A game device includes an acquisition means for acquiring voice, an extraction means for extracting feature data related to the voice based on the voice acquired by the acquisition means, and a setting means for setting a game environment based on the feature data.
A63F 13/63 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu par le joueur, p. ex. avec un éditeur de niveaux
A63F 13/215 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types comprenant des moyens de détection des signaux acoustiques, p. ex. utilisant un microphone
A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran
A63F 13/58 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu en calculant l’état des personnages du jeu, p. ex. niveau de vigueur, de force, de motivation ou d’énergie
Games; arcade game machines; apparatus for games; electronic games (except for those adapted for use with television receivers only); conjuring apparatus; toys; figure toys; board games; billiard tables; body training implements; archery implements; machines for physical exercises; hunting lures; swimming pools [play articles]; race tracks of vinyl [toys]; boxing gloves; roller skates; ornaments for Christmas trees, except lights, candles and confectionery; fishing articles; camouflage screens; grip tapes for rackets; scratch cards for playing lottery games; twirling batons.
Games; arcade game machines; apparatus for games; electronic games (except for those adapted for use with television receivers only); conjuring apparatus; toys; figure toys; board games; billiard tables; body training implements; archery implements; machines for physical exercises; hunting lures; swimming pools [play articles]; race tracks of vinyl [toys]; boxing gloves; roller skates; ornaments for Christmas trees, except lights, candles and confectionery; fishing articles; camouflage screens; grip tapes for rackets; scratch cards for playing lottery games; twirling batons.
This motion toy comprises: a baseplate 12b; rods 12k which are erected on the baseplate 12b; rotational motion bodies 12c which are mounted on the rods 12k and supported at the center section thereof so as to be capable of oscillating and rotating relative to the rods 12k; and a vibration device which is composed of a speaker 12d that vibrates the baseplate 12b. The rotational motion bodies 12c each have formed, in the center part of the lower surface thereof, an axially symmetrical recessed surface 12r which expands downward in diameter. The rotational motion bodies 12c are axially supported, so as to be capable of oscillating in the vertical direction, as a result of the rods 12k abutting a portion of the recessed surfaces 12r. Due to this configuration, the rotational motion bodies 12c can be rotated while oscillating in a complex manner.
A game device includes first and second game pieces, and first and second boards. The first game piece and second game piece are different. The first board includes first and second squares on a top surface thereof. The first and second squares are aligned. The second board has first and second surfaces and includes third and fourth squares on the first surface. The second board is configurable on the first board. The first squares and the third squares are configured to overlap in a vertical direction when the second board is in a prescribed location on the first board. When the first game piece is configured at the first square and no game piece is configured at the third game square, and when the first square overlaps with the third square vertically, the first game piece is identifiable through the third squares.
Amusement machines and apparatus for use in amusement parks;
arcade video game machines; toys; dolls; go games; japanese
chess [shogi games]; japanese playing cards [utagaruta];
dice; japanese dice games [sugoroku]; cups for dice; chinese
checkers [games]; chess games; checkers [games]; conjuring
apparatus; dominoes; playing cards; japanese playing cards
[hanafuda]; mah-jong; game machines and apparatus; billiard
equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks;
arcade video game machines; toys; dolls; go games; japanese
chess [shogi games]; japanese playing cards [utagaruta];
dice; japanese dice games [sugoroku]; cups for dice; chinese
checkers [games]; chess games; checkers [games]; conjuring
apparatus; dominoes; playing cards; japanese playing cards
[hanafuda]; mah-jong; game machines and apparatus; billiard
equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks;
arcade video game machines; toys; dolls; go games; japanese
chess [shogi games]; japanese playing cards [utagaruta];
dice; japanese dice games [sugoroku]; cups for dice; chinese
checkers [games]; chess games; checkers [games]; conjuring
apparatus; dominoes; playing cards; japanese playing cards
[hanafuda]; mah-jong; game machines and apparatus; billiard
equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks;
arcade video game machines; toys; dolls; go games; Japanese
chess [shogi games]; Japanese playing cards [utagaruta];
dice; Japanese dice games [sugoroku]; cups for dice; Chinese
checkers [games]; chess games; checkers [games]; conjuring
apparatus; dominoes; playing cards; Japanese playing cards
[hanafuda]; mah-jong; game machines and apparatus; billiard
equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks;
arcade video game machines; toys; dolls; go games; japanese
chess [shogi games]; japanese playing cards [utagaruta];
dice; japanese dice games [sugoroku]; cups for dice; chinese
checkers [games]; chess games; checkers [games]; conjuring
apparatus; dominoes; playing cards; japanese playing cards
[hanafuda]; mah-jong; game machines and apparatus; billiard
equipment; sports equipment.
