Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Ning, Xiaolong
Xu, Liming
Pan, Xiaoyu
Li, Yuanheng
Abstract
This application discloses a ray tracing method and apparatus, a computer device, a storage medium, and a computer program product. The method comprises: obtaining an information map of a virtual scene. Full-view depth information of the virtual scene is recorded in the information map, and the full-view depth information includes a depth value of each virtual object in the virtual scene. The method further comprises generating, in the virtual scene, a tracing ray configured for ray tracing based on a reference point. The reference point is a position of a virtual object having a ray tracing demand in the virtual scene. In addition, the method comprises projecting the tracing ray from the virtual scene to the information map, to obtain a travel path of the tracing ray on the information map; and performing ray tracing on the information map along the travel path.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wang, Liqiang
Abstract
In a method for video decoding, a target sub-block on which entropy decoding is to be performed is obtained, from a bitstream, based on partitioning a coding block according to a residual block corresponding to the coding block. Transform sub-block information about at least one transform sub-block is obtained, the at least one transform sub-block obtained by partitioning the target sub-block. An inverse quantization coefficient sub-block corresponding to the at least one transform sub-block is obtained based on entropy decoding and inverse quantizing the at least one transform sub-block with the transform sub-block information about the at least one transform sub-block. A reconstructed residual corresponding to the coding block is generated based on inverse transforming the inverse quantization coefficient sub-block corresponding to the at least one transform sub-block, a residual of an area other than the target sub-block in the coding block being inferred to be zero.
H04N 19/12 - Selection from among a plurality of transforms or standards, e.g. selection between discrete cosine transform [DCT] and sub-band transform or selection between H.263 and H.264
H04N 19/119 - Adaptive subdivision aspects e.g. subdivision of a picture into rectangular or non-rectangular coding blocks
H04N 19/176 - Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being an image region, e.g. an object the region being a block, e.g. a macroblock
H04N 19/91 - Entropy coding, e.g. variable length coding [VLC] or arithmetic coding
3.
DATA PROCESSING METHOD AND APPARATUS FOR VIRTUAL SCENE
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Liu, Xin
Ai, Feng
Li, Jia
Abstract
A data processing method and apparatus for a virtual scene are disclosed. The method comprises: displaying a virtual scene comprising an entity object. The method also comprises determining a source space and a destination space for transferring the entity object. The method also comprises performing proxy creation on the entity object in the source space to obtain a first entity replica of the entity object and performing proxy creation on the entity object in the destination space to obtain a second entity replica of the entity object. Further, the method comprises performing authorization transfer on the first entity replica and the second entity replica to obtain a first transferred entity replica and a second transferred entity replica, and performing proxy recycle on the first transferred entity replica and the second transferred entity replica.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Zhou, Jie
Tian, Le
Zhou, Xiao
Abstract
In a method for training an entity recognition model, sample text data including entity text content is acquired. Entity recognition is performed on the sample text data using a candidate entity recognition model to obtain an entity recognition result corresponding to the sample text data. A recognition loss value is determined based on a difference between the entity division label and the entity recognition result. A sample quality score corresponding to the sample text data is acquired. Loss adjustment is performed on the recognition loss value based on the sample quality score to obtain a predicted loss value. The candidate entity recognition model is trained based on the predicted loss value to obtain a trained entity recognition model that is configured to perform entity recognition on inputted text data. Apparatus and non-transitory computer-readable storage medium counterparts are also contemplated.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Gou, Longhui
Sun, Zixiang
Tang, Qian
Li, Li
Zeng, Junliang
Li, Bin
Yao, Kaijian
Abstract
The embodiments of the present application relate to the technical field of virtual machines. Provided are a method and apparatus for repairing a virtual machine in a cloud environment, and an electronic device and a storage medium. The method comprises: receiving a first request, which is sent by a console, wherein the first request is used for requesting the repair of a target virtual machine, and the first request comprises a virtual machine identifier of the target virtual machine; querying a mirror database for a target mirror identifier of a pre-made live CD mirror corresponding to the virtual machine identifier; and creating a target cloud block storage, which is used for storing the live CD mirror corresponding to the target virtual machine identifier, and mounting the target cloud block storage to a host machine, in which the target virtual machine is located, such that the host machine downloads the live CD mirror corresponding to the target mirror identifier from a mirror storage warehouse to the target cloud block storage, mounts the target cloud block storage to the target virtual machine, and starts the target virtual machine by means of the target cloud block storage. By means of the embodiments of the present application, a target cloud block storage, in which a live CD mirror is loaded, is mounted to a target virtual machine, thereby realizing the start of the virtual machine which has a system fault.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Chen, Yuqin
Abstract
A quantum bit state measurement method and apparatus, an electronic device, and a storage medium. The method comprises: acquiring first measurement probabilities respectively corresponding to a plurality of candidate quantum bit strings; deleting part of the candidate quantum bit strings from the plurality of candidate quantum bit strings according to the first measurement probabilities, and determining the remaining candidate quantum bit strings as target quantum bit strings, the first measurement probabilities being obtained by performing state measurement on a quantum bit circuit, the quantum bit circuit comprising a plurality of first quantum bits, and the candidate quantum bit strings comprising a state of each first quantum bit; creating a plurality of first initial quantum bit strings on the basis of the plurality of target quantum bit strings, and acquiring a first correction matrix obtained by performing error syndrome measurement on the plurality of first initial quantum bit strings; acquiring a probability to be corrected corresponding to each target quantum bit string, said probability being a measurement probability obtained by performing multiple state measurement again on the quantum bit circuit; and, according to the first correction matrix, respectively correcting the plurality of probabilities to be corrected, so as to obtain a target probability corresponding to each target quantum bit string.
G06N 10/70 - Quantum error correction, detection or prevention, e.g. surface codes or magic state distillation
7.
TEXT PROCESSING METHOD AND APPARATUS BASED ON ARTIFICIAL INTELLIGENCE, AND ELECTRONIC DEVICE, COMPUTER PROGRAM PRODUCT AND COMPUTER-READABLE STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Hu, Yong
Abstract
Provided in the present application are a text processing method and apparatus based on artificial intelligence, and an electronic device, a computer program product and a computer-readable storage medium. The present application can be applied to the field of artificial intelligence and the field of large models. The method comprises: acquiring first integrated text, wherein the first integrated text is obtained by means of correcting first original text; splicing the first integrated text and the first original text to obtain spliced text; performing multi-dimensional evaluation processing on the spliced text to obtain an evaluation result corresponding to each dimension, wherein the multi-dimensional evaluation processing comprises at least two of the following: semantic evaluation processing, grammar evaluation processing and typesetting evaluation processing; and fusing evaluation results of at least two dimensions to obtain a correction evaluation result of the first integrated text.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Fan, Chenda
Zhang, Jialu
Peng, Yuntao
Zhang, Jun
Lu, Jianhui
Li, Zexue
Ning, Zixia
Wu, Yahai
Zhang, Yuchen
Abstract
A multimedia content interaction method and apparatus, a device, a medium and a program product, relating to the technical field of computers. The method comprises: displaying an information display interface of a first account (810), wherein the information display interface comprises an avatar display area, and the avatar display area is used for displaying a virtual avatar corresponding to the first account; receiving a first content switching operation (820); in response to the first content switching operation, in the avatar display area, switching the virtual avatar to multimedia content corresponding to the first account for display (830); and playing the multimedia content in the avatar display area (840).
G06F 3/0484 - Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
9.
CODING PARAMETER DETERMINATION METHOD AND APPARATUS, ELECTRONIC DEVICE AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Li, Zhicheng
Abstract
The embodiments of the present application provide a coding parameter determination method and apparatus, an electronic device and a storage medium. The method relates to the technical field of video coding and decoding, and the method comprises: parsing a code stream to acquire an image to be decoded and decoding information (S410); using the decoding information to decode said image so as to obtain a reconstructed image (S420); and, on the basis of decoding parameters in the decoded information, determining coding parameters for re-coding the reconstructed image (S430). The method can improve the stability of output frames of coding kernels and reduce the deployment cost of servers.
H04N 19/134 - Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or criterion affecting or controlling the adaptive coding
10.
SEASON INFORMATION DISPLAY METHOD AND APPARATUS, DEVICE AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Liang
Abstract
A season information display method and apparatus, a device and a storage medium, relating to the technical field of computers. The method comprises: displaying a season stage display interface of an application, a season of the application comprising at least two season stages (310); displaying stage prompt information in the season stage display interface, wherein the stage prompt information is used for indicating that the application is currently in a first season stage, and the first season stage is one season stage among the at least two season stages (320); and displaying value prompt information of the first season stage in the season stage display interface, wherein the value prompt information is used for prompting a value range configured for interactive objects in the application during the first season stage, and the value range changes with the season stage (330). By dynamically setting attribute values in different season stages, strength gaps between users in the application are reduced, so that the number of matchable users within a time period is increased, and the server matching pressure is reduced.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
11.
GAME LEVEL VERIFICATION METHOD AND APPARATUS, DEVICE, MEDIUM AND PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wang, Ziyi
Liu, Boyi
Ye, Chenghao
Yu, Qingbo
Abstract
The present application belongs to the field of human-computer interactions. Disclosed are a game level verification method and apparatus, a device, a medium and a program product. The method comprises: displaying a game level picture, the game level picture containing a virtual environment corresponding to a pre-created game level; receiving a verification operation triggered for the game level, the verification operation being used for triggering an AI model to verify game content of the game level; and, in response to the verification operation, displaying error warning information of the game level, the error warning information being used for warning that an error position point is present in the game level, and the error position point being a position point in the virtual environment corresponding to the game content that the AI model cannot pass through. By means of AI models, the method can verify the rationality of game levels without the need for players to test the game levels by themselves, thereby improving verification efficiency.
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
12.
