41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, the production and distribution of motion pictures, ongoing television programs, television game shows, and animated television series; entertainment in the nature of ongoing television programs in the field of family entertainment, games shows and competitions; entertainment services, namely, an ongoing multimedia program featuring family entertainment, games shows and competitions distributed via various platforms across multiple forms of transmission media; motion picture films
42 - Scientific, technological and industrial services, research and design
Goods & Services
Providing temporary use of on-line non-downloadable software and applications using artificial intelligence (AI); Providing temporary use of online non-downloadable chatbot software; Artificial intelligence as a service (AIAAS)
45 - Legal and security services; personal services for individuals.
Goods & Services
Licensing of intellectual property namely, fictional character and multimedia content for commercial use; licensing of intellectual property rights; character licensing
Toy extruders for use with toy modeling compounds; Toys, namely, toy modeling compounds; toy molds used in connection with toy modeling compounds; Toy apparatus in the nature of toys for shaping, molding, and modeling toy modeling compounds
Disclosed herein are systems and associated methods for adjudicating rules and providing gameplay advice during gameplay using an artificial intelligence (AI) model. The systems and methods include an AI model that assists users in querying rules for a game match by analyzing specific card interactions and game board states. The AI model is trained to request additional information when initial user queries lack sufficient detail for accurate adjudication of the query. The system receives a query from a user, determines a confidence score for adjudicating the query based on gameplay rules and card data, and, if the confidence score is below a predefined threshold, requesting further clarification. If the confidence score exceeds the threshold, the AI model provides a response to adjudicate the query.
An inkjet printing system includes: a production apparatus configured to receive an original body template and to produce a three-dimensional body based on the original body template; a metrology apparatus configured to receive the produced three-dimensional body from the production apparatus and to topographically scan the received three-dimensional body to thereby produce an updated body template of the three-dimensional body; a control apparatus in communication with the metrology apparatus; and an inkjet printing apparatus. The control apparatus is configured to receive the updated body template and to create a topographical printing design based on the updated body template. The inkjet printing apparatus is in communication with the control apparatus, and is configured to receive the three-dimensional body and apply the created topographical printing design to the three-dimensional body.
A63H 9/00 - Special methods or compositions for the manufacture of dolls, toy animals, toy figures, or parts thereof
B29C 64/393 - Data acquisition or data processing for additive manufacturing for controlling or regulating additive manufacturing processes
B33Y 50/02 - Data acquisition or data processing for additive manufacturing for controlling or regulating additive manufacturing processes
B41J 3/407 - Typewriters or selective printing or marking mechanisms characterised by the purpose for which they are constructed for marking on special material
13.
Toy launcher adjustable inline barrel projectiles alignment methods and apparatus
Launcher apparatus and methods for a toy projectile blaster with an adjustable inline barrel projectile loading functionality with a multi-shot projectile alignment extension mechanism switching selector allowing for barrel to slide including a barrel seal to align received projectiles for launching through a blaster barrel, and a channel into the alignment mechanism for a compressed air source. A pre-firing area and actuator at the housing are linked with the compressed air source for causing compressed air to expel through the channel into the alignment mechanism and outwardly launch the received projectile rounds.
F41B 11/52 - Magazines for compressed-gas gunsArrangements for feeding or loading projectiles from magazines the projectiles being loosely held in a magazine above the gun housing, e.g. in a hopper
F41B 11/641 - Compressed-gas guns, e.g. air gunsSteam guns characterised by the supply of compressed gas having a piston effecting a compressor stroke during the firing of each shot the piston being hand operated
A method includes: accessing a link sequence that defines a relative placement of each of a plurality of components of a posable toy; defining a movement pattern for each of the plurality of components by associating at least one primitive having a defined movement pattern with each of the plurality of components; determining a skeleton model of the posable toy, where the skeleton model defines the relative location of the plurality of components and the movement pattern for each of the plurality of components; presenting a digital representation of the posable toy based on the skeleton model, the digital representation of the posable toy including digital representations of the plurality of components; in response to user input selecting one of digital representations of the plurality of components, generating a posed digital representation by moving the selected component in accordance with its movement pattern; and presenting the posed digital representation.
