Tencent Technology (Shenzhen) Company Limited

Chine

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Type PI
        Brevet 15 052
        Marque 3
Juridiction
        International 8 635
        États-Unis 6 419
        Europe 1
Date
Nouveautés (dernières 4 semaines) 144
2025 décembre (MACJ) 54
2025 novembre 110
2025 octobre 103
2025 septembre 100
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Classe IPC
G06F 17/30 - Recherche documentaire; Structures de bases de données à cet effet 1 075
H04L 29/06 - Commande de la communication; Traitement de la communication caractérisés par un protocole 1 075
H04L 29/08 - Procédure de commande de la transmission, p.ex. procédure de commande du niveau de la liaison 1 068
H04L 12/58 - Systèmes de commutation de messages 756
A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée 510
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Classe NICE
09 - Appareils et instruments scientifiques et électriques 2
41 - Éducation, divertissements, activités sportives et culturelles 2
28 - Jeux, jouets, articles de sport 1
42 - Services scientifiques, technologiques et industriels, recherche et conception 1
Statut
En Instance 1 598
Enregistré / En vigueur 13 457
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1.

STATE DATA REPAIR METHOD AND APPARATUS FOR BLOCKCHAIN, COMPUTER DEVICE, AND MEDIUM

      
Numéro d'application 19300334
Statut En instance
Date de dépôt 2025-08-14
Date de la première publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Shao, Zhuguang

Abrégé

A state data repair method for a blockchain includes: obtaining, when receiving a proposal message broadcast by a second node in the blockchain system, state data maintained by the first node, the proposal message indicating existence of a transaction task, result information for the transaction task, and a block identifier; executing the transaction task in the proposal message, to obtain result information; obtaining, when the result information obtained after executing the transaction task is inconsistent with the result information indicated by the proposal message, read set information that corresponds to the block identifier in the proposal message from a snapshot of another node in the blockchain system; and repairing the state data based on the read set information, to obtain repaired state data, the repaired state data being configured for re-executing the transaction task to obtain an execution result.

Classes IPC  ?

  • H04L 9/00 - Dispositions pour les communications secrètes ou protégéesProtocoles réseaux de sécurité

2.

DATA TRANSMISSION METHOD AND APPARATUS, TRANSMISSION DEVICE, TERMINAL DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application 19309562
Statut En instance
Date de dépôt 2025-08-25
Date de la première publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Yang, Yong

Abrégé

A data transmission method includes determining, in response to a data retransmission request transmitted by a terminal device for service data, a data index corresponding to the data retransmission request. The service data is issued by a service device in response to a data pull request of the terminal device. The method further includes extracting, based on the data index and from a data cache queue, target retransmission data corresponding to the data retransmission request. The data cache queue caches the service data issued to the terminal device by the service device. The method also includes re-issuing the target retransmission data to the terminal device.

Classes IPC  ?

  • H04L 65/80 - Dispositions, protocoles ou services dans les réseaux de communication de paquets de données pour prendre en charge les applications en temps réel en répondant à la qualité des services [QoS]
  • H04L 65/75 - Gestion des paquets du réseau multimédia

3.

USER EMOTION FEEDBACK METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19302245
Statut En instance
Date de dépôt 2025-08-18
Date de la première publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Sha, Sha
  • Zeng, Yang
  • Liu, Liqiang
  • Xiao, Xianmin

Abrégé

A user emotion feedback method, apparatus, and computer-readable storage medium for expressing emotions in social circle interactions through virtual figures. The method displays a first user interface containing a social circle message posted by a second account on a first client logged in with a first account. Based on a trigger operation on a user feedback control for the social circle message, feedback information of the first account's user emotion is displayed through a first virtual figure corresponding to the first account. The user feedback control is configured to provide emotion feedback on social circle messages, enabling expressive and personalized emotional responses through virtual figure representations.

Classes IPC  ?

  • G06F 3/0484 - Techniques d’interaction fondées sur les interfaces utilisateur graphiques [GUI] pour la commande de fonctions ou d’opérations spécifiques, p. ex. sélection ou transformation d’un objet, d’une image ou d’un élément de texte affiché, détermination d’une valeur de paramètre ou sélection d’une plage de valeurs

4.

POINT CLOUD PREDICTION PROCESSING METHODS AND APPARATUSES, COMPUTER, AND STORAGE MEDIUM

      
Numéro d'application 19309281
Statut En instance
Date de dépôt 2025-08-25
Date de la première publication 2025-12-11
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Zhu, Wenjie

Abrégé

In a method for point cloud decoding, k coordinate code words of k point cloud points of a to-be-coded point cloud are obtained. The k point cloud points are grouped into M point cloud groups based on one or more grouping shift bit numbers. The coordinate code words of the point cloud points in each of the M point cloud groups are identical after shifting by a corresponding one of the one or more grouping shift bit numbers associated with the respective point cloud group. A quantity of the point cloud points in each of the M point cloud groups is equal to or less than a grouping unit threshold. Attributes of the k point cloud points are decoded based on the M point cloud groups.

Classes IPC  ?

  • G06T 9/00 - Codage d'image
  • H04N 19/50 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage prédictif
  • H04N 19/60 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant un codage par transformée
  • H04N 19/61 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant un codage par transformée combiné avec un codage prédictif

5.

EQUIPMENT PROVIDING METHOD AND APPARATUS FOR VIRTUAL PIECE, DEVICE, AND MEDIUM

      
Numéro d'application 19309458
Statut En instance
Date de dépôt 2025-08-25
Date de la première publication 2025-12-11
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Wei, Ziqi

Abrégé

This application provides a method and apparatus for switching equipment between virtual pieces of an online board game. The method includes: displaying a battle board, the battle board including a first virtual piece and a second virtual piece controlled by a first account of the online board game; in response to a first selection operation on the first virtual piece, updating the first virtual piece to be in a selected state and displaying first equipment associated with the second virtual piece in an equipment bar on the battle board; and in response to a second selection operation on the first equipment in the equipment bar, dynamically moving the first equipment from the second virtual piece to the first virtual piece in the battle board. Through the method, fixed-point provision of equipment for a virtual piece may be implemented, thereby quickly and accurately providing the equipment to the virtual piece.

Classes IPC  ?

  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage

6.

METHOD AND APPARATUS FOR GENERATING QUANTUM BIT CALIBRATION GRAPH, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application CN2024134115
Numéro de publication 2025/251547
Statut Délivré - en vigueur
Date de dépôt 2024-11-25
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhang, Zhenxing
  • Xu, Xiong
  • Zhang, Tianyu
  • Liu, Fuming
  • Zheng, Yicong
  • Zhang, Shengyu

Abrégé

A method and apparatus for generating a quantum bit calibration graph, a device, and a storage medium, relating to the technical field of quanta. The method comprises: acquiring a calibration template, wherein the calibration template comprises at least two template nodes and at least one first directed edge, each template node is used for representing a calibration process for a quantum bit, and the first directed edge is used for indicating the execution order of the calibration processes respectively represented by the two template nodes connected by the first directed edge (310); acquiring structural data of a quantum chip, wherein the structural data is used for indicating N quantum bits comprised in the quantum chip, and N is an integer greater than 1 (320); and on the basis of the calibration template and the structural data, generating a quantum bit calibration graph of the quantum chip, wherein the quantum bit calibration graph is used for graphically representing a calibration task for the N quantum bits (330). The method achieves automatic generation of a quantum bit calibration graph of a quantum chip, thereby improving the calibration efficiency of quantum bits.

Classes IPC  ?

  • G06N 10/70 - Correction, détection ou prévention d’erreur quantique, p. ex. codes de surface ou distillation d’état magique

7.

AUDIO PROCESSING METHOD AND APPARATUS, COMPUTER DEVICE, READABLE STORAGE MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application CN2025086279
Numéro de publication 2025/251757
Statut Délivré - en vigueur
Date de dépôt 2025-03-31
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Li, Haoran

Abrégé

An audio processing method, executed by a computer device. The method comprises: collecting an audio signal in real time in the process of performing audio interaction with an audio interaction terminal by using an identity of an object identifier (502); calculating a real-time voiceprint vector of the audio signal collected in real time, and comparing the calculated real-time voiceprint vector with a reference voiceprint vector registered for the object identifier and belonging to a registered object to obtain a comparison result (504); when it is determined, according to the comparison result, that current speaking voice of the audio signal is from the registered object, sending the audio signal to the audio interaction terminal (506); and when it is determined, according to the comparison result, that the current speaking voice of the audio signal is not from the registered object, performing voice alteration processing on the audio signal to obtain a voice-altered audio signal, and sending the voice-altered audio signal to the audio interaction terminal (508).

Classes IPC  ?

  • G10L 21/007 - Changement de la qualité de la voix, p. ex. de la hauteur tonale ou des formants caractérisé par le procédé utilisé

8.

ONLINE CONFERENCE PROCESSING METHOD AND APPARATUS, AND ELECTRONIC DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025088851
Numéro de publication 2025/251788
Statut Délivré - en vigueur
Date de dépôt 2025-04-14
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Luo, Jun
  • Zhou, Quan
  • Zhu, Ying
  • Chen, Siliang
  • Zhang, Junhui
  • Chen, Feng
  • Lin, Zifan
  • Wang, Bin
  • Wang, Peng
  • Luo, Wanpeng
  • Weng, Xinyi
  • Yu, Zhuang
  • Wang, Dongqi
  • Kuang, Yuchi
  • Wang, Yutong
  • Guo, Jing

Abrégé

An online conference processing method and apparatus, and an electronic device and a storage medium. The method comprises: acquiring session account state information, wherein the session account state information comprises a user account and device information of different terminal devices used to log in to the user account (210); integrating the same user account corresponding to the different terminal devices into the same common account for display (220); and binding to the common account the device information of the different terminal devices used to log in to the same user account (230).

Classes IPC  ?

9.

NAVIGATION METHOD AND APPARATUS, COMPUTER DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application CN2025084619
Numéro de publication 2025/251741
Statut Délivré - en vigueur
Date de dépôt 2025-03-25
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Zhang, Honglong

Abrégé

A navigation method, executed by a computer device. The method comprises: in response to a preset trigger operation, displaying a navigation path on a map interface, the navigation path being used for guiding a physical object to move from a navigation start point to a navigation end point, and at least one position point among the navigation start point or the navigation end point being indoors (202); during navigation by means of the navigation path, in response to a located position of the physical object being outdoors, displaying global navigation information on the map interface; in response to the located position of the physical object being indoors, displaying local navigation information comprising an indoor scene plot on the map interface; in the indoor scene plot, at least displaying an indoor virtual scene of an area where the located position is located; and, in the indoor virtual scene, displaying guidance information for guiding a virtual object mapped by the physical object to travel to a target position, the target position representing an indoor position through which navigation to the navigation end point passes by means of the navigation path (204).

Classes IPC  ?

  • G01C 21/34 - Recherche d'itinéraireGuidage en matière d'itinéraire

10.

DATA PROCESSING METHOD AND APPARATUS, ELECTRONIC DEVICE, AND COMPUTER-READABLE STORAGE MEDIUM

      
Numéro d'application 19309132
Statut En instance
Date de dépôt 2025-08-25
Date de la première publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Gong, Jing

Abrégé

A data processing method includes: obtaining an initial generative model, and determining a target operator to be quantized from the initial generative model; determining, based on a category and a quantity of the target operator, a preset quantization policy for performing quantization processing on the target operator; performing the quantization processing on the target operator by using the preset quantization policy to obtain a generative model to be trained; and training the generative model by using a training input object to obtain a trained generative model.

