; entertainment services, namely,
arranging and conducting of soccer competitions; arranging,
organizing, conducting, and hosting social entertainment
events. Bar and restaurant services.
A ball-throwing machine (100) is disclosed that includes one or more launch wheels configured to impart motion to one or more balls, a frame attached to the one or more launch wheels (127), and a control circuit configured to control the one or more launch wheels. The control circuit includes a processor (310), non-transitory, computer-readable medium having logic stored thereon, and one or more operational sensors, where the one or more operational sensors are configured to obtain data pertaining to operation of the ball-throwing machine including a launch of a first ball of the one or more balls (90). In some instances, imparting motion to the one or more balls includes rotating the one or more launch wheels to cause delivery of the one or more balls to a player, wherein the one or more balls are one or more soccer balls.
A launch wheel (127) of a ball-throwing machine (100) including a coupling insert (850) that includes one or more coupling mechanisms configured to clamp onto a motor shaft. Deflectable arms of the coupling mechanism are drawn together via a screw extending along a chord of the coupling insert. A manufacturing process of the wheel frame includes over-molding a wheel frame onto the coupling insert. End portions of the coupling insert extend beyond a hub (816) of the wheel frame and include a smooth surface configured define a shut-off interfaces with an injection mold for the wheel frame. Each smooth surface extends inward from its respective end of the coupling insert beyond a corresponding coupling mechanism. A centralized knurled portion of an outside circumferential surface ensures secure attachment of the coupling insert with the wheel frame resulting from the over-molding process. Lateral and longitudinal slits extending partially through the coupling insert define the deflectable arms.
A ball-throwing machine is disclosed that includes one or more launch wheels configured to impart motion to one or more balls, a frame attached to the one or more launch wheels, and a control circuit configured to control the one or more launch wheels. The control circuit includes a processor, non-transitory, computer-readable medium having logic stored thereon, and one or more operational sensors, where the one or more operational sensors are configured to obtain data pertaining to operation of the ball-throwing machine including a launch of a first ball of the one or more balls. In some instances, imparting motion to the one or more balls includes rotating the one or more launch wheels to cause delivery of the one or more balls to a player, wherein the one or more balls are one or more soccer balls.
A computerized method for determining an operability status of a ball-throwing machine is disclosed. The computerized method includes operations of obtaining data from operational sensors of the ball-throwing machine collected during operation thereof, and determining the operability status of the ball-throwing machine from the collected data. The operational sensors may be disposed on the ball-throwing machine. Operation of the ball-throwing machine includes performance of a series of ball-launch sequences resulting in launching a series of balls according to a training program. The ball-throwing machine may include one or more launch wheels configured to launch one or more balls by imparting motion thereto, a frame to which the one or more launch wheels are coupled, and a control circuit configured to control the one or more launch wheels and including a processor.
A computerized method for determining an operability status of a ball-throwing machine is disclosed that includes operations of obtaining sensor data collected by a sensor during deployment of the ball-throwing machine to perform operations according to a training program including launching a series of balls, wherein the sensor is disposed on the ball-throwing machine, parsing the sensor data into segments, comparing the segments to a sequence of predetermined signatures, wherein the sequence of the predetermined signatures is ordered according to actions specified by the training program, and wherein the predetermined signatures represent known sensor data values for the operations performed according to the training program, and when at least a first threshold percentage of the segments are indicated as being inconsistent with the sequence of predetermined signatures, determining that the ball-throwing machine is operating abnormally.
A computerized method for determining an operability status of a ball-throwing machine is disclosed. The method includes operations of obtaining sensor data collected by a sensor during deployment of the ball-throwing machine to perform operations according to a training program, wherein the sensor is disposed on the ball-throwing machine, deploying a trained machine learning model on the sensor data resulting in a classification of a current operability status of the ball-throwing machine or a prediction of a future operability status of the ball-throwing machine, and generating an alert when the classification indicates that the ball-throwing machine is operating abnormally or the prediction indicates the ball-throwing machine is predicted to operate abnormally. The sensor data includes any of audio data collected by a microphone, vibration data collected by an accelerometer, ball-presence data collected by a ball-sensor, temperature data collected by a temperature sensor, or current data collected by a current sensor.
A ball-throwing machine is disclosed that includes one or more launch wheels configured to impart motion to one or more balls, a wheel motor coupled to each of the one or more launch wheels, a first encoder coupled to a first wheel motor coupled to a first launch wheel, a frame attached to the one or more launch wheels, and a control circuit configured to control the one or more launch wheels. In some instances, the control circuit includes a processor, and non-transitory, computer-readable medium having logic stored thereon, wherein the logic, upon execution by the processor, is configured to cause performance of operations including: receiving wheel motor data from the first encoder, wherein the wheel motor data includes a log of revolutions per minute of the first wheel motor, and detect whether a first ball was launched based on a variation in the wheel motor data.
