Customization systems for gaming systems including customization creation systems configured to enable the creation of customizations for gaming systems, and in certain embodiments, the gaming systems function as the customization creation system.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
3.
WAGERING GAME PLAY FEATURE WITH ROTATING MATRIX OF GAME SYMBOLS
A wagering game includes an array of N first game symbols and a matrix of second game symbols in a first rotational position, each first game symbol corresponding to a respective row of N second game symbols. For each row of second game symbols, based on a determination that none of the second game symbols in the row have a higher value than the corresponding first game symbol, an award is provided. The matrix is then rotated to a second rotational position such that each first game symbol of the array corresponds to a respective column of N second game symbols. For each column of second game symbols in the second rotational position, based on a determination that none of the second game symbols in the column have a higher value than the corresponding first game symbol, provide an award to a player of the wagering game.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
4.
GAMING SYSTEM AND METHOD FOR MODIFYING A PLAY OF A WAGERING GAME BASED ON A SPORTING EVENT
Gaming systems and methods which utilize the results of a sporting event to modify one or more parameters of a play of a game, such as a wagering game of chance.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet
5.
PROVIDING INCENTIVES FOR DIRECTING CASHOUT FUNDS TO A CASHLESS WALLET ACCOUNT, AND RELATED SYSTEMS, DEVICES, AND METHODS
In response to receiving a cashout instruction from a user to cash out a first monetary cashout amount from an electronic kiosk device, a processor circuit determines a cashless wallet account associated with the user. The processor circuit further causes a display device of the electronic kiosk device to display an offer message to the user to deposit the first monetary cashout amount and a cashless account utilization incentive amount into a new cashless wallet account. In response to receiving a first selection instruction indicative of acceptance of the offer message, The processor circuit further causes the first monetary cashout amount and the cashless account utilization incentive amount to be deposited into the cashless wallet account.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06Q 20/18 - Architectures de paiement impliquant des terminaux en libre-service, des distributeurs automatiques, des bornes ou des terminaux multimédia
G06Q 20/36 - Architectures, schémas ou protocoles de paiement caractérisés par l'emploi de dispositifs spécifiques utilisant des portefeuilles électroniques ou coffres-forts électroniques
G06Q 30/0207 - Remises ou incitations, p.ex. coupons ou rabais
G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet
6.
CUSTOMIZATION MARKETPLACE SYSTEM FOR GAMING SYSTEMS
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
7.
USAGE OF CUSTOMIZATIONS AND RELATED CUSTOMIZATION USAGE DATA FOR CONFIGURING GAMING SYSTEMS
Customization systems for gaming systems including gaming system configuration systems configured to utilize customizations and related customization data for the configuration of one or more gaming systems.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
8.
Display screen or portion thereof with a graphical user interface
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Gaming machines, namely, devices which accept a wager; lottery tickets; lottery cards; scratch cards for playing lottery games (1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Lottery services; Entertainment services, namely, providing temporary use of non-downloadable computer games
20.
ASSIGNMENT OF LIVE DEALERS IN A VIRTUAL REALITY ENVIRONMENT
A system includes a processor circuit and a memory coupled to the processor circuit. The memory includes machine readable instructions that, when executed by the processor circuit, cause the processor circuit to initiate a virtual play session of a virtual table game for a player of the virtual table game, the virtual table game comprising a dealer avatar. The instructions further cause the processor circuit to determine whether a player status of the player meets a predetermined threshold. The instructions further cause the processor circuit to, based on the player status meeting the predetermined threshold, associate the dealer avatar with a live dealer to control the dealer avatar. The instructions further cause the processor circuit to, based on the player status failing to meet the predetermined threshold, associate the dealer avatar with a software bot to autonomously control the dealer avatar.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p.ex. d’êtres humains, d’animaux ou d’êtres virtuels
G06T 19/00 - Transformation de modèles ou d'images tridimensionnels [3D] pour infographie
A system includes a communication interface, a processing circuit, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to receive participant motion data and event data that corresponds to a defined occurrence in a sporting event that is predicted to happen during the sporting event. The processing circuit is further caused to send an event wagering opportunity corresponding to the defined occurrence in the sporting event and receive, before the defined occurrence in the sporting event, predicted motion data and a wagering amount that corresponds to the event wagering opportunity before the defined occurrence in the sporting event. The processing circuit is further caused to determine an award level that is based on comparing the predicted motion data and an actual outcome of the defined occurrence of the sporting event.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06F 3/01 - Dispositions d'entrée ou dispositions d'entrée et de sortie combinées pour l'interaction entre l'utilisateur et le calculateur
G06V 20/40 - RECONNAISSANCE OU COMPRÉHENSION D’IMAGES OU DE VIDÉOS Éléments spécifiques à la scène dans le contenu vidéo
G06V 40/20 - Mouvements ou comportement, p.ex. reconnaissance des gestes
22.
