Lottomatica Videolot Rete S.p.A.

Italy

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        Patent 15
        Trademark 7
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        World 9
        United States 7
        Europe 6
Owner / Subsidiary
GTECH Canada ULC 16
[Owner] Lottomatica Videolot Rete S.p.A. 6
IPC Class
G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements 13
A63F 9/24 - Games using electronic circuits not otherwise provided for 4
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions 3
A63F 13/323 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines 3
H04W 4/00 - Services specially adapted for wireless communication networksFacilities therefor 3
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NICE Class
28 - Games; toys; sports equipment 7
09 - Scientific and electric apparatus and instruments 4

1.

LOTTOMATICA BETTER SLOT EXCLUSIVE TYPHOON MULTIGAME

      
Application Number 016487951
Status Registered
Filing Date 2017-03-21
Registration Date 2017-07-14
Owner LOTTOMATICA VIDEOLOT RETE S.P.A. (Italy)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment

Goods & Services

Electronic chip cards; Games software; Computer game hardware. Amusement apparatus for use in arcades; Video game apparatus; Electronic games; Coin-operated amusement machines.

2.

LOTTOMATICA BETTER SLOT EXCLUSIVE TYPHOON MULTIGAME

      
Application Number 016487969
Status Registered
Filing Date 2017-03-21
Registration Date 2017-07-14
Owner LOTTOMATICA VIDEOLOT RETE S.P.A. (Italy)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment

Goods & Services

Electronic chip cards; Games software; Computer game hardware. Amusement apparatus for use in arcades; Video game apparatus; Electronic games; Coin-operated amusement machines.

3.

BIG WAVE

      
Application Number 016121113
Status Registered
Filing Date 2016-11-30
Registration Date 2017-03-29
Owner LOTTOMATICA VIDEOLOT RETE S.P.A. (Italy)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment

Goods & Services

Apparatus for recording, transmission or reproduction of sound or images. Amusement apparatus; Games (Apparatus for -); Entertainment apparatus and video games; Electronic amusement apparatus incorporating a liquid crystal display.

4.

BIG WAVE

      
Application Number 016121147
Status Registered
Filing Date 2016-11-30
Registration Date 2017-03-29
Owner LOTTOMATICA VIDEOLOT RETE S.P.A. (Italy)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment

Goods & Services

Apparatus for recording, transmission or reproduction of sound or images. Amusement apparatus; Games (Apparatus for -); Entertainment apparatus and video games; Electronic amusement apparatus incorporating a liquid crystal display.

5.

UNIVERSE

      
Application Number 016000226
Status Registered
Filing Date 2016-11-04
Registration Date 2017-07-26
Owner LOTTOMATICA VIDEOLOT RETE S.P.A. (Italy)
NICE Classes  ? 28 - Games; toys; sports equipment

Goods & Services

Games (Apparatus for -); Entertainment apparatus and video games; Electronic amusement apparatus incorporating a liquid crystal display.

6.

UNIVERSE

      
Application Number 016000259
Status Registered
Filing Date 2016-11-04
Registration Date 2017-05-13
Owner LOTTOMATICA VIDEOLOT RETE S.P.A. (Italy)
NICE Classes  ? 28 - Games; toys; sports equipment

Goods & Services

Games (Apparatus for -); Entertainment apparatus and video games; Electronic amusement apparatus incorporating a liquid crystal display.

7.

HYBRID MECHANICAL AND VIDEO SLOT MACHINE APPARATUS AND METHODS

      
Application Number CA2014050327
Publication Number 2015/100485
Status In Force
Filing Date 2014-04-02
Publication Date 2015-07-09
Owner GTECH CANADA ULC (Canada)
Inventor
  • Idris, Fayez
  • Francis, Donovan
  • Lajoie, Jonathan
  • Forsey, Wayne

Abstract

Apparatus and methods for simulating the appearance of a plurality of slot machine reels are provided including a plurality of mechanical cylinders which rotate around a plurality of video displays. The video displays show graphics or video of spinning slot machine reel images and the mechanical cylinders rotate around the video display in coordinated speed with the graphics or video to give the appearance of mechanical slot machine reels.

IPC Classes  ?