A launch wheel of a ball-throwing machine including a coupling insert that includes one or more coupling mechanisms configured to clamp onto a motor shaft. Deflectable arms of the coupling mechanism are drawn together via a screw extending along a chord of the coupling insert. A manufacturing process of the wheel frame includes over-molding a wheel frame onto the coupling insert. End portions of the coupling insert extend beyond a hub of the wheel frame and include a smooth surface configured define a shut-off interfaces with an injection mold for the wheel frame. Each smooth surface extends inward from its respective end of the coupling insert beyond a corresponding coupling mechanism. A centralized knurled portion of an outside circumferential surface ensures secure attachment of the coupling insert with the wheel frame resulting from the over-molding process. Lateral and longitudinal slits extending partially through the coupling insert define the deflectable arms.
A ball-throwing machine is disclosed that includes one or more launch wheels configured to impart motion to one or more balls, a frame to which the one or more launch wheels couple, wherein a staging area is formed within the frame adjacent the one or more launch wheels, a ball-sensor, and a control circuit configured to control the one or more launch wheels. The control circuit includes a processor, and non-transitory, computer-readable medium having logic stored thereon that, when executed by the processor, cause performance of operations including: receiving ball-sensor data from the ball-sensor, and determining whether a ball is present within the staging area based on the ball-sensor data. In some instances, the ball-sensor is an optical sensor configured to project a light signal into the staging area and detect a reflected light signal when the ball is present within the staging area.
Disclosed herein is a system and method directed to object tracking using plurality of cameras. The system includes the plurality of cameras disposed around a playing surface in a mirrored configuration, and where the plurality of cameras are time-synchronized. The system further includes logic that, when executed by a processor, causes performance of operations including: obtaining a sequence of images from the plurality of cameras, continuously detecting an object in image pairs at successive points in time, wherein each image pair corresponds to a single point in time, continuously determining a location of the object within the playing space through triangulation of the object within each image pair, determining wall coordinates of a wall that the object is expected to contact based on the continuously determined location of the object and causing rendering of a visual graphic based on the wall coordinates.
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
43 - Food and drink services, temporary accommodation
Goods & Services
Electronic sports training simulators, namely, devices for
measuring player performance in the nature of
multifunctional electronic devices and sensors for
monitoring, capturing, displaying, correlating,
manipulating, measuring, transmitting and uploading
information, including player performance, agility, speed,
movement, accuracy, direction, time, biometric data, and
distance and for monitoring related patterns and statistics,
to electronic devices and the Internet; downloadable mobile
application for conducting, collecting, analyzing, and
storing data for fitness training and sports training;
downloadable computer game software via a global computer
network and wireless devices; sensors and electronic
monitoring devices incorporating microprocessors, digital
display, and accelerometers, for detecting, storing,
reporting, monitoring, uploading and downloading sport,
fitness training, and activity data to the internet, mobile
devices; downloadable interactive electronic game software;
electronic monitoring devices incorporating microprocessors,
digital display, and accelerometers, for detecting, storing,
reporting, monitoring, uploading and downloading sport,
fitness training, and activity data to the Internet, and
communication with personal computers, regarding time, pace,
speed, steps taken, athletic skill, calories burned,
distance. Apparel, namely, tops and bottoms as clothing, socks;
headwear; outerwear, namely, jackets and coats. Sports training apparatus, namely, soccer ball delivery
machines; soccer balls. Sports training services; sports fitness services in the
nature of fitness training; providing soccer training for
the purposes of increased performance; providing coaching,
training, and team games, all in the field of soccer. Platform as a service featuring software for conducting,
collecting, analyzing, and storing data for fitness training
and sports player performance. Bar and restaurant services.
15.
System and method for a user adaptive training and gaming platform
A method for adaptive user training and gaming utilizing a media player is disclosed. The method includes operations of receiving, by control logic, data pertaining to selection of a first training program, transmitting, by the control logic, media instructions to cause activation of a media player configured to display visual data corresponding to the first training program, and transmitting, by the control logic, ball-throwing instructions to cause activation of a ball-throwing machine configured to impart motion to one or more balls in accordance with the first training program. The method includes additional operations of recording, by the control logic, an indication of the first training program in a player profile. Additional operations includes recording, by the control logic, training data indicating metrics associated with performance of the first training program.
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
43 - Food and drink services, temporary accommodation
Goods & Services
(1) Electronic sports training simulators, namely, devices for measuring player performance in the nature of multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet; downloadable mobile application for conducting, collecting, analyzing, and storing data for fitness training and sports training; downloadable computer game software via a global computer network and wireless devices; sensors and electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, mobile devices; downloadable interactive electronic game software; electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, and communication with personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, distance.
(2) Apparel, namely, tops and bottoms as clothing, socks; headwear; outerwear, namely, jackets and coats.
(3) Sports training apparatus, namely, soccer ball delivery machines; soccer balls. (1) Sports training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance; providing coaching, training, and team games, all in the field of soccer.
(2) Platform as a service featuring software for conducting, collecting, analyzing, and storing data for fitness training and sports player performance.
(3) Bar and restaurant services.
