Linden Research, Inc.

United States of America

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2024 December 1
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IPC Class
G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings 14
G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules 10
G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer 10
H04L 29/06 - Communication control; Communication processing characterised by a protocol 7
G06T 19/00 - Manipulating 3D models or images for computer graphics 6
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NICE Class
09 - Scientific and electric apparatus and instruments 20
38 - Telecommunications services 19
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Status
Pending 11
Registered / In Force 56

1.

VIRTUAL REALITY PRESENTATION OF CLOTHING FITTED ON AVATARS

      
Application Number 18817673
Status Pending
Filing Date 2024-08-28
First Publication Date 2024-12-19
Owner Linden Research, Inc. (USA)
Inventor
  • Grant, Jeremiah Arthur
  • Orman, Avery Lauren
  • Parks, David
  • Nelson, Richard Benjamin Trent

Abstract

A computing system and method to generate an avatar wearing a piece of clothing. Given a generic clothing model acquired for the avatar, the system generates a customized clothing model based on uniformly scaling the generic clothing model according to a size of the avatar, identifies one or more edges or boundaries of the clothing, deforms a clothing mesh of the scaled clothing model at the one or more edges by stretching and/or shrinking the edges, and performs a physical simulation of fitting the deformed clothing model on the avatar to generate a fitted clothing model for the avatar. User interfaces can be optionally provided to interactively adjust the scaling, deforming, and/or physical simulation of the clothing models.

IPC Classes  ?

  • G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06T 17/20 - Wire-frame description, e.g. polygonalisation or tessellation

2.

SYSTEMS AND METHODS TO CONTROL ACCESS TO COMPONENTS OF VIRTUAL OBJECTS

      
Application Number 18364391
Status Pending
Filing Date 2023-08-02
First Publication Date 2023-11-23
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Nelson, Richard Benjamin Trent
  • Petersen, Jeffery Blaine
  • Orman, Avery Lauren
  • Kjer, Donald N.
  • Breindel, Matthew A.
  • Gholston, Jason Wayne

Abstract

A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. A platonic object identifies a list of objects as different versions of the platonic object. Each respective object has: a blueprint identifying resource objects that are used to construct the respective object in the virtual reality world; and a provenance node identifying the platonic object of the respective object, a creator of the respective object, and a set of access control parameters of the respective object. A server computer hosting the virtual reality world control access to instances of the platonic object according to access control parameters stored in the tree of provenance nodes for the objects connected via the blueprints and the platonic object.

IPC Classes  ?

  • G06F 21/60 - Protecting data
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules

3.

SYSTEMS AND METHODS TO SECURE SEARCHABLE DATA HAVING PERSONALLY IDENTIFIABLE INFORMATION

      
Application Number 18162253
Status Pending
Filing Date 2023-01-31
First Publication Date 2023-06-08
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Scheiblauer, Nicolas J.
  • Torres, Aaron
  • Nowell, Christopher Allen

Abstract

A method implemented in a computing system hosting a three-dimensional virtual reality world. The computer system stores a set of searchable records, each having: a searchable hash of at least a portion of personally identifiable information; and an encrypted identity, decryptable using an encryption key generated based at least in part on the searchable hash and a global key. In response to a search request identifying at least a portion of personally identifiable information as a search criterion, the computer system generates a hash of the search criterion, and finds a matching searchable record that has a searchable hash equal to the hash computed from the search criterion. An encryption key is computed based on the global key and the matched searchable record to decrypt an encrypted identity of a user having at least the portion of personally identifiable information that is the search criterion in the search request.

IPC Classes  ?

  • H04L 9/08 - Key distribution
  • G06F 16/951 - IndexingWeb crawling techniques
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • H04L 9/32 - Arrangements for secret or secure communicationsNetwork security protocols including means for verifying the identity or authority of a user of the system

4.

Scalable Systems and Methods to Transfer Control of Virtual Objects of a Virtual World Implemented on Multiple Hosts

      
Application Number 18150416
Status Pending
Filing Date 2023-01-05
First Publication Date 2023-05-11
Owner Linden Research, Inc. (USA)
Inventor
  • Williams, Ryan D.
  • Brashears, Aaron G.

Abstract

In a virtual environment implemented using multiple hosts, a first host maintains records identifying virtual objects and entities which control the virtual objects. When a second host receives a request of a first entity acquiring the control of a virtual object from a second entity, the second host instructs the first host to: update a first record to remove the virtual object from a view simulation of the virtual world servicing the second entity; and adding a second record associating the first entity with the virtual object but having an indicator that prevents the rendering of the virtual object for the first entity. At the time for the completion of the control transfer to the first entity, the second host instructs the first host to update the second record to remove the indicator and thus allow the virtual object to be rendered in the view simulation servicing the first entity.

IPC Classes  ?

  • G06Q 30/0601 - Electronic shopping [e-shopping]
  • G06Q 20/06 - Private payment circuits, e.g. involving electronic currency used only among participants of a common payment scheme
  • G06Q 20/34 - Payment architectures, schemes or protocols characterised by the use of specific devices using cards, e.g. integrated circuit [IC] cards or magnetic cards
  • G06Q 20/38 - Payment protocolsDetails thereof
  • G06Q 40/12 - Accounting

5.

SYSTEMS AND METHODS TO CONTROL PUBLICATION OF USER CONTENT IN A VIRTUAL WORLD

      
Application Number 18054758
Status Pending
Filing Date 2022-11-11
First Publication Date 2023-03-02
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Breindel, Matthew A.
  • Kjer, Donald N.
  • Nelson, Richard Benjamin Trent
  • Orman, Avery Lauren
  • Petersen, Jeffery Blaine

Abstract

A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. During the creation of a virtual object, a user of the virtual reality world identifies components and/or resources of the virtual object, such as a mesh model defining the shape of the virtual object, an image specifying the appearance of the virtual object, and a script defining the run time behavior of the virtual object. The computer system examines the components and/or resources duration the creation process of the virtual object to detect and/or address security threats and/or performance hurdles. Before the approval of the publication of the virtual object in the virtual world, the computer system performs a simulation of the rendering of the virtual object to detect security threats and evaluate performance impacts.

IPC Classes  ?

  • G06F 21/57 - Certifying or maintaining trusted computer platforms, e.g. secure boots or power-downs, version controls, system software checks, secure updates or assessing vulnerabilities
  • G06F 21/53 - Monitoring users, programs or devices to maintain the integrity of platforms, e.g. of processors, firmware or operating systems during program execution, e.g. stack integrity, buffer overflow or preventing unwanted data erasure by executing in a restricted environment, e.g. sandbox or secure virtual machine
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • A63F 13/655 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
  • A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
  • A63F 13/71 - Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players

6.