PICTURE STREAM-PUSHING METHOD AND APPARATUS, AND ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Ren, Mingxing
Xi, Yingkun
Abstract
Provided in the present application are a picture stream-pushing method and apparatus, and an electronic device, a storage medium and a program product. The method comprises: in response to a selection operation for a plurality of stream-pushing modes, using a selected stream-pushing mode as a target stream-pushing mode; on the basis of the target stream-pushing mode, acquiring texture data of a virtual scene picture of a target application, wherein the target application is used for rendering the virtual scene picture; performing coding on the texture data to obtain a texture coding result; and sending the texture coding result to a head-mounted display device, such that the head-mounted display device decodes the texture coding result to obtain the texture data, and displays the virtual scene picture on the basis of the texture data.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Ye, Hu
Abstract
Disclosed in the embodiments of the present application are an image generation method and apparatus, an image generation model training method and apparatus, and a device, a medium and a program product. The image generation method comprises: acquiring a source image, a noise image and a preset pose image, wherein the noise image is different from the source image; extracting a source pose image from the source image; at least fusing the source image, the noise image, the preset pose image and the source pose image to obtain an image to be processed; inputting the source image into an image feature extractor in an image generation model to extract a comprehensive feature of the source image; and inputting the image to be processed and the comprehensive feature of the source image into an image denoiser in the image generation model to obtain a target image, wherein the target image represents an image of an object in the source image in a preset pose.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Tianyu
Xu, Xiong
Zheng, Yicong
Zhang, Shengyu
Cai, Xinran
Abstract
A quantum bit mapping method and apparatus, and an electronic device, a computer-readable storage medium and a computer program product. The method comprises: acquiring a gate operation sequence used for executing target quantum computation, and a plurality of logical quantum bits, wherein each gate operation operator in the gate operation sequence is used for executing a gate operation on two logical quantum bits among the plurality of logical quantum bits; acquiring an initial mapping relationship, wherein the initial mapping relationship is used for mapping the plurality of logical quantum bits to a preset physical device, so as to obtain a plurality of first physical quantum bits; using a plurality of candidate adjustment modes to adjust the initial mapping relationship, so as to obtain a plurality of corresponding candidate mapping relationships, wherein the plurality of candidate mapping relationships are used for mapping the plurality of logical quantum bits to the physical device, and the plurality of candidate mapping relationships are different from the initial mapping relationship; using the plurality of candidate mapping relationships to respectively map the plurality of logical quantum bits to the physical device, so as to obtain a plurality of corresponding second physical quantum bit sets, wherein each second physical quantum bit set comprises a plurality of second physical quantum bits; for each candidate mapping relationship: for each gate operation operator, detecting whether two second physical quantum bits corresponding, on the basis of the candidate mapping relationship, to two logical quantum bits on which the gate operation operator executes the gate operation are adjacent on the physical device, so as to obtain a detection result, determining degrees of adaptation between the candidate mapping relationships and the gate operation sequence on the basis of a plurality of detection results correspondingly obtained by means of a plurality of gate operation operators, so as to obtain a plurality of degrees of adaptation corresponding to the plurality of candidate mapping relationships, and on the basis of the plurality of degrees of adaptation, obtaining, from among the plurality of candidate mapping relationships, a target mapping relationship conforming to a preset degree-of-adaptation condition; and using the target mapping relationship to map the plurality of logical quantum bits to the physical device, so as to obtain a plurality of target physical bit units.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wang, Ziyi
Abstract
The present application relates to the technical fields of computers and the Internet. Disclosed are an interface display method and apparatus, a device and a storage medium. The method comprises: displaying a first user interface provided by a first system in an application (610), the application comprising a plurality of systems, and each system providing at least one user interface; in response to an operation of closing the first user interface, displaying first information area and second information area (620); and in response to an operation of selecting a specified sub-area, displaying a second user interface, wherein when the specified sub-area is a sub-area in the first information area, the second user interface is a historical user interface represented by the specified sub-area, and when the specified sub-area is a sub-area in the second information area, the second user interface is a historical user interface or a home page of a system represented by the specified sub-area. The present method improves human-computer interaction efficiency during interface display.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Ning, Xiaolong
Xu, Liming
Pan, Xiaoyu
Li, Yuanheng
Abstract
Aspects described herein disclose a full-viewing-angle depth information construction method. Aspects provide for obtaining a virtual scene, the virtual scene including a camera configured to present a view of the virtual scene in a direction of at least one viewing angle and at least one virtual object, generating a plurality of surface elements in the virtual scene, a surface element being a plane figure having a direction and a size and wherein each virtual object has at least one surface element. Aspects further provide for obtaining a depth value of each of the plurality of surface elements, the depth value being a distance value between the surface element and the camera and constructing full-viewing-angle depth information of the virtual scene by using the obtained depth values. Aspects provided herein reduce time and processing resources for constructing the full-viewing-angle depth information and while improving quality of the full-viewing-angle depth information.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Cai, Fenlin
Abstract
This application discloses a virtual character control method and apparatus, a storage medium, and an electronic device. The method includes: displaying a target virtual character and a first virtual character in a virtual scene; in response to that the target virtual character is in a target state, adjusting a movement speed of the target virtual character to a target speed corresponding to the target state; and in response to that the target speed falls within a target speed range, enabling the target virtual character to obtain a target virtual skill, the target virtual skill being configured for defending against and/or attacking the first virtual character. According to this application, a technical problem that control of the virtual character is monotonous is resolved.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Xiao, Jian
Tian, Chao
Chen, Yao
Lin, Yeqiang
Abstract
An attribute update method and apparatus for a virtual object, an electronic device, and a computer-readable storage medium are provided. The method includes: obtaining attribute data of attributes of a plurality of virtual objects in a virtual scene; invoking a main thread corresponding to each attribute, splitting the attribute data of each attribute into at least two attribute data fields, creating a data update task of each attribute data field, where each attribute data field corresponds to one splitting dimension, and the data update task indicates to update the attribute data field; for each attribute, invoking a task thread corresponding to each splitting dimension of the attribute, and executing in parallel the data update task of each attribute data field, to obtain a plurality of updated attribute data fields; and updating an attribute of each of the plurality of virtual objects based on the plurality of updated attribute data fields.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Cui, Yang
Xie, Tao
Liu, Yunying
Abstract
In a method for data processing, when media data and a user viewing the media data simultaneously satisfy a media reference condition, a media reference control is displayed in a media interaction platform configured to display the media data and different from a subprogram platform configured to maintain a subprogram. A subprogram selection list associated with the user is displayed in the media interaction platform based on a trigger operation on the media reference control. An external credential for the media data that is configured for the user to reference the media data to a target subprogram that has permission to display the media data is obtained based on a user performing a confirmation operation with the subprogram selection list.
H04N 21/482 - End-user interface for program selection
H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
H04N 21/431 - Generation of visual interfacesContent or additional data rendering
H04N 21/472 - End-user interface for requesting content, additional data or servicesEnd-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhou, Minke
Abstract
The present application belongs to the technical field of virtual world. Disclosed are a virtual prop control method and apparatus, a device, a storage medium and a program product. The method comprises: displaying a scene interface of a virtual scene, the virtual scene comprising a first virtual object, and the first virtual object being equipped with a virtual shooting prop; receiving a shooting charging operation triggered for the virtual shooting prop, the shooting charging operation having at most N charging phases; in response to the shooting charging operation being converted into a shooting operation in a first operation phase, applying a buff effect corresponding to the first operation phase to a virtual projectile shot by the virtual shooting prop, the first operation phase being one of the N charging phases; and in response to the shooting charging operation being converted into a shooting operation in a second operation phase, applying a buff effect corresponding to each of the N charging phases to the virtual projectile, the second operation phase being after the N charging phases.
A63F 13/426 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
21.
VIRTUAL-OBJECT CONTROL METHOD AND APPARATUS, AND COMPUTER DEVICE AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Liang
Abstract
A virtual-object control method and apparatus, and a computer device and a storage medium, which belong to the technical field of computers. The method comprises: displaying a first virtual object and a second virtual object, wherein the first virtual object belongs to a first identity type, the first virtual object has a first skill, which is a skill of the first identity type, the second virtual object belongs to a second identity type, and the second virtual object has a second skill, which is a skill of the second identity type (501); when the first virtual object defeats the second virtual object, displaying virtual resources dropped by the second virtual object (502); and in response to an interaction operation performed by the first virtual object on the virtual resources dropped by the second virtual object, displaying the first virtual object acquiring the second skill (503). The present application breaks through the limitation that a virtual object of each identity type can only use a specified skill, thereby facilitating an improvement in the flexibility of controlling the virtual object, and enhancing the game experience of a player.
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
22.
VIDEO DECODING METHOD, VIDEO ENCODING METHOD, STORAGE MEDIUM, ELECTRONIC DEVICE AND PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Han
Tang, Minhao
Abstract
The present application discloses a video decoding method, a video encoding method, a storage medium, an electronic device and a product. The video decoding method comprises: obtaining a video bitstream, wherein the video bitstream comprises decoding indication information, and the decoding indication information comprises at least one filter flag bit used for indicating a filter parameter; on the basis of a value of the filter flag bit, determining tap coefficient information in the filter parameter; and on the basis of the tap coefficient information, determining the filter parameter.
H04N 19/82 - Details of filtering operations specially adapted for video compression, e.g. for pixel interpolation involving filtering within a prediction loop
23.
VIDEO GENERATION METHOD, APPARATUS, ELECTRONIC DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
He, Yajing
Zhang, Yue
Cai, Chengfei
Kong, Weijie
Zhao, Wenzhe
Cui, Bo
Wu, Jianbing
Zhang, Qilong
Wang, Hongfa
Liu, Wei
Zheng, Canshuang
Xiao, Jie
Peng, Jianbing
Yang, Jinzhe
Qin, Lei
Luo, Yijun
Liu, Yanxiang
Abstract
Provided in the present application are a video generation method, an apparatus, an electronic device, a computer-readable storage medium and a computer program product. The method comprises: in a video generation interface, displaying at least one video generation control, the at least one video generation control being used for generating videos of at least two video types; on the basis of the at least one video generation control and in response to a target video type among the at least two video types being in a selected state, displaying a content input area corresponding to the target video type; in response to a content input operation executed in the content input area, displaying an input target content; and, in response to a video generation instruction, displaying a first video of the target video type generated on the basis of the target content.
H04N 21/472 - End-user interface for requesting content, additional data or servicesEnd-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content
24.
TASK FILTERING METHOD AND APPARATUS, AND ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wei, Ziqi
Abstract
Provided in the present application are a task filtering method and apparatus, and an electronic device, a computer-readable storage medium and a computer program product. The method comprises: in a task filtering interface in a virtual scene, displaying a plurality of candidate tasks for selection; and in response to a task filtering instruction triggered on the basis of the task filtering interface, displaying a task to be executed, wherein the task to be executed is obtained by means of performing filtering on the plurality of candidate tasks on the basis of at least one filtering element, and the task to be executed is used for allowing a virtual object in the virtual scene to obtain a first virtual resource after execution.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Wu, Wei
Zheng, Weike
Yang, Zan
Chen, Ruilong
Abstract
A data transmission method, performed by a terminal, includes obtaining a network path list including network paths of the terminal, based on the terminal determining to transmit target data to a server via a first network path of the network paths, wherein the network paths correspond to network interfaces that are enabled on the terminal; determining network qualities corresponding to the network paths; determining a second network path from the network path list according to the network qualities, wherein one network quality corresponding to the second network path satisfies a data transmission condition; and transmitting the target data to the server via the second network path.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Pan, Boyuan
Abstract
Aspects herein describe a method for improving event signal transmission across a plurality of zone servers organized based on surface topology. The method comprises determining, for an event signal from a first zone server in a service zone server set, a topology propagation path of the event signal in the service zone server set, and transmitting the event signal from the first zone server to the second zone server along the topology propagation path. Aspects herein further provide for transmitting the event signals for virtual objects across zone servers and improved cross-zone-server interaction. Aspects herein further provide for improved interaction efficiency and message transmission efficiency based on cross-zone-server transmission of event signals.