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
Goods & Services
downloadable computer game software via a global computer network and wireless devices; downloadable interactive electronic game software Apparel, namely, tops and bottoms as clothing, socks; headwear; outerwear, namely, jackets and coats Sports training apparatus, namely, soccer ball delivery machines; soccer balls
18.
System and method for foosball table implementing playing obstacles
A foosball table system is disclosed that includes a playing surface, a plurality of walls extending upward relative to the playing surface, wherein a plurality of rods extend through a first sidewall of the playing surface through a second sidewall of the playing surface, a first goal on a first end wall of the playing surface, a second goal on a second end wall of the playing surface, the second end wall opposite the first end wall, a first and second set of user input controls, a processor and a non-transitory, computer-readable medium communicatively coupled to the processor and having logic stored thereon that, when executed by the processor, causes performance of operations including receive user input from either of the first set of user input controls or the second set of user input controls, and modifying gameplay of a foosball game currently being played using the foosball table system.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
43 - Food and drink services, temporary accommodation
Goods & Services
Sports training apparatus, namely, devices for measuring player performance in the nature of multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet; downloadable mobile application for conducting, collecting, analyzing, and storing data for fitness training and sports training; sensors and electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, mobile devices; electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, and communication with personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, distance Sports training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance; providing coaching, training, and team games, all in the field of soccer Providing temporary use of a web-based software platform for conducting, collecting, analyzing, and storing data for fitness training and sports player performance Bar and restaurant services
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
Goods & Services
downloadable computer game software via a global computer network and wireless devices; downloadable interactive electronic game software Apparel, namely, tops and bottoms as clothing, socks; headwear; outerwear, namely, jackets and coats Sports training apparatus, namely, soccer ball delivery machines; soccer balls
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
43 - Food and drink services, temporary accommodation
Goods & Services
Sports training apparatus, namely, devices for measuring
player performance in the nature of multifunctional
electronic devices and sensors for monitoring, capturing,
displaying, correlating, manipulating, measuring,
transmitting and uploading information, including player
performance, agility, speed, movement, accuracy, direction,
time, biometric data, and distance and for monitoring
related patterns and statistics, to electronic devices and
the Internet; downloadable mobile application for
conducting, collecting, analyzing, and storing data for
fitness training and sports training; downloadable computer
game software via a global computer network and wireless
devices; sensors and electronic monitoring devices
incorporating microprocessors, digital display, and
accelerometers, for detecting, storing, reporting,
monitoring, uploading and downloading sport, fitness
training, and activity data to the internet, mobile devices;
downloadable interactive electronic game software;
electronic monitoring devices incorporating microprocessors,
digital display, and accelerometers, for detecting, storing,
reporting, monitoring, uploading and downloading sport,
fitness training, and activity data to the Internet, and
communication with personal computers, regarding time, pace,
speed, steps taken, athletic skill, calories burned,
distance. Apparel, namely, tops and bottoms as clothing, socks;
headwear; outerwear, namely, jackets and coats. Sports training apparatus, namely, soccer ball delivery
machines; soccer balls. Sports training services; sports fitness services in the
nature of fitness training; providing soccer training for
the purposes of increased performance. Providing temporary use of a web-based software platform for
conducting, collecting, analyzing, and storing data for
fitness training and sports player performance. Bar and restaurant services.
22.
System and method for object tracking and metric generation
Disclosed herein is a system and method directed to object tracking and metric generation using a plurality of cameras. The system includes the plurality of cameras disposed around a playing surface in a mirrored configuration, where the plurality of cameras are time-synchronized. The system further includes logic that, when executed by a processor, causes performance of operations including: obtaining a sequence of images from the plurality of cameras, continuously detecting an object in image pairs at successive points in time, wherein each image pair corresponds to a single point in time, continuously determining a location of the object within the playing space through triangulation of the object within each image pair, detecting a player and the object within each image of a subset of image pairs of the sequence of images, identifying a sequence of interactions between the object and the player, and storing the sequence of interactions.
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
43 - Food and drink services, temporary accommodation
Goods & Services
(1) Sports training apparatus, namely, devices for measuring player performance in the nature of multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet; downloadable mobile application for conducting, collecting, analyzing, and storing data for fitness training and sports training; downloadable computer game software via a global computer network and wireless devices; sensors and electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, mobile devices; downloadable interactive electronic game software; electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, and communication with personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, distance.
(2) Apparel, namely, tops and bottoms as clothing, socks; headwear; outerwear, namely, jackets and coats.
(3) Sports training apparatus, namely, soccer ball delivery machines; soccer balls. (1) Sports training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance.
(2) Providing temporary use of a web-based software platform for conducting, collecting, analyzing, and storing data for fitness training and sports player performance.
(3) Bar and restaurant services.
24.