A63F 13/422 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/65 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
A system includes: a plurality of mold portions, each mold portion including a mold design configured to shape a moldable material; and a base portion including: a design region; a design portion on the design region; and a plurality of mounting assemblies, each mounting assembly configured to mount one of the plurality of mold portions to the base portion with the mold design of the one of the plurality of mold portions in alignment with one section of the design portion.
A device and method for differentiating and locating game pieces on a sensorized game board via magnets of distinct strength. A central processing unit coordinates with a sensorized physical structure of an amusement device to participate and/or govern gameplay. The device within the amusement device can be used with a graphic board operating as a board game. Playable and movable objects are tracked through sensors enabling progressive storage of positions assumed by the same objects resulting from voluntary user interactions. In an illustrative scenario, multiple identification units are positioned in the amusement device where game pieces are used. The sensorized board senses the presence of a game piece as the game is played. The identification unit produces an output signal read by the computer that identifies the location and type of game piece. The computer uses the location and identity of the game pieces to monitor or participate in gameplay.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable electronic games to be used in connection with computers, console gaming devices, and wireless devices; downloadable ebooks. Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network.
Disclosed herein are systems and associated methods for constructing dynamic artificial intelligence (AI)-driven narratives for interactive synthetic characters. The systems and methods include one or more synthetic users, which include characters and/or objects. The figurines are identified by a stage through Near Field Communication (NFC) tags, audio inputs, image inputs, and/or video inputs. Users place the identified characters and/or objects on the stage. The AI model processes the identified characters and/or objects on the stage to dynamically generate personalized and evolving narratives between the identified characters and/or objects on the stage. The generated narratives incorporate dialogue, motorized animations, and/or character interactions.
A63H 3/52 - Dolls' houses, furniture or other equipmentDolls' clothing or footwear
A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
A63H 3/28 - Arrangements of sound-producing means in dollsMeans in dolls for producing sounds
Disclosed herein are systems and associated methods for detecting the motion of a mobile device through sensors of the mobile device. The systems and methods include providing a mobile device with a velocity and a position on a flat surface, where the mobile device displays a game map. The system receives sensor data from one or more motion sensors of the mobile device. The system filters the sensor data to reduce noise and variability of the sensor data. The filtered sensor data is evaluated to determine linear acceleration and angular velocity of the mobile device. The system translates the linear acceleration and the angular velocity of the mobile device to a set of pixel movements of the game map, and displays the set of pixel movements of the game map on the mobile device.
A63F 13/211 - Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
22.
INTERACTIVE ANIMATRONIC SYSTEMS USING DYNAMIC AI-DRIVEN MOTOR RESPONSES
Disclosed herein are systems and methods for synchronizing bucketized animations with AI-driven responses in interactive toys and animatronic objects. The systems include toys equipped with multiple motors enabled to control movement of different segments, where each motor is associated with a corresponding movement path. Input content is received and used to construct prompts that operate as an input in an AI model to generate narrative responses along with metadata defining sequences of movements. The metadata is mapped to bucketized animations that are executed using the motors for specific time periods. The systems and methods enable concurrent/synchronized presentation of AI-generated narratives through speakers and the bucketized animations.
Disclosed herein are systems and associated methods of a game controller attachment for a mobile device for use during interactive gameplay. The game controller attachment allows the mobile device to be transformed into interactive gameplay objects such as gadgets from a game storyline. The game controller attachment includes conductive surfaces on one side of the game controller attachment and tactile controls on the other side of the game controller attachment. The tactile controls are interactive points that align with the phone's touch interface to provide hidden device screen contacts, such as buttons, spinning wheels, and/or sliding styluses. For example, a spinning wheel on the controller interacts with specific screen areas of the mobile device to determine outcomes in the game.