TRANSFERRING SESSIONS BETWEEN VIRTUAL REALITY DEVICES
A system includes a communication interface, a processing circuit, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to determine a trigger event corresponding a virtual gaming session that is provided to a user via a first mobile computing device. Based on the trigger event, the processing circuit is further caused to send, to the user via the first mobile computing device, virtual gaming session data that includes session transfer data for transferring the virtual gaming session from the first mobile computing device to a second mobile computing device. The processing circuit is further caused to transfer the virtual gaming session to the second mobile computing device without ending the virtual gaming session.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
The present disclosure is directed to increasing player engagement with the electronic game through the use of tiered bonuses. According to one embodiment, a gaming system can execute an electronic game in a first mode, detect an occurrence of an event in the first mode of the electronic game, and execute the electronic game in a second mode based on the detected occurrence of the event, wherein the second mode of the plurality of modes comprises a tier of a plurality of tiers. A tier determination rule can be applied to game play information for the electronic game executed in the second mode and the tier of the plurality of tiers for the second mode can be updated based on the applied tier determination rule. An indication of the updated tier of the plurality of tiers for the second mode can be provided.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Lottery services; Entertainment services, namely, providing temporary use of non-downloadable computer games
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
29.
RETROFIT DEVICES FOR PROVIDING VIRTUAL TICKET-IN AND TICKET-OUT ON A GAMING MACHINE
A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers, is described. The gaming system can include electronic gaming machines that are compatible to receive both virtual ticket vouchers and printed ticket vouchers that are redeemable for credits on the electronic gaming machines. Information associated with a virtual ticket voucher can be stored on a patron-controlled portable electronic device and then can be wireless transmitted to the electronic gaming machines. The electronic gaming machines can be configured to issue virtual ticket vouchers and printed ticket vouchers that can be redeemed for cash or additional game play on another electronic gaming machine. In one embodiment, the electronic gaming machine can be configured to issue a virtual ticket voucher to a patron-controlled portable electronic device.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/42 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour appareils pour imprimer des tickets ou analogues
Embodiments of the present disclosure are directed to maintaining a self-versioning data lake. According to one embodiment, a method for providing access to a data lake can comprise maintaining a corpus of data in an initial version the data lake, monitoring versioning information for each of a plurality of schemas for data submitted to the data lake, and detecting a change in a schema of the plurality of schemas based on the monitoring of the versioning information for the plurality of schema. A new version of the data lake can be created based on the detected changes in the schema while maintaining the initial version of the data lake. A notification of availability of the new version of the data lake can be provided to users of the data lake.
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Lottery services; Entertainment services, namely, providing temporary use of non-downloadable computer games
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Lottery services; Entertainment services, namely, providing temporary use of non-downloadable computer games
37.
MULTI-FUNCTION SYMBOLS WITH INDIVIDUAL ACTIVATION AND DE-ACTIVATION
Gaming systems and methods that provide a game including different multi-function symbols with individual activation and de-activation functions, wherein each multi-function symbol is configured to be separately activated, provide zero, one, or more different functions, and be separately de-activated.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
38.
SYSTEMS AND METHODS FOR STREAMING IN A GAMING ENVIRONMENT
Systems and methods that enable a user at a streaming device to create, configure, and transmit a live stream via a live streaming platform. In various embodiments, the streaming device provides the ability to capture the relevant game play displays displayed by the display device of the streaming device being played by the streamer and the audio of such game plays, the ability to capture the video of at least parts of the streamer, the ability to capture the audio of the streamer, the ability to control, adjust, modify, and/or otherwise configure a stream mix, the ability to view the stream mix, the ability to encode the video and audio, and/or the ability to record the stream mix including the game play related video and audio and the streamer related video and audio.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Systems and methods of air travel using a wagering game are provided. Operations include determining proposed route of an aircraft and identifying multiple geographical zones that include the proposed route of the aircraft and that each include different sets of jurisdictional policies corresponding to wagering games. Operations may include providing jurisdiction compliant wagering games to a passenger on the aircraft based on jurisdictional policies that correspond to one of the geographical zones.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
40.
GAMING ESTABLISHMENT ACCOUNT FUNDING HIGH FREQUENCY TRANSACTIONS
Systems and methods that utilize funds loaded into a dedicated gaming establishment account in anticipation of frequent transactions against that dedicated gaming establishment account.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Systems and methods that enable a user, such as a player, to manage persistent data, such as game state data, remote from any electronic gaming machine, such as via a mobile device executing a mobile device application.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
A translucent reel strip for a reel of a gaming device includes a background image having a uniform first opacity value, a plurality of graphical images, a first gradient image between a first end of the background image and a first edge of the reel strip, including a first opacity gradient between a second opacity value proximate the first end of the background image and a third opacity value less than the second opacity value proximate the first edge of the reel strip, and a second gradient image between a second end of the background image and a second edge of the reel strip opposite the first edge, including a second opacity gradient between the second opacity value proximate the second end of the background image and the third opacity value proximate the second edge of the reel strip.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/34 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions dépendant de l'arrêt d'organes mobiles, p.ex. machines à sous
43.