A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
A63F 13/335 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using wide area network [WAN] connections using Internet
27.
COMPUTING DIRECTION PARAMETERS OF ROTATING OBJECTS
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Ye, Jinfeng
Fu, Hao
Abstract
In a data processing method, a first direction parameter and a rotation angular velocity of a target object in a first game frame, and an inter-frame interval duration between the first game frame and a second game frame are obtained. The second game frame is rendered after the first game frame. A target rotation angle of the target object is obtained based on the rotation angular velocity and the inter-frame interval duration. A second direction parameter of the target object in the second game frame is determined based on the target rotation angle and the first direction parameter. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.
A63F 13/577 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
28.
VIRTUAL MAP RENDERING METHOD AND APPARATUS, AND COMPUTER DEVICE AND STORAGE MEDIUM
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Zhao, Yuhao
Qiu, Junru
Guo, Jinchuan
Abstract
A virtual map rendering method is performed by a computer device. The method includes: obtaining a first fog bitmap of a virtual map related to a virtual scene, the first fog bitmap comprising color values of a plurality of bitmap regions, the plurality of bitmap regions being in one-to-one correspondence with a plurality of first map regions on the virtual map; determining, in response to a virtual object moving in the virtual scene, an object position of the virtual object on the virtual map based on a scene position of the virtual object in the virtual scene; updating the color values of the bitmap regions in the first fog bitmap based on the object position, to obtain a second fog bitmap; and rendering the virtual map based on the second fog bitmap.
A63F 13/5378 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
29.
INTERACTION METHOD AND APPARATUS IN VIRTUAL SCENE, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Li, Qin
Wang, Jiani
Xu, Jingchun
Abstract
This application provides an interaction method in a virtual scene performed by an electronic device. The method includes: displaying a plurality of interaction objects and at least one interaction control in a virtual scene; controlling, in response to a press operation for a first interaction control, the first interaction control to be in a pressed state; controlling, in response to a selection operation for a first interaction object that is triggered based on the first interaction control in the pressed state, the first interaction object to be in a selected state; and performing, in response to a release operation for the press operation, an interaction operation associated with the first interaction control for the first interaction object.
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
G06F 3/0488 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
30.
METHOD AND APPARATUS FOR DISPLAYING VIRTUAL SCENE PICTURE, DEVICE, MEDIUM, AND PROGRAM PRODUCT
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Ma, Jinming
Cao, Jian
Abstract
A method for updating a virtual scene picture is performed by a computer device. The method includes: displaying a virtual scene picture of a cloud game transmitted by a cloud server by rendering first picture data; displaying an effect switching region comprising at least one candidate picture display effect; submitting, based on a user selection operation for a first picture display effect in the at least one candidate picture display effect, the first picture display effect to the cloud server, wherein the first picture display effect is different from the default display effect; receiving second picture data transmitted by the cloud server, wherein the cloud server generates the second picture data by adjusting the first picture data according to the first picture display effect; and updating the virtual scene picture to have the first picture display effect by rendering the second picture data transmitted by the cloud server.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Wang, Zhidong
Abstract
In an element display method, first position information and field of view information of a main control virtual character in a virtual scene are acquired. The field of view information indicates a field of view range of the main control virtual character within the virtual scene. Second position information of a virtual element in the virtual scene is acquired. A scene distance between the first position information and the second position information in the virtual scene is determined. A level of importance of the virtual element is determined based on the scene distance and whether the virtual element is within or outside the field of view range that is indicated by the field of view information. A display performance parameter for the virtual element is determined based on the level of importance. Display control of the virtual element is performed based on the display performance parameter.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
32.
REMOTE DRIVING METHOD AND APPARATUS, ELECTRONIC DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Zhang, Liming
Abstract
According to an aspect of the disclosure, a remote driving method, applied to a remote driving entity and includes displaying a first environment image corresponding to a target vehicle in response to a remote driving request, wherein the first environment image may include a first image of at least a part of a target environment corresponding to the target vehicle at a first location, and wherein the first environment image is generated based on first local scene data, corresponding to the first location, in pre-constructed global scene data of the target environment; and displaying a second environment image corresponding to the target vehicle in response to a vehicle driving operation of a driver on the target vehicle, the second environment image including a second image of at least a part of the target environment corresponding to the target vehicle at a current location.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhan, Jiawei
Liu, Jun
Wang, Jianwu
Wang, Chengjie
Abstract
A target detection method and apparatus, an electronic device, a storage medium, and a program product. The method comprises: using a target detection model to recognize a target object in an image available for detection, to obtain at least one target object bounding box; for each target object bounding box, determining a first grayscale representative value of pixels in the target object bounding box, determining a second grayscale representative value of pixels in a background area of the target object bounding box, and determining a grayscale contrast between the first grayscale representative value and the second grayscale representative value, wherein the background area is an area of a predetermined range around the target object bounding box; and determining the target object bounding box of which the grayscale contrast satisfies a preset condition among the at least one target object bounding box as a detection result of said image.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Fu, Boquan
Huang, Sicheng
Zhong, Tingrong
Abstract
The present application provides a page generation method and apparatus, an electronic device, a storage medium, and a program product. The method comprises: acquiring a node tree corresponding to a page to be laid out, wherein the node tree comprises a plurality of nodes; for any node among the plurality of nodes, when a parent node of the node uses flexible layout, acquiring a style attribute of the node, and determining a main axis size of the node on the basis of the style attribute of the node; the style attributes at least comprise node size limitation attributes; when the node comprises at least one child node, acquiring a parameter mapping table, and obtaining a slave axis size of the node on the basis of the main axis size of the node and the parameter mapping table; determining a main axis coordinate and a slave axis coordinate of each node on the basis of the main axis size and the slave axis size of each node; and generating said page on the basis of the main axis size, the slave axis size, the main axis coordinate and the slave axis coordinate of each node.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhou, Minke
Abstract
An animation display method and apparatus, a device, and a computer readable storage medium, relating to the technical field of computers. The method comprises: displaying a game picture, the game picture comprising a virtual object located in a virtual environment, the virtual object holding a virtual item, and the virtual object being in a target state (201); in response to a trigger operation of a shooting function, acquiring a full-body animation of the virtual object, the full-body animation being an animation of a shooting operation corresponding to the shooting function executed by means of the virtual item by the virtual object in the target state (202); and displaying the full-body animation (203). According to the method, the continuity of the animation displayed when the virtual object performs the shooting operation on the virtual item when being in the target state is better.
A63F 13/5255 - Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Deng, Ying
Abstract
Embodiments of the present application relate to the technical field of human-computer interaction, and disclose an information display method and apparatus for a virtual object, a terminal, and a storage medium. The method comprises: displaying a virtual scene picture, wherein the virtual scene picture is a picture obtained by photographing a virtual scene from the perspective of a first virtual object; displaying a threat early-warning control in the virtual scene picture, wherein the threat early-warning control is used for indicating the location of a second virtual object within a threat early-warning range, the second virtual object and the first virtual object belong to different camps, and the thread early-warning range is greater than the visual range of the first virtual object and is smaller than the sensing range of the first virtual object; and in response to a trigger operation on the threat early-warning control, displaying a threat object model in the virtual scene picture, wherein the threat object model is used for representing the attribute information of the second virtual object. Use of the solution provided by the embodiments of the present application can simplify an information acquisition process and improve the information acquisition efficiency.
A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
TENCENT TECHNOLOGY ( SHENZHEN ) COMPANY LIMITED (China)
Inventor
Han, Haixu
Abstract
The present application discloses a data processing method and apparatus, a device, and a readable storage medium. The method comprises: acquiring a media object sequence to be played; on the basis of a predicted network speed corresponding to the media object sequence, determining an initial media coding parameter of each media object; on the basis of the media quality of each media object at the corresponding initial media coding parameter, selecting from the media object sequence a target media object of which the media quality does not meet a preset quality condition; on the basis of the predicted network speed, analyzing the initial media coding parameter of the target media object to obtain an analysis result; and if the analysis result indicates that the initial media coding parameter of the target media object meets a parameter adjustment condition, adjusting the initial media coding parameter of the target media object. The present application can be applied to scenarios such as the field of maps, the field of traffic, the field of autonomous driving, onboard scenarios, cloud technology, artificial intelligence, intelligent transportation, and assisted driving, and improves the playback quality of media objects.
H04N 21/2343 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
38.
DATA CACHING METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Wu, Bo
Abstract
A data caching method includes acquiring a detection result for a device performance index of a terminal; determining whether the detection result satisfies a preset condition for initiating collaborative caching; determining, based on the detection result satisfying the preset condition, a network collaboration node for passing data between the terminal and a server, and generating a collaborative caching request indicating the network collaboration node is to cache target traffic data, wherein the target traffic data includes traffic data transmitted by the server to the terminal that is indicated in the collaborative caching request; transmitting the collaborative caching request to the network collaboration node; transmitting, based on a network data caching capacity of the terminal satisfying a preset storage condition, a data acquisition request to the network collaboration node; and receiving cached target traffic data transmitted by the network collaboration node in response to the data acquisition request.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Xu, Yajing
Pan, Ruijuan
Meng, Zi
Chen, Xueyong
Peng, Chengsheng
Zhou, Tong
Fan, Weiping
Li, Beijin
Sun, Yinxiang
Chen, Jiaming
Zeng, Yi
Xu, Muyu
Wang, Zhiwei
Ma, Qinglong
Chen, Yuren
Abstract
This application discloses a function control display method performed by a computer device. The method includes: displaying a scene interface of a virtual scene including a virtual object and a touch entry of a virtual compass being displayed on the scene interface; blurring, in response to a touch operation on the touch entry without interrupting a process corresponding to the virtual scene, the virtual scene displayed on the scene interface, displaying, on the scene interface on which the blurring has been performed, a scene in which the virtual compass appears in the virtual scene when being activated by the virtual object, and displaying, around the virtual compass, a plurality of function controls associated with the virtual compass. In the solution provided in embodiments of this application, simplicity of the scene interface is ensured, and a need of switching the scene interface to display the function controls is eliminated.