A printing system includes: a plurality of unitary objects each having a unique identification code, a plurality of fixtures arranged on a base, and a printer controller. Each unitary object includes a uniquely-shaped three-dimensional body fixed to a plate by a connection mechanism. Each fixture includes: a fixture block defining a printing opening; and a plate guide defined in the fixture block and configured to receive the plate. A target region of the three-dimensional body is aligned within the printing opening of the fixture block when the plate is fixed within the plate guide. The printer controller is configured to: detect the unique identification code of each unitary object; and control an ink dispenser to print a unique topographical design on each aligned target region of each three-dimensional body, the unique topographical design being associated with the detected unique identification code.
A63H 9/00 - Special methods or compositions for the manufacture of dolls, toy animals, toy figures, or parts thereof
B33Y 40/20 - Post-treatment, e.g. curing, coating or polishing
B41F 17/30 - Printing apparatus or machines of special types or for particular purposes, not otherwise provided for for printing on curved surfaces of essentially spherical, or part-spherical, articles
B41J 3/407 - Typewriters or selective printing or marking mechanisms characterised by the purpose for which they are constructed for marking on special material
25.
CONTROLLED INTERACTIVE AI-DRIVEN QUESTION-AND-ANSWER GENERATION BASED ON PHYSICAL GAME PIECES
Systems and methods herein are provided for delivering personalized trivia content in an interactive game using tangible game elements and a digital companion application. Players are enabled to select and scan multiple tangible game elements (e.g., via quick-response codes, ArUco markers, tags, or other identifiers), each representing a game parameter value (e.g., a topic or category), through a client-side user interface of the digital application to create different combinations. The user interface is coupled to a backend host that controls communications between the user interface and a database storing cache records including game content for particular combinations. The backend host queries the database to check for available game content for the selected combination (subject to certain constraints, such as game content not already previously presented to a user). If not, the backend host transmits a query to a generative artificial intelligence model trained to generate new game content.
A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
A toy apparatus includes: a base portion; a receptacle including a first open end, a second open end, and a sidewall that extends between the first open end and the second open end; a platform configured to move relative to the base portion between a first position and a second position, the first position under the second open end of the receptacle; and a launcher coupled to the platform, the launcher configured to move the platform between the first position and the second position.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network; entertainment services, namely, the provision of movies and ongoing television shows delivered by television, satellite, portable electronic devices, or the internet
A sensory play system can include one or more stackers, each stacker comprises two walls connected at a hinge and designed to be moved between open and closed positions, one or both of the two walls comprising a transparent panel, wherein in the closed position an interior region is defined between the two walls; and a modeling compound to be received in the interior region.
A61M 21/00 - Other devices or methods to cause a change in the state of consciousnessDevices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
A63H 33/08 - Building blocks, strips or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Downloadable electronic games (1) Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network, online and live game tournaments; organizing and conducting card game and trading card game tournaments and entertainment exhibitions in the field of fantasy role playing games and collectible card games
Launcher apparatus and methods of a toy projectile blaster piston air compression element and breech bolt having a connected cylinder driving arm, and a piston driving arm at the piston. A cylinder cam pathway track and a piston cam pathway track at a firing mechanism positions a piston cam follower linkage tracking end at the piston cam pathway track, and a cylinder cam follower linkage tracking end at the cylinder cam pathway track pivoted at a conveyor of an integral a trigger assembly. A cylinder follower projection is brought into contact with the cylinder driving arm and a piston cam follower projection is brought into contact with the piston driving arm, for fluid communication to outwardly launch the received projectile rounds.
