A credit-substitution symbol mechanic for a gaming device is described. The credit-substitution symbol mechanic randomly triggers an add-substitution symbol feature in a game instance with an initial reel area and randomly determines an expanded reel size for a plurality of reels to be displayed in an expanded reel area. The credit-substitution symbol mechanic randomly determines a substitution symbol to be added to a first reel of the plurality of reels and randomly determines the substitution symbol is a credit-substitution symbol. The credit-substitution symbol mechanic determines that the credit-substitution symbol is part of a payline. The credit-substitution symbol mechanic performs a first payout for the payline that pays out a payline award and performs a second payout for the payline that pays out a credit value of the credit-substitution symbol.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06F 7/58 - Générateurs de nombres aléatoires ou pseudo-aléatoires
2.
GEOFENCING SYSTEMS AND METHODS FOR ELECTRONIC TICKET BASED GAMING
An electronic gaming system is provided. The electronic gaming system may include at least one memory storing geofence data defining at least one geofence and at least one processor that may be programmed to generate one or more electronic gameplay tickets associated with an electronic game, each of the one or more electronic gameplay tickets associated with a randomly determined outcome, in response to determining that a first device is located within the at least one geofence, enable the first device to request at least a first ticket of the one or more electronic gameplay tickets, and in response to the request, transmit at least one of the one or more electronic gameplay tickets to the first device, wherein the first ticket, when received by the first device, enables the first device to reveal the randomly determined outcome associated with the first ticket.
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3.
Display screen or portion thereof with a graphical user interface
A graphical user interface for providing, on-demand, a game of chance with a hold-and-spin feature game mechanic in a format that features a larger number of reels and chances to receive prizes than are provided in typical hold-and-spin games. The graphical interface is configured to nevertheless provide a hold-and-spin gameplay experience similar to that found in hold-and-spin games having a smaller number of reels.
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12.
ELECTRONIC GAMING SYSTEMS INCLUDING BOLT-ON SYMBOLS FOR TRIGGERING BONUS MAP GAMES
An electronic gaming system includes at least one memory for storing instructions, and a game controller including a processor(s). When the instructions are executed by the processor(s), the processor(s) is configured to display a base reel game including reels displaying game symbols, and/or bolt-on symbol(s) associated with one of the game symbols. The bolt-on symbols are associated with instructions stored in the memory subsequent to instructions associated with the base reel game. The processor(s) is also configured to determine that an outcome of the base reel game triggers a map game corresponding to the bolt-on symbol(s). Additionally, the processor(s) is configured to display the map game including a plurality of bonus games or a prize value, define a map game outcome, and in response to defining the map game outcome, display one of the plurality of bonus games or the prize value included in the defined map game outcome.
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13.
CONTROLLING VOLATILITY AND RETURN TO PLAYER IN EXPANDED HOLD-AND-SPIN FEATURES
A hold-and-spin feature is expanded and a potential game outcome is increased by triggering resetting of the remaining number of spins to different reset spin values based on the collection of a number of first respin triggering symbols. In order to control and manage the degree of randomness in having different numbers of reset spin values, and thus controlling game volatility and/or thus maintaining a target RTP, multiple reel strip types with different properties are used to select symbols for various positions in the symbol matrix. The multiple reel strip types may have different probabilities of selecting credit symbols, non-credit symbols, first respin triggering symbols, second triggering symbols, and so on.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
14.
Display screen or portion thereof with animated graphical user interface for computer-based game
Gaming machines for gambling; Gaming machines, namely, devices which accept a wager; Machines for playing games of chance; Preinstalled software for accepting wagers sold as a component of gaming machines; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Slot machines
Gaming machines for gambling; Gaming machines, namely, devices which accept a wager; Machines for playing games of chance; Preinstalled software for accepting wagers sold as a component of gaming machines; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Slot machines
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Gaming services in the nature of casino gaming; Online gaming services in the nature of gambling games; Wagering services; Gambling services
23.
LIGHTING MODULES WITH MULTIPLE PARALLEL OPTICALLY TRANSMISSIVE FINS
A lighting apparatus is described, comprising a base with a plurality of slots and extending along an elongate path, wherein the slots extend along directions aligned with the elongate path, and a plurality of optically transmissive fins, wherein each optically transmissive fin has a first longitudinal edge surface located within a corresponding one of the slots and a second longitudinal edge surface on an opposite side of that optically transmissive fin from the first longitudinal edge surface thereof, each optically transmissive fin has a pair of side surfaces that face in opposite directions from one another and that each span between the first longitudinal edge surface and the second longitudinal edge surface of that optically transmissive fin, and each optically transmissive fin extends out of the base. The apparatus further comprises a plurality of first arrays of light sources located within the base, each first array of light sources positioned so as to direct light into the first longitudinal edge surface of one of the optically transmissive fins when the light sources in that first array of light sources are activated.