Classes IPC  ?

11.

INTERACTION PROCESSING FOR VIRTUAL SCENE

      
Numéro d'application 19310523
Statut En instance
Date de dépôt 2025-08-26
Date de la première publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Lu, Peng

Abrégé

In an interaction processing method for a virtual scene, the virtual scene and a graphical user interface are displayed. The virtual scene includes a non-player character (NPC) and a virtual character of a turn-based game. Notification information that includes NPC skill information associated with an NPC skill of the NPC that is to be performed in a next turn of the NPC in the turn-based game is displayed. The notification information is displayed during a turn of the virtual character that precedes the next turn of the NPC and in which a skill triggering operation for the virtual character is to be performed by a user. The virtual character is controlled to perform a triggered skill based on the skill triggering operation for the virtual character. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

Classes IPC  ?

  • A63F 13/55 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • A63F 13/533 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir pour inciter une interaction avec le joueur, p. ex. en affichant le menu d’un jeu

12.

METHOD, APPARATUS AND DEVICE FOR ENCAPSULATING MEDIA FILE, AND STORAGE MEDIUM

      
Numéro d'application 19309559
Statut En instance
Date de dépôt 2025-08-25
Date de la première publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Hu, Ying

Abrégé

A method for encapsulating a media file includes: acquiring coded bitstreams of panoramic pictures of N viewpoints, N being a positive integer greater than 1; and encapsulating the coded bitstreams in an entity group, and respectively adding, for at least one viewpoint in the N viewpoints, first information to a panoramic picture of the corresponding viewpoint, to obtain a media file of the panoramic pictures of the N viewpoints, the first information indicating switching information during switching from a panoramic picture of a current viewpoint to another panoramic picture of a next viewpoint.

Classes IPC  ?

  • H04L 65/70 - Mise en paquets adaptés au réseau des données multimédias
  • H04N 21/235 - Traitement de données additionnelles, p. ex. brouillage de données additionnelles ou traitement de descripteurs de contenu

13.

AUDIO ENCODING METHOD, AUDIO DECODING METHOD, APPARATUS, COMPUTER DEVICE, STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application 19310756
Statut En instance
Date de dépôt 2025-08-26
Date de la première publication 2025-12-11
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Liang, Junbin

Abrégé

An audio decoding method is performed by a computer device. The method includes: obtaining an audio feature parameter corresponding to audio frames in an original audio; performing encoding bit rate prediction processing on the audio feature parameter through an encoding bit rate prediction model, to obtain an audio encoding bit rate of the audio frames, wherein the encoding bit rate prediction model is configured to predict the audio encoding bit rate according to a target encoding quality score; performing audio encoding on the sample audio frames based on the corresponding sample encoding bit rates to generate sample audio data corresponding to the sample audio frames; and generating target audio data from the original audio by performing audio encoding on the audio frames based on the audio encoding bit rate.

Classes IPC  ?

  • G10L 19/24 - Codecs à débit variable, p. ex. pour générer différentes qualités en utilisant une représentation évolutive comme le codage hiérarchique ou le codage par couches
  • G06N 3/044 - Réseaux récurrents, p. ex. réseaux de Hopfield
  • G06N 3/08 - Méthodes d'apprentissage
  • G10L 19/16 - Architecture de vocodeur
  • G10L 25/60 - Techniques d'analyse de la parole ou de la voix qui ne se limitent pas à un seul des groupes spécialement adaptées pour un usage particulier pour comparaison ou différentiation pour mesurer la qualité des signaux de voix
  • G10L 25/69 - Techniques d'analyse de la parole ou de la voix qui ne se limitent pas à un seul des groupes spécialement adaptées pour un usage particulier pour l’évaluation de signaux de voix synthétiques ou décodés

14.

CONTROL INTERACTION

      
Numéro d'application 19313106
Statut En instance
Date de dépôt 2025-08-28
Date de la première publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Guo, Xuyang
  • Hu, Yizhong
  • Mo, Zongshi
  • Lu, Wen

Abrégé

In a control interaction method, a three-dimensional polyhedral control element that includes a plurality of functional faces is displayed on a first user interface of an application. Each of the plurality of functional faces corresponds to a respective one of a plurality of functions provided by the application. For a target functional face of the plurality of functional faces that is a front-facing display surface of the three-dimensional polyhedral control element, function information of a target function that corresponds to the target functional face is displayed. The target function is performed based on a first selection operation being performed on the target functional face of the three-dimensional polyhedral control element. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

Classes IPC  ?

  • A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran
  • G06F 3/04815 - Interaction s’effectuant dans un environnement basé sur des métaphores ou des objets avec un affichage tridimensionnel, p. ex. modification du point de vue de l’utilisateur par rapport à l’environnement ou l’objet
  • G06F 3/0484 - Techniques d’interaction fondées sur les interfaces utilisateur graphiques [GUI] pour la commande de fonctions ou d’opérations spécifiques, p. ex. sélection ou transformation d’un objet, d’une image ou d’un élément de texte affiché, détermination d’une valeur de paramètre ou sélection d’une plage de valeurs
  • G06T 13/20 - Animation tridimensionnelle [3D]

15.

NEURAL NETWORK-BASED PICTURE FILTERING, CODING, AND DECODING METHODS AND APPARATUSES, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19309203
Statut En instance
Date de dépôt 2025-08-25
Date de la première publication 2025-12-11
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Chang, Renjie
  • Wang, Liqiang

Abrégé

This application provides neural network-based picture filtering method performed by a computer device. The method includes the following operations: determining input information of a neural network loop filter (NNLF) for a target picture; and filtering the input information through the NNLF to obtain a filtered picture of the target picture, the NNLF including a plurality of convolution layers configured to extract picture feature information, and the plurality of convolution layers being obtained by processing a standard convolution layer in at least two of a multi-level receptive field (MLRF) mode, a tensor decomposition mode, and a group convolution (GC) mode. Thus, the filtering operation complexity of the NNLF is reduced without reducing the filtering performance of the NNLF, thereby improving the picture filtering effect.

Classes IPC  ?

  • G06T 9/00 - Codage d'image
  • H04N 19/176 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant une zone de l'image, p. ex. un objet la zone étant un bloc, p. ex. un macrobloc
  • H04N 19/82 - Détails des opérations de filtrage spécialement adaptées à la compression vidéo, p. ex. pour l'interpolation de pixels mettant en œuvre le filtrage dans une boucle de prédiction

16.

VIDEO DECODING METHOD, VIDEO ENCODING METHOD, AND RELATED DEVICE

      
Numéro d'application 19309453
Statut En instance
Date de dépôt 2025-08-25
Date de la première publication 2025-12-11
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Wang, Liqiang

Abrégé

This application provide a video decoding method performed by a computer device. The method includes: determining a current coding unit in a video bitstream, and an adjacent coding unit of the current coding unit; determining transform information of the current coding unit according to encoding information of the adjacent coding unit; and decoding the current coding unit based on the determined transform information of the current coding unit. The embodiments of this application can reduce bit rate consumption in a video encoding and decoding process.

Classes IPC  ?

  • H04N 19/44 - Décodeurs spécialement adaptés à cet effet, p. ex. décodeurs vidéo asymétriques par rapport à l’encodeur
  • H04N 19/105 - Sélection de l’unité de référence pour la prédiction dans un mode de codage ou de prédiction choisi, p. ex. choix adaptatif de la position et du nombre de pixels utilisés pour la prédiction
  • H04N 19/13 - Codage entropique adaptatif, p. ex. codage adaptatif à longueur variable [CALV] ou codage arithmétique binaire adaptatif en fonction du contexte [CABAC]
  • H04N 19/18 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant un ensemble de coefficients de transformée
  • H04N 19/91 - Codage entropique, p. ex. codage à longueur variable ou codage arithmétique

17.

AUDIO ENCODING METHOD AND APPARATUS, AUDIO DECODING METHOD AND APPARATUS, AND READABLE STORAGE MEDIUM

      
Numéro d'application 19313098
Statut En instance
Date de dépôt 2025-08-28
Date de la première publication 2025-12-11
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Xiao, Wei

Abrégé

An audio decoding method, performed by an electronic device includes, obtaining an encoded audio bitstream; decoding the encoded audio bitstream to obtain an encoding feature; using at least one residual layer on a decoding side to calculate a residual of the encoding feature to obtain an audio feature; and obtaining a reconstructed audio signal corresponding to the encoded audio bitstream by reconstructing the audio feature.

Classes IPC  ?

  • G10L 19/16 - Architecture de vocodeur
  • G10L 25/30 - Techniques d'analyse de la parole ou de la voix qui ne se limitent pas à un seul des groupes caractérisées par la technique d’analyse utilisant des réseaux neuronaux

18.

VIDEO CODING METHOD AND APPARATUS, VIDEO DECODING METHOD AND APPARATUS, AND COMPUTER-READABLE MEDIUM AND ELECTRONIC DEVICE

      
Numéro d'application CN2025099469
Numéro de publication 2025/252185
Statut Délivré - en vigueur
Date de dépôt 2025-06-06
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Chang, Renjie
  • Wang, Liqiang
  • Xu, Xiaozhong

Abrégé

Provided are a video coding method and apparatus, a video decoding method and apparatus, and a computer-readable medium and an electronic device. The video decoding method comprises: receiving a video bitstream; on the basis of the video bitstream, determining at least one candidate motion vector of a current block; constructing a template of the current block; on the basis of the at least one candidate motion vector, determining at least one reference block of the current block in a reference frame; on the basis of the position of each reference block among the at least one reference block, determining in the reference frame a template prediction area corresponding to each reference block; on the basis of a pixel value in the template prediction area corresponding to each reference block, determining a pixel value in a first interpolation extension area; and on the basis of the pixel value of the first interpolation extension area, determining, by means of interpolation filtering processing, sub-pixel interpolation of the corresponding template prediction area. By means of the embodiments of the present application, it is not necessary to decode a pixel value in an interpolation extension area from a bitstream, thereby reducing bandwidth overheads of hardware implementation, and thus facilitating an improvement in the efficiency of coding and decoding.

Classes IPC  ?

  • H04N 19/117 - Filtres, p. ex. pour le pré-traitement ou le post-traitement

19.

IMAGE DESCRIPTION GENERATION MODEL PROCESSING METHOD AND APPARATUS, AND COMPUTER DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025087426
Numéro de publication 2025/251771
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Deng, Xinchi
  • Xiong, Jiangfeng
  • Lu, Qinglin
  • Jiang, Jie

Abrégé

The embodiments of the present application belong to the technical field of computers. Disclosed are an image description generation model processing method and apparatus, and a computer device and a storage medium. The method comprises: by means of a first image description generation model, generating first description text corresponding to a first image, and by means of a description correction model, acquiring first corrected description text; by means of a second image description generation model, generating second description text corresponding to the first image, and by means of the description correction model, acquiring a quality score of the second description text and second corrected description text; and when the quality score of the second description text does not satisfy a quality condition, determining a loss value on the basis of the first description text, the first corrected description text, the second description text and the second corrected description text, and updating the second image description generation model with the aim of reducing the loss value.

Classes IPC  ?

20.

