09 - Appareils et instruments scientifiques et électriques
28 - Jeux, jouets, articles de sport
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; protective films adapted for smartphones; cases
for smartphones; covers for smartphones; holders adapted for
smartphones; straps for smartphones; computer game software,
recorded; computer game software, downloadable; computer
programs, recorded; computer programs, downloadable;
computer peripheral devices; compact discs [audio-video];
downloadable image files; downloadable video files;
downloadable music files; electronic publications,
downloadable; headphones; earphones; headsets; cases for
earphones; cases for headphones; virtual reality
controllers; batteries, electric; battery chargers;
decorative magnets; game programs for arcade video game
machines; protective helmets for sports; chargers for
electric accumulators; power banks; portable power chargers. Games; toys; stuffed toys; dolls; portable games with liquid
crystal displays; protective films adapted for screens for
portable games; video game machines; controllers for game
consoles; hand-held consoles for playing video games;
apparatus for games; arcade video game machines; board
games; playing cards; ornaments for Christmas trees, except
lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games; trading cards for games; trading card games;
cases for trading cards for games; card games; joysticks for
video games; toys for pets; portable games and toys
incorporating telecommunication functions; puzzles; fishing
tackle; butterfly nets. Entertainment services; providing online videos featuring
animation, not downloadable; providing non-downloadable
videos in the field of animation via a website; provision of
non-downloadable videos via a video-on-demand service;
entertainment, namely, a continuing animation show broadcast
over the Internet; providing information in the field of
entertainment; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; organization of shows [impresario
services]; games equipment rental; toy rental; game services
provided online from a computer network; organization of
competitions [education or entertainment]; providing
amusement arcade services; amusement park services;
organization of electronic sports competitions; organization
of games; arranging and conducting of entertainment events;
providing amusement facilities; rental of motion pictures;
presentation of live performances.
09 - Appareils et instruments scientifiques et électriques
28 - Jeux, jouets, articles de sport
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; protective films adapted for smartphones; cases
for smartphones; covers for smartphones; holders adapted for
smartphones; straps for smartphones; computer game software,
recorded; computer game software, downloadable; computer
programs, recorded; computer programs, downloadable;
computer peripheral devices; compact discs [audio-video];
downloadable image files; downloadable video files;
downloadable music files; electronic publications,
downloadable; headphones; earphones; headsets; cases for
earphones; cases for headphones; virtual reality
controllers; batteries, electric; battery chargers;
decorative magnets; game programs for arcade video game
machines; protective helmets for sports; chargers for
electric accumulators; power banks; portable power chargers. Games; toys; stuffed toys; dolls; portable games with liquid
crystal displays; protective films adapted for screens for
portable games; video game machines; controllers for game
consoles; hand-held consoles for playing video games;
apparatus for games; arcade video game machines; board
games; playing cards; ornaments for Christmas trees, except
lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games; trading cards for games; trading card games;
cases for trading cards for games; card games; joysticks for
video games; toys for pets; portable games and toys
incorporating telecommunication functions; puzzles; fishing
tackle; butterfly nets. Entertainment services; providing online videos featuring
animation, not downloadable; providing non-downloadable
videos in the field of animation via a website; provision of
non-downloadable videos via a video-on-demand service;
entertainment, namely, a continuing animation show broadcast
over the Internet; providing information in the field of
entertainment; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; organization of shows [impresario
services]; games equipment rental; toy rental; game services
provided online from a computer network; organization of
competitions [education or entertainment]; providing
amusement arcade services; amusement park services;
organization of electronic sports competitions; organization
of games; arranging and conducting of entertainment events;
providing amusement facilities; rental of motion pictures;
presentation of live performances.
3.
COMPUTER-IMPLEMENTED METHOD, GAME SYSTEM, AND ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA HAVING STORED THEREIN GAME PROGRAM
From a first controller held by a right hand of a user and having a first mouse sensor, first data including first mouse sensor data based on an output of the first mouse sensor is acquired. From a second controller held by a left hand of the user and having a second mouse sensor, second data including second mouse sensor data based on an output of the second mouse sensor is acquired. A first virtual object is moved based on the first mouse sensor data. A second virtual object is moved based on the second mouse sensor data. At least one of the first and second virtual objects is moved to a position in which the first virtual object is located to the right of the second virtual object, thereby forming a first positional relationship, based on at least one of the first data or the second data.
A63F 13/428 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p. ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p. ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel incluant des signaux d’entrée de mouvement ou de position, p. ex. des signaux représentant la rotation de la manette d’entrée ou les mouvements des bras du joueur détectés par des accéléromètres ou des gyroscopes
4.
METHOD, SYSTEM, AND ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA
In a first mode, a virtual object is controlled based on a mouse sensor output. In a second mode, a virtual object is controlled based on an inertial sensor output. In a third mode, a virtual object is controlled based on an output of a directional operation portion. When the mode is the first mode, the mode is shifted to the second mode, based on at least a first condition being satisfied, and the mode is shifted to the third mode, based on at least a second condition being satisfied.
A63F 13/219 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types pour viser des surfaces spécifiques de l’affichage, p. ex. avec des pistolets optiques
A63F 13/285 - Génération de signaux de retour tactiles via le dispositif d’entrée du jeu, p. ex. retour de force
5.
COMPUTER-IMPLEMENTED METHOD, GAME SYSTEM, AND ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA HAVING STORED THEREIN GAME PROGRAM
From a first controller held by one hand of a user and having a first mouse sensor and a first stick operated by the user, at least one of first mouse sensor data based on an output of the first mouse sensor or first stick data based on an operation on the first stick is acquired. From a second controller held by another hand of the user and having a second mouse sensor and a second stick operated by the user, at least one of second mouse sensor data based on an output of the second mouse sensor or second stick data based on an operation on the second stick is acquired. A first virtual object is moved based on the first stick data, and a second virtual object is moved within a first range from the first virtual object, based on the second mouse sensor data.
A63F 13/24 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles
A63F 13/213 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types comprenant des moyens de photo-détection, p. ex. des caméras, des photodiodes ou des cellules infrarouges
A63F 13/55 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
7.
ONE OR MORE NON-TRANSITORY COMPUTER-READABLE MEDIA, INFORMATION PROCESSING SYSTEM, AND COMPUTER-IMPLEMENTED METHOD
An example of an information processing system according to an exemplary embodiment performs a multiplay game where a player and another player compete against each other, acquires a first parameter that increases or decreases based on a result of the competition and a second parameter that increases from a minimum value to a maximum value in accordance with an increase in the number of competitions in the multiplay game, calculates an evaluation score at least based on a third parameter obtained by reflecting the first parameter to a degree indicated by the second parameter, and presents the evaluation score to the player.
In one example of a game system according to the exemplary embodiment, a session participation process including starting or joining up with a multiplayer session is performed in a period until a race start condition is satisfied, movement control is performed for a player object on a field, based on an operation input, and movement control is performed for another player object, based on position information on the other player object, which is acquired based on communication. If a race start condition is satisfied, a competitive racing game is started, movement control is performed for a player object on the field, based on an operation input, and movement control is performed for another player object, based on position information on the other player object, which is acquired based on communication.
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
A63F 13/5378 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour afficher une vue supplémentaire du dessus, p. ex. écrans radar ou cartes
A63F 13/577 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile utilisant la détermination de la zone de contact entre les personnages ou les objets du jeu, p. ex. pour éviter une collision entre des voitures de course virtuelles
A63F 13/803 - Conduite de véhicules ou de moyens de transport, p. ex. voitures, avions, bateaux, robots ou tanks
9.
COMPUTER-IMPLEMENTED METHOD, GAME SYSTEM, AND ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA HAVING GAME PROGRAM STORED THEREIN
A computer-implemented method includes: acquiring, from a first controller on which a mouse operation is performed by one hand of a user and which includes a first mouse sensor and a first vibration device, first data based on output of the first mouse sensor; control a virtual object, based on the first data; generating second data, based on a content of control of the virtual object; and vibrating a second vibration device of a second controller which is held by another hand of the user and includes the second vibration device, based on the second data.
A63F 13/219 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types pour viser des surfaces spécifiques de l’affichage, p. ex. avec des pistolets optiques
A63F 13/285 - Génération de signaux de retour tactiles via le dispositif d’entrée du jeu, p. ex. retour de force
10.