G02B 6/42 - Couplage de guides de lumière avec des éléments opto-électroniques
F21K 9/61 - Agencements optiques intégrés dans la source lumineuse, p. ex. pour améliorer l’indice de rendu des couleurs ou l’extraction de lumière en utilisant des guides de lumière
F21V 8/00 - Utilisation de guides de lumière, p. ex. dispositifs à fibres optiques, dans les dispositifs ou systèmes d'éclairage
G02B 6/00 - Guides de lumièreDétails de structure de dispositions comprenant des guides de lumière et d'autres éléments optiques, p. ex. des moyens de couplage
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
24.
Display screen or portion thereof with graphical user interface
An electronic gaming system is provided. The electronic gaming system may include at least one memory storing geofence data defining at least one geofence and at least one processor that may be programmed to generate one or more electronic gameplay tickets associated with an electronic game, each of the one or more electronic gameplay tickets associated with a randomly determined outcome, in response to determining that a first device is located within the at least one geofence, enable the first device to request at least a first ticket of the one or more electronic gameplay tickets, and in response to the request, transmit at least one of the one or more electronic gameplay tickets to the first device, wherein the first ticket, when received by the first device, enables the first device to reveal the randomly determined outcome associated with the first ticket.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Techniques include a head end system that dynamically receives communication signals associated with media data from an administrative network, determines a deployment schedule based on the signals, and drives electronic gaming device displays to present the media data. The deployment schedule includes rules for displaying the signals, which are based on the outcomes of the gaming machines. Techniques also include driving additional displays separate from the gaming machines. The head end system is located within a casino environment and used to drive displays within the casino environment. The administrative network uses the head end system at multiple casino environments to manage a multi-site progressive.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/34 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions dépendant de l'arrêt d'organes mobiles, p. ex. machines à sous
A graphical user interface for providing skill-based tests that require players of a game of chance to engage in one or more deliberate actions in order to collect an award provided in response to an outcome in a game of chance.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/34 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions dépendant de l'arrêt d'organes mobiles, p. ex. machines à sous
33.
SYSTEMS AND METHODS FOR TRIGGERING BONUS FEATURES OF ELECTRONIC WAGERING GAMES
A system for triggering bonus features of an electronic wagering game may include a display device and circuitry. The circuitry may be configured to detect, in a base game, an event that triggers incrementing a bonus feature trigger meter. Based on detecting the event, the circuitry may determine a random number of steps between zero steps and one less than all remaining steps to fill the bonus feature trigger meter. The bonus feature trigger meter may be incremented by the determined random number of steps, and the circuitry may cause the display device to display the incremented bonus feature trigger meter. When the bonus feature trigger meter is filled, the circuitry may cause the display device to display a bonus feature. Various other systems and methods are also disclosed.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
34.
GAMING MACHINE AND METHOD FOR PLAYING MULTIPLE SIMULTANEOUS GAMES
An electronic gaming machine may include a display device and a game controller in communication with the display device. The game controller may include a processor and memory. The game controller may be configured to cause display, on the display device, of a user interface (UI) that includes multiple independent electronic wagering games, where at least two of the games have different rules for winning and/or different associated pay tables. The game controller may also initiate a game event that applies to each of the games and may also generate multiple graphics changes for each of the games based on the event. The game controller may also dynamically update, on the display device, each electronic wagering game presented in the UI using the generated graphics changes. Various other methods, systems, and computer- readable media are also disclosed.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Dynamically generating and replacing gaming assets involves initiating a gaming session for an electronic game at an electronic gaming machine, where the game is associated with generic gaming assets. During the session, various characteristics of the gaming session are determined. An asset creation model generates session-specific gaming assets based on the session characteristics. The generic gaming assets are then replaced with the session-specific gaming assets generated during the session. The gaming session proceeds with the newly generated session-specific assets, creating a unique gaming experience. The asset creation model employs a generative AI model to create the session-specific assets, enhancing the gaming experience by tailoring the assets to the specific session characteristics. A compliance score for the session-specific gaming assets is determined and compared against a predefined criterion prior to replacing the generic assets with the session-specific assets.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Lighting modules with multiple optically transparent fin structures. The optically transparent fin structures may be arranged in a generally parallel manner and may each be illuminated by a corresponding array of light sources such that each optically transparent fin may be individually illuminated.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
37.