TRAJECTORY CONTROL METHOD FOR VIRTUAL PROJECTILE, AND RELATED APPARATUS

      
Numéro d'application CN2025087771
Numéro de publication 2025/251777
Statut Délivré - en vigueur
Date de dépôt 2025-04-08
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Jiang, Han

Abrégé

Provided in the present application are a trajectory control method for a virtual projectile, and a related apparatus. The embodiments of the present application can be applied to scenarios such as games, virtual reality and augmented reality. The method comprises: when a user controls launching of a virtual item, in response to the launching operation, after a target virtual projectile that possesses a function of changing the motion trajectory along with the movement trajectory of a virtual object is launched, acquiring in real time the distance between the target virtual projectile and the virtual object or the included angle between the motion direction of the target virtual projectile and the movement direction of the virtual object; and, if the distance between the target virtual projectile and the virtual object is less than a distance threshold, or the included angle between the motion direction of the target virtual projectile and the movement direction of the virtual object is greater than or equal to an included angle threshold, controlling the target virtual projectile to stop changing the motion trajectory along with the movement trajectory of the virtual object. Thus, the present application can change invalid operations into valid operations, so as to reduce the occurrence frequency of invalid operations, thereby reducing the possibility of system performance problems and ensuring stable system operation.

Classes IPC  ?

  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
  • A63F 13/573 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile utilisant les trajectoires des objets du jeu, p. ex. d’une balle de golf en fonction du point d’impact
  • A63F 13/837 - Tirs à la cible

21.

CROSS-COMPONENT PREDICTION METHOD, VIDEO ENCODING METHOD AND APPARATUS, VIDEO DECODING METHOD AND APPARATUS, MEDIUM, AND DEVICE

      
Numéro d'application CN2025090923
Numéro de publication 2025/251804
Statut Délivré - en vigueur
Date de dépôt 2025-04-24
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Chang, Renjie
  • Wang, Liqiang
  • Xu, Xiaozhong

Abrégé

Embodiments of the present application provide a cross-component prediction method, a video encoding method and apparatus, a video decoding method and apparatus, a medium, and a device. The cross-component prediction method comprises: on the basis of a pixel value comprised in a template region adjacent to a current block, constructing a cross-component prediction model corresponding to the current block, the size of the template region being determined on the basis of video frame information corresponding to the current block, wherein the video frame information comprises at least one of the following: the position of the current block in a video frame, the correlation between the current block and an adjacent region of the current block, the size of the current block, and the resolution of the video frame; and on the basis of the cross-component prediction model and a luminance component reconstructed pixel of the current block, generating a predicted chrominance component value of the current block.

Classes IPC  ?

  • H04N 19/186 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant une couleur ou une composante de chrominance

22.

QUANTUM BIT CALIBRATION METHOD AND APPARATUS, AND QUANTUM CHIP AND QUANTUM COMPUTER

      
Numéro d'application CN2024135112
Numéro de publication 2025/251556
Statut Délivré - en vigueur
Date de dépôt 2024-11-28
Date de publication 2025-12-11
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhang, Tianyu
  • Wei, Yicheng
  • Xu, Xiong
  • Zhang, Zhenxing
  • Zheng, Yicong
  • Zhang, Shengyu

Abrégé

A quantum bit calibration method and apparatus, and a quantum chip and a quantum computer, which are applied in the field of quantum computing. The method comprises: acquiring a first calibration graph, the first calibration graph comprising N nodes and edges between the N nodes, wherein the edges are used for representing dependency relationships between the N nodes, each node among the N nodes is used for representing a calibration process for at least one target quantum bit, and the dependency relationships in the first calibration graph are determined on the basis of partial dependencies between target quantum bits corresponding to the N nodes, N being a positive integer (320); optimizing the dependency relationships in the first calibration graph to obtain a second calibration graph, wherein the completeness of dependency relationships in the second calibration graph is higher than the completeness of the dependency relationships in the first calibration graph (340); and on the basis of the second calibration graph, calibrating the target quantum bits (360). The method can improve the quantum bit calibration efficiency.

Classes IPC  ?

  • G06N 10/20 - Modèles d’informatique quantique, p. ex. circuits quantiques ou ordinateurs quantiques universels

23.

Motion Data Processing Method and Apparatus, Product, Device, and Medium

      
Numéro d'application 19270012
Statut En instance
Date de dépôt 2025-07-15
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Chen, Tiancai
  • Chang, Tianyuan
  • Zhang, Rong
  • Zeng, Zijiao

Abrégé

Motion data processing techniques are described herein. The motion data processing technique may include identifying N motion points of a second object model each corresponding to one or more base bones in M base bones, and converting first reference positions of the N motion points and second reference positions of the M bones, to generate a global prediction feature. The global prediction feature may be configured for reflecting a global position feature between the N motion points and corresponding base bones, position features of the M base bones, and structural features of bone chains in which the base bones corresponding to the motion points are located. The techniques may further include predicting a motion binding parameter between each motion point and the corresponding base bone based on the global prediction feature, where any motion point is configured for moving with a corresponding base bone according to a motion binding parameter between the motion point and the corresponding base bone. This can improve efficiency and accuracy of obtaining a motion binding parameter between a motion point and a corresponding base bone.

Classes IPC  ?

  • G06T 7/246 - Analyse du mouvement utilisant des procédés basés sur les caractéristiques, p. ex. le suivi des coins ou des segments
  • G06T 5/70 - DébruitageLissage
  • G06T 7/64 - Analyse des attributs géométriques de la convexité ou de la concavité
  • G06V 10/42 - Extraction de caractéristiques globales par l’analyse du motif entier, p. ex. utilisant des transformations dans le domaine de fréquence ou d’autocorrélation
  • G06V 10/80 - Fusion, c.-à-d. combinaison des données de diverses sources au niveau du capteur, du prétraitement, de l’extraction des caractéristiques ou de la classification

24.

CLOUD GAME SELECTION METHOD AND APPARATUS, DEVICE, MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application 19296765
Statut En instance
Date de dépôt 2025-08-11
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Yuan, Pengfei
  • Deng, Jinmei
  • Deng, Jinmei

Abrégé

A cloud game selection method is performed by a computer device. The method includes: displaying a plurality of cloud games mounted on a cloud game platform, the cloud games being associated with a first account of a user of the computer device; receiving a first selection operation on a first cloud game among the plurality of cloud games by the user of the computer device; in response to the first selection operation: adding the first account to a first service queue corresponding to the first cloud game, and the first service queue representing an account queuing status of the first cloud game; and displaying an object arrangement state including the first cloud game selected by the first account, and the object arrangement state being configured for presenting a queuing status of the first account.

Classes IPC  ?

  • A63F 13/355 - Réalisation d’opérations pour le compte de clients ayant des capacités de traitement restreintes, p. ex. serveurs transformant une scène de jeu qui évolue en flux vidéo codé à transmettre à un téléphone portable ou à un client léger
  • A63F 13/533 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir pour inciter une interaction avec le joueur, p. ex. en affichant le menu d’un jeu

25.

LOCATION SET GENERATION METHOD AND APPARATUS, ELECTRONIC DEVICE, AND COMPUTER-READABLE STORAGE MEDIUM

      
Numéro d'application 19300355
Statut En instance
Date de dépôt 2025-08-14
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Hu, Rui
  • Zhang, Jiayin

Abrégé

A location set generation method includes: determining location set source information in response to a trigger operation on a location set creation entry on an application program interface; extracting location information from the location set source information, and generating, by using the extracted location information, a location information set associated with the location set source information; displaying a map interface, where the map interface includes a map information region and a set information region; and adding marks to a plurality of locations in the location information set, displaying, in the map information region, the plurality of locations and the marks, and displaying the location information set in the set information region.

Classes IPC  ?

  • G06F 16/29 - Bases de données d’informations géographiques
  • G06F 3/04847 - Techniques d’interaction pour la commande des valeurs des paramètres, p. ex. interaction avec des règles ou des cadrans

26.

MODEL QUANTIZATION METHOD AND APPARATUS, AND DEVICE AND MEDIUM

      
Numéro d'application 19300416
Statut En instance
Date de dépôt 2025-08-14
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Cheng, Yahui

Abrégé

This application discloses a model quantization method and apparatus, and a device and a medium. The method includes a model quantization method performed by a model quantization device, and the method comprising determining a first quantized network structure from a generative model, the first quantized network structure being a quantized structure of a partial network structure in the generative model, a target operator in the first quantized network structure corresponding to a plurality of pieces of input data having different data precisions; obtaining a second quantized network structure by inserting or deleting a fake-quantization node based on the first quantized network structure, data precisions of the plurality of pieces of input data of the target operator in the second quantized network structure being the same, and the fake-quantization node being a node for quantizing the input data; and training the generative model comprising the second quantized network structure.

Classes IPC  ?

27.

POINT CLOUD PROCESSING

      
Numéro d'application 19300608
Statut En instance
Date de dépôt 2025-08-14
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Zhu, Wenjie

Abrégé

A method of point cloud processing is provided. In some examples, a point cloud code stream of a point cloud having a plurality of point cloud frames is obtained. The point cloud code stream includes decoding indication information that provides decoding information for different element levels of the point cloud, the different element levels of the point cloud include at least one of: a point cloud frame level and a point cloud slice level. The decoding indication information includes a decoding of a cross-type attribute prediction parameter based on an attribute encoding order field. The point cloud code stream is decoded based on the decoding indication information. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

Classes IPC  ?

  • H04N 19/597 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage prédictif spécialement adapté pour l’encodage de séquences vidéo multi-vues
  • H04N 19/124 - Quantification
  • H04N 19/136 - Caractéristiques ou propriétés du signal vidéo entrant
  • H04N 19/172 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant une zone de l'image, p. ex. un objet la zone étant une image, une trame ou un champ
  • H04N 19/174 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant une zone de l'image, p. ex. un objet la zone étant une tranche, p. ex. une ligne de blocs ou un groupe de blocs
  • H04N 19/91 - Codage entropique, p. ex. codage à longueur variable ou codage arithmétique

28.

MEDIA DATA RECOMMENDATION

      
Numéro d'application 19305113
Statut En instance
Date de dépôt 2025-08-20
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Rao, Jiahua
  • Shan, Zifei
  • Liu, Longpo
  • Zhou, Yao

Abrégé

In a method of media data recommendation, a media representation vector is extracted from media data and a text representation vector is extracted from a description text of the media data. A knowledge retrieval is performed in a knowledge graph according to the media representation vector, to obtain an entity sub-graph of the media data. An entity representation vector of the entity sub-graph is determined. A feature fusion processing is performed on the media representation vector, the text representation vector, and the entity representation vector, to obtain a knowledge augmented vector. Target media data is obtained based on the knowledge augmented vector that is a fused vector of the media representation vector, the text representation vector, and the entity representation vector. The target media data is recommended to a target object. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

Classes IPC  ?

  • G06F 16/9535 - Adaptation de la recherche basée sur les profils des utilisateurs et la personnalisation
  • G06F 16/334 - Exécution de requêtes

29.

NEURAL NETWORK-BASED PICTURE FILTERING METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19305632
Statut En instance
Date de dépôt 2025-08-20
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Chang, Renjie
  • Wang, Liqiang

Abrégé

This application provides a neural network-based picture filtering method performed by an electronic device. The method includes: determining a first data processing mode for to-be-filtered information; performing, when the first data processing mode is a data rearrangement mode, data rearrangement on a reconstructed picture block in the to-be-filtered information according to the first data processing mode, and filtering rearranged to-be-filtered information by using a neural network filter, to obtain a filtered picture block of the rearranged to-be-filtered information; and performing data inverse rearrangement on the filtered picture block of the rearranged to-be-filtered information according to the first data processing mode, to obtain a filtered reconstructed picture block. In this application, data rearrangement is performed on the to-be-filtered information, so that a data distribution characteristic of the rearranged to-be-filtered information is close to a data distribution characteristic of training data, improving a filtering effect of a neural network filter.