Compressing Entropy Tables With Interpolative Coding
A symbol sequence is entropy-encoded using a table of symbol occurrences, and an integer value f is used to encode the table of symbol occurrences. The integer value f is used to adaptively decode the table of symbol occurrences, including (i) decoding each entry of a cumulative table of symbol occurrences by successively subdividing decoding ranges of the cumulative table of symbol occurrences at their respective middle indexes and, for each decoding range: calculating, from decoded entries of the cumulative table of symbol occurrences, an entry at a first index+f mod (an entry at a last index−the entry at the first index+1) to decode an entry at the respective middle index of the decoding range, and calculating f div (the entry at the last index−the entry at the first index+1) to update f; (ii) calculating the table of symbol occurrences from the decoded entries of the cumulative table of symbol occurrences; and applying the decoded table of symbol occurrences to entropy-decode the received encoded symbol sequence.
In a second mode in which a position of a virtual object is determined based on output of an inertial sensor, based on a correspondence relationship in which the virtual object is located at a predetermined position within a display range when a controller is in a reference orientation, the position of the virtual object is determined in accordance with an orientation of the controller. When a first orientation of the controller when switching from a first mode, in which the position of the virtual object is determined based on output of a mouse sensor, to the second mode satisfies a first condition, the reference orientation is updated to an orientation allowing a position of the virtual object corresponding to the first orientation to be within the display range.
A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
A63F 13/211 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types utilisant des capteurs d’inertie, p. ex. des accéléromètres ou des gyroscopes
A63F 13/22 - Opérations de configuration, p. ex. le calibrage, la configuration des touches ou l’affectation des boutons
12.
SYSTEM, COMPUTER-IMPLEMENTED METHOD, AND NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM
A system comprises a first terminal, a second terminal, a first server, and a second server. In the system, the first server performs first processing comprising causing the second server that is configured to persistently be connected to the second terminal to give a first notification to the second terminal in accordance with a user operation on the first terminal, and the second server can receive from the second terminal, a first response indicating that the second terminal has received the first notification, and transmits to the first server, a second response indicating successful delivery of the first notification or a third response indicating that the first notification has failed, in accordance with whether or not it has received the first response.
A system includes a plurality of main body apparatuses and a plurality of controllers removably attachable to the main body apparatuses. The system includes a receiver that receives from a first main body apparatus, first data corresponding to an appearance of a first controller attached to the first main body apparatus, a generator that generates a third image including a first image that depicts an appearance of the main body apparatus and a second image that depicts the appearance of the first controller based on the first data, and a representation control unit that causes second main body apparatus different from the first main body apparatus to show the third image.
A63F 13/25 - Dispositions de sortie pour les dispositifs de jeu vidéo
A63F 13/98 - Accessoires, c.-à-d. agencements détachables optionnels à l’utilisation du dispositif de jeu vidéo, p. ex. support de prise de manettes de jeu
14.
COMPUTER-READABLE STORAGE MEDIA, GAME PROCESSING METHOD, AND GAME SYSTEM
Second voxel data in which the same material as a material determined based on a positional relationship with respect to a position where a first action has been performed is set, and a second mesh that is a mesh of a second voxel object related to the second voxel data, and for which vertex coordinates of the mesh are determined based on at least a density, and a material of the mesh is determined based on the material of the second voxel data, are generated. When the material of the second voxel data is a first material, a first in-game effect related to the first material is produced for the second voxel object, and a size of the second voxel object is reduced according to game progression.
A multi-directional input device (1) according to the present embodiment comprises: a housing (10); an operation member (40) which protrudes from the housing and of which a tilting operation is possible; a first linking member (20) by which the operation member is held so as to be turnable in a second direction (X) and which is held in the housing so as to be turnable in a first direction (Y) orthogonal to the second direction in response to the tilting operation of the operation member; a second linking member (30) which is held in the housing so as to be turnable in the second direction in response to the tilting operation of the operation member; a first turning detection unit (3) that detects turning of the first linking member; a second turning detection unit (4) that detects turning of the second linking member; a biasing member (50) that applies to the operation member a return force for returning the operation member to a neutral position; and an elastic part (17) which is formed integrally with the housing and which biases the first linking member in a thrust direction.
H01H 25/06 - Organe moteur à mouvement angulaire et à mouvement rectiligne, le mouvement rectiligne s'effectuant le long de l'axe du mouvement angulaire
A multi-directional input device (1) according to the present embodiment comprises: a housing (10); an operation member (40) that protrudes from the housing and can be tilted; a first interlocking member (20) that holds the operation member so as to be able to rotate in a second direction (X), and is held by the housing so as to be able to rotate in a first direction (Y) that is orthogonal to the second direction in response to a tilting operation of the operation member; a second interlocking member (30) that is held by the housing so as to be able to rotate in the second direction in response to a tilting operation of the operation member; a first rotation detection unit (3) that detects rotation of the first interlocking member; a second rotation detection unit (4) that detects rotation of the second interlocking member; a biasing member (50) that applies, to the operation member, a return force for returning the operation member to a neutral position; and an elastic body (6) that biases the first interlocking member in a thrust direction.
H01H 25/06 - Organe moteur à mouvement angulaire et à mouvement rectiligne, le mouvement rectiligne s'effectuant le long de l'axe du mouvement angulaire
17.
ONE OR MORE NON-TRANSITORY COMPUTER-READABLE MEDIA HAVING STORED THEREIN AN INFORMATION PROCESSING PROGRAM, AN INFORMATION PROCESSING APPARATUS, AND A COMPUTER-IMPLEMENTED METHOD
One or more non-transitory computer-readable storage media having stored therein instructions that, when executed, cause one or more processors to perform operations comprising: generating, as a content image, an image of a portion of the content including a plurality of elements that overlaps the display region; moving a reference point based on a user's operation input; moving the display region relative to the content based on a position of the reference point within a control region; moving the control region relative to the content based on a position of the reference point; and determining, among the plurality of elements, an element that has come into a predetermined positional relationship with the reference point as a selection target; wherein generating is configured so that generating the content image is generated in which the selection-target element is visually recognizable as selected.
A main body apparatus, which is an example of a game apparatus, is removably attachable to a controller. The main body apparatus includes a housing and a magnet. The housing houses an electronic circuit. The magnet is conductive and attracts the controller by magnetic force to attach the controller to the main body apparatus. The magnet is electrically connected to the ground of the electronic circuit. In the state where the controller is attached to the main body apparatus, the controller is attracted to the main body apparatus by the attracting force by the magnet.
A multi-directional input device (1) according to the present embodiment comprises: a housing (10); an operation member (40) that protrudes from the inside of the housing to the outside and can be operated to tilt in any direction around the housing; a first interlocking member (20) having a shaft part (22) which is a first shaft support part rotatably supported by the housing, the first interlocking member rotating in conjunction with the tilting operation of the operation member; a second interlocking member (30) having a shaft part (32) which is a second shaft support part that is rotatably supported by the housing and is orthogonal to the shaft part of the first interlocking member, the second interlocking member rotating in conjunction with the tilting operation of the operation member; a compression coil spring (50) that is a biasing member for biasing the operation member to press the shaft part of the first interlocking member against the housing and applying, to the operation member, return force for returning the operation member to a neutral position; a pair of clamping parts (151, 152) that are formed integrally with the housing and rotatably support the shaft part of the second interlocking member using the elasticity of the material of the housing; a first rotation detection unit (3) that detects the rotation of the first interlocking member; and a second rotation detection unit (4) that detects the rotation of the second interlocking member.
H01H 25/06 - Organe moteur à mouvement angulaire et à mouvement rectiligne, le mouvement rectiligne s'effectuant le long de l'axe du mouvement angulaire
20.
STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, AND GAME PROCESSING METHOD
An example of an information processing system generates and updates a voxel mesh in which vertex coordinates of a mesh are determined based on at least densities and intersection, based on voxel data in which at least a density is set for each of a plurality of voxels and intersection information is set for at least some voxels. The information processing system decreases the densities of voxels in the voxel data corresponding to a voxel update range that is set based on the position where an action is performed by a player character, and deletes the intersection information if the intersection information is set for voxels in the voxel data corresponding to an intersection information update range. The information processing system renders a virtual space including the voxel mesh.
G06T 17/20 - Description filaire, p. ex. polygonalisation ou tessellation
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
A stick portion is tilted with respect to a stick module housing. The stick portion includes a user-operable portion located at least partially outside an outer edge of an upper surface of the stick module housing when viewed in a third direction. A housing includes a first hole through which a stick module passes, the first hole being larger than the user-operable portion in a second direction. A cover closes a part of the first hole. When viewed in a first direction, at least a part of the cover is located between an edge of the first hole and the stick module housing. The cover is immovable relatively to the stick module housing. When viewed in the third direction, an upper surface of the user-operable portion covers the entire stick portion.