F41B 11/641 - Compressed-gas guns, e.g. air gunsSteam guns characterised by the supply of compressed gas having a piston effecting a compressor stroke during the firing of each shot the piston being hand operated
F41B 11/52 - Magazines for compressed-gas gunsArrangements for feeding or loading projectiles from magazines the projectiles being loosely held in a magazine above the gun housing, e.g. in a hopper
(1) Card games, trading card games, and their accessories, namely, playing card cases, play figures, dice, dice boxes, dice trays, card game playmats, counters for games, camouflage screens
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Downloadable digital collectible trading cards; downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card game
(2) Card games, trading card games, and their accessories, namely, playing card cases, play figures, dice, dice boxes, dice trays, card game playmats, counters for games, camouflage screens; role playing games, board games, toy figures and accessories for use therewith (1) Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network, online and live game tournaments; organizing and conducting card game and trading card game tournaments and entertainment exhibitions in the field of fantasy role playing games and collectible card games.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment software; computer games; downloadable computer games; downloadable software for use in connection with computers; video games programs [computer software]; interactive multimedia computer games programmes; computer application software featuring games and gaming; video games on disc [computer software]; computer games programmes downloaded via the internet; computer game software for use with on-line interactive games; video game cartridges; downloadable electronic books, publications, manuals, handbooks and guides; downloadable electronic publications in the nature of e-books; downloadable digital collectible trading cards; downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card game. Toys, games and playthings; dice; dice games; board games; playing cards; trading cards for games; card games; playing card cases; playing card holders; mats for use in connection with playing card games; fantasy role playing games; action figures; play figures; collectible toy figures and accessories for use therewith; miniatures for use in games; electronic games; portable gaming devices; console gaming device. Provision of online computer games; electronic games services provided from a computer database or by means of the internet; providing information on-line relating to computer games; entertainment information; providing on-line electronic publications, not downloadable; publication of books; publication of electronic books and journals on-line; organisation of competitions and game tournaments; information, consultancy and advisory services in relation to the aforementioned services; entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network; organizing and conducting live and online card game and trading card game tournaments and entertainment exhibitions in the field of games and fantasy role playing games.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable digital image files of digital collectible trading cards; downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card games Card games, trading card games, and accessories for use therewith, namely playing card cases, playing card holders, mats for use in connection with playing card games Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network; organizing and conducting live and online card game and trading card game tournaments and entertainment exhibitions in the field of collectible card games and fantasy role playing games
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable electronic game software to be used in connection with computers, console gaming devices and wireless devices Games, and playthings, namely, board games, parlor games, fantasy role-playing games; booklets containing role-playing game scenarios, with said booklets being sold as an integral component of role-playing games Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network
Card games; Trading card games; Equipment sold as a unit for playing card games; Playing card game accessories, namely, playing card cases, playing card holders, mats for use in connection with playing card games, playing card shuffling devices and dice
44.
TOY SYSTEM FOR MAKING A LAYERED STRUCTURE OF MOLDABLE MATERIAL
A toy apparatus includes: a base portion including an open region; an end wall in the base portion; an openable mold in an interior of the base portion, the openable mold including; a first mold portion including a first inner side; and a second mold portion configured to rotate relative to the first mold portion, the second mold portion including a second inner side. The first mold portion, the second mold portion, and the end wall define a recess in the base portion that is open to the open region. The toy apparatus also includes a pressing device including: a first side configured to attach to a force delivery device; and a second side. The pressing device is configured for insertion into the recess with the second side facing the end wall, and the pressing device is configured to move toward the end wall in response to an application of force on the force delivery device.
A toy water blaster with a reservoir having an actuatable compression valve provided in an end cap of the reservoir can allow for ease of filling of the reservoir with water or other fluid through submersion of the end cap in a volume of water or other fluid.
A toy rounds blaster apparatus launching multiple projectile rounds with an energy source including a single launch spring for moving one or more pistons within one or more cylinders. A pressure distributor couples each of the one or more cylinders forward the one or more pistons, with an alignment system receiving a collection of the projectile rounds, for aligning individual projectile rounds between pressure distributor and the at least one barrel, with the pressure distributor coupling each of the one or more cylinders with a respective one of the individual projectile rounds. An actuator is linked with the energy source for causing the single launch spring of the energy source to move the one or more pistons and launch the projectile rounds.