The present invention comprises: a field in which a top toy can move while rotating; a display means (projection device) capable of displaying in the field; a capture means (camera) capable of capturing an operation of the top toy present in the field; and a control means (control device) for controlling the display means and the capture means. The control means can detect a current position, a movement mode, and a rotation mode as an operation mode of the top toy on the basis of information from the capture means. The control means can also display an effect display in the field corresponding to the operation of the top toy, and can make the display mode of the effect display different according to the operation mode. As an effect display, a display indicating the current position of the top toy can be displayed at a position corresponding to the current position of the top toy in the field.
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; go games; japanese chess [shogi games]; japanese playing cards [utagaruta]; dice; japanese dice games [sugoroku]; cups for dice; chinese checkers [games]; chess games; checkers [games]; conjuring apparatus; dominoes; playing cards; japanese playing cards [hanafuda]; mah-jong; game machines and apparatus; billiard equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; go games; japanese chess [shogi games]; japanese playing cards [utagaruta]; dice; japanese dice games [sugoroku]; cups for dice; chinese checkers [games]; chess games; checkers [games]; conjuring apparatus; dominoes; playing cards; japanese playing cards [hanafuda]; mah-jong; game machines and apparatus; billiard equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; go games; japanese chess [shogi games]; japanese playing cards [utagaruta]; dice; japanese dice games [sugoroku]; cups for dice; chinese checkers [games]; chess games; checkers [games]; conjuring apparatus; dominoes; playing cards; japanese playing cards [hanafuda]; mah-jong; game machines and apparatus; billiard equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; go games; japanese chess [shogi games]; japanese playing cards [utagaruta]; dice; japanese dice games [sugoroku]; cups for dice; chinese checkers [games]; chess games; checkers [games]; conjuring apparatus; dominoes; playing cards; japanese playing cards [hanafuda]; mah-jong; game machines and apparatus; billiard equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; go games; Japanese chess [shogi games]; Japanese playing cards [utagaruta]; dice; Japanese dice games [sugoroku]; cups for dice; Chinese checkers [games]; chess games; checkers [games]; conjuring apparatus; dominoes; playing cards; Japanese playing cards [hanafuda]; mah-jong; game machines and apparatus; billiard equipment; sports equipment.
A top part includes an upper trunk part, and a bottom part including a lower trunk part and first and second rod-shaped shafts. The lower trunk is attached to the upper trunk. The first and second rod-shaped shafts are interchangeable. The first rod-shaped shaft is inserted in an insertion through hole and being attached to the lower trunk. The second rod-shaped shaft is inserted in the insertion through hole and being attached to the lower trunk. When the upper trunk part is rotated and reaches a joint release position, the upper trunk part and the lower trunk part are detached. The bottom part includes first and second engagement part. The first rod-shaped shaft has a first shape to create a first engagement state between the first and second engagement parts. The second rod-shaped shaft has a second shape to create a second engagement state.
A top toy includes a trunk part having an insertion hole, first and second shafts, a locking part being configured on the trunk part to lock first and second locked parts and to hold the first and second shafts. The first and second shafts are interchangeable. When the first shaft is employed, the first shaft is inserted in the insertion hole. When the first shaft is employed, the locking part is configured to hold the first shaft elastically and radially inwardly. When the second shaft is employed, the second shaft is inserted in the insertion hole. When the second shaft is employed, the locking part is configured to hold the second shaft elastically and radially inwardly.