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/5255 - Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
G06F 3/04815 - Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
G06F 3/04886 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
40.
MULTIMEDIA CODING METHOD AND APPARATUS, DEVICE, MEDIUM, AND PRODUCT
Tencent Technology(Shenzhen) Company Limited. (China)
Inventor
Zhang, Jia
Abstract
This application provides a multimedia coding method performed by an electronic device. The method includes: recording transform mode information of each residual block in a first coding stage of a multi-stage coding for multimedia, the transform mode information representing whether a transform skip mode is applied to the residual block; obtaining, in a non-first coding stage, the transform mode information of each residual block recorded in the first coding stage; determining transform mode information of a current residual block according to the transform mode information recorded in the first coding stage; and coding the current residual block according to the transform mode information of the current residual block.
H04N 19/132 - Sampling, masking or truncation of coding units, e.g. adaptive resampling, frame skipping, frame interpolation or high-frequency transform coefficient masking
H04N 19/176 - Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being an image region, e.g. an object the region being a block, e.g. a macroblock
H04N 19/46 - Embedding additional information in the video signal during the compression process
41.
METHOD FOR ACCESSING APPLICATION AND APPARATUS, ELECTRONIC DEVICE, AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Liu, Jiajun
Abstract
Disclosed is a method for accessing software applications. The method includes obtaining an application access request, the application access request carrying a user identifier and an application identifier; acquiring an encryption key, and encrypting the user identifier by the encryption key, to obtain an encrypted user identifier, the encryption key carrying first key information and second key information; generating an authorization credential corresponding to the application access request according to the encrypted user identifier and the first key information; transmitting the authorization credential to the application that is to be accessed, the application that is to be accessed generating an authorization request based on the authorization credential; receiving the authorization request returned by the application that is to be accessed; and accessing, when the authorization request satisfies a preset condition, the application that is to be accessed based on the second key information.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Xu, Minjie
Abstract
A data processing apparatus may perform the following operations: acquiring first field of view information and a first line-of-sight point of a first virtual object; acquiring a plurality of second line-of-sight points of a second virtual object; detecting at least one second line-of-sight point based on the first line-of-sight point and the first field of view information to obtain a detection result of the at least one second line-of-sight point, a detection result of each second line-of-sight point characterizing whether each second line-of-sight point is visible from the first line-of-sight point; and determining the second virtual object as a visible virtual object of the first virtual object if the detection result of the at least one second line-of-sight point characterizes that the at least one second line-of-sight point is visible from the first line-of-sight point.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Hu, Ying
Abstract
Some aspects of the disclosure provide a method of data processing. In some examples, a media file of haptic media is obtained. The media file includes a first portion that is a bitstream of media data of the haptic media and a second portion that is relationship indication information indicating an association relationship between the haptic media and at least a non-haptic media. Also, the bitstream is decoded according to the relationship indication information to obtain the media data for presenting the haptic media. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Liu, Chengfeng
Abstract
Some aspects of the disclosure provide a method of item recommendation. In some examples, a category of a to-be-recommended item is determined based on an item feature of the to-be-recommended item. An association parameter between the category of the to-be-recommended item and a first object is obtained. The association parameter represents an association level between the category of the to-be-recommended item and the first object. A recommendation evaluation parameter of the to-be-recommended item is calculated based on the association parameter and the category of the to-be-recommended item. Whether to recommend the to-be-recommended item to the first object is determined based on the recommendation evaluation parameter. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Jin, Yaxi
Deng, Jun
Cheng, Minghong
Zheng, Xiaohui
Huo, Guangjin
Abstract
In a method for device configuration adjustment, a first hardware metric of a device at a first moment that the device executes a virtual event is obtained. An evaluated performance value is determined based on the first hardware metric and process data. A first comparison result is obtained based on comparing a first preset threshold of the device with the evaluated performance value. A second hardware metric of the device at a second moment is obtained based on the first comparison result. A second comparison result is obtained based on comparing execution results of the virtual event. A second preset threshold is obtained based on adjusting the first preset threshold with the second comparison result. The device is adjusted at the second moment based on the second preset threshold and the second hardware metric.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Jiang, Jun
Abstract
Methods and systems for displaying touch controls are described herein. A method may include displaying the touch control by using a first position in a user interface as a display position of the touch control, receiving a plurality of touch operation instructions generated by performing a plurality of touch operations on the touch control, determining a plurality of touch operation positions respectively corresponding to the plurality of touch operation instructions on the user interface, adjusting the display position from the first position to a second position in the user interface based on the plurality of touch operation positions, and displaying the touch control at the second position. This application provides techniques for adjusting the display position of the touch control based on the plurality of touch operations for the touch control, which improves the service efficiency of the touch control and improves convenience in operation.
G06F 3/04883 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
47.
CAMERA MODULE FOR PALM RECOGNITION DEVICE AND PALM RECOGNITION DEVICE
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Sun, Shiyou
Mo, Bincheng
Zhou, Weibiao
Xiao, Changze
Xia, Kai
Guo, Runzeng
Hou, Jinkun
Abstract
A camera module for a palm recognition device and a palm recognition device. The camera module for a palm recognition device comprises a lens module (1) and an image sensor (2). The lens module (1) comprises a lens barrel (11), a first lens assembly (12), and a second lens assembly (13). The first lens assembly (12) comprises plastic lenses (121) and/or spherical glass lenses (122). The first lens assembly (13) comprises free-form lenses (131) and/or molded glass lenses (132). The first lens assembly (12), the second lens assembly (13) and the image sensor (2) are fixed inside the lens barrel (11), and the image sensor (2) is located on the image side of the first lens assembly (12) and the second lens assembly (13).
G02B 13/18 - Optical objectives specially designed for the purposes specified below with lenses having one or more non-spherical faces, e.g. for reducing geometrical aberration
48.
TUNNEL SCENE RECOGNITION METHOD AND APPARATUS, AND DEVICE AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Li, Guihai
Abstract
A tunnel scene recognition method, which is executed by a computer device. The method comprises: acquiring point cloud data corresponding to sampling path points on a motion path of a vehicle (S202); segmenting spatial points in the point cloud data according to spatial positions, so as to obtain a plurality of point cloud subsets (S204); in each point cloud subset among the plurality of point cloud subsets, emitting a ray to each spatial point in the point cloud subset by using a fixed reference point as the ray origin, and determining a ray cluster to which the ray belongs (S206); on the basis of a first distance between each spatial point in each ray cluster and the ray origin, determining closed-distribution characteristics of the spatial points in each point cloud subset; on the basis of the spatial points in each ray cluster, determining the center point of the ray cluster; and on the basis of a second distance between the center point and the ray origin, determining continuous-distribution characteristics of the spatial points in each point cloud subset (S208); and on the basis of the closed-distribution characteristics and the continuous-distribution characteristics of respective spatial points in the plurality of point cloud subsets, recognizing from the motion path a motion sub-path in a tunnel scene (S210).
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Liu, Yuting
Abstract
The present application provides a lane guidance method and apparatus, a device, and a storage medium, applicable to fields such as maps or autonomous driving, and configured to solve the problem of low guidance accuracy during lane guidance. The method at least comprises: receiving a lane guidance instruction for a target road section, and determining a plurality of candidate lane segments between a starting lane segment and a destination lane segment of the target road section; on the basis of at least one pre-stored conditional entry probability associated with each candidate lane segment, determining a target entry probability for a target vehicle to enter the candidate lane segment, wherein each conditional entry probability represents, in view of historical driving data associated with the target road section, a conditional probability for past vehicles to enter the candidate lane segment from an adjacent lane segment neighboring the candidate lane segment under the condition that the vehicles entered the destination lane segment; and generating a lane guidance result, the lane guidance result comprising a guidance lane segment among the plurality of candidate lane segments that has a target entry probability satisfying a guidance condition.
TENCENT TECHNOLOGY ( SHENZHEN ) COMPANY LIMITED (China)
Inventor
Dong, Yuankai
Guo, Fengmian
Li, Kexin
Zhang, Chen
Abstract
The present application provides a data processing method and apparatus based on a multi-end application platform, a device, and a medium. The method comprises: in response to a confirmation operation for component configuration information configured in a component creation interface, switching the component creation interface back to an application processing interface, and when a mode in the application processing interface is a component development mode, displaying a component project file stored in a component directory file; in response to a configuration operation for a template component source code in the component project file, performing configuration to obtain a source code calling sentence used for calling a service component, and generating a component configuration source code by means of the template component source code and the source code calling sentence; and publishing the service component constructed by the component configuration source code, constructing a second application on a multi-end application platform by means of an application project file, a second toolkit and the service component, and when the second application is running, calling the service component by means of the second toolkit to execute a component service. The present application can improve the execution success rate of services.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Han
Tang, Minhao
Abstract
Provided in the present application are a decoding method, a coding method, an electronic device and a computer-readable storage medium, which are applied in the technical field of video coding and decoding. The decoding method comprises: parsing a bit stream to determine a target flag in the bit stream and the value of the target flag, wherein the target flag is used for indicating whether tap coefficients of at least one filter use a shared nonlinear amplitude-limiting index; and if the value of the target flag is a first value, further acquiring a target nonlinear amplitude-limiting index from the bit stream, wherein the target nonlinear amplitude-limiting index is a nonlinear amplitude-limiting index shared by the tap coefficients of the at least one filter. In the embodiments of the present application, nonlinear amplitude-limiting indexes respectively corresponding to a plurality of tap coefficients of a filter can be represented by one target nonlinear amplitude-limiting index. Thus, for the same number of tap coefficients, the number of nonlinear amplitude-limiting indexes can be reduced, such that the bit overheads of the nonlinear amplitude-limiting indexes can be effectively reduced, thereby facilitating an improvement in the compression efficiency of a video.
H04N 19/117 - Filters, e.g. for pre-processing or post-processing
H04N 19/70 - Methods or arrangements for coding, decoding, compressing or decompressing digital video signals characterised by syntax aspects related to video coding, e.g. related to compression standards
52.