SYSTEM AND METHOD FOR FOOSBALL TABLE IMPLEMENTING PLAYING OBSTACLES
A foosball table system is disclosed that includes a playing surface, a plurality of walls extending upward relative to the playing surface, wherein a plurality of rods extend through a first sidewall of the playing surface through a second sidewall of the playing surface, a first goal on a first end wall of the playing surface, a second goal on a second end wall of the playing surface, the second end wall opposite the first end wall, a first and second set of user input controls, a processor and a non-transitory, computer-readable medium communicatively coupled to the processor and having logic stored thereon that, when executed by the processor, causes performance of operations including receive user input from either of the first set of user input controls or the second set of user input controls, and modifying garneplay of a foosball game cunently being played using the foosball table system.
A foosball table system is disclosed that includes a playing surface, a plurality of walls extending upward relative to the playing surface, wherein a plurality of rods extend through a first sidewall of the playing surface through a second sidewall of the playing surface, a first goal on a first end wall of the playing surface, a second goal on a second end wall of the playing surface, the second end wall opposite the first end wall, a first and second set of user input controls, a processor and a non-transitory, computer-readable medium communicatively coupled to the processor and having logic stored thereon that, when executed by the processor, causes performance of operations including receive user input from either of the first set of user input controls or the second set of user input controls, and modifying gameplay of a foosball game currently being played using the foosball table system.
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
43 - Food and drink services, temporary accommodation
Goods & Services
Sports training apparatus, namely, devices for measuring player performance in the nature of multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet; downloadable mobile application for conducting, collecting, analyzing, and storing data for fitness training and sports training; downloadable computer game software via a global computer network and wireless devices; sensors and electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, mobile devices; downloadable interactive electronic game software; electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, and communication with personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, distance Apparel, namely, tops and bottoms as clothing, socks; headwear; outerwear, namely, jackets and coats Sports training apparatus, namely, soccer ball delivery machines; soccer balls Sports training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance Providing temporary use of a web-based software platform for conducting, collecting, analyzing, and storing data for fitness training and sports player performance Bar and restaurant services
Disclosed herein is a system and method directed to object tracking using plurality of cameras. The system includes the plurality of cameras disposed around a playing surface in a mirrored configuration, and where the plurality of cameras are time-synchronized. The system further includes logic that, when executed by a processor, causes performance of operations including: obtaining a sequence of images from the plurality of cameras, continuously detecting an object in image pairs at successive points in time, wherein each image pair corresponds to a single point in time, continuously determining a location of the object within the playing space through tri angulation of the object within each image pair, determining wall coordinates of a wall that the object is expected to contact based on the continuously determined location of the object and causing rendering of a visual graphic based on the wall coordinates.
Disclosed herein is a system and method directed to object tracking using plurality of cameras. The system includes the plurality of cameras disposed around a playing surface in a mirrored configuration, and where the plurality of cameras are time-synchronized. The system further includes logic that, when executed by a processor, causes performance of operations including: obtaining a sequence of images from the plurality of cameras, continuously detecting an object in image pairs at successive points in time, wherein each image pair corresponds to a single point in time, continuously determining a location of the object within the playing space through triangulation of the object within each image pair, determining wall coordinates of a wall that the object is expected to contact based on the continuously determined location of the object and causing rendering of a visual graphic based on the wall coordinates.
Disclosed herein is a system and method directed to object tracking using plurality of cameras. The system includes the plurality of cameras disposed around a playing surface in a mirrored configuration, and where the plurality of cameras are time-synchronized. The system further includes logic that, when executed by a processor, causes performance of operations including: obtaining a sequence of images from the plurality of cameras, continuously detecting an object in image pairs at successive points in time, wherein each image pair corresponds to a single point in time, continuously determining a location of the object within the playing space through tri angulation of the object within each image pair, determining wall coordinates of a wall that the object is expected to contact based on the continuously determined location of the object and causing rendering of a visual graphic based on the wall coordinates.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Sports training measuring apparatus, namely, devices for measuring player performance in the nature of wearable and non-wearable multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet; downloadable computer game software via a global computer network and wireless devices; sensors and electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, mobile devices; interactive electronic game software; electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, and communication with personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, distance. Sports training apparatus, namely, soccer ball delivery machines; soccer balls. Sports training services; sports fitness services in the nature of soccer fitness training; providing soccer training for the purposes of increased performance. Providing a web-based platform for conducting, collecting, analyzing, and storing data for fitness training and sports player performance.
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor
facilities in which consumers can participate in real and/or
simulated environments for recreational, leisure, or
entertainment or educational purposes; provision of
entertainment services in the nature of interactive,
immersive and virtual reality events, exhibits and
experiences; conducting workshops and seminars in the field
of soccer; entertainment in the nature of soccer
tournaments; providing soccer facilities; rental of soccer
equipment, except vehicles; entertainment services, namely,
arranging and conducting of soccer competitions; arranging,
organizing, conducting, and hosting social entertainment
events. Bar and restaurant services.
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
(1) Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes; provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; conducting workshops and seminars in the field of soccer; entertainment in the nature of soccer tournaments; providing soccer facilities; rental of soccer equipment, except vehicles; entertainment services, namely, arranging and conducting of soccer competitions; arranging, organizing, conducting, and hosting social entertainment events.