Classes IPC  ?

  • H04N 19/117 - Filtres, p. ex. pour le pré-traitement ou le post-traitement
  • H04N 19/176 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant une zone de l'image, p. ex. un objet la zone étant un bloc, p. ex. un macrobloc
  • H04N 19/189 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par le procédé d’adaptation, l’outil d’adaptation ou le type d’adaptation utilisés pour le codage adaptatif

30.

VIRTUAL OBJECT CONTROL

      
Numéro d'application 19308092
Statut En instance
Date de dépôt 2025-08-22
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Guan, Yu

Abrégé

In a virtual object control method, a virtual scene of a virtual environment is output for display. The virtual scene includes a virtual object located in the virtual environment. The virtual object is controlled to perform an action in the virtual environment. An action control element in one of a plurality of forms is output for display based on a current movement state of the virtual object. The action control element is displayed in a first form of the plurality of forms based on the current movement state being a non-flight state. The action control element is displayed in a second form of the plurality of forms based on the current movement state being a flight state.

Classes IPC  ?

  • A63F 13/55 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu
  • A63F 13/24 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • A63F 13/5375 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour suggérer graphiquement ou textuellement une action, p. ex. en affichant une flèche indiquant un tournant dans un jeu de conduite
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06T 19/20 - Édition d'images tridimensionnelles [3D], p. ex. modification de formes ou de couleurs, alignement d'objets ou positionnements de parties

31.

METHOD AND APPARATUS FOR LOADING WEB APPLICATION CONTENT BY MEANS OF NATIVE APPLICATION, AND ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application CN2025087517
Numéro de publication 2025/246660
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhang, Xiahui
  • Hu, Yue

Abrégé

A method for loading web application content by means of a native application, and a related apparatus and a medium. The method comprises: intercepting a first request sent to a native application processing end, wherein the first request is used for indicating that a native application requests the loading of web application content; acquiring a request parameter of the first request, generating a first request identification code for identifying the first request, and sending the request parameter and the first request identification code to the native application processing end for associated storage; adding the first request identification code to the first request to obtain a second request; and sending the second request to the native application processing end, wherein the second request is used by the native application processing end to execute the following type of processing: on the basis of the first request identification code in the second request, searching for the request parameter stored in association with the first request identification code, parsing the first request in the second request to obtain a parsing result, assembling the parsing result and the found request parameter to obtain a page loading request, and sending the page loading request to a web application server.

Classes IPC  ?

  • G06F 16/958 - Organisation ou gestion de contenu de sites Web, p. ex. publication, conservation de pages ou liens automatiques

32.

IMAGE PROCESSING METHOD AND APPARATUS, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application CN2025088029
Numéro de publication 2025/246674
Statut Délivré - en vigueur
Date de dépôt 2025-04-09
Date de publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Feng, Xin

Abrégé

Embodiments of the present application provide an image processing method and apparatus, an electronic device, a computer-readable storage medium, and a computer program product, which are at least applied to the field of artificial intelligence field or the field of image generation. The method comprises: acquiring a description text, and a raw image having a target object; encoding the raw image, to obtain an image encoding feature; encoding the description text, to obtain a text encoding feature; performing multi-level image residual mapping on the image encoding feature, to obtain an image semantic identification feature of the target object under each level among multiple levels; on the basis of the image semantic identification feature under each level, performing multi-level text residual mapping on the text encoding feature, to obtain a fused feature, the number of levels of the multi-level text residual mapping being the same as the number of stages of the multi-level image residual mapping; and decoding the fused feature, to obtain a generated image, the generated image comprising an object feature of the target object and a description feature of the description text.

Classes IPC  ?

  • G06V 10/764 - Dispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant la classification, p. ex. des objets vidéo

33.

FACE-SWAPPING MODEL TRAINING METHOD, IMAGE FACE-SWAPPING METHOD, APPARATUS, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application CN2025092868
Numéro de publication 2025/246812
Statut Délivré - en vigueur
Date de dépôt 2025-05-06
Date de publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) He, Keke

Abrégé

Provided in the present application are a face-swapping model training method, an image face-swapping method, an apparatus, an electronic device, a computer-readable storage medium, and a computer program product. The face-swapping model training method comprises: acquiring a source image and a template image; by means of a face-swapping model to be trained, performing face-swapping processing on the template image on the basis of the source image, so as to obtain a synthetic facial image; performing loss calculation on the basis of the template image and the synthetic facial image, so as to obtain an angle-of-view loss value of the synthetic facial image relative to the template image; and updating model parameters of the face-swapping model on the basis of the angle-of-view loss value, so as to obtain a trained face-swapping model.

Classes IPC  ?

  • G06V 40/16 - Visages humains, p. ex. parties du visage, croquis ou expressions

34.

ROBOT CONTROL METHOD AND APPARATUS, CHIP, COMPUTER DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application CN2025094518
Numéro de publication 2025/246908
Statut Délivré - en vigueur
Date de dépôt 2025-05-13
Date de publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Wang, Shuai
  • Qian, Siyi
  • Su, Zeran
  • Zheng, Yu
  • Li, Xiong
  • Zhang, Zhengyou

Abrégé

The present application relates to the technical field of artificial intelligence, and discloses a robot control method and apparatus, a chip, a computer device, a storage medium, and a program product. The method comprises: acquiring state information of a robot at a first control moment; and on the basis of the state information, obtaining a target driving parameter used for controlling, from the first control moment, a first mechanical leg group and a second mechanical leg group to alternately swing, so that the robot moves on a supporting surface, wherein the target driving parameter corresponds to at least one second control moment after the first control moment.

Classes IPC  ?

35.

IMAGE RENDERING METHOD AND RELATED APPARATUS

      
Numéro d'application 19296663
Statut En instance
Date de dépôt 2025-08-11
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Shen, Xianfei

Abrégé

An image rendering method includes determining, according to a camera location of a virtual camera and an object location corresponding to a target object in a three-dimensional scene, whether a pixel in an imaging plane of the virtual camera overlaps with the target object, if so, determining, according to the pixel and the object location, a positioning point corresponding to a visible point, determining a distance between the visible point and the positioning point as a scattering distance, in the target object, corresponding to the pixel under a target rendering light source, and determining pixel information of the pixel based on the scattering distance and the target rendering light source. The visible point is on the target object and overlaps with the pixel. The positioning point is on the target object and is farthest away from the pixel on a straight line connecting the pixel and the visible point.

Classes IPC  ?

36.

SYNCHRONIZED OPERATION REPLAY INTERFACE

      
Numéro d'application 19296728
Statut En instance
Date de dépôt 2025-08-11
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Wang, Zhiyong
  • Deng, Kunli
  • Huang, Canhui
  • Bai, Yifei

Abrégé

An operation replay interface including an operation video replay area and an operation event list is output for display. The operation video replay area includes the operation replay video and a playback progress bar. Operation events are displayed in the operation event list. Display of the operation events is synchronized with the playback progress bar. When a first trigger operation is performed on the playback progress bar, a playback indicator is positioned at a first playback time point indicated by the first trigger operation. A display attribute of a first operation event corresponding to the first playback time point is changed. When a second trigger operation is performed on a second operation event in the operation event list, a display attribute of the second operation event in the operation event list is changed. The playback indicator is positioned at a second playback time point corresponding to the second operation event.

Classes IPC  ?

  • H04N 21/472 - Interface pour utilisateurs finaux pour la requête de contenu, de données additionnelles ou de servicesInterface pour utilisateurs finaux pour l'interaction avec le contenu, p. ex. pour la réservation de contenu ou la mise en place de rappels, pour la requête de notification d'événement ou pour la transformation de contenus affichés
  • H04N 21/431 - Génération d'interfaces visuellesRendu de contenu ou données additionnelles

37.

IMAGE PROCESSING METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19296759
Statut En instance
Date de dépôt 2025-08-11
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Chang, Tianyuan

Abrégé

This application provides an image processing method performed by a computer device. The method includes: obtaining vertex features of vertexes in a mesh model of an object and topology information of the mesh model; obtaining vertex relationship indication information indicating vertexes having a constraint relationship between two different vertexes in the mesh model; and predicting a skin weight of the mesh model by applying the vertex relationship indication information, the vertex features, and the topology information of the mesh model to a skin weight prediction model, the skin weight of the mesh model indicating a deformation influence degree of the joint point of the object on each vertex in the mesh model in a deformation process of the mesh model. By predicting the skin weight of the mesh model, the accuracy of predicting a skinning matrix of the mesh model is improved.

Classes IPC  ?

  • G06T 17/20 - Description filaire, p. ex. polygonalisation ou tessellation
  • G06T 7/73 - Détermination de la position ou de l'orientation des objets ou des caméras utilisant des procédés basés sur les caractéristiques
  • G06T 19/20 - Édition d'images tridimensionnelles [3D], p. ex. modification de formes ou de couleurs, alignement d'objets ou positionnements de parties

38.

COLORATION CONTROL FOR VIRTUAL OBJECTS

      
Numéro d'application 19296783
Statut En instance
Date de dépôt 2025-08-11
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Huang, Xiaoquan

Abrégé

In a method for controlling display of a virtual object, the virtual object is displayed in a virtual environment. The virtual object has a disguise skill. A user operation is received to activate the disguise skill. A first coloration of the virtual object is changed to a second coloration in response to the user operation. The second coloration is determined based on a coloration in the virtual environment at a location of the virtual object. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

Classes IPC  ?

  • G06T 19/20 - Édition d'images tridimensionnelles [3D], p. ex. modification de formes ou de couleurs, alignement d'objets ou positionnements de parties
  • A63F 13/577 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile utilisant la détermination de la zone de contact entre les personnages ou les objets du jeu, p. ex. pour éviter une collision entre des voitures de course virtuelles
  • A63F 13/60 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels

39.

METHOD, APPARATUS, AND DEVICE, AND STORAGE MEDIUM FOR SCHEDULING INSTRUCTION

      
Numéro d'application 19297435
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Tian, Hua
  • Yan, Kai
  • Xiao, Ran
  • Jiang, Ronglin

Abrégé

A method for scheduling an instruction includes acquiring a first instruction sequence including N instructions and scheduling information being a scheduling parameter required for performing a scheduling operation on the N instructions; performing breadth search processing on the scheduling information and first M instructions among the N instructions based on a breadth search algorithm, to obtain L sub-scheduling sets, each sub-scheduling set comprising scheduling results of the first M instructions, and 1≤M

Classes IPC  ?

  • G06F 9/30 - Dispositions pour exécuter des instructions machines, p. ex. décodage d'instructions

40.

POINT CLOUD FILE PROCESSING

      
Numéro d'application 19297981
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Hu, Ying

Abrégé

Some aspects of the disclosure provide a method of processing a point cloud file. In some examples, the point cloud file encapsulating a point cloud bitstream is acquired. A data box of the point cloud bitstream includes a unit type field that indicates a data type from a plurality of data types for at least a data unit in the point cloud bitstream. The point cloud file is decapsulated. The point cloud file is decoded according to the unit type field to obtain point cloud media content, the point cloud media content is obtained from at least the data unit of the data type when the data type is a specified data type of the plurality of data types. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

Classes IPC  ?

  • H04N 19/44 - Décodeurs spécialement adaptés à cet effet, p. ex. décodeurs vidéo asymétriques par rapport à l’encodeur
  • H04N 19/597 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage prédictif spécialement adapté pour l’encodage de séquences vidéo multi-vues

41.