VIRTUAL REALITY PRESENTATION OF BODY POSTURES OF AVATARS

      
Application Number 17842556
Status Pending
Filing Date 2022-06-16
First Publication Date 2022-09-29
Owner Linden Research, Inc. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar posture animation without user posture tracking devices. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to input data tracking a position, orientation, and motions of a head of a user of the virtual reality world, the server system uses a posture model to predict, from the input data, a posture of an avatar of the user in the virtual reality world, and computes an animation of the avatar showing the posture of the avatar in the virtual reality world.

IPC Classes  ?

  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

7.

SECOND LIFE UNIVERSITY

      
Application Number 018766514
Status Registered
Filing Date 2022-09-23
Registration Date 2023-02-02
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable tutorial software featuring instruction in an online virtual environments, on-line game environments, computer game software, and virtual reality game software; Downloadable educational media, namely, audio files, video recordings, multimedia files, and tutorials in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software. Educational services; Educational and entertainment services; Education services, namely, providing tutorial sessions in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing on-line tutorial videos in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Production and distribution of videos in the field of education regarding online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing education courses in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software, offered through online, non-downloadable videos; Education services, namely, providing on-line and livestream classes, seminars, workshops in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing education courses in the field online virtual environments, on-line game environments, computer game software, and virtual reality game software offered through downloadable videos.

8.

SECOND LIFE UNIVERSITY

      
Application Number 221173900
Status Pending
Filing Date 2022-09-22
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Downloadable tutorial software featuring instruction in an online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing education courses in the field online virtual environments, on-line game environments, computer game software, and virtual reality game software offered through downloadable videos; Downloadable educational media, namely, audio files, video recordings, multimedia files, and tutorials in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; (1) Educational services; Educational and entertainment services; Education services, namely, providing tutorial sessions in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing on-line tutorial videos in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Production and distribution of videos in the field of education regarding online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing education courses in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software, offered through online, non-downloadable videos; Education services, namely, providing on-line and livestream classes, seminars, workshops in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software.

9.

SECOND LIFE UNIVERSITY

      
Serial Number 97327215
Status Pending
Filing Date 2022-03-23
Owner LINDEN RESEARCH, INC. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Downloadable tutorial software featuring instruction in online virtual environments, on-line game environments, computer game software, and virtual reality game software; Downloadable video recordings featuring pre-recorded education courses in the field of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Downloadable educational media, namely, audio files, video recordings, multimedia files, and tutorial e-books in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software Educational services, namely, providing classes, seminars, workshops in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Educational and entertainment services, namely, providing online, non-downloadable audio files, video recordings, multimedia files in the fields of online virtual environments and on-line game environments; Education services, namely, providing tutorial sessions in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing on-line, non-downloadable tutorial videos in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software; Production and distribution of videos in the field of education regarding online virtual environments, on-line game environments, computer game software, and virtual reality game software; Providing education courses in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software, offered through online, non-downloadable videos; Education services, namely, providing on-line and livestream classes, seminars, workshops in the fields of online virtual environments, on-line game environments, computer game software, and virtual reality game software Providing online non-downloadable computer game software; providing online non-downloadable virtual reality game software

10.

VIRTUAL REALITY PRESENTATION OF LAYERS OF CLOTHING ON AVATARS

      
Application Number 17497801
Status Pending
Filing Date 2021-10-08
First Publication Date 2022-02-10
Owner Linden Research, Inc. (USA)
Inventor
  • Grant, Jeremiah Arthur
  • Orman, Avery Lauren
  • Parks, David
  • Nelson, Richard Benjamin Trent

Abstract

A computing system and method to generate an avatar wearing multiple layers of clothing. For each clothing model acquired for the avatar, the system generates a customized clothing model based on transforming the original clothing model for fitting on the avatar based on deforming and physical simulation and a reduced clothing model based on collapsing the customized clothing model on the body of the avatar such that applying the reduced clothing model is simplified as painting the texture of the reduced clothing model onto the avatar model. Wearing the inner layers of the clothing by avatar is computed by applying the texture of the corresponding reduced clothing model on the body of the avatar in a sequence from inside layers to outside layers. The customized clothing model of the outermost layer is combined with the avatar wearing the inner layers to generate the avatar wearing the multiple layers of clothing.

IPC Classes  ?

  • G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06T 3/40 - Scaling of whole images or parts thereof, e.g. expanding or contracting
  • G06T 17/20 - Wire-frame description, e.g. polygonalisation or tessellation
  • G06T 15/04 - Texture mapping

11.

Virtual Reality Presentation of Eye Movement and Eye Contact

      
Application Number 17409622
Status Pending
Filing Date 2021-08-23
First Publication Date 2021-12-09
Owner Linden Research, Inc. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar eye movements without user eye tracking. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to detecting a predetermined event, the computing system predicts a point (e.g., the eye of another avatar) that is of interest to the respective avatar responsive to the event, and computes, according to an eye movement model, an animation of the eyes of the respective avatar where the gaze of the avatar moves from an initial point to the predicted point and/or its vicinity for a period of time and back to the initial point.

IPC Classes  ?

  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

12.

Virtual reality presentation of clothing fitted on avatars

      
Application Number 17403620
Grant Number 12079947
Status In Force
Filing Date 2021-08-16
First Publication Date 2021-12-02
Grant Date 2024-09-03
Owner Linden Research, Inc. (USA)
Inventor
  • Grant, Jeremiah Arthur
  • Orman, Avery Lauren
  • Parks, David
  • Nelson, Richard Benjamin Trent

Abstract

A computing system and method to generate an avatar wearing a piece of clothing. Given a generic clothing model acquired for the avatar, the system generates a customized clothing model based on uniformly scaling the generic clothing model according to a size of the avatar, identifies one or more edges or boundaries of the clothing, deforms a clothing mesh of the scaled clothing model at the one or more edges by stretching and/or shrinking the edges, and performs a physical simulation of fitting the deformed clothing model on the avatar to generate a fitted clothing model for the avatar. User interfaces can be optionally provided to interactively adjust the scaling, deforming, and/or physical simulation of the clothing models.

IPC Classes  ?

  • G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06T 17/20 - Wire-frame description, e.g. polygonalisation or tessellation

13.

Virtual reality presentation of body postures of avatars

      
Application Number 17322657
Grant Number 11398067
Status In Force
Filing Date 2021-05-17
First Publication Date 2021-09-02
Grant Date 2022-07-26
Owner Linden Research, Inc. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar posture animation without user posture tracking devices. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to input data tracking a position, orientation, and motions of a head of a user of the virtual reality world, the server system uses a posture model to predict, from the input data, a posture of an avatar of the user in the virtual reality world, and computes an animation of the avatar showing the posture of the avatar in the virtual reality world.

IPC Classes  ?

  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

14.