A63F 13/24 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles
G06F 3/0338 - Dispositifs de pointage déplacés ou positionnés par l'utilisateurLeurs accessoires avec détection du déplacement linéaire ou angulaire limité d’une partie agissante du dispositif à partir d’une position neutre, p. ex. manches à balai isotoniques ou isométriques
22.
STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, AND GAME PROCESSING METHOD
An example of an information processing system causes a player character to perform an action in response to a first instruction based on an operation input. The information processing system decreases the densities of voxels in first voxel data and second voxel data corresponding to a first voxel update range set based on a position where the action is performed by a player character. When the density of a voxel in at least one of the first voxel data and the second voxel data is decreased, the information processing system increases the density of an increase target voxel, which is a voxel in the other one of the first voxel data and the second voxel data and has the correspondence relationship with a decrease target voxel which is the voxel whose density is decreased. The information processing system renders the virtual space including the first mesh and the second mesh.
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
24.
INFORMATION PROCESSING SYSTEM, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING APPARATUS
An exemplary information processing system generates an assembled object by assembling a plurality of virtual objects based on an input by a user. The plurality of virtual objects include virtual power objects each configured to provide power to the assembled object and a virtual controller object. While the virtual power object and the virtual controller object are included in the assembled object, the information processing system causes the one or more virtual power objects to operate to move the assembled object in a predetermined traveling direction, and causes a moving direction of the movable object to change based on an input by the user.
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
27.
INFORMATION PROCESSING SYSTEM AND RECOMMENDATION APPARATUS
A non-limiting example information processing system comprises a game apparatus, a game history server, a recommendation server and a user terminal respectively connected communicably with each other via a network. If a user executes a game on the game apparatus, game execution information is generated and registered in the game history server. The game history server transmits a game history of a data format to the recommendation server. The recommendation server generates recommendation information of music content based on the game history and transmits the recommendation information to the user terminal. The user terminal displays music content that is recommended based on the recommendation information.
A63F 13/54 - Commande des signaux de sortie en fonction de la progression du jeu incluant des signaux acoustiques, p. ex. pour simuler le bruit d’un moteur en fonction des tours par minute [RPM] dans un jeu de conduite ou la réverbération contre un mur virtuel
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
A peripheral device to which an input device is removably attachable includes an attachment portion and a contact portion. The input device includes an input portion provided at a front surface, a projection that projects from a side surface, and a mouse operation sensor configured to output a signal relating to movement of the input device relative to a tracking surface. The projection is configured to be attached to the attachment portion to expose at least a part of the first opening. At least a part of the contact portion is configured to come in contact with the tracking surface on at outer side of the top surface in a plane direction of the tracking surface when the contact portion is placed on the tracking surface such that the exposed first opening in the input device attached to the peripheral device is opposed to the tracking surface.
03 - Produits cosmétiques et préparations de toilette; préparations pour blanchir, nettoyer, polir et abraser.
05 - Produits pharmaceutiques, vétérinaires et hygièniques
09 - Appareils et instruments scientifiques et électriques
10 - Appareils et instruments médicaux
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
20 - Meubles et produits décoratifs
21 - Ustensiles, récipients, matériaux pour le ménage; verre; porcelaine; faience
24 - Tissus et produits textiles
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
29 - Viande, produits laitiers et aliments préparés ou conservés
30 - Aliments de base, thé, café, pâtisseries et confiseries
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Laundry preparations; deodorants for human beings or for
animals; soap; shampoos; shampoos for pets [non-medicated
grooming preparations]; toiletry preparations; dentifrices;
toothpaste; mouthwashes, not for medical purposes;
cosmetics; make-up palettes containing cosmetics; bath
preparations, not for medical purposes; bath bombs; hair
spray; mascara; decorative transfers for cosmetic purposes;
cosmetics for children; beauty masks; perfumes; essential
oils for cosmetic purposes; air fragrancing preparations;
false nails; false eyelashes; nail art stickers. Vitamin preparations; syrups for pharmaceutical purposes;
pastilles for pharmaceutical purposes; collyrium;
antiseptics; medicine cases, portable, filled; adhesive
plasters; bandages for dressings; absorbent cotton; babies'
diapers; powdered milk for babies; nutritional supplements;
dietary supplements for human beings; food for babies. Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Sanitary masks; baby bottles; feeding bottles; teething
rings; teething soothers; pacifiers for babies; baby feeding
pacifiers; clips for pacifiers; ear plugs [hearing
protection devices]; massage apparatus; gum massagers for
babies; baby teething mittens; ear picks. Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Pillows; cushions; packaging containers of plastic;
decorations of plastic for foodstuffs; nameplates, not of
metal; fans for personal use, non-electric; beds for
household pets; furniture; chests for toys; wind chimes
[decoration]; cradles; infant walkers; camping mattresses;
picture frames; statues of wood, wax, plaster or plastic. Floss for dental purposes; brushes; toothbrushes; toilet
cases; cosmetic utensils; containers for household or
kitchen use; utensils for household purposes; kitchen
utensils; mugs; cups; dishes; paper plates; cookie jars;
lunch boxes; drinking bottles for sports; drinking straws;
coasters, not of paper or textile; place mats, not of paper
or textile; tablemats, not of paper or textile; trays for
household purposes; dustbins for household purposes; coin
banks; soap dishes. Textile material; adhesive fabric for application by heat;
towels of textile; handkerchiefs of textile; quilts;
children's blankets; bed blankets; picnic blankets; blanket
throws; travelling rugs [lap robes]; lap blankets; covers
for cushions; pillowcases; bed linen; tablemats of textile;
table napkins of textile; place mats of textile; coasters of
textile; flags of textile or plastic; banners of textile or
plastic; blankets for household pets; wall hangings of
textile; loose covers for furniture; bed covers; curtains of
textile or plastic; household linen; sleeping bags. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games. Fruit-based snack food; meat-based snack food; fish-based
snack food; vegetable-based snack food; nut-based snack
food; potato chips; oils for food; milk products; cheese;
milk beverages, milk predominating; yogurt; frozen fruits;
charcuterie; fish-based foodstuffs; jellies for food, other
than confectionery; jams; prepared nuts; soups; preparations
for making soup. Tea; tea-based beverages; coffee; coffee-based beverages;
cocoa; cocoa-based beverages; confectionery; pastries;
candies; ice cream; cookies; chocolate; popcorn; chewing
gum; bread; sandwiches; pizzas; pies; cakes; frozen yogurt
[confectionery ices]; crackers; fruit jellies
[confectionery]; mints for breath freshening; seasonings;
ketchup [sauce]; dressings for salad; cereal preparations;
cereal-based snack food; noodles; pasta; pasta sauce; rice. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
30.
STORAGE MEDIUM, GAME SYSTEM, AND GAME PROCESSING METHOD
For each of a plurality of voxels included in a voxel space, voxel data in which at least a density and a material are set is updated based on game processing. Vertex coordinates of a mesh are determined based on the density. A material of the mesh is determined based on at least the material included in the voxel data. The mesh is rendered based on material data including at least rendering setting information. Of materials included in the voxel data in at least one voxel space for which a first determination shape set in a voxel space is determined to be located in a range that satisfies a first condition, a first material is updated into a second material.
Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
03 - Produits cosmétiques et préparations de toilette; préparations pour blanchir, nettoyer, polir et abraser.