Games; arcade game machines; apparatus for games; electronic games (except for those adapted for use with television receivers only); conjuring apparatus; toys; figure toys; board games; billiard tables; body training implements; archery implements; machines for physical exercises; hunting lures; swimming pools [play articles]; race tracks of vinyl [toys]; boxing gloves; roller skates; ornaments for Christmas trees, except lights, candles and confectionery; fishing articles; camouflage screens; grip tapes for rackets; scratch cards for playing lottery games; twirling batons.
Toys, games and playthings; board games; dice games; party games; miniatures for use in games; tabletop games; game pieces; game tokens for use in board games; gymnastic and sporting articles not included in other classes; decorations for Christmas trees; parts and fittings for all the aforesaid goods
Toys, games and playthings; board games; dice games; party games; miniatures for use in games; tabletop games; game pieces; game tokens for use in board games; gymnastic and sporting articles not included in other classes; decorations for Christmas trees; parts and fittings for all the aforesaid goods
Toys, games and playthings; board games; dice games; party games; miniatures for use in games; tabletop games; game pieces; game tokens for use in board games; gymnastic and sporting articles not included in other classes; decorations for Christmas trees; parts and fittings for all the aforesaid goods..
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; Go games; Japanese chess (Shogi games); Japanese playing cards (Utagaruta); dice; Japanese dice games (Sugoroku); cups for dice; Chinese checkers (games); chess games; checkers (games); conjuring apparatus; dominoes; playing cards; Japanese playing cards (Hanafuda); mah-jong; game machines and apparatus; billiard equipment; sports equipment
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; Go games; Japanese chess [Shogi games]; Japanese playing cards [Utagaruta]; dice; Japanese dice games [Sugoroku]; cups for dice; Chinese checkers [games]; chess games; checkers [games]; conjuring apparatus; dominoes; playing cards; Japanese playing cards [Hanafuda]; mah-jong; game machines and apparatus; billiard equipment; sports equipment.
Amusement machines and apparatus for use in amusement parks; arcade video game machines; toys; dolls; Go games; Japanese chess [Shogi games]; Japanese playing cards [Utagaruta]; dice; Japanese dice games [Sugoroku]; cups for dice; Chinese checkers [games]; chess games; checkers [games]; conjuring apparatus; dominoes; playing cards; Japanese playing cards [Hanafuda]; mah-jong; game machines and apparatus; billiard equipment; sports equipment.
This top toy is configured such that an upper body part and a lower body part butt against each other, and the lower body part attaches to the upper body part by being rotated relative to the upper body part in the rotation direction of the top toy. As a result of an external force, the lower body part rotates relative to the upper body part in the opposite direction so as to become detached therefrom. A first engagement part is formed on the lower body part, and a second engagement part that engages with the first engagement part is formed on a portion that integrally rotates with the upper body part. A rod-shaped shaft can be exchanged with another rod-shaped shaft that has a different form and can alter the engagement state between the first engagement part and the second engagement part, and as a result of the exchange, the rotation resistance generated when there is sliding between the first engagement part and the second engagement part when there is relative rotation in the opposite direction is altered. As a result of this configuration, the difficulty of disassembly can easily be adjusted by exchanging the rod-shaped shafts.
The present invention comprises: a toy body having an insertion hole 33a; a plurality of interchangeable shafts that have different rotation characteristics to each other, that can be removably inserted in the insertion hole, and have a for-engagement section formed at a prescribed position in the axial direction; and holding sections that are provided to the toy body, engage the for-engagement section, and hold the shaft inserted in the insertion hole in a mounted state, wherein the holding sections are able to operate in the radial direction, and under normal conditions, inwardly operate in the radial direction due to a prescribed elastic force, holding the shaft in a mounted state by engaging the for-engagement section, and outwardly operate in the radial direction against the prescribed elastic force due to sliding when inserting or removing a shaft, thereby permitting insertion or removal of the shaft. As a result of this configuration, shafts can easily be changed without the use of a magnet, and rotation characteristics can be modified.