TRAINING METHOD FOR ACTION DECISION-MAKING MODEL OF INTELLIGENT AGENT, AND ACTION DECISION-MAKING METHOD AND APPARATUS
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Bai, Fengshuo
Zhao, Rui
Han, Lei
Abstract
Disclosed in the present application are a training method for an action decision-making model of an intelligent agent, and an action decision-making method and apparatus. The training method comprises: constructing a state topology graph on the basis of historical trajectories; on the basis of the state topology graph, training an action feedback model of an intelligent agent, wherein the action feedback model is used for providing a feedback signal of an environment where the intelligent agent resides in respect of an action executed by the intelligent agent; on the basis of the state topology graph and the action feedback model, training an action value model of the intelligent agent, wherein the action value model is used for providing an estimated action value of the action executed by the intelligent agent, and the estimated action value indicates a metric value used for measuring the impact of the action executed by the intelligent agent on the environment; and on the basis of the action value model, training an action decision-making model of the intelligent agent, wherein the action decision-making model is used for deciding an action to be executed by the intelligent agent in a given state.
G06N 3/008 - Artificial life, i.e. computing arrangements simulating life based on physical entities controlled by simulated intelligence so as to replicate intelligent life forms, e.g. based on robots replicating pets or humans in their appearance or behaviour
53.
DATA PROCESSING METHOD AND APPARATUS, PRODUCT, DEVICE, AND MEDIUM
TENCENT TECHNOLOGY ( SHENZHEN ) COMPANY LIMITED (China)
Inventor
Lin, Yijie
Abstract
The present application discloses a data processing method and apparatus, a product, a device, and a medium. The method comprises: acquiring a raw data set and a graphic element set, wherein the graphic element set comprises a plurality of graphic elements and first element positions respectively corresponding to the graphic elements in a first canvas, and the first canvas size of the first canvas can be dynamically adjusted on the basis of the plurality of graphic elements; determining a display region in the first canvas, and screening the graphic element set for a first graphic element on the basis of the display region and the first element positions corresponding to the graphic elements in the first canvas; drawing the first graphic element in the first canvas, and screening the raw data set for target raw data on the basis of a drawn second graphic element located in the display region; and displaying the target raw data in a second canvas by means of the second graphic element. The present application can improve the performance of drawing and displaying graphic elements.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Shijie
Xu, Chengming
Zhu, Junwei
Qian, Xuelin
Tai, Ying
Fu, Yanwei
Wang, Chengjie
Abstract
The present disclosure provides a three-dimensional image generation method and apparatus, an electronic device, and a medium. The three-dimensional image generation method comprises: receiving a text prompt for describing an object; generating a geometric shape model of the object from the text prompt by means of a shape generator; incorporating an average texture token into the text prompt to obtain a modified text prompt, wherein the average texture token represents common texture information of the category of the object; generating a texture parameter of the object from the modified text prompt by means of a texture generator; and generating a three-dimensional image of the object on the basis of the geometric shape model and the texture parameter.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Wang, Yan
Abstract
A virtual object control method and apparatus, an electronic device, and a storage medium are provided. A virtual object is split into a plurality of parts, a part bone resource is loaded for each part, and the part is independently controlled by using part animation information to perform an animation behavior. However, the part animation information inherits whole-body animation information, so that the animation behavior of each part is kept consistent with an animation behavior of a whole body. An appearance resource is loaded in units of parts. Pose adaptation is performed on the appearance resource by using the part animation information, and then the appearance resources of the parts are assembled to form an appearance resource of the whole body of the virtual object.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Qiu, Weibin
Abstract
This application provides a three-dimensional model processing method performed by an electronic device. The method includes: performing key point detection on a first three-dimensional model sample, to obtain a patch index and barycentric coordinates of a patch including key points of the first three-dimensional model sample; determining three-dimensional space coordinates of each key point and displacing the three-dimensional space coordinates in the first three-dimensional model sample, to obtain a plurality of second three-dimensional model samples; combining the first and second three-dimensional model samples into a three-dimensional model sample set; and training an initialized key point detection model based on the three-dimensional model sample set, to obtain a trained key point detection model, where the trained key point detection model is configured for performing key point detection on a first to-be-registered three-dimensional model, and a key point detection result is configured for performing non-rigid deformation registration processing.
G06V 10/80 - Fusion, i.e. combining data from various sources at the sensor level, preprocessing level, feature extraction level or classification level
G06T 7/73 - Determining position or orientation of objects or cameras using feature-based methods
G06V 10/46 - Descriptors for shape, contour or point-related descriptors, e.g. scale invariant feature transform [SIFT] or bags of words [BoW]Salient regional features
57.
IMAGE COMPRESSION METHOD AND APPARATUS, ELECTRONIC DEVICE, COMPUTER PROGRAM PRODUCT, AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Lv, Yue
Xiang, Jinxi
Zhang, Jun
Han, Xiao
Abstract
This application provides an image compression method and apparatus, an electronic device, a computer program product, and a storage medium. The method includes encoding an image to be compressed, to obtain a first latent code corresponding to the image to be compressed; determining a hyper prior probability estimate corresponding to the first latent code; partially decoding the first latent code according to the hyper prior probability estimation value, to obtain a partial decoding result of the first latent code; and generating a compressed image corresponding to the image to be compressed based on the partial decoding result of the first latent code and the first latent code, a data volume of the compressed image being less than a data volume of the image to be compressed.
H04N 19/42 - Methods or arrangements for coding, decoding, compressing or decompressing digital video signals characterised by implementation details or hardware specially adapted for video compression or decompression, e.g. dedicated software implementation
H04N 19/182 - Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being a pixel
H04N 19/60 - Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using transform coding
H04N 19/91 - Entropy coding, e.g. variable length coding [VLC] or arithmetic coding
58.
IMAGE QUALITY DETECTION METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Yan, Xudong
Abstract
An image quality detection method includes, obtaining an input image; recognizing a target element in an input image, and obtaining a target element region of the input image in which the target element is located; extracting a current region feature corresponding to the target element region; obtaining category features corresponding to preset image quality categories; comparing the current region feature with the category features, to obtain matching degrees between the current region feature and the category features, and determining a target category feature corresponding to the current region feature from the category features based on the matching degrees; and determining a target region quality category of the target element region based on a target preset image quality category corresponding to the target category feature, and outputting a predicted image quality category of the input image based on the target region quality category.
G06V 10/98 - Detection or correction of errors, e.g. by rescanning the pattern or by human interventionEvaluation of the quality of the acquired patterns
G06V 10/25 - Determination of region of interest [ROI] or a volume of interest [VOI]
G06V 10/44 - Local feature extraction by analysis of parts of the pattern, e.g. by detecting edges, contours, loops, corners, strokes or intersectionsConnectivity analysis, e.g. of connected components
G06V 10/74 - Image or video pattern matchingProximity measures in feature spaces
G06V 10/75 - Organisation of the matching processes, e.g. simultaneous or sequential comparisons of image or video featuresCoarse-fine approaches, e.g. multi-scale approachesImage or video pattern matchingProximity measures in feature spaces using context analysisSelection of dictionaries
G06V 10/764 - Arrangements for image or video recognition or understanding using pattern recognition or machine learning using classification, e.g. of video objects
G06V 10/774 - Generating sets of training patternsBootstrap methods, e.g. bagging or boosting
G06V 10/80 - Fusion, i.e. combining data from various sources at the sensor level, preprocessing level, feature extraction level or classification level
59.
MODEL TRAINING METHOD FOR AUDIO/VIDEO MATCHING, ELECTRONIC DEVICE, AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Yunxuan
Abstract
A model training method includes: constructing a set of sample pairs based on at least one video sample and at least one audio sample, the set of sample pairs including at least one positive sample pair including a video sample and an audio sample that have a matching relationship and at least one negative sample pair including a video sample and an audio sample that do not have a matching relationship; extracting video feature information corresponding to the video sample through a video feature extraction model, and extracting audio feature information corresponding to the audio sample through an audio feature extraction model; determining a value of a contrastive loss function based on the video feature information and the audio feature information in the same sample pair; and adjusting parameters of the video feature extraction model and the audio feature extraction model based on the value of the contrastive loss function.
G06V 10/77 - Processing image or video features in feature spacesArrangements for image or video recognition or understanding using pattern recognition or machine learning using data integration or data reduction, e.g. principal component analysis [PCA] or independent component analysis [ICA] or self-organising maps [SOM]Blind source separation
G06V 10/62 - Extraction of image or video features relating to a temporal dimension, e.g. time-based feature extractionPattern tracking
G06V 10/764 - Arrangements for image or video recognition or understanding using pattern recognition or machine learning using classification, e.g. of video objects
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhou, Yanning
Xiao, Kaiwen
Shen, Tian
Ye, Jingwen
Ye, Hu
Wang, Ziyuan
Liu, Sibo
Zhu, Yiqin
Han, Xiao
Abstract
Provided is a method for processing an electroencephalogram signal executed by a computer device. The method includes acquiring an electroencephalogram signal, the electroencephalogram signal comprising an electroencephalogram signal data segment of a specified duration; determining a plurality of time nodes in the electroencephalogram signal data segment according to a preset time interval; predicting an action intention corresponding to each time node based on the electroencephalogram signal data segment to obtain action intention prediction results respectively corresponding to the plurality of time nodes; and determining a target action intention according to the action intention prediction results.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Chen, Zimin
Abstract
A blockchain transaction processing method, a related device, and a medium. The method includes: receiving a transaction request from a target relay node and a first signature, the first signature being generated by signing the transaction request using a first signature algorithm of the blockchain node, the transaction request including a transaction sub-request received by the target relay node from a terminal, the transaction sub-request having a second signature, and the second signature being generated by using a second signature algorithm in a terminal contract; performing first signature verification on the first signature by using the first signature algorithm; and invoking a relay contract of the target relay node after the first signature verification succeeds, to perform second signature verification on the transaction sub-request by using the second signature algorithm.
H04L 9/32 - Arrangements for secret or secure communicationsNetwork security protocols including means for verifying the identity or authority of a user of the system
62.
