Cel-kom LLC

United States of America

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IPC Class
A41D 1/04 - Vests, jerseys, sweaters or the like 1
A63B 67/00 - Sporting games or accessories therefor, not provided for in groups 1
A63F 11/00 - Game accessories of general use 1
A63F 13/28 - Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light 1
A63F 9/02 - Shooting or hurling games 1
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Found results for  patents

1.

Tactile wearable gaming device

      
Application Number 11952833
Grant Number 07967679
Status In Force
Filing Date 2007-12-07
First Publication Date 2008-06-26
Grant Date 2011-06-28
Owner Cel-Kom LLC (USA)
Inventor
  • Ombrellaro, Mark P.
  • Soto, Jr., Baltazar
  • Morris, Aaron Leonard
  • Kelly, Joshua John
  • Ombrellaro, Patrick A.

Abstract

A tactile garment, such as a gaming vest (420) or other garment or body-enveloping device. A pneumatic force-generating device (425) is embedded in the vest in multiple cell zones for selectively applying a modulated force to a user wearing the multi-layered vest. A compressed air source comprising a compressor (612) and an associated canister (606) selectively actuates the pneumatic force-generating devices to produce a tactile response. A control valve assembly couples the pneumatic force-generating device to the compressed air source. A controller (426) selectively opens and closes the control valve to modulate the pneumatic force-generating device and generate forces simulating real forces, such as impact and G-forces. Force sensors may be deployed in the cell zones to provide force data for generating secondary forces.

IPC Classes  ?

2.

TACTILE WEARABLE GAMING DEVICE

      
Application Number US2007086752
Publication Number 2008/070824
Status In Force
Filing Date 2007-12-07
Publication Date 2008-06-12
Owner CEL-KOM LLC (USA)
Inventor
  • Ombrellaro, Mark, P.
  • Ombrellaro, Patrick, A.
  • Soto, Baltazar, Jr.
  • Morris, Aaron, Leonard
  • Kelly, Joshua, John

Abstract

A tactile garment, such as a gaming vest (420) or other garment or body-enveloping device. A pneumatic force-generating device (425) is embedded in the vest in multiple cell zones for selectively applying a modulated force to a user wearing the multi-layered vest. A compressed air source comprising a compressor (612) and an associated canister (606) selectively actuates the pneumatic force-generating devices to produce a tactile response. A control valve assembly couples the pneumatic force-generating device to the compressed air source. A controller (426) selectively opens and closes the control valve to modtilate the pneumatic force-generating device and generate forces simulating real forces, such as impact and G-forces. Force sensors may be deployed in the cell zones to provide force data for generating secondary forces.

IPC Classes  ?

  • G09G 5/00 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
  • G09G 5/08 - Cursor circuits
  • G09G 1/00 - Control arrangements or circuits, of interest only in connection with cathode-ray tube indicators
  • G09G 3/28 - Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix using controlled light sources using luminous gas-discharge panels, e.g. plasma panels
  • G09G 3/22 - Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix using controlled light sources
  • G06F 3/033 - Pointing devices displaced or positioned by the userAccessories therefor
  • G06F 3/02 - Input arrangements using manually operated switches, e.g. using keyboards or dials
  • G06F 3/041 - Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
  • G06F 3/045 - Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means using resistive elements, e.g. a single continuous surface or two parallel surfaces put in contact
  • G06F 3/042 - Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by opto-electronic means
  • G06F 3/043 - Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means using propagating acoustic waves
  • G06F 3/037 - Pointing devices displaced or positioned by the userAccessories therefor using the raster scan of a cathode-ray tube [CRT] for detecting the position of the member, e.g. light pens cooperating with CRT monitors
  • A63B 67/00 - Sporting games or accessories therefor, not provided for in groups
  • A63F 9/02 - Shooting or hurling games

3.

TACTILE WEARABLE GAMING DEVICE

      
Document Number 02670669
Status In Force
Filing Date 2007-12-07
Open to Public Date 2008-06-12
Grant Date 2014-06-10
Owner CEL-KOM LLC (USA)
Inventor
  • Ombrellaro, Mark P.
  • Ombrellaro, Patrick A.
  • Soto, Baltazar Jr.
  • Morris, Aaron Leonard
  • Kelly, Joshua John

Abstract

A tactile garment, such as a gaming vest (420) or other garment or body-enveloping device. A pneumatic force-generating device (425) is embedded in the vest in multiple cell zones for selectively applying a modulated force to a user wearing the multi-layered vest. A compressed air source comprising a compressor (612) and an associated canister (606) selectively actuates the pneumatic force-generating devices to produce a tactile response. A control valve assembly couples the pneumatic force-generating device to the compressed air source. A controller (426) selectively opens and closes the control valve to modtilate the pneumatic force-generating device and generate forces simulating real forces, such as impact and G-forces. Force sensors may be deployed in the cell zones to provide force data for generating secondary forces.

IPC Classes  ?

  • A41D 1/04 - Vests, jerseys, sweaters or the like
  • A63F 13/28 - Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
  • G05D 16/20 - Control of fluid pressure characterised by the use of electric means
  • G06F 3/00 - Input arrangements for transferring data to be processed into a form capable of being handled by the computerOutput arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
  • G08B 6/00 - Tactile signalling systems, e.g. personal calling systems