(1) Games, toys and playthings; video game apparatus; gymnastic and sporting articles; action figures; amusement machines, automatic and coin-operated; apparatus for games; appliances for gymnastics; arcade video game machines; baby gyms; balance bicycles [toys]; board games; building blocks [toys]; card games; controllers for game consoles; controllers for toys; cups for dice; darts; decoys for hunting or fishing; dice; dolls; draughtboards; drones [toys]; educational games; fidget toys; games; jigsaw puzzles; kaleidoscopes; kites; novelty toys for playing jokes; ornaments for Christmas trees, except lights, candles and confectionery; plush toys; portable games and toys incorporating telecommunication functions; portable games with liquid crystal displays; toy imitation cosmetics; toy mobiles; toy models; toy vehicles; trading card games; rackets for games; bats for games
Games, toys and playthings; video game apparatus; gymnastic and sporting articles; action figures; amusement machines, automatic and coin-operated; apparatus for games; appliances for gymnastics; arcade video game machines; baby gyms; balance bicycles [toys]; board games; building blocks [toys]; card games; controllers for game consoles; controllers for toys; cups for dice; darts; decoys for hunting or fishing; dice; dolls; draughtboards; drones [toys]; educational games; fidget toys; games; jigsaw puzzles; kaleidoscopes; kites; novelty toys for playing jokes; ornaments for Christmas trees, except lights, candles and confectionery; plush toys; portable games and toys incorporating telecommunication functions; portable games with liquid crystal displays; toy imitation cosmetics; toy mobiles; toy models; toy vehicles; trading card games; rackets for games; bats for games.
A top launching device for launching a top includes a device body and an operating belt. The device body includes first and second input rotors to rotate, an output rotor configured to hold the top in a state with a central axis of the output rotor aligned with a central axis of the top and configured to rotate and impart the rotational force to the top, and a coupling rotor configured to transmit the rotational force from the input rotor to the output rotor. The operating belt is configured to be inserted in the device body, and to be engaged with either the first or the second input rotor. The output rotor is configured to rotate the top, impart the rotational force to the top, and release the top. The operating belt is configured to be selectively engaged with one of the first and second input rotors.
A top toy is used in a game table including a guide member having a guide surface on which first teeth are formed at an equal interval. The top toy includes a shaft part, a body being configured on the shaft, and a trunk part being configured on the shaft. The shaft includes second teeth that are engageable with the first teeth on an outer periphery thereof.
Toys, games and playthings; board games; dice games; party games; miniatures for use in games; tabletop games; game tokens for use in board games; board game pawns; gymnastic and sporting articles not included in other classes; decorations for Christmas trees; parts and fittings for all the aforesaid goods.
Toys; dolls; building blocks [toys]; video game machines; apparatus for games; playing cards; spinning tops [toys]; games and playthings; gymnastic and sporting articles.
Toys; dolls; building blocks [toys]; video game machines; apparatus for games; playing cards; spinning tops [toys]; games and playthings; gymnastic and sporting articles.
Toys; dolls; building blocks [toys]; video game machines; apparatus for games; playing cards; spinning tops [toys]; games and playthings; gymnastic and sporting articles.
Toys; dolls; building blocks [toys]; video game machines; apparatus for games; playing cards; spinning tops [toys]; games and playthings; gymnastic and sporting articles.
The present invention is characterized by: comprising a detection unit for detecting a predetermined motion that a player causes a traveling toy to perform; determining, from a mode based on the motion detected by the detection unit, one motion that the traveling toy performs under the control of a processing control unit; repeating the determination multiple times to determine multiple motions that the traveling toy performs under the control of the processing control unit; and causing the traveling toy to perform a motion in a pattern formed by combining the multiple motions. This enables the player to cause the traveling toy to perform a desired motion by programming.