AMBIENT LIGHT COMPENSATION METHOD AND APPARATUS, ELECTRONIC DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wang, Shaoming
Hou, Jinkun
Guo, Runzeng
Abstract
Embodiments of the present application disclose an ambient light compensation method and apparatus, an electronic device, a storage medium, and a program product. The method comprises: capturing an ambient image in response to the distance between an object and a distance sensor being less than a preset threshold; determining an original light color and a color cast value of current ambient light on the basis of color information in the ambient image, wherein the color cast value represents a color distribution state of the original light color in a color gamut; on the basis of the original light color and a preset target light color of target ambient light, determining a compensation light color corresponding to the current ambient light; determining light brightness adjustment parameters on the basis of the compensation light color and the color cast value; and on the basis of the light brightness adjustment parameters, using the compensation light color to perform light compensation on the current ambient light.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Yu, Qingbo
Mo, Wei
Zhang, Ya
Abstract
Provided in the present application are a virtual-object control method and apparatus, and an electronic device, a computer-readable storage medium and a computer program product. The method comprises: in a virtual scene, displaying at least one virtual carrier and a carrier control, wherein there is a connection element between the carrier control and a first virtual carrier among the at least one virtual carrier, and the connection element is used for indicating a virtual carrier associated with the carrier control; and in response to a trigger operation regarding the carrier control, controlling a virtual object to automatically enter the first virtual carrier associated with the carrier control.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Yao, Weipeng
Abstract
The present application relates to the technical field of human-machine interaction. Disclosed are a method and apparatus for determining a collection posture, and a device and a storage medium. The method comprises: during identity feature collection, displaying a camera preview picture and a collection box that is in a first display state (220); in response to a body feature area being identified in the camera preview picture, displaying a following box on a picture area corresponding to the body feature area, wherein the following box changes as the posture of the body feature area changes in a real space (240); and in response to the following box and the collection box that is in the first display state meeting a matching condition, determining that the posture of the body feature area in the real space reaches a collection posture (260). By means of the method provided in the embodiments of the present application, a user can be guided by means of a dynamically changing following box, such that the user can be prevented from blindly adjusting the body feature area, thereby facilitating an improvement in the efficiency of a user correctly inputting an identity feature.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Chenghao
Xiong, Youyi
Tse, Kwong Yuen
Abstract
The present application discloses an event playback method and apparatus, a storage medium, and an electronic device. The method comprises: displaying a running picture of a mobile game, wherein the running picture is a picture obtained by rendering on the basis of a first game resource, and the first game resource is a game resource used in a current match of the mobile game; in response to an event playback request, obtaining a reusable game resource from the first game resource, and forming a second game resource on the basis of the reusable game resource; and during the current match of the mobile game, rendering and playing back a historical game event on the basis of the second game resource. The present application solves the technical problem that real-time playback for event playback is not suitable for mobile games.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wu, Yi
Abstract
A resource processing method, which is executed by a server. The method comprises: in response to a digital account creation request, extracting a digital account creator identifier from the digital account creation request (302); according to the digital account creator identifier, creating a digital account for storing a virtual resource (304); acquiring a preset master public key and, according to the master public key and the digital account creator identifier, generating a signature public key of the digital account (306); acquiring a master private key paired with the master public key and, according to the master private key and the signature public key, generating a signature private key paired with the signature public key (308); sending the signature private key to a terminal corresponding to the digital account creator identifier, the sent signature private key being used for triggering the terminal to generate a digital signature on the basis of the signature private key; receiving a resource processing request which is fed back by the terminal and comprises a digital signature; and, after the digital signature has passed verification on the basis of the signature public key of the digital account, processing the virtual resource in the digital account according to the resource processing request (310).
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Keyue
Sun, Jiamu
Yao, Taiping
Ding, Shouhong
Ji, Rongrong
Abstract
The present application provides a liveness detection model training method and apparatus, a device, a computer-readable storage medium, and a computer program product, which can be applied to various scenarios such as cloud technology, artificial intelligence, intelligent transportation, and assisted driving. The method comprises: performing style enhancement on image features of an image sample on the basis of a first description text of the image sample and a second description text of the image sample under a target style to obtain first enhanced image features, and performing style enhancement on the image features on the basis of style enhancement parameters to obtain second enhanced image features; updating the style enhancement parameters on the basis of the difference between the second enhanced image features and the first enhanced image features to obtain target style enhancement parameters; performing style enhancement on the image features on the basis of the target style enhancement parameters to obtain target enhanced image features of the image sample, and training a liveness detection model on the basis of the target enhanced image features.
G06V 10/774 - Generating sets of training patternsBootstrap methods, e.g. bagging or boosting
G06V 10/764 - Arrangements for image or video recognition or understanding using pattern recognition or machine learning using classification, e.g. of video objects
G06V 10/44 - Local feature extraction by analysis of parts of the pattern, e.g. by detecting edges, contours, loops, corners, strokes or intersectionsConnectivity analysis, e.g. of connected components
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Guo, Yunpeng
Abstract
Provided in the present application are a method and apparatus for synthesizing virtual equipment, and an electronic device, a computer-readable storage medium and a computer program product. The method comprises: displaying an equipment selection control on a synthesis interface for virtual equipment; in response to an equipment selection instruction triggered on the basis of the equipment selection control, displaying target primary virtual equipment and target secondary virtual equipment, which are selected under the instruction of the equipment selection instruction, wherein the target secondary virtual equipment is matched with the target primary virtual equipment; and in response to an equipment synthesis instruction, displaying synthesized target virtual equipment, wherein the target virtual equipment is obtained by means of performing random synthesis on the basis of equipment attributes of the target primary virtual equipment and the target secondary virtual equipment.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
69.
APPLICATION PROGRAM PROCESSING METHOD AND APPARATUS, COMPUTER DEVICE AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Guo, Fengmian
Huang, Canhui
Abstract
An application program processing method, comprising: determining a first application development framework, an application program, and a second application development framework (202); acquiring a first resource bundle of the application program, the first resource bundle being suitable for the first application development framework and comprising application resources used by the application program during the usage thereof (204); determining an application program resource condition matched with the second application development framework and, according to the application program resource condition, adjusting the first resource bundle to obtain a second resource bundle of the application program, the second resource bundle being suitable for the second application development framework (206); and, by means of the second resource bundle, running the application program in the second application development framework (208).
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Yao, Weipeng
Abstract
A palm data processing method, executed by a computer device. The method comprises: receiving a user request sent by a user terminal, the user request carrying first palm image data and a user account (202); extracting a first palmprint feature from the first palm image data, and matching the first palmprint feature with at least one unbound palmprint feature stored in a preset storage position, the unbound palmprint feature being registered by means of a palm verification terminal, and being associated with palmprint registration information (204); when a target palmprint feature matching the first palmprint feature is present amongst the at least one unbound palmprint feature, acquiring target palmprint registration information associated with the target palmprint feature (206); on the basis of the target palmprint registration information, generating an authorization confirmation prompt, and feeding back the authorization confirmation prompt to the user terminal (208); and receiving authorization confirmation information fed back by the user terminal, verifying the authorization confirmation information, and when the authorization confirmation information passes the verification, binding the user account and the target palmprint feature (210).
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Liu, Hanqing
Wang, Zongyou
Zhu, Gengliang
Shi, Yifang
Liu, Qucheng
Liao, Zhiyong
Nie, Kaixuan
Huang, Yangjun
Abstract
Embodiments of this disclosure disclose a data processing method and apparatus for a blockchain, a device, a medium, and a product, which are applicable to the field of blockchain technologies. The method includes: packaging a first object operation transaction submitted by a first service object and a second object operation transaction submitted by a second service object in a to-be-assembled transaction pool to obtain an initial on-chain transaction, both the second service object and the first service object being off-chain registered objects; performing on-chain signing processing on the initial on-chain transaction by using private key information of a service providing object, and constructing a target on-chain transaction based on on-chain transaction signature information and transaction parameters in the initial on-chain transaction; and transmitting, when the service providing object is an on-chain registered object, the target on-chain transaction to a consensus node associated with a blockchain. According to the embodiments of this disclosure, occupation of storage space of the blockchain by a registration transaction of a service object can be reduced, and security of a key of the off-chain registered object can be improved.
H04L 9/00 - Arrangements for secret or secure communicationsNetwork security protocols
H04L 9/32 - Arrangements for secret or secure communicationsNetwork security protocols including means for verifying the identity or authority of a user of the system
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Wang, Yixuan
Li, Shihao
Xu, Muyu
Wang, Zhiwei
Abstract
A virtual scene interaction method, apparatus, electronic device, computer-readable storage medium, and computer program product are provided herein. The virtual scene interaction method includes outputting for display in a graphical user interface a virtual scene, a skill selection control, and a skill release control, the virtual scene comprising a first virtual object and the skill release control being in a first display style, switching the skill release control from the first display style to a second display style in response to a trigger operation for the skill selection control, the second display style representing that the skill release control is currently associated with a second skill, and controlling the first virtual object to release the second skill of the target type in response to a trigger operation for the skill release control.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
73.
VIRTUAL OBJECT CONTROL METHOD AND APPARATUS, STORAGE MEDIUM, AND ELECTRONIC DEVICE
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Shao, Jiakun
Abstract
A method includes: displaying a target virtual object, a second virtual object, and a first auxiliary virtual object associated with the target virtual object in a current virtual scene, where the second and target virtual objects are located in different camps separately; reducing, in response to an attack operation performed by the second virtual object on the target virtual object, an activity state parameter of the target virtual object; controlling, in response to the activity state parameter of the target virtual object being lower than a target threshold, the first auxiliary virtual object to generate a target auxiliary area for the target virtual object; and setting the target virtual object located in the target auxiliary area to a protected state, where a first hit ratio of the attack operation in the protected state is lower than a second hit ratio of the attack operation outside the protected state.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
74.
VIRTUAL WORLD-BASED RENDERING METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Pan, Boyuan
Abstract
A virtual world-based rendering method and systems are described, relating to human-computer interaction technologies. A method is performed by a rendering node device; at least one rendering server group included in the rendering node device has a one-to-one correspondence with at least one regional server configured to deploy a virtual world; each regional server corresponds to one virtual sub-world in the virtual world. The method includes: receiving first view data transmitted by a first regional server of at least one regional server; transmitting the first view data to at least one rendering server in a first rendering server group; and transmitting a virtual world picture rendered by the at least one rendering server to a terminal accessing the at least one rendering server. This application can improve the efficiency of interaction between a user and the virtual world in a scenario of cloud technologies such as cloud gaming.
A63F 13/352 - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Zhang, Baocheng
Fu, Xinghui
Cheng, Qingrong
Li, Zhuo
Ge, Wenhao
Sun, Zhongqian
Abstract
A virtual object animation generation method and apparatus including obtaining a to-be-processed video, determining initial 3D pose information, two-dimensional (2D) pose information, and foot ground contact information of a target object in the to-be-processed video, determining pose change information between two adjacent video frames in the to-be-processed video based on the initial 3D pose information of the target object, determining to-be-corrected pose information of the target object based on the initial 3D pose information of the target object and the pose change information, performing correction processing on the to-be-corrected pose information of the target object based on the 2D pose information and the foot ground contact information of the target object, to obtain corrected pose information of the target object, and retargeting the corrected pose information to a virtual object by means of motion retargeting, to generate a virtual object animation video corresponding to the to-be-processed video.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Yin, Peifu
Abstract
Provided in the present application are a media information processing method and apparatus, and an electronic device, a computer-readable storage medium and a computer program product. The method comprises: in response to a sliding operation for media information in an information page, sliding the media information in the information page; in response to the media information relating to a target topic, displaying topic indication information corresponding to the target topic, wherein the topic indication information is used for indicating that there is topic content in the media information which corresponds to the target topic; and in response to a trigger operation for topic prompt information, displaying the topic content in the information page.