SYSTEMS AND METHODS TO SECURE PERSONALLY IDENTIFIABLE INFORMATION

      
Application Number 17222589
Status Pending
Filing Date 2021-04-05
First Publication Date 2021-07-22
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Scheiblauer, Nicolas J.
  • Torres, Aaron
  • Mcdowell, Landon Oakes
  • Nowell, Christopher Allen

Abstract

A method implemented in a computing system hosting a three-dimensional virtual reality world. The computer system collects personally identifiable information of users of accounts, where each account in the accounts is identified by an account identifier and each data field of personally identifiable information of each account is identified by a data field identifier. The system uses a script function to generate an encryption key from the global key, the account identifier, and the data field identifier specifically for the content of the data field of the personally identifiable information of the respective account. Different encryption keys are used for different data fields and different accounts. Encrypted content of a data field is stored at a random location; and the identification of the random location is stored in a device, database or system, separate from where the encrypted contents of the data fields of the accounts are stored.

IPC Classes  ?

  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • H04L 9/08 - Key distribution
  • G06F 21/60 - Protecting data
  • H04L 9/16 - Arrangements for secret or secure communicationsNetwork security protocols using a plurality of keys or algorithms the keys or algorithms being changed during operation

15.

Systems and methods to control access to components of virtual objects

      
Application Number 17214252
Grant Number 11727123
Status In Force
Filing Date 2021-03-26
First Publication Date 2021-07-15
Grant Date 2023-08-15
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Nelson, Richard Benjamin Trent
  • Petersen, Jeffery Blaine
  • Orman, Avery Lauren
  • Kjer, Donald N.
  • Breindel, Matthew A.
  • Gholston, Jason Wayne

Abstract

A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. A platonic object identifies a list of objects as different versions of the platonic object. Each respective object has: a blueprint identifying resource objects that are used to construct the respective object in the virtual reality world; and a provenance node identifying the platonic object of the respective object, a creator of the respective object, and a set of access control parameters of the respective object. A server computer hosting the virtual reality world control access to instances of the platonic object according to access control parameters stored in the tree of provenance nodes for the objects connected via the blueprints and the platonic object.

IPC Classes  ?

  • G06F 21/60 - Protecting data
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules

16.

Systems and methods to secure searchable data having personally identifiable information

      
Application Number 17214319
Grant Number 11582038
Status In Force
Filing Date 2021-03-26
First Publication Date 2021-07-15
Grant Date 2023-02-14
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Scheiblauer, Nicolas J.
  • Torres, Aaron
  • Nowell, Christopher Allen

Abstract

A method implemented in a computing system hosting a three-dimensional virtual reality world. The computer system stores a set of searchable records, each having: a searchable hash of at least a portion of personally identifiable information; and an encrypted identity, decryptable using an encryption key generated based at least in part on the searchable hash and a global key. In response to a search request identifying at least a portion of personally identifiable information as a search criterion, the computer system generates a hash of the search criterion, and finds a matching searchable record that has a searchable hash equal to the hash computed from the search criterion. An encryption key is computed based on the global key and the matched searchable record to decrypt an encrypted identity of a user having at least the portion of personally identifiable information that is the search criterion in the search request.

IPC Classes  ?

  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04L 9/08 - Key distribution
  • G06F 16/951 - IndexingWeb crawling techniques
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • H04L 9/32 - Arrangements for secret or secure communicationsNetwork security protocols including means for verifying the identity or authority of a user of the system

17.

Systems and methods to control publication of user content in a virtual world

      
Application Number 17017488
Grant Number 11501003
Status In Force
Filing Date 2020-09-10
First Publication Date 2020-12-31
Grant Date 2022-11-15
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Breindel, Matthew A.
  • Kjer, Donald N.
  • Nelson, Richard Benjamin Trent
  • Orman, Avery Lauren
  • Petersen, Jeffery Blaine

Abstract

A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. During the creation of a virtual object, a user of the virtual reality world identifies components and/or resources of the virtual object, such as a mesh model defining the shape of the virtual object, an image specifying the appearance of the virtual object, and a script defining the run time behavior of the virtual object. The computer system examines the components and/or resources duration the creation process of the virtual object to detect and/or address security threats and/or performance hurdles. Before the approval of the publication of the virtual object in the virtual world, the computer system performs a simulation of the rendering of the virtual object to detect security threats and evaluate performance impacts.

IPC Classes  ?

  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • G06F 21/57 - Certifying or maintaining trusted computer platforms, e.g. secure boots or power-downs, version controls, system software checks, secure updates or assessing vulnerabilities
  • G06F 21/53 - Monitoring users, programs or devices to maintain the integrity of platforms, e.g. of processors, firmware or operating systems during program execution, e.g. stack integrity, buffer overflow or preventing unwanted data erasure by executing in a restricted environment, e.g. sandbox or secure virtual machine
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • A63F 13/655 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
  • A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
  • A63F 13/71 - Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players

18.

SECOND LIFE

      
Application Number 018296196
Status Registered
Filing Date 2020-08-26
Registration Date 2021-01-08
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Downloadable software that is used for providing multi-user access to an online 3D virtual environment; computer 3D virtual environment software, namely, software for use in creating, manipulating and participating in 3D virtual environments. Clothing; footwear; headgear. Advertising and marketing services, namely, developing and distributing electronic marketing materials. Communication services in the nature of text messaging and electronic mail services used in an online virtual environment. Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software.

19.

SECOND LIFE

      
Serial Number 90133657
Status Registered
Filing Date 2020-08-24
Registration Date 2024-02-27
Owner Linden Research, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Downloadable software that is used for providing multi-user access to an online 3D virtual environment; downloadable computer 3D virtual environment software, namely, software for use in creating, manipulating and participating in 3D virtual environments Clothing, namely, tops and bottoms; footwear; headwear Advertising and marketing services, namely, developing marketing concepts and distributing electronic marketing materials Communication services in the nature of text messaging and electronic mail services used in an online virtual environment Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software

20.

Enabling negative reputation submissions in manners that reduce chances of retaliation

      
Application Number 16269278
Grant Number 11175728
Status In Force
Filing Date 2019-02-06
First Publication Date 2020-08-06
Grant Date 2021-11-16
Owner LINDEN RESEARCH, INC. (USA)
Inventor Rosedale, Philip

Abstract

Certain technology disclosed herein relates to a server, that supports a portion of a computer implemented virtual reality (VR) environment, submitting negative reports on behalf of users in order to reduce the probability of users of the VR environment retaliating against one another in response to receiving negative ratings. Certain technology described herein relates to using ring signatures to sign the negative reports that are to be submitted to a public database, which technology is also used to reduce the probability of users retaliating against one another in response to receiving negative ratings.

IPC Classes  ?

  • G06F 3/00 - Input arrangements for transferring data to be processed into a form capable of being handled by the computerOutput arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • H04L 9/00 - Arrangements for secret or secure communicationsNetwork security protocols
  • H04L 9/06 - Arrangements for secret or secure communicationsNetwork security protocols the encryption apparatus using shift registers or memories for blockwise coding, e.g. D.E.S. systems
  • H04L 12/18 - Arrangements for providing special services to substations for broadcast or conference
  • H04N 7/15 - Conference systems
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
  • G06F 3/0484 - Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range

21.