09 - Appareils et instruments scientifiques et électriques
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
21 - Ustensiles, récipients, matériaux pour le ménage; verre; porcelaine; faience
24 - Tissus et produits textiles
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Laundry preparations; deodorants for human beings or for
animals; soap; shampoos; shampoos for pets [non-medicated
grooming preparations]; toiletry preparations; dentifrices;
toothpaste; mouthwashes, not for medical purposes;
cosmetics; make-up palettes containing cosmetics; bath
preparations, not for medical purposes; bath bombs; hair
spray; mascara; decorative transfers for cosmetic purposes;
cosmetics for children; beauty masks; perfumes; essential
oils for cosmetic purposes; air fragrancing preparations;
false nails; false eyelashes; nail art stickers. Downloadable image files; downloadable music files;
downloadable video files; pre-recorded motion picture films;
compact discs [audio-video]; animated cartoons; electronic
publications, downloadable; electronic game programs;
downloadable electronic game programs; video game programs;
downloadable video game programs; video game cartridges;
memory cards for video game machines; computer game
software, recorded; computer game software, downloadable;
computer programs, recorded; computer programs,
downloadable; headsets; earphones; covers for smartphones;
cases for smartphones; cases for earphones; cases for
headphones; straps for cell phones; holders adapted for cell
phones and smartphones; computer peripheral devices;
batteries, electric. Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Floss for dental purposes; brushes; toothbrushes; fitted
vanity cases; toilet cases; cosmetic utensils; containers
for household or kitchen use; utensils for household
purposes; kitchen utensils; mugs; cups; dishes; paper
plates; cookie jars; lunch boxes; drinking bottles for
sports; drinking straws; coasters, not of paper or textile;
place mats, not of paper or textile; tablemats, not of paper
or textile; trays for household purposes; dustbins for
household purposes; coin banks; soap dishes. Textile material; adhesive fabric for application by heat;
towels of textile; handkerchiefs of textile; quilts;
children's blankets; bed blankets; picnic blankets; blanket
throws; travelling rugs [lap robes]; lap blankets; covers
for cushions; pillowcases; bed linen; tablemats of textile;
table napkins of textile; place mats of textile; coasters of
textile; flags of textile or plastic; banners of textile or
plastic; blankets for household pets; wall hangings of
textile; loose covers for furniture; bed covers; curtains of
textile or plastic; household linen; sleeping bags. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
03 - Produits cosmétiques et préparations de toilette; préparations pour blanchir, nettoyer, polir et abraser.
09 - Appareils et instruments scientifiques et électriques
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
21 - Ustensiles, récipients, matériaux pour le ménage; verre; porcelaine; faience
24 - Tissus et produits textiles
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Laundry preparations; deodorants for human beings or for
animals; soap; shampoos; shampoos for pets [non-medicated
grooming preparations]; toiletry preparations; dentifrices;
toothpaste; mouthwashes, not for medical purposes;
cosmetics; make-up palettes containing cosmetics; bath
preparations, not for medical purposes; bath bombs; hair
spray; mascara; decorative transfers for cosmetic purposes;
cosmetics for children; beauty masks; perfumes; essential
oils for cosmetic purposes; air fragrancing preparations;
false nails; false eyelashes; nail art stickers. Downloadable image files; downloadable music files;
downloadable video files; pre-recorded motion picture films;
compact discs [audio-video]; animated cartoons; electronic
publications, downloadable; electronic game programs;
downloadable electronic game programs; video game programs;
downloadable video game programs; video game cartridges;
memory cards for video game machines; computer game
software, recorded; computer game software, downloadable;
computer programs, recorded; computer programs,
downloadable; headsets; earphones; covers for smartphones;
cases for smartphones; cases for earphones; cases for
headphones; straps for cell phones; holders adapted for cell
phones and smartphones; computer peripheral devices;
batteries, electric. Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Floss for dental purposes; brushes; toothbrushes; fitted
vanity cases; toilet cases; cosmetic utensils; containers
for household or kitchen use; utensils for household
purposes; kitchen utensils; mugs; cups; dishes; paper
plates; cookie jars; lunch boxes; drinking bottles for
sports; drinking straws; coasters, not of paper or textile;
place mats, not of paper or textile; tablemats, not of paper
or textile; trays for household purposes; dustbins for
household purposes; coin banks; soap dishes. Textile material; adhesive fabric for application by heat;
towels of textile; handkerchiefs of textile; quilts;
children's blankets; bed blankets; picnic blankets; blanket
throws; travelling rugs [lap robes]; lap blankets; covers
for cushions; pillowcases; bed linen; tablemats of textile;
table napkins of textile; place mats of textile; coasters of
textile; flags of textile or plastic; banners of textile or
plastic; blankets for household pets; wall hangings of
textile; loose covers for furniture; bed covers; curtains of
textile or plastic; household linen; sleeping bags. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
35.
STORAGE MEDIUM, GAME SYSTEM, AND GAME PROCESSING METHOD
Voxel data in which at least a density and a material ID are set for each of a plurality of voxels is updated based on game processing. Vertex coordinates of a first mesh and a material ID of a polygon are determined based on at least the voxel data. Each polygon is rendered based on rendering setting information of a material associated with the material ID of the polygon of the first mesh, whereby the first mesh is rendered. When a first event occurs a material associated with a first material ID associated with a first material is switched from the first material to the second material.
A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
36.
NON-TRANSITORY COMPUTER-READABLE MEDIUM, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
In an example of the exemplary embodiment, based on an operation input, movement control including control to change a movement direction in accordance with at least an input amount is performed for a player object in a field in a virtual space in which a course path is defined. Where both ends at a position on the course path advanced by a predetermined distance along the course path from a position of the player object during movement are defined as first and second positions, if the movement direction of the player object is not included between a first direction toward the first position from the position during the movement and a second direction toward the second position from the position during the movement, correction is applied to the input amount so that the movement direction becomes close to a third direction included at least between the first and second directions.
A63F 13/428 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p. ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p. ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel incluant des signaux d’entrée de mouvement ou de position, p. ex. des signaux représentant la rotation de la manette d’entrée ou les mouvements des bras du joueur détectés par des accéléromètres ou des gyroscopes
A63F 13/422 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p. ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p. ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel mappage automatique pour assister le joueur, p. ex. freinage automatique dans un jeu de conduite automobile
A63F 13/47 - Commande de la progression du jeu vidéo incluant des points de branchement, p. ex. la possibilité à un moment donné de choisir l’un des scénarios possibles
A63F 13/55 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu
A63F 13/803 - Conduite de véhicules ou de moyens de transport, p. ex. voitures, avions, bateaux, robots ou tanks
37.
NON-TRANSITORY COMPUTER-READABLE MEDIUM, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
In one example of a game in the exemplary embodiment, based on an operation input, movement control is performed for a player object in a field in a virtual space in which at least a place where a plurality of course paths are set is included. In a case where the player object is in a first state, course end movement correction is performed based on an end on one side of the course path that is on the one side and an end on another side of the course path that is on the other side, among the plurality of course paths. In a case where the player object is in a second state, course end movement correction is performed based on both ends of one course path in which a position of the player object is included, among the plurality of course paths.
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
A63F 13/69 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en permettant l'utilisation ou la mise à jour d'éléments spécifiques du jeu, p. ex. déblocage d’options, d’éléments, de niveaux ou de versions cachés
A63F 13/803 - Conduite de véhicules ou de moyens de transport, p. ex. voitures, avions, bateaux, robots ou tanks
Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; computer programs,
recorded; computer programs, downloadable; computer game
software, recorded; computer game software, downloadable;
downloadable music files; downloadable image files;
electronic publications, downloadable; cases for
smartphones.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric.
Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; computer programs,
recorded; computer programs, downloadable; computer game
software, recorded; computer game software, downloadable;
downloadable music files; downloadable image files;
electronic publications, downloadable; cases for
smartphones.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; computer programs, recorded; computer programs,
downloadable; computer game software, recorded; computer
game software, downloadable; computer peripheral devices;
cases for smartphones; covers for smartphones; holders
adapted for cell phones and smartphones; straps for cell
phones; electronic publications, downloadable.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric.
Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
09 - Appareils et instruments scientifiques et électriques
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
20 - Meubles et produits décoratifs
21 - Ustensiles, récipients, matériaux pour le ménage; verre; porcelaine; faience
24 - Tissus et produits textiles
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Pillows; cushions; packaging containers of plastic;
decorations of plastic for foodstuffs; nameplates, not of
metal; fans for personal use, non-electric; beds for
household pets; furniture; chests for toys; wind chimes
[decoration]; cradles; infant walkers; camping mattresses;
picture frames; statues of wood, wax, plaster or plastic. Floss for dental purposes; brushes; toothbrushes; toilet
cases; cosmetic utensils; containers for household or
kitchen use; utensils for household purposes; kitchen
utensils; mugs; cups; dishes; paper plates; cookie jars;
lunch boxes; drinking bottles for sports; drinking straws;
coasters, not of paper or textile; place mats, not of paper
or textile; tablemats, not of paper or textile; trays for
household purposes; dustbins for household purposes; coin
banks; soap dishes. Textile material; adhesive fabric for application by heat;
towels of textile; handkerchiefs of textile; quilts;
children's blankets; bed blankets; picnic blankets; blanket
throws; travelling rugs [lap robes]; lap blankets; covers
for cushions; pillowcases; bed linen; tablemats of textile;
table napkins of textile; place mats of textile; coasters of
textile; flags of textile or plastic; banners of textile or
plastic; blankets for household pets; wall hangings of
textile; loose covers for furniture; bed covers; curtains of
textile or plastic; household linen; sleeping bags. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
09 - Appareils et instruments scientifiques et électriques
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
20 - Meubles et produits décoratifs
21 - Ustensiles, récipients, matériaux pour le ménage; verre; porcelaine; faience
24 - Tissus et produits textiles
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Pillows; cushions; packaging containers of plastic;
decorations of plastic for foodstuffs; nameplates, not of
metal; fans for personal use, non-electric; beds for
household pets; furniture; chests for toys; wind chimes
[decoration]; cradles; infant walkers; camping mattresses;
picture frames; statues of wood, wax, plaster or plastic. Floss for dental purposes; brushes; toothbrushes; toilet
cases; cosmetic utensils; containers for household or
kitchen use; utensils for household purposes; kitchen
utensils; mugs; cups; dishes; paper plates; cookie jars;
lunch boxes; drinking bottles for sports; drinking straws;
coasters, not of paper or textile; place mats, not of paper
or textile; tablemats, not of paper or textile; trays for
household purposes; dustbins for household purposes; coin
banks; soap dishes. Textile material; adhesive fabric for application by heat;
towels of textile; handkerchiefs of textile; quilts;
children's blankets; bed blankets; picnic blankets; blanket
throws; travelling rugs [lap robes]; lap blankets; covers
for cushions; pillowcases; bed linen; tablemats of textile;
table napkins of textile; place mats of textile; coasters of
textile; flags of textile or plastic; banners of textile or
plastic; blankets for household pets; wall hangings of
textile; loose covers for furniture; bed covers; curtains of
textile or plastic; household linen; sleeping bags. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
09 - Appareils et instruments scientifiques et électriques
28 - Jeux, jouets, articles de sport
35 - Publicité; Affaires commerciales
38 - Services de télécommunications
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; computer programs, recorded; computer programs,
downloadable; computer game software, recorded; computer
game software, downloadable; computer peripheral devices;
cases for smartphones; covers for smartphones; holders
adapted for cell phones and smartphones; downloadable music
files; downloadable image files; electronic publications,
downloadable. Video game machines; controllers for game consoles;
apparatus for games; arcade video game machines; card games;
trading card games; hand-held consoles for playing video
games; portable games with liquid crystal displays;
protective films adapted for screens for portable games;
protective carrying cases specially adapted for handheld
video games; toys; ride-on toys; stuffed toys; dolls;
playing cards. Advertising; public relations; organization of exhibitions
for commercial or advertising purposes; retail services in
relation to games; retail services in relation to toys. Providing telecommunications connections to a global
computer network; communications by computer terminals;
computer aided transmission of messages and images;
video-on-demand transmission; providing online forums;
transmission of greeting cards online; streaming of data. Providing online images, not downloadable; providing online
videos, not downloadable; providing online music, not
downloadable; organization of electronic sports
competitions; game services provided online from a computer
network; games equipment rental; providing online electronic
publications, not downloadable.
Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
09 - Appareils et instruments scientifiques et électriques
28 - Jeux, jouets, articles de sport
35 - Publicité; Affaires commerciales
38 - Services de télécommunications
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; computer programs, recorded; computer programs,
downloadable; computer game software, recorded; computer
game software, downloadable; computer peripheral devices;
cases for smartphones; covers for smartphones; holders
adapted for cell phones and smartphones; downloadable music
files; downloadable image files; electronic publications,
downloadable. Video game machines; controllers for game consoles;
apparatus for games; arcade video game machines; card games;
trading card games; hand-held consoles for playing video
games; portable games with liquid crystal displays;
protective films adapted for screens for portable games;
protective carrying cases specially adapted for handheld
video games; toys; ride-on toys; stuffed toys; dolls;
playing cards. Advertising; public relations; organization of exhibitions
for commercial or advertising purposes; retail services in
relation to games; retail services in relation to toys. Providing telecommunications connections to a global
computer network; communications by computer terminals;
computer aided transmission of messages and images;
video-on-demand transmission; providing online forums;
transmission of greeting cards online; streaming of data. Providing online images, not downloadable; providing online
videos, not downloadable; providing online music, not
downloadable; organization of electronic sports
competitions; game services provided online from a computer
network; games equipment rental; providing online electronic
publications, not downloadable.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; computer programs, recorded; computer programs,
downloadable; computer game software, recorded; computer
game software, downloadable; computer peripheral devices;
cases for smartphones; covers for smartphones; holders
adapted for cell phones and smartphones; straps for cell
phones; electronic publications, downloadable.
This game controller includes a housing, and a directional pad including a pad top configured to receive an input operation and at least partially exposed from an opening provided to the housing, and a cross-shaped plate member provided being covered by the pad top. In the housing, an optical sensor configured to detect movement of the cross-shaped plate member performed by the input operation, a cushion portion configured to inhibit movement of the cross-shaped plate member according to the input operation, and a stopper portion configured to limit movement of the cross-shaped plate member according to the input operation, are provided. In the housing, the cushion portion and the stopper portion are arranged in an order of the cushion portion and then the stopper portion from a center of the cross-shaped plate member toward the optical sensor.
A63F 13/24 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles
A63F 13/213 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types comprenant des moyens de photo-détection, p. ex. des caméras, des photodiodes ou des cellules infrarouges
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; computer programs, recorded; computer programs,
downloadable; computer game software, recorded; computer
game software, downloadable; computer peripheral devices;
cases for smartphones; covers for smartphones; holders
adapted for cell phones and smartphones; straps for cell
phones; electronic publications, downloadable.
59.
STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, AND GAME PROCESSING METHOD
An example of an information processing system, in a battle scene in a game, in a case where any of commands of a plurality of types is specified by a first instruction, and a state of the specified command is in a usable state, causes a player character to perform a behavior associated with the command, causes the command to transition to an unusable state, and resets a first parameter associated with the command. In a case where the command in the unusable state is specified by a second instruction, and a second parameter can be consumed, the information processing system consumes the second parameter, causes the player character to perform the behavior associated with the command, sets the command to the unusable state, and resets the first parameter associated with the command.
An attachment is an attachment removably attached to a game controller, and includes a recess and a magnet. The game controller includes a projection and a first button and a second button. The projection projects from a side surface and is configured to be matched with a game-device-side recess provided at a game device. The first button and the second button are located at a top surface of the projection along a longitudinal direction of the projection, and configured to be attracted by magnetic force to game-device-side magnets when the projection is matched with the game-device-side recess. The projection is configured to be matched with the recess. The magnet is located along the longitudinal direction of the recess. The first button and the second button are configured to be attracted by magnetic force to the magnet when the projection is matched with the recess.
A63F 13/98 - Accessoires, c.-à-d. agencements détachables optionnels à l’utilisation du dispositif de jeu vidéo, p. ex. support de prise de manettes de jeu
A63F 13/24 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
Produits et services
Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
Produits et services
Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games.
63.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND A NON-TRANSITORY COMPUTER-READABLE MEDIUM HAVING STORED THEREIN A PROGRAM
An information processing system that can appropriately execute application-related processing and system processing is provided. The information processing system includes an application execution unit 13 that executes an application program, an image generation unit 14 that generates images, and an image output unit 15 that outputs images generated by the image generation unit 14 to an LCD screen 17. The image generation unit 14 sequentially executes system processing and application-related processing, which includes application rendering processing based on the execution results by the application execution unit 13, within a unit period. The information processing system interrupts the application-related processing based on the second processing being incomplete within the unit period, the information processing system executes the system processing and the continuation of the interrupted application-related processing sequentially within the next unit period. The image output unit 15 outputs the image to the liquid crystal display without waiting for the unit period to expire, based on the completion of the system processing and the application-related processing.
An example of an information processing system updates, based on game processing, voxel data in which at least a density and a material are set, and a display mesh is generated and updated based on the density and the material included in the voxel data. A virtual space including the display mesh is rendered based on vertex coordinates of the display mesh and a texture corresponding to the material of the display mesh. When an event occurs based on game processing, the information processing system generates a first voxel update range in a virtual space, and performs update to, in the voxel data, reduce the density of each of voxels corresponding to the first voxel update range in the virtual space, and change the material of each of voxels corresponding to a second voxel update range having a size that encompasses the first voxel update range.
A63F 13/525 - Changement des paramètres des caméras virtuelles
A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
65.
GAME SYSTEM, STORAGE MEDIUM, SERVER, AND GAME PROCESSING METHOD
When the sum of the number of accounts that are participating in a game session as an operator and the number of accounts that are participating in the game session as a viewer satisfies a condition, at least one of the accounts that are participating in the game session as the viewer is caused to exit the game session, and transmission of game information to an information processing terminal related to the exited account is stopped.