F41B 11/52 - Magazines for compressed-gas gunsArrangements for feeding or loading projectiles from magazines the projectiles being loosely held in a magazine above the gun housing, e.g. in a hopper
F41B 11/641 - Compressed-gas guns, e.g. air gunsSteam guns characterised by the supply of compressed gas having a piston effecting a compressor stroke during the firing of each shot the piston being hand operated
Toy vehicles and accessories for use therewith; toy action figures and accessories for use therewith; toy action figures, toy vehicles and toy robots convertible into other visual toy forms
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment software; computer games; downloadable computer games; downloadable software for use in connection with computers; video games programs [computer software]; interactive multimedia computer games programmes; computer application software featuring games and gaming; video games on disc [computer software]; computer games programmes downloaded via the internet; computer game software for use with on-line interactive games; video game cartridges; downloadable electronic books, publications, manuals, handbooks and guides; downloadable electronic publications in the nature of e-books; downloadable digital collectible trading cards; downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card game. Toys, games and playthings; dice; dice games; board games; playing cards; trading cards for games; card games; playing card cases; playing card holders; mats for use in connection with playing card games; fantasy role playing games; action figures; play figures; collectible toy figures and accessories for use therewith; miniatures for use in games; electronic games; portable gaming devices; console gaming device. Provision of online computer games; electronic games services provided from a computer database or by means of the internet; providing information on-line relating to computer games; entertainment information; providing on-line electronic publications, not downloadable; publication of books; publication of electronic books and journals on-line; organisation of competitions and game tournaments; information, consultancy and advisory services in relation to the aforementioned services; entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network; organizing and conducting live and online card game and trading card game tournaments and entertainment exhibitions in the field of games and fantasy role playing games.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Downloadable digital collectible trading cards; downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card game
(2) Card games, trading card games, and their accessories, namely, playing card cases, play figures, dice, dice boxes, dice trays, card game playmats, counters for games, camouflage screens; role playing games, board games, toy figures and accessories for use therewith (1) Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network, online and live game tournaments; organizing and conducting card game and trading card game tournaments and entertainment exhibitions in the field of fantasy role playing games and collectible card games.
Card games; Trading card games; Equipment sold as a unit for playing card games; Playing card game accessories, namely, playing card cases, playing card holders, mats for use in connection with playing card games, playing card shuffling devices and dice
A digital model generation platform populates an image repository with digital representations of physical clay-based models by generating one or more candidate images based on a combination of clay model features. The digital model generation platform integrates imaginative product displays where users engage with a program on a touch screen, allowing them to combine both pre-generated and user-requested categories to generate image models of suggested clay-based models. The displayed image, either preconfigured (i.e., in the populated image repository) or AI-generated in real time, guides users by indicating the required elements, such as colors, to recreate the model. Additionally, the mobile application introduces AI image upscaling, categorizing user-provided images (e.g., dinosaurs, superheroes) and generating more detailed upscaled images and 3D models based on the chosen category. The application outputs a 3D printer file, enabling users to create molds of upscaled 3D models.
Action skill games; Action target games; Balls for games; Desktop toy sports games; Miniature toy sports games; Parlor games; Party games; Tabletop games; Target games
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment in the nature of ongoing television programs in the field of family entertainment and games shows; Entertainment services, namely, an ongoing multimedia program featuring family entertainment and games shows distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, production and distribution of ongoing television programs in the field of game shows, animation and family entertainment
63.
BREECHLESS PROJECTILE ALIGNMENT MODULE AND LAUNCH METHODS FOR TOY BLASTER APPARATUS
Launcher apparatus and methods for a toy projectile blaster with a breechless projectile alignment module having a receptacle or hopper for multiple received projectile rounds, a passage at the alignment module including a barrel seal to align received projectiles for launching through a blaster barrel, and a channel into the alignment module for a compressed air source. A pre-firing area defines a junction inside the alignment module extending between the receptacle, the channel, and the barrel seal. An actuator at the housing is linked with the compressed air source for causing compressed air to expel through the channel into the alignment module and outwardly launch the received projectile rounds.