Virtual reality presentation of eye movement and eye contact

      
Application Number 16692064
Grant Number 11100694
Status In Force
Filing Date 2019-11-22
First Publication Date 2020-03-26
Grant Date 2021-08-24
Owner LINDEN RESEARCH, INC. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar eye movements without user eye tracking. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to detecting a predetermined event, the computing system predicts a point (e.g., the eye of another avatar) that is of interest to the respective avatar responsive to the event, and computes, according to an eye movement model, an animation of the eyes of the respective avatar where the gaze of the avatar moves from an initial point to the predicted point and/or its vicinity for a period of time and back to the initial point.

IPC Classes  ?

  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

22.

Systems and methods to secure searchable data having personally identifiable information

      
Application Number 16586600
Grant Number 10965458
Status In Force
Filing Date 2019-09-27
First Publication Date 2020-01-23
Grant Date 2021-03-30
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Scheiblauer, Nicolas J.
  • Torres, Aaron
  • Nowell, Christopher Allen

Abstract

A method implemented in a computing system hosting a three-dimensional virtual reality world. The computer system stores a set of searchable records, each having: a searchable hash of at least a portion of personally identifiable information; and an encrypted identity, decryptable using an encryption key generated based at least in part on the searchable hash and a global key. In response to a search request identifying at least a portion of personally identifiable information as a search criterion, the computer system generates a hash of the search criterion, and finds a matching searchable record that has a searchable hash equal to the hash computed from the search criterion. An encryption key is computed based on the global key and the matched searchable record to decrypt an encrypted identity of a user having at least the portion of personally identifiable information that is the search criterion in the search request.

IPC Classes  ?

  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04L 9/08 - Key distribution
  • G06F 16/951 - IndexingWeb crawling techniques
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • H04L 9/32 - Arrangements for secret or secure communicationsNetwork security protocols including means for verifying the identity or authority of a user of the system

23.

Virtual reality presentation of body postures of avatars

      
Application Number 16561771
Grant Number 11030788
Status In Force
Filing Date 2019-09-05
First Publication Date 2019-12-26
Grant Date 2021-06-08
Owner LINDEN RESEARCH, INC. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar posture animation without user posture tracking devices. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to input data tracking a position, orientation, and motions of a head of a user of the virtual reality world, the server system uses a posture model to predict, from the input data, a posture of an avatar of the user in the virtual reality world, and computes an animation of the avatar showing the posture of the avatar in the virtual reality world.

IPC Classes  ?

  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

24.

Systems and methods to secure personally identifiable information

      
Application Number 16536205
Grant Number 10970416
Status In Force
Filing Date 2019-08-08
First Publication Date 2019-11-28
Grant Date 2021-04-06
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Scheiblauer, Nicolas J.
  • Torres, Aaron
  • Mcdowell, Landon Oakes
  • Nowell, Christopher Allen

Abstract

A method implemented in a computing system hosting a three-dimensional virtual reality world. The computer system collects personally identifiable information of users of accounts, where each account in the accounts is identified by an account identifier and each data field of personally identifiable information of each account is identified by a data field identifier. The system uses a scrypt function to generate an encryption key from the global key, the account identifier, and the data field identifier specifically for the content of the data field of the personally identifiable information of the respective account. Different encryption keys are used for different data fields and different accounts. Encrypted content of a data field is stored at a random location; and the identification of the random location is stored in a device, database or system, separate from where the encrypted contents of the data fields of the accounts are stored.

IPC Classes  ?

  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • H04L 9/08 - Key distribution
  • H04L 9/16 - Arrangements for secret or secure communicationsNetwork security protocols using a plurality of keys or algorithms the keys or algorithms being changed during operation
  • G06F 21/60 - Protecting data

25.

Use of corroboration to generate reputation scores within virtual reality environments

      
Application Number 15983425
Grant Number 10924566
Status In Force
Filing Date 2018-05-18
First Publication Date 2019-11-21
Grant Date 2021-02-16
Owner LINDEN RESEARCH, INC. (USA)
Inventor Rosedale, Philip

Abstract

Embodiments described herein reduce the probability that a user of a VR environment can nefariously rig a system to positively and/or negatively influence another user's reputation score. Information indicative of a positive or negative interaction between an avatar of a first user and an avatar of a second user is received from a client computing device used by the first user. Further information is received from a client computing device used by a third user of the VR environment, and based thereon, there is a determination whether the positive or negative interaction is corroborated or contradicted. If corroborated, a reputation score associated with the second user is increased or decreased. If contradicted, the reputation score associated with the second user is not adjusted, and the reputation score of the first user may be decreased. Such reputation scores can be accessed and used by a user using a client computing device.

IPC Classes  ?

  • H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04N 7/15 - Conference systems
  • G06T 19/00 - Manipulating 3D models or images for computer graphics

26.

Virtual reality presentation of eye movement and eye contact

      
Application Number 16406670
Grant Number 10489960
Status In Force
Filing Date 2019-05-08
First Publication Date 2019-08-29
Grant Date 2019-11-26
Owner LINDEN RESEARCH, INC. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar eye movements without user eye tracking. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to detecting a predetermined event, the computing system predicts a point (e.g., the eye of another avatar) that is of interest to the respective avatar responsive to the event, and computes, according to an eye movement model, an animation of the eyes of the respective avatar where the gaze of the avatar moves from an initial point to the predicted point and/or its vicinity for a period of time and back to the initial point.

IPC Classes  ?

  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

27.

Systems and methods to control publication of user content in a virtual world

      
Application Number 16364016
Grant Number 10776496
Status In Force
Filing Date 2019-03-25
First Publication Date 2019-07-18
Grant Date 2020-09-15
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Breindel, Matthew A.
  • Kjer, Donald N.
  • Nelson, Richard Benjamin Trent
  • Orman, Avery Lauren
  • Petersen, Jeffery Blaine

Abstract

A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. During the creation of a virtual object, a user of the virtual reality world identifies components and/or resources of the virtual object, such as a mesh model defining the shape of the virtual object, an image specifying the appearance of the virtual object, and a script defining the run time behavior of the virtual object. The computer system examines the components and/or resources duration the creation process of the virtual object to detect and/or address security threats and/or performance hurdles. Before the approval of the publication of the virtual object in the virtual world, the computer system performs a simulation of the rendering of the virtual object to detect security threats and evaluate performance impacts.

IPC Classes  ?

  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • G06F 21/57 - Certifying or maintaining trusted computer platforms, e.g. secure boots or power-downs, version controls, system software checks, secure updates or assessing vulnerabilities
  • G06F 21/53 - Monitoring users, programs or devices to maintain the integrity of platforms, e.g. of processors, firmware or operating systems during program execution, e.g. stack integrity, buffer overflow or preventing unwanted data erasure by executing in a restricted environment, e.g. sandbox or secure virtual machine
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • A63F 13/655 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
  • A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
  • A63F 13/71 - Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players

28.