  • G07F 17/34 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members, e.g. "fruit" machines
  • A63F 13/25 - Output arrangements for video game devices
  • A63F 13/90 - Constructional details or arrangements of video game devices not provided for in groups or , e.g. housing, wiring, connections or cabinets
  • A63F 3/00 - Board gamesRaffle games
  • A63F 9/24 - Games using electronic circuits not otherwise provided for

8.

GAMING MACHINE ADAPTS GAME BASED ON ATTRIBUTES OF PLAYER'S VOICE

      
Application Number CA2014051185
Publication Number 2015/085418
Status In Force
Filing Date 2014-12-09
Publication Date 2015-06-18
Owner GTECH CANADA ULC (Canada)
Inventor Keilwert, Stefan

Abstract

At least one microphone is incorporated in a gaming machine along with voice recognition/analysis software that analyzes the quality of the player's voice to determine the player's age, gender, emotions, and other attributes. Such voice attributes are not direct voice commands by the player, but are voice characteristics that provide information about the player herself. After the player is characterized based on her voice attributes, game software is modified accordingly so that the game is customized for the particular player. For example, the detection that the player is a young woman may cause the game to use a certain theme involving young female characters, trendy modern music, etc. The game also adapts to the detected voiced emotions of the player. Other features of the machine cause there to be verbal interaction between the player and the machine, enhancing the playing experience.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • A63F 13/215 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
  • A63F 13/424 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition

9.

FAULTS AND PERFORMANCE ISSUE PREDICTION

      
Application Number CA2013000499
Publication Number 2014/117245
Status In Force
Filing Date 2013-05-23
Publication Date 2014-08-07
Owner GTECH CANADA ULC (Canada)
Inventor
  • Gadher, Bharat
  • Idris, Fayez

Abstract

Systems and methods for an online predictive diagnostic and prognostic maintenance system are disclosed. The systems and methods may be configured for use with networked gaming machines. The systems and methods may operate in real time and may detect and analyze data representing various indicators of machine performance or a current or future decrease in machine performance. The data may represent or be used to predict machine performance and risk of failure and to identify necessary or recommended repair, maintenance or other performance issues. In another embodiment systems and methods are disclosed for automated analysis of data regarding machine operation and generation of rules related to predicting the future performance, repair and maintenance needs of machines.

IPC Classes  ?

  • G06Q 10/04 - Forecasting or optimisation specially adapted for administrative or management purposes, e.g. linear programming or "cutting stock problem"
  • G07C 3/00 - Registering or indicating the condition or the working of machines or other apparatus, other than vehicles
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

10.

COMPUTER SYSTEM AND METHOD FOR INDOOR GEO-FENCING AND ACCESS CONTROL

      
Application Number CA2014000061
Publication Number 2014/113882
Status In Force
Filing Date 2014-01-28
Publication Date 2014-07-31
Owner GTECH CANADA ULC (Canada)
Inventor
  • Gadher, Bharat
  • Rahimi, Hossein
  • Zincir-Heywood, Nur

Abstract

A computer system for authenticating a wireless device based on localization is provided. The computer system includes a central server or computer network service and a wireless device configured to access a mobile application, the mobile application being coupled with the central server or the computer network service, and when executed accesses functions of the wireless device to collect measurement data related to (i) a first wireless network and (ii) a second wireless network; wherein the mobile application sends the measurement data to the central server or computer network service for analyzing the measurement data to determine a location of the wireless device relative to a defined area, and wherein the central server or computer network service is configured to grant or deny the wireless device access to one or more resources linked to the central server or computer network service, based on the location determined for the wireless device relative to the defined area. A related computer implemented method is provided for authenticating a wireless device to a central server or computer network service based on its location of the wireless device relative to a defined area at the time of a request for one or more resources linked to the central server or computer network service. The computer system may apply smoothing algorithms and implement security mechanisms.

IPC Classes  ?

  • H04W 48/04 - Access restriction performed under specific conditions based on user or terminal location or mobility data, e.g. moving direction or speed
  • H04W 12/06 - Authentication
  • H04W 4/02 - Services making use of location information
  • H04W 64/00 - Locating users or terminals for network management purposes, e.g. mobility management
  • H04W 84/18 - Self-organising networks, e.g. ad hoc networks or sensor networks

11.