TENCENT TECHNOLOGY ( SHENZHEN ) COMPANY LIMITED (China)
Inventor
Liu, Wei
Jiang, Jie
Ding, Yao
Su, Guinan
Li, Zongwei
He, Yeting
Yang, Zhipeng
Gao, Sirui
Abstract
Disclosed in the present application are a data processing method and apparatus, and a device and a readable storage medium. The method comprises: performing category division on M pieces of question-answer pair data on the basis of a question-answer pair category information set, so as to obtain category labels respectively corresponding to the M pieces of question-answer pair data; on the basis of the M pieces of question-answer pair data and the category labels respectively corresponding to the M pieces of question-answer pair data, generating N training sample sets and sample set category labels respectively corresponding to the N training sample sets; sorting the N training sample sets by means of learning difficulty corresponding to the sample set category labels, so as to obtain a training sample sequence; and in the training sample sequence, sequentially acquiring input training samples from the sorted training sample sets, and sequentially adjusting model parameters of an initial question-answering model by means of the sequentially acquired input training samples, until a target question-answering model is obtained after the initial question-answering model is trained and converges. By using the present application, the model precision of the target question-answering model can be improved.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Xie, Jieqi
Abstract
Disclosed in the present application are a game picture display method and apparatus, and a storage medium and an electronic device. The method comprises: displaying a virtual game interface on a client interface, and displaying a first picture in the virtual game interface, wherein the virtual game interface is a display interface of a virtual game, and the first picture is a game picture of the virtual game; and in response to a window display request triggered for the virtual game interface, replacing the virtual game interface displayed on the client interface with a game overlay window, and displaying a second picture in the game overlay window, wherein a display area of the game overlay window is less than a display area of the virtual game interface, the second picture is formed by the first picture and key information of the virtual game, and the key information is used for prompting a game progress of the virtual game. The present application solves the technical problem of it being impossible to achieve both effectiveness and timeliness during the display of a game picture.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
TENCENT TECHNOLOGY ( SHENZHEN ) COMPANY LIMITED (China)
Inventor
Guo, Yunpeng
Abstract
Provided in the embodiments of the present application are a game processing method and apparatus, and a device, a medium and a program product. The method comprises: displaying a first virtual prop obtained by a virtual character in a virtual scene; receiving a selection operation for a second virtual prop among at least one candidate virtual prop; and transferring to the first virtual prop a skill special-effect set possessed by the second virtual prop. By using the embodiments of the present application, the special-effect transfer between different virtual props can be realized, thereby improving the flexibility of developing the virtual props.
A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
80.
METHOD AND APPARATUS FOR GENERATING HUMAN BODY DEPTH MAP, ELECTRONIC DEVICE, AND STORAGE MEDIUM
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Chen, Fasheng
Cheng, Wen
He, Xiang
Zeng, Liang
Jiang, Yishi
Zhou, Huizhi
Liu, Chang
Abstract
A method for generating a human body depth map includes: acquiring a skeletal point position of each skeletal point in a skeleton of a target object in a two-dimensional image coordinate system, and acquiring a distance from each skeletal point to a camera imaging plane in a three-dimensional camera coordinate system; acquiring a blank canvas for drawing a human body depth map; determining a depth value of each first pixel point of the skeleton based on the skeletal point position and the distance of each skeletal point; and drawing in the blank canvas based on the depth value of each first pixel point, to obtain a human body depth map of the target object.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Liu, Liqiang
Sun, Xuejun
Luo, Xuan
Abstract
This application provides a message display method and apparatus, a terminal, and a computer-readable storage medium. The method includes: displaying a session interface of a target session, and obtaining a message set of the target session; in response to that a plurality of continuous and repeated session messages are included in the message set, obtaining a target session message according to the plurality of continuous and repeated session messages; and replacing the plurality of continuous and repeated session messages in the message set with the target session message, and displaying a replaced message set in the session interface of the target session.
H04L 51/23 - Reliability checks, e.g. acknowledgments or fault reporting
H04L 51/234 - Monitoring or handling of messages for tracking messages
H04L 51/52 - User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
82.
DATA PROCESSING METHOD, SYSTEM AND APPARATUS, AND ELECTRONIC DEVICE AND STORAGE MEDIUM
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Zou, Xiangwen
Li, Yutao
Liu, Ran
Li, Zhiheng
Chen, Jianfei
Gao, Haifeng
Zhang, Tianqi
Li, Feng
Jiang, Pan
Abstract
A data processing method including acquiring, by a first service node in a group forwarding layer, a service processing request related to a target group from an access layer, the service processing request comprising a first group identifier of the target group, determining, by the first service node, target service nodes caching basic group data of the target group from a plurality of second service nodes in a group logic layer according to the first group identifier, the target service nodes being some nodes among the plurality of second service nodes, and transmitting, by the first service node, the service processing request to the target service nodes, such that the target service nodes determine a member size of the target group according to the basic group data of the target group and perform processing on the service processing request according to the member size of the target group.
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Chen, Hao
Abstract
Some aspects of the disclosure provide a method of artificial intelligence-based recommendation. The method includes obtaining an object feature of a target object; obtaining, from a first information item, respective information features in one or more dimensions; performing an attention processing on the respective information features in the one or more dimensions based on the object feature, to obtain weights of the respective information features in the one or more dimensions; performing fusion processing on the respective information features in the one or more dimensions based on the weights of the respective information features in the one or more dimensions, to obtain an attention information feature of the first information item; determining a first feature similarity between the object feature and the attention information feature; and determining, based on the first feature similarity, whether to recommend the first information item to the target object.
G06F 5/01 - Methods or arrangements for data conversion without changing the order or content of the data handled for shifting, e.g. justifying, scaling, normalising
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Huang, Jiancong
Gong, Minmin
Jiang, Huiwen
Zhang, Jiaxuan
Li, Junfeng
Lan, Wei
Pan, Yucong
Dai, Kai
Guo, Jiaqi
Liu, Mali
Li, Lihua
Abstract
This application provides a light update method for a virtual scene in response to a content change performed by an electronic device. The method includes: performing voxelization processing on a virtual scene to obtain a plurality of initial voxels corresponding to the virtual scene, each initial voxel carrying light information of a corresponding position in the virtual scene; selecting at least one voxel from the plurality of initial voxels in response to the content change in the virtual scene; updating light information carried in the at least one selected voxel, to obtain an updated voxel corresponding to the at least one selected voxel; and updating light information of a virtual viewpoint in the virtual scene based on the updated voxel and other initial voxels whose light information has not been updated.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wu, Bo
Abstract
An apparatus, computer-readable memory storing a program, and method for resource allocation, including receiving a traffic flow request packet from a first terminal, the packet comprising one or more pieces of historical content traffic flow consumption time length information; determining a content traffic flow consumption time length feature of the first terminal based on the one or more pieces of historical content traffic flow consumption time length information; obtaining a load quantity of one or more servers based on the content traffic flow consumption time length feature meeting a historical content traffic flow consumption time length condition, each second terminal having a content traffic flow consumption time length greater than a first traffic flow time length threshold; determining a server with the least load quantity among the one or more servers as a first server; and transmitting the traffic flow request packet to the first server.
Tencent Technology ( Shenzhen) Company Limited (China)
Inventor
Ma, Xingyu
Hao, Shaogang
Zhang, Shengyu
Abstract
A method and an apparatus for determining a photoresist model used for generating a photoresist pattern. The method includes: obtaining a plurality of first parameter groups from a first parameter group set of a photoresist model; fitting the photoresist model based on the plurality of first parameter groups and a plurality of reference photoresist pattern matrixes to obtain a plurality of coefficients; predicting expected values of a plurality of second parameter groups based on the photoresist model with the determined coefficients and errors between predicted photoresist pattern matrixes of first parameter groups and the reference photoresist pattern matrixes, and adding a second parameter group with the expected value to obtain an updated first parameter group set; and respectively assigning a plurality of candidate values in the parameter group having a minimum error in the updated first parameter group set to a plurality of parameters in the photoresist model.
G03F 7/00 - Photomechanical, e.g. photolithographic, production of textured or patterned surfaces, e.g. printed surfacesMaterials therefor, e.g. comprising photoresistsApparatus specially adapted therefor
G06F 17/18 - Complex mathematical operations for evaluating statistical data
G06F 30/27 - Design optimisation, verification or simulation using machine learning, e.g. artificial intelligence, neural networks, support vector machines [SVM] or training a model
87.
VIRTUAL OBJECT INTERACTION METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Sang, Qi
Abstract
A virtual object interaction method is performed by a computer device. The method includes: identifying, in response to an interaction operation on a virtual object in a virtual scene, a color value at an interaction location indicated by the interaction operation; determining, from a pre-configured correspondence between respective parts of the virtual object and color values, a part of the virtual object matching the color value of the interaction location, and obtaining posture data of the virtual object determining a first feedback action type matching the posture data of the virtual object and the matching part of the virtual object; and controlling, based on the first feedback action type, the virtual object to perform a feedback action corresponding to the matching part of the virtual object.