Systems and methods to secure searchable data having personally identifiable information

      
Application Number 15599230
Grant Number 10476674
Status In Force
Filing Date 2017-05-18
First Publication Date 2018-11-22
Grant Date 2019-11-12
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Scheiblauer, Nicolas J.
  • Torres, Aaron
  • Nowell, Christopher Allen

Abstract

A method implemented in a computing system hosting a three-dimensional virtual reality world. The computer system stores a set of searchable records, each having: a searchable hash of at least a portion of personally identifiable information; and an encrypted identity, decryptable using an encryption key generated based at least in part on the searchable hash and a global key. In response to a search request identifying at least a portion of personally identifiable information as a search criterion, the computer system generates a hash of the search criterion, and finds a matching searchable record that has a searchable hash equal to the hash computed from the search criterion. An encryption key is computed based on the global key and the matched searchable record to decrypt an encrypted identity of a user having at least the portion of personally identifiable information that is the search criterion in the search request.

IPC Classes  ?

  • H04L 9/08 - Key distribution
  • G06F 16/951 - IndexingWeb crawling techniques
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • H04L 9/32 - Arrangements for secret or secure communicationsNetwork security protocols including means for verifying the identity or authority of a user of the system

29.

Systems and methods to control access to components of virtual objects

      
Application Number 15594358
Grant Number 10963931
Status In Force
Filing Date 2017-05-12
First Publication Date 2018-11-15
Grant Date 2021-03-30
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Nelson, Richard Benjamin Trent
  • Petersen, Jeffery Blaine
  • Orman, Avery Lauren
  • Kjer, Donald N.
  • Breindel, Matthew A.
  • Gholston, Jason Wayne

Abstract

A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. A platonic object identifies a list of objects as different versions of the platonic object. Each respective object has: a blueprint identifying resource objects that are used to construct the respective object in the virtual reality world; and a provenance node identifying the platonic object of the respective object, a creator of the respective object, and a set of access control parameters of the respective object. A server computer hosting the virtual reality world control access to instances of the platonic object according to access control parameters stored in the tree of provenance nodes for the objects connected via the blueprints and the platonic object.

IPC Classes  ?

  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • G06F 21/60 - Protecting data
  • G06Q 30/06 - Buying, selling or leasing transactions

30.

Systems and methods to control publication of user content in a virtual world

      
Application Number 15594457
Grant Number 10282551
Status In Force
Filing Date 2017-05-12
First Publication Date 2018-11-15
Grant Date 2019-05-07
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Breindel, Matthew A.
  • Kjer, Donald N.
  • Nelson, Richard Benjamin Trent
  • Orman, Avery Lauren
  • Petersen, Jeffery Blaine

Abstract

A computing system and method to implement a three-dimensional virtual reality world having user created virtual objects. During the creation of a virtual object, a user of the virtual reality world identifies components and/or resources of the virtual object, such as a mesh model defining the shape of the virtual object, an image specifying the appearance of the virtual object, and a script defining the run time behavior of the virtual object. The computer system examines the components and/or resources duration the creation process of the virtual object to detect and/or address security threats and/or performance hurdles. Before the approval of the publication of the virtual object in the virtual world, the computer system performs a simulation of the rendering of the virtual object to detect security threats and evaluate performance impacts.

IPC Classes  ?

  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • G06F 21/57 - Certifying or maintaining trusted computer platforms, e.g. secure boots or power-downs, version controls, system software checks, secure updates or assessing vulnerabilities
  • G06F 21/53 - Monitoring users, programs or devices to maintain the integrity of platforms, e.g. of processors, firmware or operating systems during program execution, e.g. stack integrity, buffer overflow or preventing unwanted data erasure by executing in a restricted environment, e.g. sandbox or secure virtual machine
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • A63F 13/655 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
  • A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
  • A63F 13/71 - Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players

31.

Virtual reality presentation of layers of clothing on avatars

      
Application Number 15582273
Grant Number 11145138
Status In Force
Filing Date 2017-04-28
First Publication Date 2018-11-01
Grant Date 2021-10-12
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Grant, Jeremiah Arthur
  • Orman, Avery Lauren
  • Parks, David
  • Nelson, Richard Benjamin Trent

Abstract

A computing system and method to generate an avatar wearing multiple layers of clothing. For each clothing model acquired for the avatar, the system generates a customized clothing model based on transforming the original clothing model for fitting on the avatar based on deforming and physical simulation and a reduced clothing model based on collapsing the customized clothing model on the body of the avatar such that applying the reduced clothing model is simplified as painting the texture of the reduced clothing model onto the avatar model. Wearing the inner layers of the clothing by avatar is computed by applying the texture of the corresponding reduced clothing model on the body of the avatar in a sequence from inside layers to outside layers. The customized clothing model of the outermost layer is combined with the avatar wearing the inner layers to generate the avatar wearing the multiple layers of clothing.

IPC Classes  ?

  • G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06T 15/04 - Texture mapping
  • G06T 3/40 - Scaling of whole images or parts thereof, e.g. expanding or contracting
  • G06T 17/20 - Wire-frame description, e.g. polygonalisation or tessellation

32.

Virtual reality presentation of clothing fitted on avatars

      
Application Number 15581600
Grant Number 11094136
Status In Force
Filing Date 2017-04-28
First Publication Date 2018-11-01
Grant Date 2021-08-17
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Grant, Jeremiah Arthur
  • Orman, Avery Lauren
  • Parks, David
  • Nelson, Richard Benjamin Trent

Abstract

A computing system and method to generate an avatar wearing a piece of clothing. Given a generic clothing model acquired for the avatar, the system generates a customized clothing model based on uniformly scaling the generic clothing model according to a size of the avatar, identifies one or more edges or boundaries of the clothing, deforms a clothing mesh of the scaled clothing model at the one or more edges by stretching and/or shrinking the edges, and performs a physical simulation of fitting the deformed clothing model on the avatar to generate a fitted clothing model for the avatar. User interfaces can be optionally provided to interactively adjust the scaling, deforming, and/or physical simulation of the clothing models.

IPC Classes  ?

  • G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06T 17/20 - Wire-frame description, e.g. polygonalisation or tessellation

33.

Virtual reality presentation of body postures of avatars

      
Application Number 15461353
Grant Number 10438393
Status In Force
Filing Date 2017-03-16
First Publication Date 2018-09-20
Grant Date 2019-10-08
Owner LINDEN RESEARCH, INC. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar posture animation without user posture tracking devices. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to input data tracking a position, orientation, and motions of a head of a user of the virtual reality world, the server system uses a posture model to predict, from the input data, a posture of an avatar of the user in the virtual reality world, and computes an animation of the avatar showing the posture of the avatar in the virtual reality world.