Display screen or portion thereof with a graphical user interface
Methods and systems for reskinning visual objects displayed in electronic games are provided. The methods include creating a master image file of the visual object, where the visual object includes (i) a single-gray color scheme, and (ii) at least one visual enhancement. The methods also include defining at least one color library including a plurality of colors where at least one color is associated with a triggering event within the electronic game. Additionally, the methods include adjusting the single-gray color scheme of the visual object included in the created master image file to a color scheme for the visual object. The color scheme includes the color(s) of the plurality of colors included in the color library. The methods further include displaying the adjusted, color scheme for the visual object in the electronic game.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
Slot machines; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Preinstalled software for accepting wagers sold as a component of gaming machines; Machines for playing games of chance; Gaming machines for gambling; Gaming machines, namely, devices which accept a wager
Gaming machines for gambling; Gaming machines, namely, devices which accept a wager; Machines for playing games of chance; Preinstalled software for accepting wagers sold as a component of gaming machines; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Slot machines
49.
Display screen or portion thereof with a graphical user interface
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Downloadable computer game software via a global computer network and wireless devices; Downloadable game software; Downloadable electronic games via the internet and wireless devices; Recorded game software Electronic games services provided by means of the internet; Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Gaming services in the nature of casino gaming
Innovations in game design features of an electronic gaming device are presented. Groups of players can be defined that may win an award that is also available to non-group based players. If the award is won by a group-based player, the award can be distributed to at least a portion of the group members in addition to the player who won the award. A group profile can define criteria for group membership, awards associated with the group, how awards will be distributed among the group, and how and when groups can be altered. Groups can be associated with awards other than those associated with gaming activity. In addition, a value of a gaming award can be increased based on non-gaming activity.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G07F 17/34 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions dépendant de l'arrêt d'organes mobiles, p. ex. machines à sous
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Gaming services in the nature of casino gaming; Online gaming services in the nature of gambling games; Wagering services; Gambling services
62.
Display screen or portion thereof with an animated graphical user interface
09 - Appareils et instruments scientifiques et électriques
Produits et services
Downloadable computer game software via a global computer network and wireless devices; Downloadable game software; Downloadable electronic games via the internet and wireless devices; Recorded game software
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic games services provided by means of the internet; Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Gaming services in the nature of casino gaming
69.
DIGITAL WALLET SYSTEMS AND METHODS WITH RESPONSIBLE GAMING
A digital wallet computing system is described including at least one processor in communication with a memory storing instructions. The instructions cause the at least one processor to establish wireless connectivity between a mobile device and an electronic gaming device, the electronic gaming device including a device identifier, receive a funds transfer request from the mobile device, the funds transfer request identifying a funds transfer amount and an external player account, and identify an operator identity based on the device identifier. The instructions also cause the at least one processor to identify a player account, the player account associated with the operator, perform a first withdrawal transaction moving the funds transfer amount from the electronic gaming device to the player account, and in response to the first withdrawal transaction, automatically perform a second withdrawal transaction moving the funds transfer amount from the player account to the external player account.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06Q 20/10 - Architectures de paiement spécialement adaptées aux systèmes de transfert électronique de fondsArchitectures de paiement spécialement adaptées aux systèmes de banque à domicile
G06Q 20/36 - Architectures, schémas ou protocoles de paiement caractérisés par l'emploi de dispositifs spécifiques utilisant des portefeuilles électroniques ou coffres-forts électroniques
Systems and methods for electronic gaming are provided. The systems and methods include performing an RNG pull and memory lookup in a first lookup table to determine and store a minimum number of winning game patterns that a feature game will generate. Initial trigger symbols and additional trigger symbols are determined for display within symbol positions of a feature game symbol matrix. Symbol positions are selected as part of a symbol filling processing stage. After filling of unoccupied symbol positions in the symbol filling processing stage, the filled symbol positions of the feature game symbol matrix are compared to the minimum number of winning game patterns stored in at least one memory device to determine that the minimum number of winning game patterns has been satisfied. A symbol set for the feature game is generated, and the feature game is implemented using the generated feature game symbol set.
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73.