SYSTEMS AND METHODS FOR ADJUSTING 3D GAMING IMAGES FOR MOBILE GAMING

      
Application Number CA2013000636
Publication Number 2014/113861
Status In Force
Filing Date 2013-07-12
Publication Date 2014-07-31
Owner GTECH CANADA ULC (Canada)
Inventor
  • Froy, David
  • Babin, Peter
  • Gadher, Bharat
  • Idris, Fayez
  • Pleaskonjic, Dragan
  • Post, Peter
  • Mcintyre, Andrew

Abstract

A mobile gaming device may be a player's own personal tablet, 5 smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. For 3D images, the original format may be adjusted for the mobile device.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • H04N 13/04 - Picture reproducers
  • H04W 4/18 - Information format or content conversion, e.g. adaptation by the network of the transmitted or received information for the purpose of wireless delivery to users or terminals
  • H04W 76/02 - Connection set-up

12.

SYSTEMS AND METHODS FOR RECOMMENDING GAMES USING DISTRIBUTED STORAGE

      
Application Number CA2013000637
Publication Number 2014/107786
Status In Force
Filing Date 2013-07-12
Publication Date 2014-07-17
Owner GTECH CANADA ULC (Canada)
Inventor
  • Gadher, Bharat
  • Idris, Fayez
  • Pleaskonjic, Dragan
  • Post, Peter
  • Mcintyre, Andrew

Abstract

While a player is playing one game on a gaming machine, the systems and methods described herein recommend other games to the player either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system may automatically transfers the player's credits between games or gaming machines. Each gaming machine may carry out one or more game. While a player is playing one game on a gaming machine, the systems and methods described herein recommend other games to the player based on the player's past gaming history, accessed via player registration, and the player's real time game play. Upon the player selecting a different game, the system may automatically transfers the player's credits between games or gaming machines. Each gaming machine may carry out one or more game.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • G06Q 50/34 - Betting or bookmaking, e.g. Internet betting
  • H04L 12/16 - Arrangements for providing special services to substations

13.

SYSTEMS AND METHODS FOR REMOTE GAMING USING TERMINAL

      
Application Number CA2013000639
Publication Number 2014/107787
Status In Force
Filing Date 2013-07-12
Publication Date 2014-07-17
Owner GTECH CANADA ULC (Canada)
Inventor
  • Froy, David
  • Babin, Peter
  • Gadher, Bharat
  • Idris, Fayez
  • Pleaskonjic, Dragan
  • Post, Peter
  • Mcintyre, Andrew

Abstract

A mobile gaming device may be a player's own personal tablet, 5 smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • H04N 13/04 - Picture reproducers
  • H04N 7/01 - Conversion of standards
  • H04W 4/00 - Services specially adapted for wireless communication networksFacilities therefor
  • H04W 4/04 - in a dedicated environment, e.g. buildings or vehicles

14.

SYSTEMS AND METHODS FOR REMOTE GAMING USING GAME RECOMMENDER

      
Application Number CA2013000640
Publication Number 2014/107788
Status In Force
Filing Date 2013-07-12
Publication Date 2014-07-17
Owner GTECH CANADA ULC (Canada)
Inventor
  • Froy, David
  • Babin, Peter
  • Gadher, Bharat
  • Idris, Fayez
  • Pleaskonjic, Dragan
  • Post, Peter
  • Mcintyre, Andrew

Abstract

A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi or other wireless protocol. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • H04W 4/00 - Services specially adapted for wireless communication networksFacilities therefor

15.

SYSTEMS AND METHODS FOR CARRYING OUT UNINTERRUPTED GAMES

      
Application Number CA2013000641
Publication Number 2014/107789
Status In Force
Filing Date 2013-07-12
Publication Date 2014-07-17
Owner GTECH CANADA ULC (Canada)
Inventor
  • Froy, David
  • Babin, Peter
  • Gadher, Bharat
  • Post, Peter
  • Pleaskonjic, Dragan
  • Mcintyre, Andrew

Abstract

A mobile gaming device may be a player's own personal tablet, 5 smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are re-established. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • H04N 7/01 - Conversion of standards
  • H04W 4/00 - Services specially adapted for wireless communication networksFacilities therefor
  • H04W 4/04 - in a dedicated environment, e.g. buildings or vehicles

16.