IPC Classes  ?

  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

34.

Virtual reality presentation of eye movement and eye contact

      
Application Number 15432275
Grant Number 10325396
Status In Force
Filing Date 2017-02-14
First Publication Date 2018-08-16
Grant Date 2019-06-18
Owner LINDEN RESEARCH, INC. (USA)
Inventor Grant, Jeremiah Arthur

Abstract

A computing system and method to implement a three-dimensional virtual reality world with avatar eye movements without user eye tracking. A position and orientation of a respective avatar in the virtual reality world is tracked to generate a view of the virtual world for the avatar and to present the avatar to others. In response to detecting a predetermined event, the computing system predicts a point (e.g., the eye of another avatar) that is of interest to the respective avatar responsive to the event, and computes, according to an eye movement model, an animation of the eyes of the respective avatar where the gaze of the avatar moves from an initial point to the predicted point and/or its vicinity for a period of time and back to the initial point.

IPC Classes  ?

  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings

35.

Miscellaneous Design

      
Serial Number 87690461
Status Registered
Filing Date 2017-11-19
Registration Date 2019-02-26
Owner LINDEN RESEARCH, INC. ()
NICE Classes  ?
  • 35 - Advertising and business services
  • 38 - Telecommunications services

Goods & Services

advertising and marketing services, namely, developing and distributing electronic marketing materials communication services in the nature of text messaging services, electronic transmission of e-mail, and electronic messaging services used in playing on-line computer games; communication services in the nature of text messaging services, electronic transmission of e-mail, and electronic messaging services used in an online virtual environment; private electronic messaging services; instant messaging services

36.

Scalable systems and methods to transfer control of virtual objects of a virtual world implemented on multiple hosts

      
Application Number 15641685
Grant Number 11551274
Status In Force
Filing Date 2017-07-05
First Publication Date 2017-10-19
Grant Date 2023-01-10
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Williams, Ryan D.
  • Brashears, Aaron G.

Abstract

In a virtual environment implemented using multiple hosts, a first host maintains records identifying virtual objects and entities which control the virtual objects. When a second host receives a request of a first entity acquiring the control of a virtual object from a second entity, the second host instructs the first host to: update a first record to remove the virtual object from a view simulation of the virtual world servicing the second entity; and adding a second record associating the first entity with the virtual object but having an indicator that prevents the rendering of the virtual object for the first entity. At the time for the completion of the control transfer to the first entity, the second host instructs the first host to update the second record to remove the indicator and thus allow the virtual object to be rendered in the view simulation servicing the first entity.

IPC Classes  ?

  • G06Q 30/06 - Buying, selling or leasing transactions
  • G06Q 20/06 - Private payment circuits, e.g. involving electronic currency used only among participants of a common payment scheme
  • G06Q 20/34 - Payment architectures, schemes or protocols characterised by the use of specific devices using cards, e.g. integrated circuit [IC] cards or magnetic cards
  • G06Q 20/38 - Payment protocolsDetails thereof
  • G06Q 40/00 - FinanceInsuranceTax strategiesProcessing of corporate or income taxes

37.

SANSAR

      
Application Number 1278905
Status Registered
Filing Date 2015-10-08
Registration Date 2015-10-08
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Entertainment software, namely, software that is used for providing multi-player access to an on-line game environment; computer game software; virtual reality game software; computer graphics software; software that is used for providing multi-user access to an online 3D virtual environment; computer 3D virtual environment software, namely, software for use in creating, manipulating and participating in 3D virtual environments. Entertainment services, namely, providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic computer game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications networks. Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software.

38.

Systems and methods for implementing distributed computer-generated virtual environments using user contributed computing devices

      
Application Number 14273327
Grant Number 10086285
Status In Force
Filing Date 2014-05-08
First Publication Date 2015-11-12
Grant Date 2018-10-02
Owner LINDEN RESEARCH, INC. (USA)
Inventor
  • Rosedale, Philip
  • Heiberger, Freddy
  • Karpf, Ryan
  • Birarda, Stephen
  • Hefta-Gaub, Brad
  • Kapolka, Andrzej

Abstract

Described herein are systems and methods for providing a computer-generated virtual environment that is at least partially supported by user contributed computing devices. In an embodiment, an indication is received, from each of a plurality of user contributed computing devices, that the computing device is available to contribute at least a portion of its computational resources to support the virtual environment. At least some of the computing devices, from which the indications are received, are assigned computational tasks that are used to support the virtual environment. Credits are provide to users associated with the computing devices that are assigned and perform the assigned computational tasks. A record of the credits provided to users is maintained. Users that interact with the virtual environment can use their credits to pay for computational tasks performed to support the users' interactions with the virtual environment and/or to pay for virtual goods and/or virtual services.

IPC Classes  ?

  • A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
  • A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
  • A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
  • A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions

39.

SANSAR

      
Application Number 174969500
Status Registered
Filing Date 2015-10-08
Registration Date 2019-09-09
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment
  • 35 - Advertising and business services
  • 36 - Financial, insurance and real estate services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

(1) Entertainment software, namely, software that is used for providing multi-player access to an on-line game environment; computer games, computer games downloadable from a global computer network and computer games for use on mobile and cellular phones; virtual reality games, virtual reality games downloadable from a global computer network and virtual reality games for use on mobile and cellular phones; downloadable computer graphics and downloadable graphics for mobile phones; software that is used for providing multi-user access to an online 3D virtual environment; computer 3D virtual environment software, namely, software for use in creating, manipulating and participating in 3D virtual environments (1) Advertising and marketing services, namely, developing and distributing electronic marketing materials (2) Online financial services, namely, offering a fictional-dollar-denominated credit card to charge online purchases (3) Communication services in the nature of text messaging and electronic mail services used in playing on-line computer games; communication services in the nature of text messaging and electronic mail services used in an online virtual environment (4) Entertainment services, namely, providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic computer game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications networks (5) Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software

40.

SANSAR

      
Serial Number 86593259
Status Registered
Filing Date 2015-04-10
Registration Date 2019-01-01
Owner Linden Research, Inc. ()
NICE Classes  ?
  • 35 - Advertising and business services
  • 36 - Financial, insurance and real estate services
  • 38 - Telecommunications services

Goods & Services

Advertising and marketing services, namely, developing and distributing electronic marketing materials Online financial services, namely, offering a fictional-dollar-denominated credit card to charge online purchases Communication services in the nature of text messaging services used in playing on-line computer games; communication services in the nature of text messaging services used in an online virtual environment

41.

Method and apparatus for providing graphical interfaces for declarative specifications

      
Application Number 13116032
Grant Number 09003318
Status In Force
Filing Date 2011-05-26
First Publication Date 2012-11-29
Grant Date 2015-04-07
Owner Linden Research, Inc. (USA)
Inventor
  • Magnusson, Martin
  • Hallin, Magnus

Abstract

Example embodiments are directed towards graphical user interfaces for declarative specification languages that express the logic of a computation without describing its control flow. These user interfaces are based on a visual representation of specifications where geometric proximity may be the sole determinant of the resulting configuration. Modularity is improved as each proximal grouping is functionally independent of others. Moreover, a system that executes such specifications may treat groupings independently and execute them in parallel.