ELECTRONIC GAMING MACHINE DISPLAY UNIT WITH AN INTEGRATED SPEAKER TRANSDUCER FOR FORMING A DIRECTIONAL SPEAKER CONE
Disclosed are gaming systems, methods, and machines that include a display unit for a sound directed immersive gaming experiences. In some examples, the display unit may include a liquid crystal display (LCD) screen acting as the speaker cone through one or more sound systems. An LCD screen may have one or more speaker transducers integrated to generate and amplify one or more audible sound waves from one or more sound signals in a directional speaker cone.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
H04R 1/02 - BoîtiersMeublesMontages à l'intérieur de ceux-ci
H04R 1/40 - Dispositions pour obtenir la fréquence désirée ou les caractéristiques directionnelles pour obtenir la caractéristique directionnelle désirée uniquement en combinant plusieurs transducteurs identiques
74.
SYSTEMS AND METHODS FOR PROVIDING AN INSTANT FEATURE IN BINGO ELECTRONIC GAMING
An electronic gaming system including a first electronic gaming device and a second electronic gaming device is described. The electronic gaming system is configured to transmit a first portion of a ball call to the first electronic gaming device and the second electronic gaming device wherein the first electronic gaming device is configured to analyze the first portion of the ball call against a first bingo card to provide an output for a base play and transmit a second portion of the ball call to the second electronic gaming device wherein the second electronic gaming device is configured to analyze the first portion of the ball call and the second portion of the ball call against a second bingo card to provide an output for an instant feature play and cause display of an animation between receiving the first portion and the second portion.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
A gaming system includes a processor and a memory storing a plurality of stage game rule sets. Each rule set of the stage game rule sets corresponding with a stage of a game. The processor is programmed to cause display of columns each including symbol positions based on a first game configuration for a first instance of a first stage of the game and determine a first game outcome for the first instance based on the first game configuration and a first rule set. The processor is further programmed to change the first game configuration to a second game configuration based on a first trigger symbol occurring in the first game outcome and determine a second game outcome for a first game instance of a second stage of the game based on the second game configuration and a second rule set associated with the second stage.
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
80.
Display screen or portion thereof with a transitional graphical user interface
09 - Appareils et instruments scientifiques et électriques
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Games software; computer game software for use on mobile devices; software applications; downloadable mobile applications; computer games entertainment software. Gaming services; online gaming services; internet games (non-downloadable); game services provided online from a computer network.
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Gaming apparatus and equipment namely gaming machines for gambling and games involving gambling; gaming machines namely electronic and electromechanical slot machines and parts and fittings thereof; slot machines. Gaming services; online gaming services; internet games (non-downloadable); game services provided online from a computer network.
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Gaming apparatus and equipment namely gaming machines for gambling and games involving gambling; gaming machines, namely, devices which accept a wager; gaming machines namely electronic and electromechanical slot machines and parts and fittings thereof; Machines for playing games of chance; Gaming machines for gambling; Reconfigurable casino and lottery gaming equipment namely gaming machines; Slot machines. Gaming services; online gaming services; internet games (non-downloadable); game services provided online from a computer network; entertainment services, namely, providing games of chance via the Internet; entertainment services, namely, providing online electronic games; gambling services; gaming services in the nature of casino gaming; online gaming services in the nature of gambling games; wagering services.
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Electronic games services provided by means of the internet; Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Gaming services in the nature of casino gaming
Gaming machines for gambling; Gaming machines, namely, devices which accept a wager; Machines for playing games of chance; Preinstalled software for accepting wagers sold as a component of gaming machines; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Slot machines
09 - Appareils et instruments scientifiques et électriques
Produits et services
Downloadable computer game software via a global computer network and wireless devices; Downloadable game software; Downloadable electronic games via the internet and wireless devices; Recorded game software
88.
Display screen or portion thereof with a graphical user interface as applied to a computer-based game
09 - Appareils et instruments scientifiques et électriques
Produits et services
Recorded game software; Downloadable game software; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic games via the internet and wireless devices
41 - Éducation, divertissements, activités sportives et culturelles
Produits et services
Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Gaming services in the nature of casino gaming; Online gaming services in the nature of casino gambling games; Wagering services; Gambling services; Lottery services; On-line lottery services
Gaming machines, namely, devices which accept a wager; Gaming machines for gambling; Machines for playing games of chance; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Slot machines
Gaming machines for gambling; Gaming machines, namely, devices which accept a wager; Machines for playing games of chance; Preinstalled software for accepting wagers sold as a component of gaming machines; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Slot machines
Gaming machines for gambling; Gaming machines, namely, devices which accept a wager; Machines for playing games of chance; Preinstalled software for accepting wagers sold as a component of gaming machines; Reconfigurable casino gaming machines and recorded operational game software therefor sold as a unit; Slot machines
95.