Mobile gaming device carrying out uninterrupted game despite communications link disruption

      
Application Number 13861261
Grant Number 09159189
Status In Force
Filing Date 2013-04-11
First Publication Date 2013-10-17
Grant Date 2015-10-13
Owner GTECH Canada ULC (Canada)
Inventor
  • Froy, Jr., David Vincent
  • Babin, Peter
  • Gadher, Bharat

Abstract

A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • A63F 13/327 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
  • A63F 13/323 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines

17.

Remote gaming method where venue's system suggests different games to remote player using a mobile gaming device

      
Application Number 13861274
Grant Number 09129489
Status In Force
Filing Date 2013-04-11
First Publication Date 2013-10-17
Grant Date 2015-09-08
Owner GTECH Canada ULC (Canada)
Inventor
  • Froy, Jr., David Vincent
  • Babin, Peter
  • Gadher, Bharat
  • Idris, Fayez

Abstract

A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.

IPC Classes  ?

  • A63F 13/323 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
  • G07F 17/34 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members, e.g. "fruit" machines
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

18.

Remote gaming system allowing adjustment of original 3D images for a mobile gaming device

      
Application Number 13861282
Grant Number 09011240
Status In Force
Filing Date 2013-04-11
First Publication Date 2013-10-10
Grant Date 2015-04-21
Owner GTECH CANADA ULC (Canada)
Inventor
  • Froy, Jr., David Vincent
  • Babin, Peter
  • Gadher, Bharat
  • Idris, Fayez

Abstract

A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

19.

Remote gaming using game recommender system and generic mobile gaming device

      
Application Number 13861269
Grant Number 09123200
Status In Force
Filing Date 2013-04-11
First Publication Date 2013-10-10
Grant Date 2015-09-01
Owner GTECH Canada ULC (Canada)
Inventor
  • Froy, Jr., David Vincent
  • Babin, Peter
  • Gadher, Bharat
  • Idris, Fayez

Abstract

A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.

IPC Classes  ?

  • A63F 13/323 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

20.

Automated discovery of gaming preferences

      
Application Number 13738780
Grant Number 09079098
Status In Force
Filing Date 2013-01-10
First Publication Date 2013-07-18
Grant Date 2015-07-14
Owner GTECH CANADA ULC (Canada)
Inventor
  • Gadher, Bharat Kumar
  • Mcintyre, Andrew R.
  • Idris, Fayez

Abstract

Systems and methods for automated discovery of gaming preferences and delivery of gaming choices based gaming preferences are disclosed. The systems and methods may operate in real time and may detect and analyze data representing various game features and/or game player behavior and match the data with predetermined models, profiles or game player types. Game choices may then be presented to the game player based on the analysis of the data. Systems and methods to analyze and categorize the game player behavior are also disclosed, including mining data in a cluster model based analysis to identify and develop the models, profiles or game player types and to select the games to be provided for each of the identified models, profiles or game player types. A different collection of games may be provided for each of the identified models, profiles or game player types.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)

21.

Automated discovery of gaming preferences

      
Application Number 13738790
Grant Number 09084932
Status In Force
Filing Date 2013-01-10
First Publication Date 2013-07-18
Grant Date 2015-07-21
Owner GTECH CANADA ULC (Canada)
Inventor
  • Gadher, Bharat Kumar
  • Mcintyre, Andrew R.
  • Idris, Fayez

Abstract

Systems and methods for automated discovery of gaming preferences and delivery of gaming choices based gaming preferences are disclosed. The systems and methods may operate in real time and may detect and analyze data representing various game features and/or game player behavior and match the data with predetermined models, profiles or game player types. Game choices may then be presented to the game player based on the analysis of the data. Systems and methods to analyze and categorize the game player behavior are also disclosed, including mining data in a cluster model based analysis to identify and develop the models, profiles or game player types and to select the games to be provided for each of the identified models, profiles or game player types. A different collection of games may be provided for each of the identified models, profiles or game player types.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)

22.

DINO DIG KENO

      
Serial Number 85922922
Status Registered
Filing Date 2013-05-03
Registration Date 2016-04-26
Owner GTECH Canada ULC (Canada)
NICE Classes  ? 28 - Games; toys; sports equipment

Goods & Services

Gaming machines for gambling