F41B 11/641 - Compressed-gas guns, e.g. air gunsSteam guns characterised by the supply of compressed gas having a piston effecting a compressor stroke during the firing of each shot the piston being hand operated
F41B 11/52 - Magazines for compressed-gas gunsArrangements for feeding or loading projectiles from magazines the projectiles being loosely held in a magazine above the gun housing, e.g. in a hopper
A system and method for generating trivia questions in artificial intelligence (AI)-driven gameplay. The system and method incorporate a trivia application with a user interface connected to a generative AI model. Upon receiving a trivia topic from the user interface, the system displays and reserves select responses based on expected user interactivity time. The system and method also include automatic input triggers for subsequent response generation, minimizing any latency between displaying responses to the user interface.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment software; computer games; downloadable computer games; downloadable software for use in connection with computers; video games programs [computer software]; interactive multimedia computer games programmes; computer application software featuring games and gaming; video games on disc [computer software]; computer games programmes downloaded via the internet; computer game software for use with on-line interactive games; video game cartridges; video game software, video game programs, pre-recorded compact discs, laser discs and video discs all featuring games and films; downloadable electronic books, publications, manuals, handbooks and guides; downloadable electronic publications in the nature of e-books; motion picture films; downloadable films; Downloadable digital collectible trading cards; Downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card game. Toys, games and playthings; dice; dice games; board games; playing cards; trading cards for games; action figures; play figures; miniatures for use in games; gaming machines including slot machines; electronic games; portable gaming devices; console gaming devices. Provision of online computer games; electronic games services provided from a computer database or by means of the internet; entertainment services, namely, the production and distribution of motion pictures, ongoing television programs, television game shows, and animated television series; providing information on-line relating to computer games; entertainment information; providing on-line electronic publications, not downloadable; publication of books; publication of electronic books and journals on-line; production of video and audio recordings; organisation of competitions and game tournaments; information, consultancy and advisory services in relation to the aforementioned services; Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network; organizing and conducting live and online card game and trading card game tournaments and entertainment exhibitions in the field of games and fantasy role playing games.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Downloadable digital collectible trading cards; Downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card game
(2) Card games, trading card games, and their accessories, namely, playing card cases, play figures, dice, dice boxes, dice trays, card game playmats, counters for games, camouflage screens (1) Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network, online and live game tournaments; organizing and conducting card game and trading card game tournaments and entertainment exhibitions in the field of fantasy role playing games and collectible card games
09 - Scientific and electric apparatus and instruments
Goods & Services
Downloadable digital collectible trading cards; downloadable computer software featuring digital trading cards in the field of fantasy role-playing collectible card games
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing online computer games and interactive multiplayer online computer games via a global network; organizing and conducting live and online card game and trading card game tournaments and entertainment exhibitions in the field of games and fantasy role playing games
Card games, trading card games, and accessories for use therewith, namely playing card cases, playing card holders, mats for use in connection with playing card games
The technology discloses a system for validation of generative AI model operators using preloaded query context connected to independent AI models in generative AI-driven trivia gameplay. The system includes a user interface connected to a generative AI model that generates trivia responses based on user input. A model superstructure between the user interface, the generative AI model, and independent validation model(s) facilitates the evaluation of the user input or trivia response by the validation model(s). The validation model(s) are provided with a pre-loaded query context to detect adherence to predetermined conditions. A consensus module receives the validation model's output and delivers the user input or trivia response to the generative AI model or user interface, respectively, based on the evaluation.
The technology discloses a system for validation of generative AI model operators using preloaded query context connected to independent AI models in generative AI-driven trivia gameplay. The system includes a user interface connected to a generative AI model that generates trivia responses based on user input. A model superstructure between the user interface, the generative AI model, and independent validation model(s) facilitates the evaluation of the user input or trivia response by the validation model(s). The validation model(s) are provided with a pre-loaded query context to detect adherence to predetermined conditions. A consensus module receives the validation model's output and delivers the user input or trivia response to the generative AI model or user interface, respectively, based on the evaluation.