(2) Bar and restaurant services.
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Devices for measuring player performance in the nature of
multifunctional electronic devices and sensors for
monitoring, capturing, displaying, correlating,
manipulating, measuring, transmitting and uploading
information, including player performance, agility, speed,
movement, accuracy, direction, time, biometric data, and
distance and for monitoring related patterns and statistics,
to electronic devices and the Internet; downloadable mobile
application for conducting, collecting, analyzing, and
storing data for fitness training and sports training;
downloadable computer game software via a global computer
network and wireless devices; sensors and electronic
monitoring devices incorporating microprocessors, digital
display, and accelerometers, for detecting, storing,
reporting, monitoring, uploading and downloading sport,
fitness training, and activity data to the internet, mobile
devices; interactive electronic game software; electronic
monitoring devices incorporating microprocessors, digital
display, and accelerometers, for detecting, storing,
reporting, monitoring, uploading and downloading sport,
fitness training, and activity data to the Internet, and
communication with personal computers, regarding time, pace,
speed, steps taken, athletic skill, calories burned,
distance. Apparel, namely, tops and bottoms as clothing, socks;
headwear; outerwear. Sports training apparatus, namely, soccer ball delivery
machines; soccer balls; sports training apparatus. Sports training services; sports fitness services in the
nature of fitness training; providing soccer training for
the purposes of increased performance. Providing a web-based platform for conducting, collecting,
analyzing, and storing data for fitness training and sports
player performance (term considered too vague by the
International Bureau - Rule 13 (2) (b) of the Regulations).
38.
System and method for a user adaptive training and gaming platform
A method for adaptive user training and gaming utilizing a media player is disclosed. The method includes operations of receiving, by control logic, data pertaining to selection of a first training program, transmitting, by the control logic, media instructions to cause activation of a media player configured to display visual data corresponding to the first training program, and transmitting, by the control logic, ball-throwing instructions to cause activation of a ball-throwing machine configured to impart motion to one or more balls in accordance with the first training program. The method includes additional operations of recording, by the control logic, an indication of the first training program in a player profile. Additional operations includes recording, by the control logic, training data indicating metrics associated with performance of the first training program.
A method for adaptive user training and gaming utilizing a media player is disclosed. The method includes operations of receiving, by control logic, data pertaining to selection of a first training program, transmitting, by the control logic, media instructions to cause activation of a media player configured to display visual data corresponding to the first training program, and transmitting, by the control logic, ball-throwing instructions to cause activation of a ball-throwing machine configured to impart motion to one or more balls in accordance with the first training program. The method includes additional operations of recording, by the control logic, an indication of the first training program in a player profile. Additional operations includes recording, by the control logic, training data indicating metrics associated with performance of the first training program.
ABSTRACT A method for adaptive user training and gaming utilizing a media player is disclosed. The method includes operations of receiving, by control logic, data pertaining to selection of a first training program, transmitting, by the control logic, media instructions to cause activation of a media player configured to display visual data corresponding to the first training program, and transmitting, by the control logic, ball-throwing instructions to cause activation of a ball-throwing machine configured to impart motion to one or more balls in accordance with the first training program. The method includes additional operations of recording, by the control logic, an indication of the first training program in a player profile. Additional operations includes recording, by the control logic, training data indicating metrics associated with performance of the first training program. Date Recue/Date Received 2020-11-13
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes; Provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; Conducting workshops and seminars in the field of soccer; Entertainment in the nature of soccer tournaments; Providing soccer facilities; Rental of soccer equipment, except vehicles; Entertainment services, namely, arranging and conducting of soccer competitions; Arranging, organizing, conducting, and hosting social entertainment events Bar and restaurant services
42.
System and method for object tracking in coordination with a ball-throwing machine
A system is disclosed that includes a ball-throwing machine included within a first housing, a controller communicatively coupled to the ball-throwing machine and included within a second housing different than the first housing, a camera, and a non-transitory storage medium having stored thereon logic, the logic being executable by one or more processors to perform operations including: receiving information associated with a selection of a first training drill from the controller, responsive to receiving the information associated with the selection of the first training drill, causing the ball-throwing machine to impart motion to one or more balls in accordance with the first training drill, receiving multimedia data of a player captured by the camera, and performing a player recognition procedure to locate the player within the multimedia data.
A63B 69/40 - Stationarily-arranged devices for projecting balls
G09B 19/00 - Teaching not covered by other main groups of this subclass
G16H 20/30 - ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
A63B 47/00 - Devices for handling or treating balls
A63B 69/00 - Training appliances or apparatus for special sports
A63B 71/06 - Indicating or scoring devices for games or players
G06Q 50/00 - Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
G09B 5/02 - Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
09 - Scientific and electric apparatus and instruments
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
(1) Devices for measuring player performance in the nature of multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet; downloadable mobile application for conducting, collecting, analyzing, and storing data for fitness training and sports training; downloadable computer game software via a global computer network and wireless devices; sensors and electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, mobile devices; interactive electronic game software; electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, and communication with personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, distance.