VIRTUAL CHARACTER CONTROL METHOD AND APPARATUS, DEVICE, MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application 19298118
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) company Limited (Chine)
Inventeur(s) Bao, Huifei

Abrégé

This application provides a virtual character control method performed by a computer device. The method includes: displaying a virtual character located in a virtual environment and a button control having a basic appearance style; controlling the virtual character to perform a first activity in response to a first trigger operation on the button control having the basic appearance style; switching, when the virtual environment and/or the virtual character satisfies a preset condition, the button control having the basic appearance style from the basic appearance style to an enhanced appearance style; and controlling the virtual character to perform a second activity in response to a second trigger operation on the button control having the enhanced appearance style. According to the method, occupation of a control on an area on a screen can be reduced, and a time point of function switching can also be prompted.

Classes IPC  ?

  • A63F 13/58 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu en calculant l’état des personnages du jeu, p. ex. niveau de vigueur, de force, de motivation ou d’énergie
  • A63F 13/533 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir pour inciter une interaction avec le joueur, p. ex. en affichant le menu d’un jeu

42.

VIRTUAL ENVIRONMENT–BASED INTERACTION METHOD AND APPARATUS, DEVICE, AND MEDIUM

      
Numéro d'application 19299167
Statut En instance
Date de dépôt 2025-08-13
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Xiao, Jie

Abrégé

A virtual environment-based interaction method is performed by a computer device. The method includes: displaying at least one killed individual located in a virtual environment; in response to a resurrection skill selection operation, displaying character information of a first virtual character corresponding to a first killed individual, the first killed individual being a killed individual selected through the resurrection skill selection operation from the at least one killed individual; and switching display from the first killed individual to the resurrected first virtual character in response to a resurrection skill casting operation. The foregoing method, apparatus, device, and medium can improve efficiency of human-computer interaction and reduce resource consumption caused by mode switching.

Classes IPC  ?

  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée

43.

Illumination Rendering in Virtual Environments

      
Numéro d'application 19299397
Statut En instance
Date de dépôt 2025-08-14
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Ye, Dong
  • Zhang, Yingpeng

Abrégé

Improved illumination rendering techniques are described herein. The techniques include obtaining to-be-rendered virtual scene data; determining a plurality of virtual visible light sources in a virtual scene based on the virtual scene data, determining a screen-to-body ratio of each virtual visible light source, and performing batch rendering drawing on a first virtual visible light source in the plurality of virtual visible light sources, to obtain a first drawing result, the screen-to-body ratio of the first virtual visible light source being less than a preset screen-to-body ratio threshold; determining a light source list of each screen tile, the light source list including a second virtual visible light source whose screen-to-body ratio is greater than or equal to the screen-to-body ratio threshold; and performing full-screen drawing based on the light source list of each screen tile, to obtain a second drawing result, and merging the first drawing result with the second drawing result, to obtain a drawn virtual scene.

Classes IPC  ?

  • G06T 11/60 - Édition de figures et de texteCombinaison de figures ou de texte
  • G06T 11/20 - Traçage à partir d'éléments de base, p. ex. de lignes ou de cercles
  • G06V 10/60 - Extraction de caractéristiques d’images ou de vidéos relative aux propriétés luminescentes, p. ex. utilisant un modèle de réflectance ou d’éclairage

44.

INSTRUCTION PROCESSING METHOD AND APPARATUS, DEVICE, STORAGE MEDIUM, CHIP, AND PROGRAM PRODUCT

      
Numéro d'application 19299834
Statut En instance
Date de dépôt 2025-08-14
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Tian, Hua
  • Xiao, Ran
  • Yan, Kai
  • Jiang, Ronglin

Abrégé

An instruction processing method and apparatus, a device, a storage medium, a chip, and a program product. The method includes: acquiring an instruction sequence, and constructing a relationship graph of the instruction sequence, the instruction sequence including a plurality of instructions for loop execution; determining a loop interval based on the relationship graph, the loop interval being configured for representing a maximum time interval within which the same instruction is scheduled in two adjacent loop iterations; gradually reducing the loop interval, and determining a previous loop interval as a target loop interval when the plurality of instructions are not capable of being scheduled successfully for the first time within a current loop interval; and adjusting a scheduling time sequence of the plurality of instructions in parallel loop iterations based on the target loop interval, and loading the adjusted instructions onto a chip for running.

Classes IPC  ?

  • G06F 9/38 - Exécution simultanée d'instructions, p. ex. pipeline ou lecture en mémoire
  • G06F 9/32 - Formation de l'adresse de l'instruction suivante, p. ex. par incrémentation du compteur ordinal

45.

TEXT-TO-IMAGE MODEL TRAINING METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19302190
Statut En instance
Date de dépôt 2025-08-18
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Xie, Cong
  • Lu, Jianxiang
  • Guo, Hui

Abrégé

A text-to-image model training method, apparatus, and computer-readable storage medium for enhancing text-to-image generation through object-aware training. The method trains a text-to-image model using cyclic iterative training with sample image and text pairs. Training involves selecting image-text sample pairs containing multiple objects, obtaining corresponding mask images and object class names that distinguish location regions of the objects, and inputting both the sample image with description text and the mask images with object class names into the model. The method obtains image predicted noise and object predicted noises, constructs a loss function based on these predictions, and performs parameter adjustment accordingly. This approach enables improved object-level understanding in text-to-image generation models.

Classes IPC  ?

  • G06N 3/08 - Méthodes d'apprentissage
  • G06N 3/04 - Architecture, p. ex. topologie d'interconnexion
  • G06T 11/00 - Génération d'images bidimensionnelles [2D]

46.

VIRTUAL TERRAIN RENDERING METHOD AND APPARATUS, DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application 19303270
Statut En instance
Date de dépôt 2025-08-18
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Yu, Bowen

Abrégé

A virtual terrain rendering method is performed by a computer device. The method includes: in response to a virtual terrain rendering instruction, determining virtual terrain data of a plurality of virtual blocks in a virtual terrain, the virtual terrain data having first and second levels of detail, and a degree of detail represented by the first level of detail being lower than a degree of detail represented by the second level of detail; determining, among the plurality of virtual blocks, at least one visible virtual block and respective target levels of detail of the at least one visible virtual block based on an orientation of a virtual camera; and rendering the virtual terrain based on the virtual terrain data of the at least one visible virtual block at the respective target levels of detail.

Classes IPC  ?

47.

ANIMATION GENERATION METHOD AND APPARATUS, MOTION CONTROLLER TRAINING METHOD AND APPARATUS, AND DEVICE

      
Numéro d'application 19303273
Statut En instance
Date de dépôt 2025-08-18
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Li, Shidi

Abrégé

Provided is an animation generation method performed by a computer device. The method includes: obtaining target information and a first pose of a virtual character in a first picture; processing the target information and the first pose through a motion controller when the virtual character is in a stand-up state, to obtain motion information of the virtual character; simulating a stand-up motion of the virtual character based on the motion information and the first pose, to obtain a second pose of the virtual character; and displaying the second pose of the virtual character in the second picture, to present a stand-up animation of the virtual character. The technical method can generate a pose of a virtual character in a next picture frame in real time, thereby improving accuracy and realism of a pose transition, that is, enabling a more accurate and realistic stand-up animation effect.

Classes IPC  ?

  • A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • G06T 7/246 - Analyse du mouvement utilisant des procédés basés sur les caractéristiques, p. ex. le suivi des coins ou des segments
  • G06T 7/73 - Détermination de la position ou de l'orientation des objets ou des caméras utilisant des procédés basés sur les caractéristiques
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels

48.

PAGE PROCESSING METHOD AND APPARATUS, AND ELECTRONIC DEVICE

      
Numéro d'application 19303625
Statut En instance
Date de dépôt 2025-08-19
Date de la première publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Sha, Sha
  • Zeng, Yang
  • Liu, Liqiang
  • Xiao, Xianmin

Abrégé

The present disclosure relates to the field of computer technologies, and in particular, to a page processing method and apparatus, and an electronic device. In some embodiments, in response to a trigger operation performed by a target object on multimedia content, a multimedia content presentation page is generated and presented, the multimedia content presentation page including a presentation area and an interaction area of the multimedia content; in the interaction area, interaction information of at least one interaction object performing an interactive operation on the multimedia content is rendered; interaction information of each interaction object includes: a virtual figure of the interaction object, and interaction content generated by the interaction object by performing an interactive operation on the multimedia content; and the interaction content is presented within a peripheral range of the virtual figure of the interaction object.

Classes IPC  ?

  • G06T 17/00 - Modélisation tridimensionnelle [3D] pour infographie
  • G06Q 50/00 - Technologies de l’information et de la communication [TIC] spécialement adaptées à la mise en œuvre des procédés d’affaires d’un secteur particulier d’activité économique, p. ex. aux services d’utilité publique ou au tourisme
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels

49.

Illumination Rendering Methods and Systems

      
Numéro d'application 19305100
Statut En instance
Date de dépôt 2025-08-20
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Cao, Shun

Abrégé

Illumination rendering techniques for virtual environments are described herein. The techniques may include obtaining light data of a plurality of illumination probes in a scene; determining, based on the light data, a first ray, a second ray, and first indirect illumination data in a plurality of rays, the first ray being a ray that hits a pixel in a current screen space in the scene, the second ray being a ray that does not hit a pixel in the current screen space, and the first indirect illumination data being indirect illumination data of the hit pixel; obtaining an element hit by the second ray outside the current screen space, and obtaining second indirect illumination data from an illumination buffer library of the element, the second indirect illumination data being indirect illumination data of the element; and performing illumination rendering on the scene based on the first indirect illumination data and the second indirect illumination data. The method improves accuracy of illumination rendering.

Classes IPC  ?

50.

METHOD AND APPARATUS FOR PROCESSING CODEC PERFORMANCE METRIC, MEDIUM, AND ELECTRONIC DEVICE

      
Numéro d'application 19305629
Statut En instance
Date de dépôt 2025-08-20
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Wang, Haiqiang

Abrégé

This application provide a method for processing a codec performance metric performed by an electronic device. The method includes: obtaining a plurality of pieces of relationship data between a specified codec performance metric and a bitrate; obtaining a monotonic target function set for the specified codec performance metric and the bitrate, the target function including a plurality of parameters for representing a shape of a function curve; determining values of the plurality of parameters based on the plurality of pieces of relationship data and the target function; and determining a nonlinear relationship between the specified codec performance metric and the bitrate based on the target function and the plurality of parameters.

Classes IPC  ?

  • H04N 19/146 - Débit ou quantité de données codées à la sortie du codeur
  • H04N 19/164 - Retour d’information en provenance du récepteur ou du canal de transmission

51.

PALM FEATURE PROCESSING METHOD AND APPARATUS FOR IDENTITY AUTHENTICATION, DEVICE, AND MEDIUM

      
Numéro d'application 19305647
Statut En instance
Date de dépôt 2025-08-20
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Zhang, Zhenhong

Abrégé

A method for palm feature-based identity authentication is performed by a computer device and the method includes: acquiring a plurality of palm images of a palm at different acquisition angles; for each palm image, positioning a palm key region in the palm image according to an acquisition angle of the palm image and determining an auxiliary region in the palm image except the palm key region; performing feature extraction on the palm image to obtain a single-angle palm feature of the palm image, a contribution weight assigned to the palm key region in the palm image being higher than a contribution weight assigned to the auxiliary region in the palm image; fusing single-angle palm features of the plurality of palm images to obtain a multi-angle palm feature of the palm; and performing identity authentication using the multi-angle palm feature.