An example of an information processing apparatus performs, in a predetermined area in a virtual space, editing including at least one of selecting a placement object to be placed in the area, placing the placement object, and moving the placement object, based on an operation input. The information processing apparatus performs presentation upon completion, which includes at least one scene and displays, for each scene, an image of the area based on a virtual camera. In the scene, the information processing apparatus sets a gaze point of the virtual camera at any of a position of the placement object placed in the area, a predetermined position in the area, and a position of a character arranged in the area, and sets the virtual camera at a position at which the placement object placed in the area is not placed.
A63F 13/5258 - Changement des paramètres des caméras virtuelles par adaptation dynamique de la position de la caméra virtuelle pour maintenir un personnage ou un objet de jeu dans son cône de vision, p. ex. pour suivre un personnage ou une balle
A63F 13/5252 - Changement des paramètres des caméras virtuelles utilisant plusieurs caméras virtuelles simultanément ou séquentiellement, p. ex. en commutant automatiquement entre caméras virtuelles fixes lorsqu’un personnage change de pièce ou l’affichage de la vue d’un rétroviseur dans un jeu de conduite automobile
A63F 13/63 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu par le joueur, p. ex. avec un éditeur de niveaux
67.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN
A server issues challenge data and transmits the challenge data to a client. The client stores pre-calculated data obtained by executing at least a part of calculation for setting a server response key, sets a client response key without using the pre-calculated data, generates response data from the challenge data received from the server, based on the client response key, and transmits the response data and the pre-calculated data to the server. The server receives the response data and the pre-calculated data, sets the server response key, based on the pre-calculated data, verifies the response received from the client, based on the issued challenge data and the server response key, and notifies the client of a result based on the verification.
G06F 21/44 - Authentification de programme ou de dispositif
68.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN
A server issues challenge data and transmits the challenge data to a client. The client stores a first parameter, receives the challenge data, generates response data from the challenge data using a response key on the client side, and transmits the response data and the first parameter to the server. The server further receives the response data and the first parameter, specifies seed data for calculation for setting a response key on the server side, using the first parameter, sets the response key on the server side by executing the calculation using the seed data, verifies the response data using the challenge data and the response key on the server side, and notifies a result thereof. The client receives the result.
Based on output of a mouse sensor of an input device, a first state where an opening of the mouse sensor is closed is determined. A second state where a bottom portion of the input device is facing downward and a third state where the input device is stationary around an axis parallel to the bottom portion are determined based on output of an inertial sensor of the input device. When at least the first to third states are determined, a displayed virtual object is controlled based on the output of the mouse sensor.
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
A63F 13/211 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types utilisant des capteurs d’inertie, p. ex. des accéléromètres ou des gyroscopes
A63F 13/213 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types comprenant des moyens de photo-détection, p. ex. des caméras, des photodiodes ou des cellules infrarouges
A63F 13/24 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles
70.
INFORMATION PROCESSING SYSTEM, ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA HAVING PROGRAM STORED THEREIN, AND AUTHENTICATION METHOD
A server issues challenge data and transmits the challenge data to a client. The client stores encrypted group data including a plurality of encrypted data encrypted with a server key, and parameter data A, in a memory, receives the challenge data, generates response data using a response key on the client side, and transmits the response data, the encrypted group data, and the parameter data A to the server. The server selects encrypted data to be used from the received encrypted group data, based on the received parameter data A, sets a response key on the server side, based on the selected encrypted data and data decrypted with the server key, verifies the received response data, based on the challenge data and the response key on the server side, and notifies a result of the verification to the client. The client receives the notification.
This server generates challenge data by generating falsification verification data for first data by using a server key on the basis of a prescribed algorithm, and transmits the first data and the challenge data to a client. The client receives the first data and the challenge data, generates response data from the received challenge data by using a response key set in the client, and transmits the received first data and the response data to the server. The server receives the transmitted first data and response data, and reproduces the challenge data by generating the falsification verification data by using the server key on the basis of the prescribed algorithm. Then, the received response data is verified by using the reproduced challenge data and a response key set in the server, and when the verification result is affirmative, a positive authentication result is notified.
H04L 9/32 - Dispositions pour les communications secrètes ou protégéesProtocoles réseaux de sécurité comprenant des moyens pour vérifier l'identité ou l'autorisation d'un utilisateur du système
H04L 9/14 - Dispositions pour les communications secrètes ou protégéesProtocoles réseaux de sécurité utilisant plusieurs clés ou algorithmes
72.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, INFORMATION PROCESSING PROGRAM, CLIENT, AND SERVER
This server issues and transmits challenge data to a client. The client: stores a first parameter; sets a client-side response key; receives the challenge data; generates response data from the received challenge data by using the response key; and transmits the response data and the stored first parameter to a server. The server, in addition: receives the response data and the first parameter; identifies seed data of an operation for setting a server-side response key by using the first parameter; sets the server-side response key by executing the operation by using the seed data; verifies the received response data by using the challenge data and the server-side response key; and notifies the result. The client receives the notification.
H04L 9/32 - Dispositions pour les communications secrètes ou protégéesProtocoles réseaux de sécurité comprenant des moyens pour vérifier l'identité ou l'autorisation d'un utilisateur du système
73.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, ONE OR MORE NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIA HAVING INFORMATION PROCESSING PROGRAM STORED THEREIN
A server generates challenge data by generating falsification verification data of first data, using a server key, based on a predetermined algorithm, and transmits the first data and the challenge data to a client. The client receives the first data and the challenge data, generates response data from the received challenge data using a response key in the client, and transmits the received first data and the response data to the server. The server receives the transmitted first data and response data and reproduces challenge data by generating the falsification verification data using the server key, based on the predetermined algorithm. Then, the server verifies the received response data using the reproduced challenge data and a response key in the server, and if a verification result is positive, the server notifies a positive authentication result.
An information processing system including an interface to and from which a device configured to output or input a signal of at least one of a sound or video images is connectable and disconnectable, is provided. The information processing system sets as a priority group, based on a user operation, one group including a plurality of devices to be connected through a wire to the information processing system, and selects an input/output device configured to output or input the signal from among one or more devices connected to the information processing system. The information processing system selects, when the one or more devices connected through the wire to the information processing system include one or more devices in the priority group, at least one of the one or more devices in the priority group as the input/output device.
A server according to the present invention issues challenge data and transmits the challenge data to a client. The client stores computed data that is the result of performing at least a portion of computations for setting a server-side response key, sets a client-side response key not using the computed data, generates response data from the challenge data received from the server on the basis of the response key, and transmits the stored computed data and the generated response data to the server. The server receives the computed data and the response data, sets a server-side response key on the basis of the computed data, verifies the response received from the client on the basis of the challenge data that was issued and the response key that was set, and reports a result that is based on the verification to the client.
H04L 9/32 - Dispositions pour les communications secrètes ou protégéesProtocoles réseaux de sécurité comprenant des moyens pour vérifier l'identité ou l'autorisation d'un utilisateur du système
76.
INFORMATION PROCESSING SYSTEM, PROGRAM, AND AUTHENTICATION METHOD
According to the present disclosure, a server issues challenge data and transmits the challenge data to a client. The client stores, in a memory, encrypted group data including a plurality of encrypted data encrypted with a server key, and parameter data A, receives the challenge data, generates response data using a client-side response key, and transmits the response data, the encrypted group data, and the parameter data A to the server. The server selects encrypted data to be used from among the received encrypted group data on the basis of the received parameter data A, sets a server-side response key on the basis of data obtained by decrypting the selected encrypted data with the server key, verifies the received response data on the basis of the challenge data and the server-side response key, and notifies the client of a verification result. The client receives the notification.