G06F 3/04815 - Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
A toy includes: a skeleton including: a first body portion, a second body portion, and a sprue between the first body portion and the second body portion; and an enclosure assembly including: a first enclosure portion configured to receive the first body portion; and a second enclosure portion configured to be joined to the first enclosure portion. Joining the first enclosure portion and the second enclosure portion severs the sprue.
(1) Card games, trading card games, and their accessories namely playing card cases, play figures, dice, dice boxes, dice trays, card game playmats, counters for games, camouflage screens.
Card games, trading card games, and accessories for use therewith, namely, playing card cases, playing card holders, mats for use in connection with playing card games
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services in the nature of live musical performances; Entertainment services, namely, personal appearances by a musician or musical group; Providing a website featuring non-downloadable videos in the field of music, musical groups and entertainment; Providing a website featuring non-downloadable audio recordings in the field of music, musical groups and entertainment
Systems and methods for detection of a target impact or target movement can include a detection element having layered structure including an electromechanically structured material, an insulating layer, and a conductive layer; and a processor for receiving and processing a voltage signal from the detection element.
G01L 1/14 - Measuring force or stress, in general by measuring variations in capacitance or inductance of electrical elements, e.g. by measuring variations of frequency of electrical oscillators
G01L 5/00 - Apparatus for, or methods of, measuring force, work, mechanical power, or torque, specially adapted for specific purposes
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Amusement arcades; amusement park and theme park services; arranging, organizing, conducting and hosting birthday parties, holiday parties, celebrations, and special events for children; providing children's party centers for the purpose of entertaining children and celebrating birthdays; providing recreational areas in the nature of play areas for children
(2) Amusement centers; children's entertainment and amusement centers, namely, interactive play areas; entertainment in the nature of a water park and amusement center; entertainment services in the nature of an amusement park show; entertainment services, namely, arranging and conducting special events at an amusement park; providing amusement facilities; providing information about amusement facilities, namely amusement park services, theme park services, amusement arcades, and amusement centers; planning, management and arrangement of theatrical performances, plays and musical performances; educational services designed to foster math, science, arts and technology learning by designing and building toys and models made of toy building elements; arranging for ticket reservations for amusement parks, theme parks, amusement arcades, and amusement centers.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Amusement arcades; Amusement centers; Amusement park and theme park services; Children's entertainment and amusement centers, namely, interactive play areas; Entertainment in the nature of a water park and amusement center; Entertainment services in the nature of an amusement park show; Entertainment services, namely, arranging and conducting special events at an amusement park; Providing amusement facilities; Providing recreational areas in the nature of play areas for children; Providing children's party centers for the purpose of entertaining children and celebrating birthdays.
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, an ongoing multimedia program featuring family entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, an ongoing series featuring animation provided through television, satellite and the internet
Toy extruders for use with toy modeling compounds; Toys, namely, toy modeling compounds; toy molds used in connection with toy modeling compounds; Toy apparatus in the nature of toys for shaping, molding, and modeling toy modeling compounds
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services in the nature of an amusement park attraction, namely, a themed area; Children's entertainment and amusement centers, namely, interactive play areas
100.
Dart launch apparatus with an open top magazine and a dart restrainer in the launch chamber and method
A dart launcher and dart magazine for alleviating improper dart placement concerns with a forward matching dart profile. The dart magazine is short and does not extend into the launch chamber of the launcher. The magazine has an open top with a dart restrainer that is moved when the magazine is inserted into the launcher causing an upper-most dart in the magazine to be biased out of the magazine and into the launch chamber. The launcher includes a dart placement structure in the launch chamber to locate the upper-most dart. The dart placement structure may be shaped as an arm allowing positioning of each dart also free of the magazine while facilitating automatic firing of the darts from the magazine.
F42B 6/00 - Projectiles or missiles specially adapted for projection without use of explosive or combustible propellant charge, e.g. for blow guns, bows or crossbows, hand-held spring or air guns