Classes IPC  ?

  • G06V 40/12 - Empreintes digitales ou palmaires
  • G06V 10/40 - Extraction de caractéristiques d’images ou de vidéos
  • G06V 10/764 - Dispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant la classification, p. ex. des objets vidéo
  • G06V 10/774 - Génération d'ensembles de motifs de formationTraitement des caractéristiques d’images ou de vidéos dans les espaces de caractéristiquesDispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant l’intégration et la réduction de données, p. ex. analyse en composantes principales [PCA] ou analyse en composantes indépendantes [ ICA] ou cartes auto-organisatrices [SOM]Séparation aveugle de source méthodes de Bootstrap, p. ex. "bagging” ou “boosting”

52.

IMAGE PROCESSING METHOD AND APPARATUS, DEVICE, AND MEDIUM

      
Numéro d'application 19305654
Statut En instance
Date de dépôt 2025-08-20
Date de la première publication 2025-12-04
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Zhang, Zhenhong

Abrégé

This application discloses an image processing method performed by a computer device. The method includes: obtaining a first sample image including multiple regions; invoking an attention mechanism network to perform attention degree recognition on the regions, to obtain a first region and a second region; adding a first predicted label to the first region and a second predicted label to the second region based on the respective attention degrees of the first region and the second region, and a definition indicated by the first predicted label being higher than a definition indicated by the second predicted label; obtaining a first reference label of the first region and a second reference label of the second region; and updating the attention mechanism network based on a difference between the first predicted label and the first reference label and a difference between the second predicted label and the second reference label.

Classes IPC  ?

  • G06V 10/82 - Dispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant les réseaux neuronaux
  • G06V 10/77 - Traitement des caractéristiques d’images ou de vidéos dans les espaces de caractéristiquesDispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant l’intégration et la réduction de données, p. ex. analyse en composantes principales [PCA] ou analyse en composantes indépendantes [ ICA] ou cartes auto-organisatrices [SOM]Séparation aveugle de source
  • G06V 40/12 - Empreintes digitales ou palmaires

53.

PROMOTION CONTENT DISPLAY METHOD AND APPARATUS, COMPUTER DEVICE, READABLE STORAGE MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application CN2025086490
Numéro de publication 2025/246610
Statut Délivré - en vigueur
Date de dépôt 2025-04-01
Date de publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Liang, Xiaowen
  • Wang, Yonghong

Abrégé

A promotion content display method, executed by a terminal. The method comprises: displaying an information stream interface, the information stream interface comprising multiple content positions, and each content position being used for displaying a content cover of one piece of multimedia content (S202); in response to a promotion content display condition being met, jointly displaying linked promotion content used for promoting a target object by means of at least two content positions among the multiple content positions, each content position of the at least two content positions separately displaying partial promotion content of the linked promotion content (S204).

Classes IPC  ?

  • G06F 3/0481 - Techniques d’interaction fondées sur les interfaces utilisateur graphiques [GUI] fondées sur des propriétés spécifiques de l’objet d’interaction affiché ou sur un environnement basé sur les métaphores, p. ex. interaction avec des éléments du bureau telles les fenêtres ou les icônes, ou avec l’aide d’un curseur changeant de comportement ou d’aspect

54.

CONGESTION CONTROL METHOD AND APPARATUS, AND ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application CN2025092609
Numéro de publication 2025/246804
Statut Délivré - en vigueur
Date de dépôt 2025-04-30
Date de publication 2025-12-04
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Ye, Junhong
  • Zhou, Yukun
  • Jin, Feng

Abrégé

A congestion control method and apparatus, and an electronic device, a computer-readable storage medium and a computer program product. The congestion control method comprises: sending a packet to a destination node on the basis of a first congestion sliding window, wherein the first congestion sliding window is a window that moves in a queue of packets to be sent, the first congestion sliding window is used for indicating a first number of packets which are sent to the destination node, and when packets among the first number of packets are acknowledged, the first congestion sliding window is slid so as to accommodate packets to be sent, and the packets to be sent that are accommodated in the first congestion sliding window are sent; receiving an acknowledgment, which is returned by the destination node, wherein the acknowledgment comprises a first number of packets which carry congestion markings, and a second number of packets which carry clear markings, a switching node is set between a source node and the destination node, and either a congestion marking or a clear marking is obtained by means of the switching node marking, on the basis of a cache queue in the switching node, a packet which is received by the switching node; on the basis of the first number and the second number, determining an overload rate of the switching node; and on the basis of the overload rate, updating the first congestion sliding window, wherein the number of packets to be sent, which are accommodated, is controlled by means of the updated first congestion sliding window.

Classes IPC  ?

  • H04L 47/12 - Prévention de la congestionRécupération de la congestion

55.

IMAGE PROCESSING METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19285940
Statut En instance
Date de dépôt 2025-07-30
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Li, Zhen
  • Wang, Xintao
  • Cao, Mingdeng
  • Qi, Zhongang
  • Shan, Ying
  • Cheng, Mingming

Abrégé

An image processing method includes: obtaining an input image comprising a preset object, and obtaining text data; encoding the text data to obtain a text embedding feature; performing image feature extraction on the input image according to a plurality of predefined data dimensions, to obtain identity embedding features of the preset object in the data dimensions; and fusing and recognizing the identity embedding features of the preset object in the data dimensions and the text embedding feature by using an interlaced condition mechanism, to generate an output image that includes the preset object and that includes a feature described by the text data.

Classes IPC  ?

  • G06V 10/80 - Fusion, c.-à-d. combinaison des données de diverses sources au niveau du capteur, du prétraitement, de l’extraction des caractéristiques ou de la classification
  • G06V 10/70 - Dispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique

56.

Virtual Battle Display Methods and Systems

      
Numéro d'application 19292134
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Luo, Siying

Abrégé

Virtual battle display methods and systems are described herein, and relate to the field of human-computer interaction. Techniques may include receiving a battle start operation, displaying a battle image of a virtual battle in response to the battle start operation, and displaying battle animations respectively corresponding to n battle regions. There may be at least two teams, each with one or more virtual characters. Each of the n battle regions may include at least one virtual character from each team. The number of battle regions displayed may be based on a depth of field of the virtual battle area.

Classes IPC  ?

  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
  • A63F 13/58 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu en calculant l’état des personnages du jeu, p. ex. niveau de vigueur, de force, de motivation ou d’énergie
  • A63F 13/837 - Tirs à la cible

57.

BLOCKCHAIN-BASED TRANSACTION MANAGEMENT METHOD AND APPARATUS, COMPUTER, AND STORAGE MEDIUM

      
Numéro d'application 19292372
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Liu, Qucheng

Abrégé

A blockchain-based transaction management method includes obtaining transaction data, generating a Merkle management tree based at least on the transaction data, invoking a privacy contract based on privacy transaction data in the transaction data, verifying a data execution state of the privacy transaction data through the privacy contract, generating a transaction block based on the Merkle management tree and the transaction data, and performing on-chain processing on the transaction block.

Classes IPC  ?

  • G06Q 20/06 - Circuits privés de paiement, p. ex. impliquant de la monnaie électronique utilisée uniquement entre les participants à un programme commun de paiement
  • H04L 9/00 - Dispositions pour les communications secrètes ou protégéesProtocoles réseaux de sécurité

58.

BLOCKCHAIN-BASED BLIND BOX MANAGEMENT METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19292434
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Xu, Liang
  • Zheng, Guohui

Abrégé

A blockchain-based blind box management method includes: receiving blind box generation information and corresponding item configuration information; verifying the blind box generation information and the item configuration information, and generating a block based on the blind box generation information and the item configuration information and storing the generated block in a blockchain in response to that the blind box generation information is determined to match the item configuration information; receiving blind box obtaining information; performing a verification of the blind box obtaining information based on the blind box generation information and blind box delivery information; and generating a block based on the blind box obtaining information and storing the generated block in the blockchain in response to that the verification of the blind box obtaining information succeeds.

Classes IPC  ?

  • G06Q 30/018 - Certification d’entreprises ou de produits

59.

LIVE STREAMING INTERACTION METHOD, ELECTRONIC DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19292499
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Yuan, Yongqing
  • Zou, Fang
  • Li, Liang

Abrégé

A live streaming interaction method, performed by a first client, includes: presenting, in response to a picture obtaining operation triggered by a first object on a live streaming interface, a corresponding interactive picture in the live streaming interface, the interactive picture being generated based on a live streaming picture in the live streaming interface; transmitting the interactive picture to a second client via a signature invitation request in response to a signature invitation operation triggered by the first object based on the interactive picture, so that a second object logged into the second client performs signature interaction with the first object based on the interactive picture; and receiving and presenting a signature result for the interactive picture, the signature result being generated through the signature interaction based on the interactive picture.

Classes IPC  ?

  • H04N 21/2187 - Transmission en direct
  • H04N 21/472 - Interface pour utilisateurs finaux pour la requête de contenu, de données additionnelles ou de servicesInterface pour utilisateurs finaux pour l'interaction avec le contenu, p. ex. pour la réservation de contenu ou la mise en place de rappels, pour la requête de notification d'événement ou pour la transformation de contenus affichés

60.

RUNNING METHOD AND APPARATUS FOR VIRTUAL WORLD

      
Numéro d'application 19292639
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Pan, Boyuan

Abrégé

According to a method for running a virtual world in a virtual scene application, an event generation instruction is received, the event generation instruction instructs a generation of a first virtual event by a first virtual element with a consumption of at least a portion of first element energy of the first virtual element, the first virtual element is one of a plurality of virtual elements that form the virtual world, and the plurality of virtual elements in the virtual world implement energy interaction through virtual events. Based on the event generation instruction, element sub-energy is consumed from the first element energy, the element sub-energy is used for completing the first virtual event. The first virtual event is generated based on the consuming of the element sub-energy from the first element energy of the first virtual element. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.

Classes IPC  ?

  • A63F 13/352 - Détails des serveurs de jeu comportant des dispositions particulières de serveurs de jeu, p. ex. des serveurs régionaux connectés à un serveur national ou à plusieurs serveurs gérant les partitions de jeu

61.

IMAGE GENERATION METHOD AND APPARATUS, ELECTRONIC DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application 19292674
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Yan, Yuxuan
  • Wang, Rui
  • Cheng, Pei
  • Fu, Bin
  • Yu, Gang

Abrégé

Embodiments of this application disclose an image generation method and apparatus, an electronic device, a storage medium, and a program product. The method includes receiving a first source image of a predetermined style and a second source image comprising a predetermined portrait; performing feature extraction on the first source image using at least one image encoder to obtain at least one image feature; performing facial recognition on the second source image using a facial recognition model to obtain a facial feature of the predetermined portrait; concatenating the at least one image feature with the facial feature to obtain a concatenated feature; and inputting the concatenated feature into a trained diffusion model to generate a target image that is in the predetermined style and that comprises the predetermined portrait.

Classes IPC  ?

  • G06T 11/60 - Édition de figures et de texteCombinaison de figures ou de texte
  • G06V 10/74 - Appariement de motifs d’image ou de vidéoMesures de proximité dans les espaces de caractéristiques
  • G06V 10/77 - Traitement des caractéristiques d’images ou de vidéos dans les espaces de caractéristiquesDispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant l’intégration et la réduction de données, p. ex. analyse en composantes principales [PCA] ou analyse en composantes indépendantes [ ICA] ou cartes auto-organisatrices [SOM]Séparation aveugle de source
  • G06V 10/774 - Génération d'ensembles de motifs de formationTraitement des caractéristiques d’images ou de vidéos dans les espaces de caractéristiquesDispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant l’intégration et la réduction de données, p. ex. analyse en composantes principales [PCA] ou analyse en composantes indépendantes [ ICA] ou cartes auto-organisatrices [SOM]Séparation aveugle de source méthodes de Bootstrap, p. ex. "bagging” ou “boosting”
  • G06V 40/16 - Visages humains, p. ex. parties du visage, croquis ou expressions

62.