H04L 9/32 - Dispositions pour les communications secrètes ou protégéesProtocoles réseaux de sécurité comprenant des moyens pour vérifier l'identité ou l'autorisation d'un utilisateur du système
09 - Appareils et instruments scientifiques et électriques
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
20 - Meubles et produits décoratifs
21 - Ustensiles, récipients, matériaux pour le ménage; verre; porcelaine; faience
24 - Tissus et produits textiles
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
30 - Aliments de base, thé, café, pâtisseries et confiseries
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Pillows; cushions; packaging containers of plastic;
decorations of plastic for foodstuffs; nameplates, not of
metal; fans for personal use, non-electric; beds for
household pets; furniture; chests for toys; wind chimes
[decoration]; cradles; infant walkers; camping mattresses;
picture frames; statues of wood, wax, plaster or plastic. Floss for dental purposes; brushes; toothbrushes; toilet
cases; cosmetic utensils; containers for household or
kitchen use; utensils for household purposes; kitchen
utensils; mugs; cups; dishes; paper plates; cookie jars;
lunch boxes; drinking bottles for sports; drinking straws;
coasters, not of paper or textile; place mats, not of paper
or textile; tablemats, not of paper or textile; trays for
household purposes; dustbins for household purposes; coin
banks; soap holders; dishes for soap. Textile material; adhesive fabric for application by heat;
towels of textile; handkerchiefs of textile; quilts;
children's blankets; bed blankets; picnic blankets; blanket
throws; travelling rugs [lap robes]; lap blankets; covers
for cushions; pillowcases; bed linen; tablemats of textile;
table napkins of textile; place mats of textile; coasters of
textile; flags of textile or plastic; banners of textile or
plastic; blankets for household pets; wall hangings of
textile; loose covers for furniture; bed covers; curtains of
textile or plastic; household linen; sleeping bags. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games. Tea; tea-based beverages; coffee; coffee-based beverages;
cocoa; cocoa-based beverages; confectionery; pastries;
candies; ice cream; cookies; chocolate; popcorn; chewing
gum; bread; sandwiches; pizzas; pies; cakes; frozen yogurt
[confectionery ices]; crackers; fruit jellies
[confectionery]; mints for breath freshening; seasonings;
ketchup [sauce]; dressings for salad; cereal preparations;
cereal-based snack food; noodles; pasta; pasta sauce; rice. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
78.
ONE OR MORE NON-TRANSITORY COMPUTER-READABLE MEDIA, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
In an example of a game according to an exemplary embodiment, movement control of a player object is performed on a field, movement control of another object is performed, in accordance with a moving distance of the player object or a lapse of time, history information including at least either of a velocity and a position of the player object in chronological order is stored, in accordance with a first instruction based on an operation input, the movement control of the other object is continued, the movement control of the player object is suspended, and based on the history information, rewind control for returning the player object to a position in the past in reverse order to the chronological order in which the history information is stored is performed.
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
A63F 13/497 - Répétition partielle ou entière d'actions de jeu antérieures
A63F 13/69 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en permettant l'utilisation ou la mise à jour d'éléments spécifiques du jeu, p. ex. déblocage d’options, d’éléments, de niveaux ou de versions cachés
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
A63F 13/803 - Conduite de véhicules ou de moyens de transport, p. ex. voitures, avions, bateaux, robots ou tanks
09 - Appareils et instruments scientifiques et électriques
14 - Métaux précieux et leurs alliages; bijouterie; horlogerie
16 - Papier, carton et produits en ces matières
18 - Cuir et imitations du cuir
20 - Meubles et produits décoratifs
21 - Ustensiles, récipients, matériaux pour le ménage; verre; porcelaine; faience
24 - Tissus et produits textiles
25 - Vêtements; chaussures; chapellerie
28 - Jeux, jouets, articles de sport
30 - Aliments de base, thé, café, pâtisseries et confiseries
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Key rings [split rings with trinket or decorative fob]; key
chains [split rings with trinket or decorative fob]; charms
for key rings; jewelry boxes; coins; jewelry; necklaces
[jewelry]; bracelets [jewelry]; jewelry charms; earrings;
tie pins; rings [jewelry]; medals; ornamental pins; shoe
jewelry; watches; clocks; watch bands. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Clothing for pets; collars for animals; bags; school bags;
rucksacks; suitcases; card cases [notecases]; purses;
wallets; key cases; luggage tags; garment bags for travel;
bags for sports; vanity cases, not fitted; umbrellas. Pillows; cushions; packaging containers of plastic;
decorations of plastic for foodstuffs; nameplates, not of
metal; fans for personal use, non-electric; beds for
household pets; furniture; chests for toys; wind chimes
[decoration]; cradles; infant walkers; camping mattresses;
picture frames; statues of wood, wax, plaster or plastic. Floss for dental purposes; brushes; toothbrushes; toilet
cases; cosmetic utensils; containers for household or
kitchen use; utensils for household purposes; kitchen
utensils; mugs; cups; dishes; paper plates; cookie jars;
lunch boxes; drinking bottles for sports; drinking straws;
coasters, not of paper or textile; place mats, not of paper
or textile; tablemats, not of paper or textile; trays for
household purposes; dustbins for household purposes; coin
banks; soap holders; dishes for soap. Textile material; adhesive fabric for application by heat;
towels of textile; handkerchiefs of textile; quilts;
children's blankets; bed blankets; picnic blankets; blanket
throws; travelling rugs [lap robes]; lap blankets; covers
for cushions; pillowcases; bed linen; tablemats of textile;
table napkins of textile; place mats of textile; coasters of
textile; flags of textile or plastic; banners of textile or
plastic; blankets for household pets; wall hangings of
textile; loose covers for furniture; bed covers; curtains of
textile or plastic; household linen; sleeping bags. Clothing; shirts; tee-shirts; pajamas; underwear; bathing
suits; socks; scarves; ear muffs [clothing]; gloves
[clothing]; bibs, not of paper; hats; caps being headwear;
cap peaks; belts [clothing]; footwear; sports shoes;
sandals; slippers; masquerade costumes. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games. Tea; tea-based beverages; coffee; coffee-based beverages;
cocoa; cocoa-based beverages; confectionery; pastries;
candies; ice cream; cookies; chocolate; popcorn; chewing
gum; bread; sandwiches; pizzas; pies; cakes; frozen yogurt
[confectionery ices]; crackers; fruit jellies
[confectionery]; mints for breath freshening; seasonings;
ketchup [sauce]; dressings for salad; cereal preparations;
cereal-based snack food; noodles; pasta; pasta sauce; rice. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
80.
SYSTEM, METHOD, AND COMPUTER READABLE MEDIUM WITH PROGRAM FOR VIRTUAL CAMERA PLACEMENT IN A VIRTUAL ENVIRONMENT
An example of an image processing system includes a first HMD worn by a first user and a smart device carried by a second user. In a virtual space, a second virtual camera and a second object are placed in accordance with a position of the smart device relative to a reference in a real space. In the virtual space, a first object is placed regardless of a position of the first HMD in the real space, and a first virtual camera is placed at a position relating to a position of the first object. An image of the virtual space including the second object is displayed on the first HMD based on the first virtual camera. An image of the virtual space including the first object is displayed on the smart device based on the second virtual camera.
A63F 13/5252 - Changement des paramètres des caméras virtuelles utilisant plusieurs caméras virtuelles simultanément ou séquentiellement, p. ex. en commutant automatiquement entre caméras virtuelles fixes lorsqu’un personnage change de pièce ou l’affichage de la vue d’un rétroviseur dans un jeu de conduite automobile
09 - Appareils et instruments scientifiques et électriques
16 - Papier, carton et produits en ces matières
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
84.
NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD
A gaming device (100) has a mode switching unit (112), a player character control unit (114) that controls a player character in a virtual space, a virtual camera control unit (113) that controls a virtual camera, and a vehicle object control unit (115) that controls a vehicle object in the virtual space. The virtual camera control unit (113) controls the virtual camera to generate a first person perspective image in the first mode, and controls the virtual camera to generate a third person perspective image in the second mode. The player character control unit (114) and/or the virtual camera control unit (113) causes the facing direction of the player character to be set according to the facing direction of the virtual camera when the player character disembarks from the vehicle object.
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
A63F 13/525 - Changement des paramètres des caméras virtuelles
85.
ONE OR MORE NON-TRANSITORY COMPUTER-READABLE MEDIA, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM
An example of a game system according to an exemplary embodiment executes a racing game where a player object is progressed on a course at least including a route from a first point to a second point. Based on determination two-dimensional data which is two-dimensional data corresponding to two-dimensional coordinate points with respect to a horizontal direction in a virtual space and in which a determination parameter indicating a degree of progress is recorded with respect to each coordinate point, the game system makes a first determination based on a value of the determination parameter at a coordinate point in the determination two-dimensional data corresponding to a position in the virtual space of the player object.