A game device 10 has a CPU 11 that acquires speech via a speech input unit 15. The CPU 11 of the game device 10 also extracts feature data about said speech on the basis of the acquired speech. Further, on the basis of the extracted feature data, the CPU 11 of the game device 10 sets characteristics (offensive ability, defensive ability, speed) for a prescribed character, as part of the environment of a game.
A63F 13/58 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu en calculant l’état des personnages du jeu, p. ex. niveau de vigueur, de force, de motivation ou d’énergie
A63F 13/215 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types comprenant des moyens de détection des signaux acoustiques, p. ex. utilisant un microphone
A63F 13/424 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p. ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p. ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel incluant des signaux d’entrée acoustiques, p. ex. en utilisant les résultats d’extraction de hauteur tonale ou de rythme ou de reconnaissance vocale
A63F 13/53 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Computer game software; pre-recorded digital video disks featuring music and action and adventure stories; pre-recorded videotapes and disks featuring games, music, action and adventure stories; pre-recorded electronic and digital media devices featuring games, music, action and adventure stories; downloadable image containing games, music, action and adventure stories; downloadable music files featuring games, music, action and adventure stories; downloadable multimedia file containing video files relating to games, music, action and adventure stories; cell phone straps; electronic downloadable publications, namely, books, magazines, newspapers, periodicals, journals, novels and comic books in the field of games, music, action and adventure stories. Entertainment services, namely, an ongoing series of movies and television programs featuring animation programs for children; providing online non-downloadable interactive computer games offered via the internet; providing online non-downloadable comic books; publication of books, magazines, newspapers, periodicals and comic books.
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Downloadable computer game software; recorded computer game software; pre-recorded digital video disks featuring music and action and adventure stories; pre-recorded videotapes and disks featuring games, music, action and adventure stories; pre-recorded electronic and digital media devices featuring games, music, action and adventure stories; downloadable image files containing games, music, action and adventure stories; downloadable audio recordings featuring games, music, action and adventure stories; downloadable multimedia file containing video files relating to games, music, action and adventure stories; cell phone straps; electronic downloadable publications, namely, books, magazines, newspapers, periodicals, journals, novels and comic books in the field of games, music, action and adventure stories Entertainment services, namely, an ongoing series of movies and television programs featuring animation programs for children; providing online non-downloadable interactive computer games offered via the internet; providing online non-downloadable comic books; publication of books, magazines, newspapers, periodicals and comic books
A top toy includes a shaft part, a trunk part, and a top tip cover. The trunk part is detachably configured on the shaft part. The top tip cover is detachably configured on the shaft part at a longitudinal end. The shaft part includes a first engagement part being movably configured between a raised position and a lowered position in an axial direction and a second engagement part. The top tip includes a third engagement part being configured to be engaged by rotating in a first direction with the second engagement part to prevent the shaft part from separating from the trunk part in the axial direction. The top tip cover includes a fourth engagement part being configured to be engaged with the first engagement part to prevent the top tip cover from rotating in a second direction with respect to the shaft part.
Provided is a toy top that is used with a guide member in which a plurality of first teeth are formed at equal intervals in the longitudinal direction of the guide member, and comprises a main body configured by a shaft part and a trunk part, the toy top being characterized by comprising, on the outer periphery of the main body, a tooth formation member in which a plurality of second teeth that are able to mesh with the first teeth are formed at equal intervals. Accordingly, the toy top can be effectively moved following the guide member, and changes in the motion can be produced as mush as the second teeth mesh with the first teeth.
A sounding device a normal speaker being configured to output a first sound, a bone conduction speaker being configured to output a second sound, a storage unit being configured to store first and second data corresponding to the first and second sounds respectively, and an output control unit being configured to control outputting the first sound from the normal speaker and the second sound from the bone conduction speaker. The first sound is of talking. The second sound is of a pet. The output control unit is configured to control the bone conduction speaker to output the first sound, and to control the normal speaker to output the second sound.