IPC Classes  ?

  • G06F 3/048 - Interaction techniques based on graphical user interfaces [GUI]
  • G06F 9/44 - Arrangements for executing specific programs

42.

BLOCKSWORLD

      
Application Number 010908762
Status Registered
Filing Date 2012-05-24
Registration Date 2012-10-03
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer software; computer games; databases. Games; toys. Education; providing training; entertainment; providing on-line computer database in the field of computer games; computer based educational services.

43.

Scalable distributed transaction manager for multi-host transactions

      
Application Number 12208950
Grant Number 08073778
Status In Force
Filing Date 2008-09-11
First Publication Date 2010-03-18
Grant Date 2011-12-06
Owner Linden Research, Inc. (USA)
Inventor
  • Williams, Ryan D.
  • Brashears, Aaron G.

Abstract

Transactions such as sales and exchanges of resources are managed in a virtual environment. A transaction manager receives a request for a transaction which involves multiple entities in the virtual environment. The request identifies the entities, as well as resources, such as objects and virtual currency, to be exchanged among the entities in the transaction. The request is first validated. Next, the resources which are to be contributed by the entities are gathered. An object is gathered from a first entity by updating a database record to render the object inaccessible. A new database record associates the object with a second entity, and renders the object inaccessible. A reserve can be imposed on a virtual currency account. The resources are then delivered to the entities, e.g., by updating the new database record to render the object accessible to the second entity. If the gathering fails, an undo phase is entered.

IPC Classes  ?

  • G06F 21/00 - Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
  • G06F 7/00 - Methods or arrangements for processing data by operating upon the order or content of the data handled
  • G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions

44.

SECOND LIFE GRID

      
Application Number 977138
Status Registered
Filing Date 2008-07-07
Registration Date 2008-07-07
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Computer hardware and computer software digital platforms for use in building three dimensional virtual environments. Communication services in the nature of text and voice messaging and electronic mail services used in an online virtual environment. Design and development of multimedia and three dimensional virtual environment software.

45.

SL

      
Application Number 971674
Status Registered
Filing Date 2008-07-07
Registration Date 2008-07-07
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Software that is used for providing multi-user access to an on-line 3D virtual environment; computer software used to create, manipulate and participate in 3D virtual environments. Communication services in the nature of text messaging and electronic mail services used in an online virtual environment. Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter, and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software.

46.

YOUR WORLD. YOUR IMAGINATION.

      
Application Number 971718
Status Registered
Filing Date 2008-07-07
Registration Date 2008-07-07
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Communication services in the nature of text messaging and electronic mail services used in an online virtual environment. Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software.

47.

Miscellaneous Design

      
Application Number 966181
Status Registered
Filing Date 2007-12-17
Registration Date 2007-12-17
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Communication services in the nature of text messaging and electronic mail services used in an online virtual environment. Providing an online 3D virtual environment; providing an online 3D virtual environment that may be accessed by means of communications networks; multimedia and 3D virtual environment software production services.

48.

SECOND LIFE

      
Application Number 961756
Status Registered
Filing Date 2007-11-28
Registration Date 2007-11-28
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Software that is used for providing multi-user access to an online 3D virtual environment; computer 3D virtual environment software. Communication services in the nature of text messaging and electronic mail services used in an online virtual environment. Providing an online 3D virtual environment; providing an online 3D virtual environment that may be accessed by means of communications networks; multimedia and 3D virtual environment software production services.

49.

Miscellaneous Design

      
Application Number 959382
Status Registered
Filing Date 2007-12-17
Registration Date 2007-12-17
Owner LINDEN RESEARCH, INC. (USA)
NICE Classes  ? 09 - Scientific and electric apparatus and instruments

Goods & Services

Entertainment software, namely software that is used for providing multi-player access to an on-line game environment; computer game software; video game software; virtual reality game software; interactive video games comprised of computer hardware and software; computer graphics software.

50.

INSL

      
Serial Number 77429959
Status Registered
Filing Date 2008-03-24
Registration Date 2011-01-04
Owner Linden Research, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 36 - Financial, insurance and real estate services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

[ Computer 3D virtual environment software; computer game software; software for processing, transmitting, or displaying images, graphics; software for communicating with others via instant messaging, text messaging, and e-mail; software for creating, manipulating and participating in on-line 3D environments ] On-line trading services to facilitate the sale of real and virtual goods of others; advertising and marketing services, namely, developing and distributing electronic marketing materials; advertising, marketing and publicity services; arranging and conducting of auction sales; business advice and information; online retail store services featuring a wide variety of goods; online business networking services; online advertising and marketing services; promoting the goods and services of others via a global computer network; promoting concerts and events of others [ Online financial services, namely, offering a fictional-dollar-denominated credit card to charge online purchases; currency exchange and advice; financial exchange services; charitable fundraising services; providing information in the field of banking, finance, and real estate; financial exchange; real estate agencies, real estate brokerage and real estate listing; news reporting services in the field of financial news ] Communication services in the nature of text messaging and electronic mail services used in an online virtual environment; broadcast of radio and television programs; electronic mail; electronic message transmission; streaming of audio and video material on the internet; webcasting services; on-line conferencing services; computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; communication services, namely, transmission of voice, audio, visual images and data by the internet [ Multimedia and 3D virtual environment software production services; arranging and conducting of online concerts, entertainment, and cultural events; entertainment services, namely, providing on-line computer games; art exhibition; computer education training; education information; educating at universities or colleges; arranging professional workshop and training courses; entertainment in the nature of conducting games or contests ] [ Computer services, namely, hosting an online 3D virtual environment featuring a wide variety of user-defined subject matter, and hosting an online 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia products; design of websites and 3D virtual environments; multimedia and 3D virtual environment design and development services; computer hardware and software design and development services; computer software design, development and consultation for others; graphic design and graphic art design; architectural and interior design services ]

51.

LINDEX

      
Serial Number 77267537
Status Registered
Filing Date 2007-08-29
Registration Date 2008-09-16
Owner Linden Research, Inc. ()
NICE Classes  ? 36 - Financial, insurance and real estate services

Goods & Services

Financial services, namely, financial exchange services involving providing a virtual monetary currency that can be purchased, exchanged and used by participants in an on-line virtual world community in connection with the buying and selling of virtual goods and services within a virtual environment via a global computer network

52.

SECOND LIFE

      
Serial Number 77257436
Status Registered
Filing Date 2007-08-16
Registration Date 2008-07-29
Owner Linden Research, Inc. ()
NICE Classes  ? 16 - Paper, cardboard and goods made from these materials

Goods & Services

Printed publications in the nature of books [, magazines, ] and educational curricula in the nature of instructional, educational and teaching materials and training manuals, all in the field of computers, software and 3D virtual environments

53.