A63F 13/42 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p. ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p. ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel
A63F 13/798 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu pour évaluer les compétences ou pour classer les joueurs, p. ex. pour créer un tableau d’honneur des joueurs
A63F 13/803 - Conduite de véhicules ou de moyens de transport, p. ex. voitures, avions, bateaux, robots ou tanks
A game controller is removably attachable to a main body apparatus including a recess and first and second magnets. The game controller includes a first input portion, a projection, a first button, and a second button. The first input portion is provided on a front surface. The projection projects from a first side surface and extends along a longitudinal direction of the first side surface. The projection is configured to be matched with the recess. The first button and the second button are provided along the longitudinal direction on a top surface of the projection. The first button and the second button are to be pressed down by a user. The first button is to 10 be attracted to the first magnet by magnetic force. The second button is to be attracted to the second magnet by magnetic force.
A63F 13/24 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles
A63F 13/23 - Dispositions d'entrée pour les dispositifs de jeu vidéo pour l'interfaçage avec le dispositif de jeu, p. ex. des interfaces spécifiques entre la manette et la console de jeu
09 - Appareils et instruments scientifiques et électriques
16 - Papier, carton et produits en ces matières
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric. Office requisites, except furniture; wrapping paper; bags
[envelopes, pouches] of paper or plastics, for packaging;
place mats of paper; coasters of paper; table napkins of
paper; tablecloths of paper; paper; handkerchiefs of paper;
stationery; note books; pen cases; paint boxes for use in
schools; writing instruments; pencil sharpeners, electric or
non-electric; cards; greeting cards; stickers [stationery];
decals; printed matter; books; comic books; posters;
pictures; paper party decorations. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
88.
STORAGE MEDIUM, GAME PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM
An example of an information processing system updates, based on game processing, voxel data in which at least a density is set. The information processing system updates a display mesh determined based on the density included in the voxel data. The information processing system renders, for each frame, a virtual space including the display mesh, based on vertex coordinates of the display mesh. The information processing system, based on the game processing, starts gradual update for gradually updating the voxel data in a period consisting of a plurality of frames. In the period of the gradual update, the information processing system determines, for each frame, determines a voxel update range in the frame by a determination method using a plurality of shapes, and performs, in the voxel data, update of the density for each of voxels corresponding to the voxel update range in the frame in the virtual space.
A63F 13/53 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir
89.
STORAGE MEDIUM, GAME SYSTEM, AND GAME PROCESSING METHOD
Executed are: first updating including generating a first voxel update range in a virtual space based on a position where a first event has occurred, and reducing the density of each voxel of voxel data related to the first voxel update range; performing collision determination between a first mesh updated based on the first updating, and a first determination shape set in a first direction from a position based on at least the first voxel update range; and second updating including, when a material for the first mesh at a collision position is a first material, reducing the density of each voxel related to a second voxel update range generated at a position based on the collision position.
An example of an apparatus includes a ring-shaped portion, a detector and a main portion. At least a part of the ring-shaped portion is elastically deformable. The detector detects deformation of the ring-shaped portion. The main portion is secured to the ring-shaped portion. The main portion includes an attachment portion, a terminal and a transmitter. A game controller can be attached to the attachment portion. The terminal is for electrical connection with the game controller. The transmitter transmits data regarding a detection result of the detector to the game controller through the terminal.
A63F 13/245 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles spécialement adaptées pour un type particulier de jeu, p. ex. les volants
A63F 13/98 - Accessoires, c.-à-d. agencements détachables optionnels à l’utilisation du dispositif de jeu vidéo, p. ex. support de prise de manettes de jeu
An example of a game controller includes a main body portion, an input section at a front surface of the main body portion, a left grip, a right grip, a first button, and a second button. The left grip protrudes from a left side portion of the main body portion so as to at least partly form, together with the main body portion, on a back surface of the game controller. The right grip protrudes from a right side portion of the main body portion so as to at least partly form, together with the main body portion, on the back surface of the game controller. The first and second buttons are respectively at the left grip and the right grip extending along the first valley bottom and the second valley bottom while being spaced apart from a first valley bottom and a second valley bottom.
A game controller is removably attachable to a main body apparatus including a recess and first and second magnets at a bottom of the recess, the main body apparatus being capable of performing game processing. The game controller includes a first input portion, a projection, a first button, and a second button. The first input portion is provided on a front surface. The projection projects from a first side surface and extends along a longitudinal direction of the first side surface. The projection is configured to be matched with the recess. The first button and the second button are provided along the longitudinal direction on a top surface of the projection. The first button and the second button are to be pressed down by a user. The first button is to be attracted to the first magnet by magnetic force. The second button is to be attracted to the second magnet by magnetic force.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
computer game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
music files; electronic publications, downloadable; virtual
reality controllers; headsets; earphones; cases for
earphones; cases for headphones; batteries, electric.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric.
95.
INFORMATION PROCESSING SYSTEM THAT EMBEDS ELECTRONIC WATERMARK IN GAME IMAGE, NON-TRANSITORY STORAGE MEDIUM ENCODED WITH COMPUTER READABLE PROGRAM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD
An information processing system includes one or more processors and one or more memories storing instructions that when executed, cause the information processing system to perform operations including accepting an operation input from a player, performing game processing corresponding to the accepted operation input, and generating, for a game image based on the game processing, an electronically watermarked game image in which information on the game processing corresponding at least to the operation input is embedded by electronic watermark.
A63F 13/77 - Aspects de sécurité ou de gestion du jeu incluant les données relatives aux dispositifs ou aux serveurs de jeu, p. ex. données de configuration, version du logiciel ou quantité de mémoire
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
computer game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
music files; electronic publications, downloadable; virtual
reality controllers; headsets; earphones; cases for
earphones; cases for headphones; batteries, electric.
09 - Appareils et instruments scientifiques et électriques
28 - Jeux, jouets, articles de sport
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
computer game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
music files; electronic publications, downloadable; virtual
reality controllers; headsets; earphones; cases for
earphones; cases for headphones; batteries, electric. Games; educational games; card games; trading card games;
toys; ride-on toys; stuffed toys; dolls; portable games with
liquid crystal displays; protective films adapted for
screens for portable games; video game machines; controllers
for game consoles; hand-held consoles for playing video
games; apparatus for games; arcade video game machines;
board games; playing cards; ornaments for Christmas trees,
except lights, candles and confectionery; party balloons;
protective carrying cases specially adapted for handheld
video games. Entertainment services; providing information in the field
of entertainment; entertainment services provided in virtual
environments; providing online electronic publications, not
downloadable; providing online videos, not downloadable;
providing online images, not downloadable; providing online
music, not downloadable; presentation of live performances;
organization of shows [impresario services]; games equipment
rental; toy rental; game services provided online from a
computer network; organization of competitions [education or
entertainment]; organization of electronic sports
competitions; arranging and conducting of entertainment
events; providing amusement arcade services; amusement park
services.
09 - Appareils et instruments scientifiques et électriques
Produits et services
Electronic game programs; downloadable electronic game
programs; video game programs; downloadable video game
programs; video game cartridges; memory cards for video game
machines; cases for smartphones; covers for smartphones;
holders adapted for cell phones and smartphones; computer
game software, recorded; computer game software,
downloadable; computer programs, recorded; computer
programs, downloadable; computer peripheral devices; compact
discs [audio-video]; downloadable image files; downloadable
video files; downloadable music files; electronic
publications, downloadable; virtual reality controllers;
headsets; earphones; cases for earphones; cases for
headphones; straps for cell phones; batteries, electric.
99.
SYSTEM, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM, AND METHOD
A chat execution unit configured to cause terminals used by a plurality of respective accounts that participate in one room to perform a voice chat, a setting unit configured to set, based on an operation by a user of a first account, one or more accounts in friend relation with the first account as first-state accounts for the first account, a determination unit configured to determine whether or not a predetermined condition is satisfied when an invitation operation to invite the first account to a room is performed by a user of a second account, the predetermined condition including a condition that at least one of the first-state accounts for the first account is not participating in the room, and a notification unit configured to cause a terminal used by the first account to notify that the first account is invited to the room when the predetermined condition is satisfied.
Games, namely, promotional game cards, jigsaw puzzles, puzzle board games, manipulative puzzles, mosaic puzzles; card games; trading card games; toys, namely toy balls being for games, stuffed toys with key rings, toy figures, water toys, plush toys, inflatable toys, party favors in the nature of small toys, toy balloons, toy building blocks, toy vehicles; ride-on toys; ride-on toys and accessories therefor; stuffed toys; dolls; portable games with liquid crystal displays; protective films adapted for screens for portable games; video game machines; controllers for game consoles; hand-held units for playing video games; arcade video game machines; board games; playing cards; ornaments for Christmas trees, except lights, candles and confectionery; party balloons; protective carrying cases specially adapted for handheld video games.