SYSTEM AND METHODS OF PROVIDING A LESS INTERRUPTIVE GAME EXPERIENCE IN A CASINO ENVIRONMENT
In certain embodiments, the present disclosure relates to a gaming system that determines states of a gaming system and/or communication device of a player and uses the determined state to suppress received communications; during a gaming session between the player and gaming system to avoid interrupting the player.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
Systems and methods that utilize funds loaded into a dedicated gaming establishment account in anticipation of frequent transactions against that dedicated gaming establishment account by a remote game server.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
48.
GAMING ESTABLISHMENT ACCOUNT REFUNDING FOR LACK OF HIGH FREQUENCY TRANSACTIONS
Systems and methods that, upon an occurrence of a refunding event associated with a period of inactivity of transactions against a frequent transaction account, transfer of an amount of funds from the frequent transaction account to a gaming establishment account, and display a balance of the gaming establishment account including at least the amount of funds transferred from the frequent transaction account, the balance being available for a transaction made against the gaming establishment account.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06Q 20/10 - Architectures de paiement spécialement adaptées aux systèmes de banque à domicile
G06Q 20/40 - Autorisation, p.ex. identification du payeur ou du bénéficiaire, vérification des références du client ou du magasin; Examen et approbation des payeurs, p.ex. contrôle des lignes de crédit ou des listes négatives
G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet
49.
ESTABLISHING A CASINO LINE OF CREDIT BASED ON CRYPTOCURRENCY HELD IN A CASINO CONTROLLED CUSTODIAN ACCOUNT
Systems and methods that utilize an amount of cryptocurrency transferred to a gaming establishment controlled custodian account associated with an individual user as collateral in establishing a gaming establishment line of credit for that user.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06Q 20/24 - Schémas de crédit, c. à d. de "paiement différé"
G06Q 20/40 - Autorisation, p.ex. identification du payeur ou du bénéficiaire, vérification des références du client ou du magasin; Examen et approbation des payeurs, p.ex. contrôle des lignes de crédit ou des listes négatives
G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet
50.
VARIABLE CASINO LINES OF CREDIT BASED ON DIFFERENT PROPERTIES OF CRYPTOCURRENCY HELD IN A CASINO CONTROLLED CUSTODIAN ACCOUNT
Systems and methods of the present disclosure utilize an amount of cryptocurrency transferred to a gaming establishment controlled custodian account associated with an individual user and a property of the transferred amount of cryptocurrency in determining different gaming establishment lines of credit for that user.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06Q 20/24 - Schémas de crédit, c. à d. de "paiement différé"
G06Q 20/40 - Autorisation, p.ex. identification du payeur ou du bénéficiaire, vérification des références du client ou du magasin; Examen et approbation des payeurs, p.ex. contrôle des lignes de crédit ou des listes négatives
G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet
51.
ESTABLISHING A LIMITED DURATION CASINO LINE OF CREDIT BASED ON CRYPTOCURRENCY HELD IN A CASINO CONTROLLED CUSTODIAN ACCOUNT
Systems and methods that utilize an amount of cryptocurrency transferred to a gaming establishment controlled custodian account associated with an individual user as collateral against a limited duration gaming establishment line of credit for that user.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Lottery services; Entertainment services, namely, providing temporary use of non-downloadable computer games
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
62.
Display screen or portion thereof with graphical user interface
A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Operations include generating multiple branded game plays that comprise celebrity brand data from a celebrity and corresponding to a plurality of game plays on a gaming machine. Operations include transferring, responsive to receiving a request provided by a user, the branded game plays to the user and responsive to an outcome event of one of the branded game plays on the gaming machine, providing the user with celebrity brand data that corresponds to the one of the branded game plays.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06Q 20/10 - Architectures de paiement spécialement adaptées aux systèmes de banque à domicile
G06Q 20/12 - Architectures de paiement spécialement adaptées aux systèmes de commerce électronique
G06Q 20/36 - Architectures, schémas ou protocoles de paiement caractérisés par l'emploi de dispositifs spécifiques utilisant des portefeuilles électroniques ou coffres-forts électroniques
G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet
66.