(2) Apparel, namely, tops and bottoms as clothing, socks; headwear; outerwear.
(3) Sports training apparatus, namely, soccer ball delivery machines; soccer balls; sports training apparatus. (1) Sports training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance.
(2) Providing a web-based platform for conducting, collecting, analyzing, and storing data for fitness training and sports player performance (term considered too vague by the International Bureau - Rule 13 (2) (b) of the Regulations).
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Sports training apparatus, namely, devices for measuring player performance in the nature of multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet; downloadable mobile application for conducting, collecting, analyzing, and storing data for fitness training and sports training; sensors and electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the internet, mobile devices; electronic monitoring devices incorporating microprocessors, digital display, and accelerometers, for detecting, storing, reporting, monitoring, uploading and downloading sport, fitness training, and activity data to the Internet, and communication with personal computers, regarding time, pace, speed, steps taken, athletic skill, calories burned, distance Sports training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance Providing temporary use of a web-based software platform for conducting, collecting, analyzing, and storing data for fitness training and sports player performance
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes; Provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; Conducting workshops and seminars in the field of soccer; Entertainment in the nature of soccer tournaments; Providing soccer facilities; Rental of soccer equipment, except vehicles; Entertainment services, namely, arranging and conducting of soccer competitions; Arranging, organizing, conducting, and hosting social entertainment events. Bar and restaurant services.
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes; Provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; Conducting workshops and seminars in the field of soccer; Entertainment in the nature of soccer tournaments; Providing soccer facilities; Rental of soccer equipment, except vehicles; Entertainment services, namely, arranging and conducting of soccer competitions; Arranging, organizing, conducting, and hosting social entertainment events Bar and restaurant services
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes; Provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; Conducting workshops and seminars in the field of soccer; Entertainment in the nature of soccer tournaments; Providing soccer facilities; Rental of soccer equipment, except vehicles; Entertainment services, namely, arranging and conducting of soccer competitions; Arranging, organizing, conducting, and hosting social entertainment events Bar and restaurant services
49.
System, apparatus and method for an intelligent goal
A non-transitory storage medium having stored thereon logic is disclosed. The logic is executable by one or more processors to perform operations including receiving information associated with a selection of a first training drill, responsive to receiving the information associated with the selection of the first training drill and based on the first training drill, causing a first light to be placed in an activated state, wherein the first light is coupled to a first goal apparatus, and responsive to a triggering event, causing the first light to be placed in a deactivated state and causing a second light to be placed in an activated state. The goal apparatus includes posts that form a goal plane, wherein a first sensor pair is coupled to the goal, and wherein the triggering event is a detection of an object passing through the posts and across the goal plane.
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
G09B 5/02 - Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
G09B 19/00 - Teaching not covered by other main groups of this subclass
A63B 71/06 - Indicating or scoring devices for games or players
A63B 47/00 - Devices for handling or treating balls
G06Q 50/00 - Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
G16H 20/30 - ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)
41 - Education, entertainment, sporting and cultural services
Goods & Services
Sports training apparatus, namely, soccer ball delivery
machines; soccer balls. Sports training services; sports fitness services in the
nature of fitness training; providing soccer training for
the purposes of increased performance.
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Sports training apparatus, namely, soccer ball delivery machines; soccer balls. (1) Sports training services, namely, soccer training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance.
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes, all in the field of sports and fitness training; Provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences in the field of sports and fitness training; Conducting workshops and seminars in the field of soccer; Entertainment in the nature of soccer tournaments; Providing soccer facilities; Rental of soccer equipment; Entertainment services, namely, arranging and conducting of soccer competitions; Arranging, organizing, conducting, and hosting social entertainment events in the field of sports and fitness training; none of the aforesaid services being offered in connection with betting or gambling services. Bar and restaurant services.
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes; Provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences; Conducting workshops and seminars in the field of soccer; Entertainment in the nature of soccer tournaments; Providing soccer facilities; Rental of soccer equipment; Entertainment services, namely, arranging and conducting of soccer competitions; Arranging, organizing, conducting, and hosting social entertainment events. Bar and restaurant services offered exclusively in conjunction with entertainment facilities or sports training.
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Entertainment services, namely, provision of indoor facilities in which consumers can participate in real and/or simulated environments for recreational, leisure, or entertainment or educational purposes; Entertainment in the nature of soccer tournaments; Providing soccer facilities; Rental of soccer equipment, except vehicles; Entertainment services, namely, arranging and conducting of soccer competitions; Arranging, organizing, conducting, and hosting social entertainment events Bar and restaurant services
55.
SYSTEM, APPARATUS AND METHOD FOR BALL THROWING MACHINE AND INTELLIGENT GOAL
A goal apparatus comprising a cross bar, a first side post and a second side post is described. The first side post and the second side post are connected to the cross bar such that the first side post, the second side post and the cross bar form a plane ("a goal plane"). Further, one or more sensor pairs are coupled to the first side post and the second side post, wherein a first sensor pair of the one or more sensor pairs includes a first sensor and a second sensor. The first sensor is coupled to the first side post and the second sensor is coupled to the second side post and is also aligned horizontal to the first sensor. In addition, the first sensor pair is located in a first zone, wherein the first zone is a first portion of the goal plane.