LEGGED ROBOT CONTROL METHOD, LEGGED ROBOT, AND STORAGE MEDIUM

      
Numéro d'application 19292699
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Li, Tingguang
  • Shi, Haojie
  • Zhu, Qingxu
  • Han, Lei
  • Chi, Wanchao

Abrégé

A legged robot control method performed by a legged robot includes obtaining proprioceptive information and external perception information, the proprioceptive information being configured for characterizing a motion state of the legged robot, and the external perception information being configured for characterizing environment information around the legged robot; inputting the proprioceptive information and the external perception information into a deep neural network, to obtain a first predicted residual outputted by the deep neural network, the first predicted residual being configured for correcting a trajectory generation parameter of a foot trajectory generator; adjusting the trajectory generation parameter of the foot trajectory generator based on the first predicted residual; and controlling the motion state of the legged robot based on a joint motion parameter outputted by the foot trajectory generator after the trajectory generation parameter is adjusted.

Classes IPC  ?

  • B25J 9/16 - Commandes à programme
  • B62D 57/032 - Véhicules caractérisés par des moyens de propulsion ou de prise avec le sol autres que les roues ou les chenilles, seuls ou en complément aux roues ou aux chenilles avec moyens de propulsion en prise avec le sol, p. ex. par jambes mécaniques avec une base de support et des jambes soulevées alternativement ou dans un ordre déterminéVéhicules caractérisés par des moyens de propulsion ou de prise avec le sol autres que les roues ou les chenilles, seuls ou en complément aux roues ou aux chenilles avec moyens de propulsion en prise avec le sol, p. ex. par jambes mécaniques avec des pieds ou des patins soulevés alternativement ou dans un ordre déterminé
  • G06N 3/008 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des entités physiques commandées par une intelligence simulée de manière à reproduire des formes de vie intelligentes, p. ex. fondés sur des robots reproduisant les animaux ou les humains dans leur apparence ou leur comportement

63.

Method and Systems for Controlling Virtual Vehicles

      
Numéro d'application 19293338
Statut En instance
Date de dépôt 2025-08-07
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Deng, Ying

Abrégé

Methods and systems for controlling a virtual vehicle are described herein. Techniques may include displaying a virtual scene, the virtual scene including a virtual vehicle and a skill release control, the skill release control being associated with a plurality of skills, and different skills being triggered in different manners; controlling the virtual vehicle to release a virtual traction apparatus in response to a first trigger operation on the skill release control, one end of the virtual traction apparatus being connected to the virtual vehicle; and controlling, in response to that the other end of the virtual traction apparatus is connected to a first virtual item in the virtual scene, the virtual vehicle to tighten the virtual traction apparatus, to provide auxiliary traction for the virtual vehicle.

Classes IPC  ?

  • A63F 13/803 - Conduite de véhicules ou de moyens de transport, p. ex. voitures, avions, bateaux, robots ou tanks
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée

64.

METHOD AND APPARATUS FOR INTERACTION IN VIRTUAL SCENE, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application 19295278
Statut En instance
Date de dépôt 2025-08-08
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Yang, Tianchi

Abrégé

This application provides a method for interaction in a virtual scene performed by a computer device. The method includes: displaying, at a first location in a second virtual space, a virtual object teleported from a first virtual space to the second virtual space, wherein the first location is different from a location of an exit of the first terrain; teleporting the virtual object back to the first virtual space when the virtual object moves from the first location to the exit of the first terrain; changing a terrain in the second virtual space from the first terrain to a second terrain when the virtual object is teleported from the first virtual space to the second virtual space again; and displaying the virtual object at a second location in the second terrain, the second location being different from a location of an exit of the second terrain.

Classes IPC  ?

  • G06T 19/20 - Édition d'images tridimensionnelles [3D], p. ex. modification de formes ou de couleurs, alignement d'objets ou positionnements de parties
  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
  • A63F 13/69 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en permettant l'utilisation ou la mise à jour d'éléments spécifiques du jeu, p. ex. déblocage d’options, d’éléments, de niveaux ou de versions cachés
  • G06T 19/00 - Transformation de modèles ou d'images tridimensionnels [3D] pour infographie

65.

VIRTUAL SCENE-BASED IDENTIFIER PROMPTING METHOD AND APPARATUS, DEVICE, MEDIUM, AND PRODUCT

      
Numéro d'application 19295380
Statut En instance
Date de dépôt 2025-08-08
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Li, Yinglong
  • Qiu, Zhongcong
  • Xu, Cun
  • Xu, Sirong

Abrégé

This application provides a virtual scene-based identifier prompting method performed by a computer device. The method includes: displaying a virtual scene including a virtual object controlled by a user of the computer device; in response to a map viewing operation by the user, displaying a virtual map representing a scene distribution including at least one first point-of-interest identifier representing a position of a first point of interest in the virtual scene; and in response to a trigger operation on the first point-of-interest identifier, displaying, on the virtual map, a second point-of-interest identifier representing a position of a second point of interest in the virtual scene and an association indication identifier indicating a correspondence between the first point of interest and the second point of interest, the second point of interest being configured for controlling a functional status of the first point of interest.

Classes IPC  ?

  • A63F 13/5372 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour marquer les personnages, les objets ou les lieux dans la scène de jeu, p. ex. en affichant un cercle autour du personnage commandé par le joueur
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • A63F 13/5375 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour suggérer graphiquement ou textuellement une action, p. ex. en affichant une flèche indiquant un tournant dans un jeu de conduite
  • A63F 13/5378 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour afficher une vue supplémentaire du dessus, p. ex. écrans radar ou cartes
  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage

66.

VIRTUAL OBJECT INTERACTION METHOD AND APPARATUS, DEVICE, MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application 19297914
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Gao, Han
  • Chang, Lei
  • Zheng, Lei

Abrégé

A virtual object interaction method is performed by a computer device. The method includes: displaying a first virtual object, a plurality of associated virtual objects, and a battle virtual object in a virtual scene; in response to receiving a selection operation on a first tactical mode by the user of the computer device, displaying a first tactical layout result corresponding to the first tactical mode; and in response to receiving an object assisting operation in a process of performing a virtual battle based on the first tactical mode, displaying an assisting battle animation in which a target associated object in the plurality of associated virtual objects stops executing the reference battle action at a first location, moves from the first location to a second location, and assists, at the second location, the first virtual object to perform a virtual battle with the battle virtual object.

Classes IPC  ?

  • A63F 13/58 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu en calculant l’état des personnages du jeu, p. ex. niveau de vigueur, de force, de motivation ou d’énergie

67.

IMAGE PROCESSING METHOD AND APPARATUS, DEVICE, AND MEDIUM

      
Numéro d'application 19298022
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Zhu, Cheng

Abrégé

In an image processing method, a reference library and a query library are obtained; a reference image in the reference library and a prompt are inputted into a diffusion model to obtain estimated noise; the estimated noise is merged to obtain a reference noise feature; a plurality of query noise features corresponding to a query image are determined; and a target label corresponding to the query image is determined based on feature similarities between the plurality of query noise features and the reference noise features.

Classes IPC  ?

  • G06F 16/583 - Recherche caractérisée par l’utilisation de métadonnées, p. ex. de métadonnées ne provenant pas du contenu ou de métadonnées générées manuellement utilisant des métadonnées provenant automatiquement du contenu
  • G06F 16/532 - Formulation de requêtes, p. ex. de requêtes graphiques
  • G06V 10/74 - Appariement de motifs d’image ou de vidéoMesures de proximité dans les espaces de caractéristiques
  • G06V 20/70 - Étiquetage du contenu de scène, p. ex. en tirant des représentations syntaxiques ou sémantiques

68.

VIRTUAL SCENE DISPLAY METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19298110
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Guo, Xuyang
  • Xiao, Jie

Abrégé

A virtual scene display method performed by a computer device includes: displaying a first local scene at a spawn point selection stage of a virtual battle, wherein the first local scene including a target virtual object is a local scene picture of a three-dimensional (3D) virtual scene under a first close-shot lens view; generating and displaying a plurality of scene pictures of the 3D virtual scene sequentially during a gradual elevation of a lens view from the first close-shot lens view to a wide-shot lens view; displaying a second local scene including a plurality of spawn points when the lens view changes to the wide-shot lens view, wherein the second local scene including a plurality of spawn points is a local scene picture of the 3D virtual scene under the wide-shot lens view; and selecting a target spawn point from the plurality of spawn points for the target virtual object.

Classes IPC  ?

  • A63F 13/5252 - Changement des paramètres des caméras virtuelles utilisant plusieurs caméras virtuelles simultanément ou séquentiellement, p. ex. en commutant automatiquement entre caméras virtuelles fixes lorsqu’un personnage change de pièce ou l’affichage de la vue d’un rétroviseur dans un jeu de conduite automobile
  • A63F 13/533 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir pour inciter une interaction avec le joueur, p. ex. en affichant le menu d’un jeu
  • A63F 13/5372 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour marquer les personnages, les objets ou les lieux dans la scène de jeu, p. ex. en affichant un cercle autour du personnage commandé par le joueur
  • A63F 13/5375 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour suggérer graphiquement ou textuellement une action, p. ex. en affichant une flèche indiquant un tournant dans un jeu de conduite

69.

METHOD AND APPARATUS FOR OBTAINING VIRTUAL CHARACTER, STORAGE MEDIUM, AND ELECTRONIC DEVICE

      
Numéro d'application 19298113
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Wei, Ziqi

Abrégé

A method for obtaining a virtual character in a game is performed by an electronic device. The method includes: in response to a lock operation on a first virtual character deployed by a user account in the current game, setting a state of the first virtual character to a locked state; when a virtual card display window is refreshed, displaying a plurality of virtual cards in the virtual card display window, each virtual card configured for determining a corresponding virtual character as the virtual character deployed by the user account in the current game; and when a first virtual card corresponding to the first virtual character exists in the plurality of virtual cards, setting the virtual card display window to a refresh-disabled state. The technical problem of low efficiency in obtaining the virtual character in the related art is resolved.

Classes IPC  ?

  • A63F 13/525 - Changement des paramètres des caméras virtuelles

70.

ROBOT CONTROL METHOD AND APPARATUS, DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025083336
Numéro de publication 2025/241678
Statut Délivré - en vigueur
Date de dépôt 2025-03-19
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Wang, Shuai
  • Su, Zeran
  • Qian, Siyi
  • Zheng, Yu
  • Li, Xiong
  • Zhang, Zhengyou

Abrégé

A robot control method, comprising: on the basis of a predictive control variable group and a state variable group of a robot at each control moment, determining a prediction position group at a control moment following the control moment, wherein the prediction position group comprises: a robot body prediction position of a robot body in a first direction, a first leg prediction position of a first mechanical leg group in the first direction, and a second leg prediction position of a second mechanical leg group in the first direction; on the basis of the prediction position group at the following control moment, determining a center-of-mass prediction position of the center of mass of the robot in the first direction at the following control moment; and on the basis of the center-of-mass prediction position at each following control moment, controlling the first mechanical leg group and the second mechanical leg group to swing alternately, so that the robot moves on a support surface in the first direction. Also provided are a robot control apparatus, a computer device, a storage medium, and a program product.