SYMBOL DISPLAY ACCUMULATION SEQUENCE AND A RELATED ACCUMULATED SYMBOL DISPLAY USE SEQUENCE
Gaming systems and methods that provide a symbol display accumulation sequence and a related accumulated symbol display use sequence, wherein the accumulation sequence includes an accumulation of symbol displays during one or more plays of one or more games during, and wherein the use sequence includes the use of the accumulated symbol displays.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
A gaming device includes an input device, a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to per perform operations. Operations include receiving from a first player, a wager for a wagering game at an electronic gaming machine (EGM), receiving an indication that the first player of the EGM has won multiple bonus game plays, receiving, from the first player, an offer to sell a portion of the bonus game plays, and receiving an acceptance message from a second player indicating that the second player will buy the portion of the bonus game plays. Operations further include, responsive to receiving the acceptance message, transferring the portion of the bonus game plays to the second player.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games
75.
ACCESSING GAMING ESTABLISHMENT ACCOUNT FUNDS WITH A TICKET VOUCHER
Systems and methods that employ a ticket voucher to access funds maintained in a gaming establishment account in association with bypassing an automatic transfer of an amount of funds to the gaming establishment account.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
76.
SYSTEM AND METHOD FOR PROVIDING AWARDS BASED ON DYNAMIC REELS
Systems and methods which provide a player zero, one or more awards based on a variable quantity of symbol display positions associated with one or more reels.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/34 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions dépendant de l'arrêt d'organes mobiles, p.ex. machines à sous
G09G 3/20 - Dispositions ou circuits de commande présentant un intérêt uniquement pour l'affichage utilisant des moyens de visualisation autres que les tubes à rayons cathodiques pour la présentation d'un ensemble de plusieurs caractères, p.ex. d'une page, en composant l'ensemble par combinaison d'éléments individuels disposés en matrice
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
78.
ACCESSING GAMING ESTABLISHMENT ACCOUNT FUNDS CONVERTED TO A TICKET VOUCHER AS PART OF CASHOUT TRANSACTION
Systems and methods that convert an amount of funds maintained in a gaming establishment account to a ticket voucher in association with a cashout input.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Systems and methods that employ a ticket voucher to access funds maintained in a gaming establishment account based on multiple cashout inputs received and bypassing an automatic transfer of an amount of funds to the gaming establishment account.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
A processor circuit receives, from a plurality of eligible players at a plurality of gaming devices, a plurality of number selections from a plurality of available numbers. Each gaming device displays the selected number associated with the respective player during play of a wagering game. In response to an operator of the wagering game initiating a bonus game, a player of the plurality of eligible players is selected to receive a bonus game award. The processor circuit displays an indication at the wagering game of the selected player, the indication associating the selected number associated with the respective player with the bonus game award, and the bonus game award is awarded to the selected player.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
81.
VIRTUAL TICKET-IN AND TICKET-OUT ON A GAMING MACHINE
An electronic gaming machine includes a cabinet, a display mounted to the cabinet, a wireless interface for communicating with a portable electronic device, a network interface for communicating with a validation server, a bill validator coupled to a game controller configured to accept bills and printed ticket vouchers, and a removable cash box. The game controller includes a processor and a memory configured to control a wager-based game played on the EGM, redeem virtual ticket vouchers and printed ticket vouchers, receive an indication to transfer value to the EGM via a virtual ticket voucher, receive the virtual ticket voucher including a virtual ticket voucher validation number from the portable electronic device via the wireless interface, validate the virtual ticket voucher with the validation server via the network interface, deposit a credit amount associated with the virtual ticket voucher, and notify the validation server that the virtual ticket voucher is redeemed.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/34 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions dépendant de l'arrêt d'organes mobiles, p.ex. machines à sous
83.
ADJUSTING FLOOR LAYOUT BASED ON BIOMETRIC FEEDBACK FOR WAGERING GAMES
Managing a gaming venue floor layout can comprise maintaining a biometric information model and a floor layout model. Biometric information can be received from sensors associated with players in a gaming venue, each player using a gaming system of the gaming venue. The plurality of gaming systems can be physically located in the gaming venue according to a predefined floorplan for the gaming venue. An excitement level for each player of the plurality of players can be rated based on the received biometric information and the biometric information model. A heatmap representing the gaming venue can be created based on the rated excitement level for and a location of each player of the plurality of players in the gaming venue. The predefined floorplan for the gaming venue can be updated based on the created heatmap and the floor layout model.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articles; Installations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06V 10/82 - Dispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant les réseaux neuronaux
G06V 40/16 - Visages humains, p.ex. parties du visage, croquis ou expressions
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Lottery services
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Lottery services
Gaming machines, namely, devices which accept a wager; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and recorded operational computer game software therefor sold as a unit
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
(1) Entertainment services, namely, providing on-line electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; lottery services
100.
Display screen or portion thereof with a graphical user interface