41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Entertainment services, namely, providing podcasts in the field of running and mental wellness; Educational and entertainment services, namely, a continuing program about running and mental wellness accessible by means of video and websites on computer networks; Providing on-line non-downloadable educational articles in the field of running and mental wellness; Entertainment services, namely, an ongoing series featuring running information and mental wellness information provided through web sites, audio and video podcasts, articles, social media, and online web series; Entertainment services, namely, providing video podcasts in the field of running and mental wellness; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring running and mental wellness; Educational and entertainment services, namely, a continuing program about running and mental wellness accessible by radio, television, satellite, audio, video and computer networks.
The invention relates to apparel and methods for supporting a movement of an athlete during an asymmetrical athletic motion. An example asymmetric garment for at least a portion of a body of a wearer includes a first material portion and a second material portion, with the first material portion and second material portion being arranged asymmetrically with respect to a central vertical plain of the garment, and with the second material being adapted to provide a lesser resistance to at least one of stretching or twisting than the first material to reduce resistance to a movement of the wearer during an asymmetrical athletic motion.
41 - Education, entertainment, sporting and cultural services
Goods & Services
entertainment services, namely, providing stadium facilities for sporting events, athletic competitions, concerts, broadcast productions, cultural events, and civic events; arranging and conducting sporting events and athletic competitions; leasing stadium facilities for sporting events, sports team practices and training, concerts, broadcast productions, cultural events, and civic events; leasing facilities for musical venues; providing training services in the fields of elite running, and track and field, to professional and amateur athletes
concession stands featuring food; arranging and conducting business exhibitions for business purposes; retail store services featuring apparel, sports equipment, water bottles, stickers, and event merchandise
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing podcasts in the field of running and mental wellness; Educational and entertainment services, namely, a continuing program about running and mental wellness accessible by means of video and websites on computer networks; Providing on-line non-downloadable educational articles in the field of running and mental wellness; Entertainment services, namely, an ongoing series featuring running information and mental wellness information provided through web sites, audio and video podcasts, articles, social media, and online web series; Entertainment services, namely, providing video podcasts in the field of running and mental wellness; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring running and mental wellness; Educational and entertainment services, namely, a continuing program about running and mental wellness accessible by radio, television, satellite, audio, video and computer networks
09 - Scientific and electric apparatus and instruments
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable virtual goods, namely, computer programs featuring footwear, clothing, sports bags, sports equipment, and accessories for use in online virtual worlds. Retail store services in relation to virtual merchandise, namely, footwear, apparel, sports bags, sport equipment, and accessories for use online; online retail store services in relation to virtual merchandise, namely, footwear, apparel, sports bags, sports equipment, and accessories. Entertainment services, namely, providing on-line, non-downloadable virtual footwear, apparel, sports bags, sports equipment, and accessories for use in virtual environments created for entertainment purposes.
09 - Scientific and electric apparatus and instruments
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable virtual goods, namely, computer programs featuring footwear, clothing, sports bags, sports equipment, and accessories for use in online virtual worlds. Retail store services in relation to virtual merchandise, namely, footwear, apparel, sports bags, sport equipment, and accessories for use online; online retail store services in relation to virtual merchandise, namely, footwear, apparel, sports bags, sports equipment, and accessories. Entertainment services, namely, providing on-line, non-downloadable virtual footwear, apparel, sports bags, sports equipment, and accessories for use in virtual environments created for entertainment purposes.
09 - Scientific and electric apparatus and instruments
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable virtual goods, namely, computer programs featuring footwear, clothing, sports bags, sports equipment, and accessories for use in online virtual worlds. Retail store services in relation to virtual merchandise, namely, footwear, apparel, sports bags, sport equipment, and accessories for use online; online retail store services in relation to virtual merchandise, namely, footwear, apparel, sports bags, sports equipment, and accessories. Entertainment services, namely, providing on-line, non-downloadable virtual footwear, apparel, sports bags, sports equipment, and accessories for use in virtual environments created for entertainment purposes.