A goal apparatus comprising a cross bar, a first side post and a second side post is described. The first side post and the second side post are connected to the cross bar such that the first side post, the second side post and the cross bar form a plane ("a goal plane"). Further, one or more sensor pairs are coupled to the first side post and the second side post, wherein a first sensor pair of the one or more sensor pairs includes a first sensor and a second sensor. The first sensor is coupled to the first side post and the second sensor is coupled to the second side post and is also aligned horizontal to the first sensor. In addition, the first sensor pair is located in a first zone, wherein the first zone is a first portion of the goal plane.
A goal apparatus comprising a cross bar, a first side post and a second side post is described. The first side post and the second side post are connected to the cross bar such that the first side post, the second side post and the cross bar form a plane ("a goal plane"). Further, one or more sensor pairs are coupled to the first side post and the second side post, wherein a first sensor pair of the one or more sensor pairs includes a first sensor and a second sensor. The first sensor is coupled to the first side post and the second sensor is coupled to the second side post and is also aligned horizontal to the first sensor. In addition, the first sensor pair is located in a first zone, wherein the first zone is a first portion of the goal plane.
A goal apparatus comprising a cross bar, a first side post and a second side post is described. The first side post and the second side post are connected to the cross bar such that the first side post, the second side post and the cross bar form a plane ("a goal plane"). Further, one or more sensor pairs are coupled to the first side post and the second side post, wherein a first sensor pair of the one or more sensor pairs includes a first sensor and a second sensor. The first sensor is coupled to the first side post and the second sensor is coupled to the second side post and is also aligned horizontal to the first sensor. In addition, the first sensor pair is located in a first zone, wherein the first zone is a first portion of the goal plane.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Sports training apparatus, namely, soccer ball delivery machines Sports training services; sports fitness services in the nature of fitness training; providing soccer training for the purposes of increased performance
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Sports training apparatus, namely, devices for measuring
player performance in the nature of wearable and
non-wearable multifunctional electronic devices and sensors
for monitoring, capturing, displaying, correlating,
manipulating, measuring, transmitting and uploading
information, including player performance, agility, speed,
movement, accuracy, direction, time, biometric data, and
distance and for monitoring related patterns and statistics,
to electronic devices and the internet. Sports training apparatus, namely, soccer ball delivery
machines; soccer balls. Sports training services.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Sports training apparatus, namely, devices for measuring
player performance in the nature of wearable and
non-wearable multifunctional electronic devices and sensors
for monitoring, capturing, displaying, correlating,
manipulating, measuring, transmitting and uploading
information, including player performance, agility, speed,
movement, accuracy, direction, time, biometric data, and
distance and for monitoring related patterns and statistics,
to electronic devices and the internet. Sports training apparatus, namely, soccer ball delivery
machines; soccer balls. Sports training services.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
Goods & Services
Sports training measuring apparatus, namely, devices for
measuring player performance in the nature of wearable and
non-wearable multifunctional electronic devices and sensors
for monitoring, capturing, displaying, correlating,
manipulating, measuring, transmitting and uploading
information, including player performance, agility, speed,
movement, accuracy, direction, time, biometric data, and
distance and for monitoring related patterns and statistics,
to electronic devices and the Internet; downloadable mobile
application for conducting, collecting, analyzing, and
storing data for fitness training and sports training;
downloadable computer game software via a global computer
network and wireless devices; sensors and electronic
monitoring devices incorporating microprocessors, digital
display, and accelerometers, for detecting, storing,
reporting, monitoring, uploading and downloading sport,
fitness training, and activity data to the Internet, mobile
devices; interactive electronic game software; electronic
monitoring devices incorporating microprocessors, digital
display, and accelerometers, for detecting, storing,
reporting, monitoring, uploading and downloading sport,
fitness training, and activity data to the Internet, and
communication with personal computers, regarding time, pace,
speed, steps taken, athletic skill, calories burned,
distance. Sports training apparatus, namely, soccer ball delivery
machines; soccer balls. Sports training services; sports fitness services in the
nature of soccer fitness training; providing soccer training
for the purposes of increased performance. Providing a web-based platform for conducting, collecting,
analyzing, and storing data for fitness training and sports
player performance.
A ball throwing machine can include a hopper for receiving one or more balls and a ball delivery device. The ball delivery device can be used to throw or pitch a ball from the hopper to a user of the machine. The ball delivery device can include wheels to impart speed to the ball and a direction system to control the projection angle of the ball. The direction system can control at least one of the up and down angle and the side to side angle of the ball as it is thrown, among possibly other throwing parameters. A controller may be provided for controlling operation of the ball throwing machine.