G06F 3/04815 - Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
Tencent Technology (Shenzhen) Company Limited (China)
Inventor
Hu, Ying
Abstract
Embodiments of this application provide a method for processing haptics media by a computer device. The method includes: obtaining a media file of reusable haptics media including a bitstream of the reusable haptics media and presentation indication information of the reusable haptics media; and performing decoding processing on the bitstream of the reusable haptics media based on the presentation indication information of the reusable haptics media, to present the reusable haptics media. The embodiments of this application can support encapsulation, indication, and presentation of the reusable haptics media, and improve a presentation effect of the reusable haptics media.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Yuan, Pei
Zhang, Shengyu
Abstract
A quantum state preparation circuit generation method and apparatus, a device, and a storage medium, relating to the technical field of quantum. The method comprises: acquiring n quantum bits under a mesh constraint (201); dividing the n quantum bits into a plurality of quantum bit sets satisfying a sub-mesh constraint (202); determining an allocation operator set, a permutation operator set, an unitary operator set, and a preparation operator architecture, the allocation operator set being combined with the permutation operator set to allocate the Hamming weight of a first quantum state to the plurality of quantum bit sets and enabling the plurality of quantum bit sets to be entangled with each other, and permutation operators being used for exchanging the quantum states of two quantum bit sets (203); and, on the basis of the preparation operator architecture, combining the allocation operator set, the permutation operator set and the unitary operator set to obtain quantum state preparation operators, a quantum state preparation circuit corresponding to each quantum state preparation operator being used for evolving the quantum states of the n quantum bits into the first quantum state (204). The present application can reduce the circuit depth of quantum state preparation circuits.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Ren, Zimu
Abstract
The present application relates to the technical field of chips, and discloses an instruction processing assembly, an instruction processing method, a processor, and a computer device. The instruction processing assembly comprises an instruction issuing circuit, a main pipeline circuit, a data cache, and a data loading queue circuit. The data cache is a first-level cache in the processor. The main pipeline circuit is configured to: when a lookup of the data cache fails to retrieve data corresponding to a memory access instruction, write a data address corresponding to the memory access instruction into the data loading queue circuit. The data loading queue circuit is configured to: receive backfill data; on the basis of the written data address, query the backfill data to retrieve corresponding data therefrom; and output the retrieved data. The solution can effectively reduce the number of reissues of the memory access instruction and improve the utilization of the main pipeline, thereby improving the efficiency of processing the memory access instruction by the processor.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wei, Ziqi
Abstract
Disclosed in the present application are a virtual-object control method and apparatus, and a computer-readable storage medium, a computer program product and an electronic device. The method comprises: displaying a combat area of a currently running virtual game, wherein the virtual game is a turn-based game; when entering an opening turn of the virtual game, displaying a first scene identifier, wherein the first scene identifier is used for representing a first scene where the opening turn is located; and in the first scene of the opening turn, if it is preset in the virtual game that a target operation is executed on at least one virtual object in the combat area, executing the target operation on the at least one virtual object in the combat area, wherein the at least one virtual object is controlled by means of a player account.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Zhang, Shixin
Abstract
A quantum computing method and apparatus, a device, a chip, a medium, and a program product, relating to the technical field of quantum. The method comprises: acquiring a loss function corresponding to a first quantum circuit (210); in the process of iteratively updating a first parameter in the first quantum circuit on the basis of the loss function to enable the eigenstate of the first quantum circuit to approach a ground state, on the basis of metric matrices determined in previous j-1 rounds of iterative updating processes of the first parameter, determining a j-th metric matrix applied to a j-th round of iterative updating process of the first parameter (220); and performing a j-th round of gradient descent iterative updating on the first parameter on the basis of the loss function and the j-th metric matrix until an iterative updating requirement is met, to obtain the iteratively updated first parameter as a second parameter, and obtaining a second quantum circuit on the basis of the second parameter (230).
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Wei, Ziqi
Abstract
A virtual object control method and apparatus, a device, a medium and a product, relating to the technical field of computers. The method comprises: displaying a virtual scene, wherein the virtual scene comprises at least one first virtual object and at least one virtual chess piece, and each first virtual object among the at least one first virtual object corresponds to one or more virtual chess pieces; when the virtual chess pieces are in a battle phase, deploying at least one virtual prop into the virtual scene; in response to a moving operation for the first virtual object, controlling the first virtual object to move in the virtual scene; and in response to the first virtual object moving to the position corresponding to the virtual prop, triggering a prop effect corresponding to the virtual prop. The solution can reduce the tedious feeling that a player can only wait for the outcome of a match involving virtual chess pieces, and enrich the ways of controlling virtual objects.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
94.
LIGHTING RENDERING METHOD AND APPARATUS, AND COMPUTER DEVICE, COMPUTER-READABLE STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Yin, Xiaojie
Abstract
The present application relates to a lighting rendering method and apparatus, and a computer device, a computer-readable storage medium and a computer program product. The method can be applied to technologies such as artificial intelligence and intelligent transportation. The method comprises: performing light effect detection on a rendered image, so as to obtain a detection result (202); when the detection result indicates that a first object vertex that does not satisfy a lighting rendering condition is present in the rendered image, along a lighting path where the first object vertex is located, acquiring lighting information of a second object vertex that satisfies the lighting rendering condition in the rendered image (204); training a neural network on the basis of the lighting information of the second object vertex, so as to obtain a trained neural network (206); by means of the trained neural network, performing lighting information extraction on each object vertex including the first object vertex in an image to be rendered, so as to obtain lighting information of each object vertex (208); and on the basis of the lighting information of each object vertex, performing lighting rendering on the image to be rendered (210).
QUANTUM CIRCUIT, AMPLIFICATION DEVICE, CHIP STRUCTURE, MEASUREMENT METHOD AND APPARATUS FOR STATE OF QUBIT, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Yang, Xiaopei
Zhang, Zhenxing
Zheng, Yicong
Zhang, Shengyu
Abstract
A quantum circuit, an amplification device, a chip structure, a measurement method and apparatus for a state of a qubit, an electronic device, a computer-readable storage medium, and a computer program product. The quantum circuit comprises: one end of a capacitor module is connected to a coupling end, and the other end of the capacitor module is connected to a grounding end; one end of a first linear inductor module is connected to the coupling end, the other end of the first linear inductor module is connected to one end of a second linear inductor module, and the other end of the second linear inductor module is connected to the grounding end; a Josephson junction is connected in parallel to two ends of the second linear inductor module; a qubit, a measurement input end, and a measurement output end are connected to the coupling end, the measurement input end is configured to input a microwave signal for measuring the qubit, and the measurement output end is configured to output a target voltage signal, the target voltage signal being used for indicating a state of the qubit.
G06N 10/20 - Models of quantum computing, e.g. quantum circuits or universal quantum computers
G06N 10/40 - Physical realisations or architectures of quantum processors or components for manipulating qubits, e.g. qubit coupling or qubit control
96.
AUDIO CODING AND DECODING SYSTEM TRAINING METHOD AND APPARATUS, AUDIO CODING METHOD AND APPARATUS, AUDIO DECODING METHOD AND APPARATUS, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Xiao, Wei
Abstract
An audio coding and decoding system training method and apparatus, an audio coding method and apparatus, an audio decoding method and apparatus, an electronic device, a computer-readable storage medium, and a computer program product. The audio coding and decoding system training method comprises: acquiring a first audio coding and decoding system, wherein the first audio coding and decoding system comprises a first coding network and a first decoding network; in response to a configuration request for the first coding network, generating a second coding network to be trained corresponding to the first coding network; coding a first audio sample on the basis of said second coding network to obtain an audio code stream sample of the first audio sample, and decoding the audio code stream sample on the basis of the first decoding network to obtain a reconstructed audio sample of the first audio sample; and updating parameters of said second coding network on the basis of the reconstructed audio sample to obtain a trained second coding network.
G10L 19/008 - Multichannel audio signal coding or decoding using interchannel correlation to reduce redundancy, e.g. joint-stereo, intensity-coding or matrixing
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Liu, Kewei
Lin, Zhiyong
Mei, Fangyi
Liu, Lingfeng
Wu, Tianqing
Abstract
The present application relates to the technical field of thermal devices, and discloses a fan wall device, a refrigeration system, a control method and apparatus, and a storage medium. The fan wall device comprises: a chilled water coil, a condenser, a compressor, an evaporator, fans, a pipe inlet, and a pipe outlet; a first pipe part for communicating the pipe inlet with a first end of the chilled water coil; a second pipe part for communicating the pipe inlet with a first input end of the condenser; a third pipe part for communicating a first output end of the condenser with the pipe outlet; a fourth pipe part for communicating an output end of the evaporator with an input end of the compressor; a fifth pipe part for communicating an output end of the compressor with a second input end of the condenser; and a sixth pipe part for communicating a second output end of the condenser with an input end of the evaporator, wherein a second end of the chilled water coil is communicated with the pipe outlet, and the fans are used for reducing the temperature of heat source devices in an air-cooling mode on the basis of air cooled by the chilled water coil and/or the evaporator.
F24F 7/003 - Ventilation in combination with air cleaning
F28D 7/08 - Heat-exchange apparatus having stationary tubular conduit assemblies for both heat-exchange media, the media being in contact with different sides of a conduit wall the conduits being otherwise bent, e.g. in a serpentine or zig-zag
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Lei, Yixue
Abstract
Disclosed in the embodiments of the present application are an Internet-of-Things terminal management method and a related apparatus. The Internet-of-Things terminal management method comprises: acquiring device information of an Internet-of-Things terminal; and managing the Internet-of-Things terminal on the basis of the device information of the Internet-of-Things terminal, wherein the management comprises at least one of access management and mobility management. In the embodiments of the present application, the Internet-of-Things terminal can be managed by means of the acquired device information, thereby achieving support of environment-passive Internet-of-Things technology.
H04W 8/02 - Processing of mobility data, e.g. registration information at HLR [Home Location Register] or VLR [Visitor Location Register]Transfer of mobility data, e.g. between HLR, VLR or external networks
99.
WIRED ACCESS-BASED CONGESTION HANDLING METHOD AND APPARATUS, READABLE MEDIUM, AND DEVICE
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Lei, Yixue
Abstract
Embodiments of the present application provide a wired access-based congestion handling method and apparatus, a readable medium, and a device. The congestion handling method is performed by a residential gateway, the residential gateway is connected between a service processing device and a wired access gateway device, and the congestion handling method comprises: establishing a protocol data unit (PDU) session with a core network element by means of the wired access gateway device; monitoring service data packets transmitted by the service processing device and a service server on the basis of the PDU session; and if congestion is detected in the service data packets transmitted between the service processing device and the service server, performing congestion marking. The technical solution provided by the embodiments of the present application can ensure that a service processing device can achieve congestion handling of service data flows by means of both 3GPPRAT and non-3GPPRAT, helping to improve the utilization rate of network bandwidth and the quality of service processing.
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (China)
Inventor
Lei, Yixue
Wang, Hao
Abstract
Embodiments of the present application provide a QoS processing method and apparatus based on non-3GPP access, a readable medium, and a device. The QoS processing method is executed by a target network element connected, via non-3GPP access, to a service processing device, and the target network element is connected to a core network. The QoS processing method comprises: receiving QoS configuration information sent by a session management function network element and corresponding to service data packet transmission performed between the service processing device and a service server; and on the basis of the QoS configuration information, performing QoS processing on the service data packet transmission process between the service processing device and the service server. The technical solutions in the embodiments of the present application enable support for a QoS mechanism in a non-3GPP access scenario, thereby ensuring the interoperability and integration of the QoS mechanism between 3GPP networks and non-3GPP networks, and improving the processing flexibility of service data streams while ensuring the QoS requirements thereof.