09 - Scientific and electric apparatus and instruments
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable virtual goods, namely, computer programs featuring footwear, apparel, sports bags, sports equipment, sunglasses, water bottles, key chains and magnets for use in online virtual worlds Retail store services featuring virtual merchandise, namely, footwear, apparel, sports bags, sporting equipment, sunglasses, water bottles, key chains and magnets for use in online virtual worlds; online retail store services featuring virtual merchandise, namely, footwear, apparel, sports bags, sports equipment, sunglasses, water bottles, key chains and magnets for use in online virtual worlds Entertainment services, namely, providing on-line, non-downloadable virtual footwear, apparel, sports bags, sports equipment, sunglasses, water bottles, key chains and magnets for use in virtual environments created for entertainment purposes
09 - Scientific and electric apparatus and instruments
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable virtual goods, namely, computer programs featuring footwear, apparel, sports bags, sports equipment, sunglasses, water bottles, key chains and magnets for use in online virtual worlds Retail store services featuring virtual merchandise, namely, footwear, apparel, sports bags, sporting equipment, sunglasses, water bottles, key chains and magnets for use in online virtual worlds; online retail store services featuring virtual merchandise, namely, footwear, apparel, sports bags, sports equipment, sunglasses, water bottles, key chains and magnets for use in online virtual worlds Entertainment services, namely, providing on-line, non-downloadable virtual footwear, apparel, sports bags, sports equipment, sunglasses, water bottles, key chains and magnets for use in virtual environments created for entertainment purposes
09 - Scientific and electric apparatus and instruments
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable virtual goods, namely, computer programs featuring footwear, apparel, sports bags, and sports equipment for use in online virtual worlds Retail store services featuring virtual merchandise, namely, footwear, apparel, sports bags, and sporting equipment for use in online virtual worlds; online retail store services featuring virtual merchandise, namely, footwear, apparel, sports bags, and sports equipment for use in online virtual worlds Entertainment services, namely, providing on-line, non-downloadable virtual footwear, apparel, sports bags, and sports equipment for use in online virtual environments created for entertainment purposes
The invention relates to articles of footwear, and portions thereof, including convex and/or concave elements thereon, and related systems and methods for designing and manufacturing same. An example article of footwear including a midsole having a medial side, a lateral side, a forefoot region, a midfoot region, and a heel region, the midsole including a sidewall, wherein the sidewall includes a first wall portion having a plurality of convex structures extending out from the sidewall and a second wall portion having a plurality of concave structures extending into the sidewall.
The invention relates to footwear and portions thereof having structural features and decorative designs thereon, and related systems and methods for manufacturing same. An exemplary method for providing a feature on a surface of an object includes positioning a laser proximate the surface of the object, directing a laser beam from the laser to the surface of the object to mark or engrave at least a portion of the surface of the object, and moving at least one of the laser and the object to create a pattern on the surface of the object, the pattern providing at least one of an aesthetic and a structural feature on the surface of the object.
B23K 26/402 - Removing material taking account of the properties of the material involved involving non-metallic material, e.g. isolators
B23K 26/00 - Working by laser beam, e.g. welding, cutting or boring
B23K 26/354 - Working by laser beam, e.g. welding, cutting or boring for surface treatment by melting
B23K 26/38 - Removing material by boring or cutting
B23K 26/352 - Working by laser beam, e.g. welding, cutting or boring for surface treatment
B23K 26/364 - Laser etching for making a groove or trench, e.g. for scribing a break initiation groove
B23K 26/0622 - Shaping the laser beam, e.g. by masks or multi-focusing by direct control of the laser beam by shaping pulses
B23K 26/361 - Removing material for deburring or mechanical trimming
A43D 8/22 - Ornamentation by embossing or printing
A43D 95/06 - Machines for colouring or chemical treatmentOrnamenting the sole bottoms
A43B 7/14 - Footwear with health or hygienic arrangements with foot-supporting parts
A43B 13/14 - SolesSole-and-heel integral units characterised by the constructive form
A63B 71/12 - Body-protectors for players or sportsmen for the body or the legs
A41D 27/00 - Details of garments or of their making
A42B 3/04 - Parts, details or accessories of helmets
B32B 5/16 - Layered products characterised by the non-homogeneity or physical structure of a layer characterised by features of a layer formed of particles, e.g. chips, chopped fibres, powder
B23K 103/00 - Materials to be soldered, welded or cut
A43B 23/24 - Ornamental bucklesOther ornaments for shoes without fastening function
A43B 1/00 - Footwear characterised by the material
A43B 13/22 - Soles made slip-preventing or wear-resisting, e.g. by impregnation or spreading a wear-resisting layer