A63B 69/00 - Training appliances or apparatus for special sports
G09B 5/02 - Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
G09B 19/00 - Teaching not covered by other main groups of this subclass
A63B 71/06 - Indicating or scoring devices for games or players
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
A63B 47/00 - Devices for handling or treating balls
G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)
G06Q 50/00 - Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
A goal apparatus comprising a cross bar, a first side post and a second side post is described. The first side post and the second side post are connected to the cross bar such that the first side post, the second side post and the cross bar form a plane (“a goal plane”). Further, one or more sensor pairs are coupled to the first side post and the second side post, wherein a first sensor pair of the one or more sensor pairs includes a first sensor and a second sensor. The first sensor is coupled to the first side post and the second sensor is coupled to the second side post and is also aligned horizontal to the first sensor. In addition, the first sensor pair is located in a first zone, wherein the first zone is a first portion of the goal plane.
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Sports training apparatus, namely, devices for measuring player performance in the nature of wearable and non-wearable multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, namely, player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet.
(2) Sports training apparatus, namely, soccer ball delivery machines; soccer balls. (1) Sports fitness services in the nature of soccer fitness training; providing soccer training for the purposes of increased performance.
(2) Sports training, namely soccer training.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Sports training apparatus; sports training apparatus, namely devices for measuring player performance; ball delivery machines; soccer balls. Sports training services; sports fitness services in the nature of soccer fitness training; providing soccer training; provision of information, advisory and consultancy services relating to the aforesaid.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Sports training apparatus, namely, devices for measuring player performance in the nature of wearable and non-wearable activity tracker and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, namely, player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet.
(2) Sports training apparatus, namely, soccer ball delivery machines; soccer balls. (1) Sports fitness services in the nature of soccer fitness training; providing soccer training for the purposes of increased performance.
(2) Sports training services, namely, soccer training services.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Sports training apparatus; sports training apparatus, namely devices for measuring player performance; ball delivery machines; soccer balls. Sports training services; sports fitness services in the nature of soccer fitness training; providing soccer training; provision of information, advisory and consultancy services relating to the aforesaid.
09 - Scientific and electric apparatus and instruments
Goods & Services
Sports training apparatus, namely, devices for measuring player performance in the nature of non-wearable multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, biometric data, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet
09 - Scientific and electric apparatus and instruments
Goods & Services
Sports training apparatus, namely, devices for measuring player performance in the nature of non-wearable multifunctional electronic devices and sensors for monitoring, capturing, displaying, correlating, manipulating, measuring, transmitting and uploading information, including player performance, agility, speed, movement, accuracy, direction, time, and distance and for monitoring related patterns and statistics, to electronic devices and the Internet
41 - Education, entertainment, sporting and cultural services
Goods & Services
Sports training services; sports fitness services in the nature of soccer fitness training; providing soccer training for the purposes of increased performance
A ball throwing machine can include a hopper for receiving one or more balls and a ball delivery device. The ball delivery device can be used to throw or pitch a ball from the hopper to a user of the machine. The ball delivery device can include wheels to impart speed to the ball and a direction system to control the projection angle of the ball. The direction system can control at least one of the up and down angle and the side to side angle of the ball as it is thrown, among possibly other throwing parameters. A controller may be provided for controlling operation of the ball throwing machine.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Athletic and sports event services, namely, arranging, organizing, operating and conducting sports training camps and classes; instruction in the nature of baseball, soccer, floor hockey, basketball, flag football and lacrosse clinics and lessons; sports camps; providing a web site featuring information on youth sports; arranging, organizing, conducting and hosting birthday parties
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Sports training apparatus, namely, soccer ball delivery machines; soccer balls. (1) Soccer skills development training services; personalized soccer skills training services offered by a trainer
headbands; Clothing, namely, t-shirts, sweatshirts, jackets, pants, shorts, rainwear Stress relief exercise balls, balls for sports; amusement products, namely, inflatable balls Franchising services, namely, offering business management assistance in the establishment and operation of sports training camps and classes, and providing business management advisory services relating thereto
A ball throwing machine can include a hopper for receiving one or more balls and a ball delivery device. The ball delivery device can be used to throw or pitch a ball from the hopper to a user of the machine. The ball delivery device can include wheels to impart speed to the ball and a direction system to control the projection angle of the ball. The direction system can control at least one of the up and down angle and the side to side angle of the ball as it is thrown, among possibly other throwing parameters. A controller may be provided for controlling operation of the ball throwing machine.
41 - Education, entertainment, sporting and cultural services
Goods & Services
education services, namely, providing classes, seminars and workshops in the fields of sports and providing sports training to children; [ adult training classes in the teaching of athletic movement to children and building of confidence and socialization skills; ] providing sports programs, namely, operation of sports camps, birthday parties and summer camps for children
41 - Education, entertainment, sporting and cultural services
Goods & Services
education services, namely, providing classes, seminars and workshops in the fields of sports and providing sports training to children; adult training classes in the teaching of athletic movement to children and building of confidence and socialization skills; providing sports programs, namely, operation of sports camps, birthday parties and summer camps for children