Miscellaneous Design

      
Serial Number 77257447
Status Registered
Filing Date 2007-08-16
Registration Date 2008-07-29
Owner Linden Research, Inc. ()
NICE Classes  ? 16 - Paper, cardboard and goods made from these materials

Goods & Services

Printed publications in the nature of books [, magazines, ] and educational curricula in the nature of instructional, educational and teaching materials and training manuals, all in the field of computers, software and 3D virtual environments

54.

SECOND LIFE

      
Serial Number 77256342
Status Registered
Filing Date 2007-08-15
Registration Date 2009-04-28
Owner Linden Research, Inc. ()
NICE Classes  ? 35 - Advertising and business services

Goods & Services

Advertising and marketing services, namely, developing and distributing electronic marketing materials

55.

Miscellaneous Design

      
Serial Number 77255205
Status Registered
Filing Date 2007-08-14
Registration Date 2008-12-23
Owner Linden Research, Inc. ()
NICE Classes  ? 09 - Scientific and electric apparatus and instruments

Goods & Services

Software that is used for providing multi-user access to an online 3D virtual environment; computer 3D virtual environment software, namely, software for use in creating, manipulating and participating in 3D virtual environments

56.

Miscellaneous Design

      
Serial Number 77255262
Status Registered
Filing Date 2007-08-14
Registration Date 2008-12-23
Owner Linden Research, Inc. ()
NICE Classes  ? 42 - Scientific, technological and industrial services, research and design

Goods & Services

Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software

57.

Miscellaneous Design

      
Serial Number 77250587
Status Registered
Filing Date 2007-08-08
Registration Date 2009-07-14
Owner Linden Research, Inc. ()
NICE Classes  ? 38 - Telecommunications services

Goods & Services

Communication services in the nature of text messaging and electronic mail services used in an online virtual environment

58.

Miscellaneous Design

      
Serial Number 77250598
Status Registered
Filing Date 2007-08-08
Registration Date 2009-07-14
Owner Linden Research, Inc. ()
NICE Classes  ? 42 - Scientific, technological and industrial services, research and design

Goods & Services

Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter, and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks

59.

SECOND LIFE

      
Serial Number 77248248
Status Registered
Filing Date 2007-08-06
Registration Date 2008-08-12
Owner Linden Research, Inc. ()
NICE Classes  ? 35 - Advertising and business services

Goods & Services

Advertising and marketing services, namely, developing and distributing electronic marketing materials

60.

YOUR WORLD. YOUR IMAGINATION.

      
Serial Number 77213704
Status Registered
Filing Date 2007-06-22
Registration Date 2008-12-09
Owner Linden Research, Inc. ()
NICE Classes  ?
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Communication services in the nature of text messaging and electronic mail services used in an online virtual environment Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software

61.

SECOND LIFE

      
Serial Number 77213699
Status Registered
Filing Date 2007-06-22
Registration Date 2008-12-09
Owner Linden Research, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Software that is used for providing multi-user access to an online 3D virtual environment; computer 3D virtual environment software, namely, software for use in creating, manipulating and participating in 3D virtual environments Communication services in the nature of text messaging and electronic mail services used in an online virtual environment Computer services, namely, hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter and hosting an on-line 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia and three dimensional virtual environment software

62.

SECOND LIFE

      
Application Number 921881
Status Registered
Filing Date 2007-03-19
Registration Date 2007-03-19
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment software, namely, software that is used for providing multi-player access to an on-line game environment; computer game software; virtual reality game software; computer graphics software. Communication services in the nature of text messaging and electronic mail services used in playing on-line computer games. Entertainment services, namely, providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic computer game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications networks.

63.

SECOND LIFE

      
Application Number 920817
Status Registered
Filing Date 2007-03-08
Registration Date 2007-03-08
Owner Linden Research, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment software, namely, software that is used for providing multi-player access to an on-line game environment; computer game software; video game software; virtual reality game software; interactive video games comprised of computer hardware and software; computer graphics software. Communication services in the nature of text messaging and electronic mail services used in playing on-line computer games. Entertainment services, namely, providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic computer game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications networks; multimedia entertainment software production services.

64.

System and method for distributed simulation in which different simulation servers simulate different regions of a simulation space

      
Application Number 10289124
Grant Number 08612196
Status In Force
Filing Date 2002-11-05
First Publication Date 2003-10-16
Grant Date 2013-12-17
Owner Linden Research, Inc. (USA)
Inventor
  • Rosedale, Philip E.
  • Ondrejka, Cory R.
  • Meadows, Andrew L.

Abstract

Distributed continuous simulation of a three dimensional simulation space is provided using a set of simulation servers. The simulation space is partitioned into a set of regions. In one embodiment, each simulation server is responsible for simulating one of the regions of the simulation space. Users interacting with the simulation communicate directly with the simulation server responsible for simulating the region that the user is currently interacting with.

IPC Classes  ?

65.

Miscellaneous Design

      
Serial Number 78223132
Status Registered
Filing Date 2003-03-07
Registration Date 2005-05-24
Owner LINDEN RESEARCH, INC. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment software, namely, software that is used for providing multi-player access to an on-line game environment; computer game software; video game software; virtual reality game software; [ interactive video games comprised of computer hardware and software; computer graphics software ] [ CLOTHING, namely, T-SHIRTS AND HATS ] Communication services in the nature of text messaging and electronic mail services used in playing on-line computer games Entertainment services, namely, providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic computer game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications networks; [ multimedia entertainment software production services ]

66.

SECOND LIFE

      
Serial Number 76976360
Status Registered
Filing Date 2002-10-07
Registration Date 2004-04-13
Owner Linden Research, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment software, namely, software that is used for providing multi-player access to an on-line game environment; computer game software; virtual reality game software; computer graphics software Communication services in the nature of text messaging and electronic mail services used in playing on-line computer games Entertainment services, namely, providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic computer game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications networks

67.

LINDEN LAB

      
Serial Number 78125543
Status Registered
Filing Date 2002-05-01
Registration Date 2004-08-31
Owner Linden Research, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

entertainment software, namely, software that is used for providing multi-player access to an on-line game environment; computer game software, video game software; virtual reality game software; interactive video games comprised of computer [hardware and] software; computer graphics software;[ role playing game equipment in the nature of computer hardware for interfacing within an online game environment; game equipment consisting of computer hardware for use with a virtual reality game] communication services in the nature of text messaging and electronic mail services used in playing on-line computer games entertainment services, namely providing an on-line computer game by means of communications networks; entertainment services in the nature of providing an on-line multi-player electronic computer game; entertainment services, namely, providing an on-line computer game that may be accessed by means of communications networks; multimedia entertainment software production services