LIGHTING ASSEMBLIES FOR ELECTRONIC GAMING MACHINES
Lighting assemblies are provided and may have a PCB having a PCB top side, a first plurality of LEDs on the PCB top side, a light blade having a light pipe portion, a lens portion, and an intermediate portion interposed between the light pipe portion and the lens portion; the intermediate portion is offset from the PCB top side, the light pipe portion is between the PCB top side and the intermediate portion, the lens portion extends away from the intermediate portion and has a distal end offset from the intermediate portion, the light pipe portion extends away from the intermediate portion in a second direction, has a front surface and a back surface having a reflective coating, opposite the front surface, and with an angled portion oriented at an acute angle to the second direction, and each LED is configured to emit light onto the front surface.
G07F 9/02 - Dispositifs pour donner l'alarme ou une indication, p. ex. quand l'appareil est videAménagements publicitaires des appareils déclenchés par des pièces de monnaie
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06K 7/14 - Méthodes ou dispositions pour la lecture de supports d'enregistrement par radiation électromagnétique, p. ex. lecture optiqueMéthodes ou dispositions pour la lecture de supports d'enregistrement par radiation corpusculaire utilisant la lumière sans sélection des longueurs d'onde, p. ex. lecture de la lumière blanche réfléchie
G06Q 20/06 - Circuits privés de paiement, p. ex. impliquant de la monnaie électronique utilisée uniquement entre les participants à un programme commun de paiement
G06Q 20/32 - Architectures, schémas ou protocoles de paiement caractérisés par l'emploi de dispositifs spécifiques utilisant des dispositifs sans fil
G06Q 20/36 - Architectures, schémas ou protocoles de paiement caractérisés par l'emploi de dispositifs spécifiques utilisant des portefeuilles électroniques ou coffres-forts électroniques
G06Q 20/38 - Protocoles de paiementArchitectures, schémas ou protocoles de paiement leurs détails
G06Q 20/40 - Autorisation, p. ex. identification du payeur ou du bénéficiaire, vérification des références du client ou du magasinExamen et approbation des payeurs, p. ex. contrôle des lignes de crédit ou des listes négatives
G06Q 40/04 - TransactionsOpérations boursières, p. ex. actions, marchandises, produits dérivés ou change de devises
G06Q 50/34 - Mises ou paris sportifs, p. ex. paris sur Internet
H04L 9/30 - Clé publique, c.-à-d. l'algorithme de chiffrement étant impossible à inverser par ordinateur et les clés de chiffrement des utilisateurs n'exigeant pas le secret
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
G06K 7/14 - Méthodes ou dispositions pour la lecture de supports d'enregistrement par radiation électromagnétique, p. ex. lecture optiqueMéthodes ou dispositions pour la lecture de supports d'enregistrement par radiation corpusculaire utilisant la lumière sans sélection des longueurs d'onde, p. ex. lecture de la lumière blanche réfléchie
G06Q 20/06 - Circuits privés de paiement, p. ex. impliquant de la monnaie électronique utilisée uniquement entre les participants à un programme commun de paiement
G06Q 20/32 - Architectures, schémas ou protocoles de paiement caractérisés par l'emploi de dispositifs spécifiques utilisant des dispositifs sans fil
G06Q 20/36 - Architectures, schémas ou protocoles de paiement caractérisés par l'emploi de dispositifs spécifiques utilisant des portefeuilles électroniques ou coffres-forts électroniques
G06Q 20/38 - Protocoles de paiementArchitectures, schémas ou protocoles de paiement leurs détails
G06Q 20/40 - Autorisation, p. ex. identification du payeur ou du bénéficiaire, vérification des références du client ou du magasinExamen et approbation des payeurs, p. ex. contrôle des lignes de crédit ou des listes négatives
G06Q 40/04 - TransactionsOpérations boursières, p. ex. actions, marchandises, produits dérivés ou change de devises
G06Q 50/34 - Mises ou paris sportifs, p. ex. paris sur Internet
H04L 9/30 - Clé publique, c.-à-d. l'algorithme de chiffrement étant impossible à inverser par ordinateur et les clés de chiffrement des utilisateurs n'exigeant pas le secret
09 - Appareils et instruments scientifiques et électriques
Produits et services
Downloadable computer game software via a global computer network and wireless devices; Downloadable game software; Downloadable electronic games via the internet and wireless devices; Recorded game software
99.
Display screen or portion thereof with graphical user interface