Classes IPC  ?

71.

METHOD FOR OPERATING GAME VIA VOICE, AND RELATED APPARATUS

      
Numéro d'application CN2025085037
Numéro de publication 2025/241693
Statut Délivré - en vigueur
Date de dépôt 2025-03-26
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhao, Wei
  • Tao, Wenzhi
  • Sun, Chenglu
  • Shen, Shuo

Abrégé

A method for operating a game via voice, and a related apparatus. The method comprises: recognizing a pending voice command in a target game so as to obtain a pending text command; identifying an intent of the pending text command so as to obtain a pending intent, and extracting entities of the pending text command so as to obtain a set of entities to be operated; on the basis of a correspondence between a plurality of game intents in the target game, a plurality of game functions, and a plurality of function parameter sets, determining a function to be called and a set of parameters to be called corresponding to the pending intent; and when the set of entities to be operated matches the set of parameters to be called, on the basis of the set of entities to be operated, operating the target game by calling the function to be called, so as to obtain a voice operation result of the target game.

Classes IPC  ?

  • G10L 15/26 - Systèmes de synthèse de texte à partir de la parole
  • A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran

72.

LIVE STREAMING INTERACTION METHODS AND APPARATUSES, DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025085108
Numéro de publication 2025/241694
Statut Délivré - en vigueur
Date de dépôt 2025-03-26
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Yuan, Tao
  • Mao, Yusheng

Abrégé

Live streaming interaction methods and apparatuses, a device and a storage medium, relating to the technical field of computers and the Internet. A method comprises: in a live streaming interface, displaying a game picture streamed a first streamer user, the game picture being a video picture of a game in which the first streamer user is participating; in response to an operation of gifting a virtual article to the first streamer user, sending an article-gifting request to a server, the article-gifting request being used for requesting to gift the virtual article to the first streamer user; and displaying first exposure information, the first exposure information being used for indicating the positive contribution effect of gifting virtual articles on the first streamer user winning the game. The described method enriches forms of live streaming interaction.

Classes IPC  ?

73.

GAME INTERACTION METHOD AND APPARATUS, AND DEVICE AND COMPUTER-READABLE STORAGE MEDIUM

      
Numéro d'application CN2025085144
Numéro de publication 2025/241696
Statut Délivré - en vigueur
Date de dépôt 2025-03-26
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Mao, Yusheng
  • Yan, Zhenle

Abrégé

A game interaction method and apparatus, and a device and a computer-readable storage medium, which belong to the technical field of computers. The method comprises: displaying a first virtual object located in a virtual environment (201); in response to a casting operation of a first skill, controlling the first virtual object to cast the first skill toward a first position, wherein the first position is determined on the basis of the casting operation of the first skill (202); and in response to a casting operation of a second skill, controlling the first virtual object to cast the second skill toward the first position (203). In the method, when a second skill is cast, the casting position of a first skill is retained to cast the second skill, thereby improving the casting accuracy and efficiency of the second skill, and thus enhancing the game interaction efficiency.

Classes IPC  ?

  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • A63F 13/5255 - Changement des paramètres des caméras virtuelles en fonction d’instructions dédiées d’un joueur, p. ex. utilisation d’une deuxième manette pour faire effectuer un mouvement de rotation à la caméra autour du personnage du joueur
  • A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran

74.

IMAGE PROCESSING METHOD AND RELATED APPARATUS

      
Numéro d'application CN2025086855
Numéro de publication 2025/241724
Statut Délivré - en vigueur
Date de dépôt 2025-04-02
Date de publication 2025-11-27
Propriétaire
  • TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
  • ORIENTAL POWER HOLDINGS LIMITED (Chine)
Inventeur(s)
  • Song, Xibin
  • Chen, Shenzhou
  • Ji, Pan
  • Li, Hongdong

Abrégé

Disclosed in the present application are an image processing method and a related apparatus. The image processing method comprises: when it is required to perform three-dimensional reconstruction on a preset object, acquiring a two-dimensional image of a preset object; performing feature extraction on the two-dimensional image to obtain first image features of the two-dimensional image; by means of a point cloud feature conversion network, performing feature conversion on the first image features to obtain corresponding first point cloud features; and then inputting the first point cloud features into a model creation module, so that the model creation module outputs a three-dimensional model of the preset object on the basis of the first point cloud features. The first point cloud features can reflect complete three-dimensional space information of the preset object and the three-dimensional geometric shape of the surface of the preset object, and provide richer content for three-dimensional reconstruction. Even if some parts are invisible, information of invisible areas can still be accurately inferred and supplemented by means of first point cloud features of other angles, thus improving the reconstruction effect of three-dimensional models, and avoiding the problems of serious geometric deformation, singularity or geometric blurring.

Classes IPC  ?

  • G06T 17/00 - Modélisation tridimensionnelle [3D] pour infographie
  • G06N 3/08 - Méthodes d'apprentissage

75.

PICTURE DISPLAY METHOD AND APPARATUS BASED ON VIRTUAL ENVIRONMENT, DEVICE, AND MEDIUM

      
Numéro d'application CN2025087458
Numéro de publication 2025/241740
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Deng, Ying

Abrégé

A picture display method and apparatus based on a virtual environment, a device, and a medium, relating to the field of human-computer interaction. The method is executed by a computer device, a client is installed on the computer device, and a first account for controlling a first virtual character (101) is logged into the client. The method comprises: displaying a virtual environment picture (100), wherein the virtual environment picture (100) is used for displaying a virtual environment where the first virtual character (101) is located; controlling the first virtual character (101) to move in the virtual environment; and in response to a second virtual character (104) being present around the first virtual character (101), displaying a voiceprint corresponding to the second virtual character (104), wherein the fluctuation degree of the voiceprint has a negative correlation with the life value of the second virtual character (104).

Classes IPC  ?

  • A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée

76.

QUESTION AND ANSWER METHOD AND APPARATUS BASED ON LARGE MODEL, DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025087666
Numéro de publication 2025/241750
Statut Délivré - en vigueur
Date de dépôt 2025-04-08
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhu, Xiuhong
  • Yi, Lei
  • Huang, Zeqian

Abrégé

The present application discloses a question and answer method and apparatus based on a large model, a device and a storage medium. The method comprises: obtaining session content of a question and answer process; when the session content comprises non-text content, determining content relevancy between text content and the non-text content in the session content; when the content relevancy meets a preset relevancy condition, determining, from a candidate reply model set, a target reply model matched with the content modality of the non-text content; and on the basis of the session content, obtaining reply content of a question in the session content by means of the target reply model.

Classes IPC  ?

  • G06N 5/022 - Ingénierie de la connaissanceAcquisition de la connaissance
  • G06F 16/332 - Formulation de requêtes

77.

FEATURE ALIGNMENT MODEL TRAINING METHOD AND APPARATUS, MULTI-MODAL DATA PROCESSING METHOD AND APPARATUS, ELECTRONIC DEVICE, COMPUTER READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application CN2025089093
Numéro de publication 2025/241776
Statut Délivré - en vigueur
Date de dépôt 2025-04-15
Date de publication 2025-11-27
Propriétaire
  • TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
  • ORIENTAL POWER HOLDINGS LIMITED (Chine)
Inventeur(s)
  • Song, Xibin
  • Ji, Pan
  • Li, Hongdong

Abrégé

A feature alignment model training method and apparatus, a multi-modal data processing method and apparatus, an electronic device, a computer readable storage medium, and a computer program product, applied to various data processing scenarios for feature alignment such as cloud technology, artificial intelligence, smart transportation, games, virtual reality, and vehicle-mounted systems. The feature alignment model training method comprises: acquiring source modal sample data and a target modal sample feature of target modal sample data (101), wherein the source modal sample data and the target modal sample data are sample data describing the same object from different modalities; using a first model to be trained to extract a feature of the source modal sample data in a target modal feature space to obtain a target modal estimated feature (102); using P loss functions to calculate a feature loss function value between the target modal estimated feature and the target modal sample feature (103), wherein the P loss functions comprise two or three of the following loss functions: an error loss function, a similarity loss function, and a mutually exclusive loss function, and P is an integer greater than 1; and on the basis of the feature loss function value, training the first model to be trained to obtain a feature alignment model (104).

Classes IPC  ?

78.

NETWORK CALL METHOD AND APPARATUS, DEVICE, AND MEDIUM

      
Numéro d'application 19290216
Statut En instance
Date de dépôt 2025-08-04
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Huang, Tieming
  • Li, Bin
  • Lin, Li
  • Guo, Jinhui
  • Li, Yanghua
  • Huang, Qiang

Abrégé

This application relates to a network voice call method performed by a computer device. The method includes: in response to a call trigger operation triggered by a first communication user in a first instant messaging application, creating a virtual room configured for a network voice call and adding the first communication user to the virtual room; transmitting a child application card indicating the virtual room to a second instant messaging application used by a second communication user; the second instant messaging application and the first instant messaging application being different types of applications; and enabling the first and second communication users to participate in the network voice call in the virtual room by using a network call engine integrated in the first and second instant messaging applications, respectively.

Classes IPC  ?

  • H04L 51/10 - Informations multimédias
  • H04L 51/043 - Messagerie en temps réel ou quasi en temps réel, p. ex. messagerie instantanée [IM] en utilisant ou en gérant les informations de présence
  • H04M 7/00 - Dispositions d'interconnexion entre centres de commutation

79.

DATA PROCESSING METHOD, COMPUTER DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19292293
Statut En instance
Date de dépôt 2025-08-06
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Cheng, Yahui

Abrégé

A data processing method includes: performing, when obtaining an initial model, structure search on the initial model to obtain a model structure diagram of the initial model; quantizing, based on a type of a target structure in the model structure diagram of the initial model, the target structure of the initial model by applying a fake operator for quantization, the fake operator comprising a quantization operator and a dequantization operator; and obtaining, based on the quantized initial model, a service model for service processing.

Classes IPC  ?

80.

VIRTUAL OBJECT CONTROL METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19295292
Statut En instance
Date de dépôt 2025-08-08
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Yao, Yang
  • Zhang, Litian

Abrégé

A virtual object control method is performed by a computer device, and the method includes: in response to a first moving operation on a virtual object on a scene interface, predicting a first scene location based on the first moving operation and moving the virtual object toward the first predicted scene location; determining a first scene location according to a moving instruction returned by a server for the first moving operation; and calibrating a display location of the virtual object on the scene interface based on the first scene location when the first scene location is different from the first predicted scene location.

Classes IPC  ?

  • A63F 13/577 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile utilisant la détermination de la zone de contact entre les personnages ou les objets du jeu, p. ex. pour éviter une collision entre des voitures de course virtuelles
  • A63F 13/69 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en permettant l'utilisation ou la mise à jour d'éléments spécifiques du jeu, p. ex. déblocage d’options, d’éléments, de niveaux ou de versions cachés
  • G06T 19/20 - Édition d'images tridimensionnelles [3D], p. ex. modification de formes ou de couleurs, alignement d'objets ou positionnements de parties

81.

DATABASE INSTANCE PROCESSING METHOD AND APPARATUS, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application 19297241
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Li, Shuo
  • Li, Jingang
  • Wu, Xin
  • Zheng, Lixiong
  • Pan, Anqun
  • Lei, Hailin

Abrégé

This application provides a database instance processing method and apparatus, an electronic device, a computer-readable storage medium, and a computer program product. The method includes obtaining a plurality of sample query statements for a database, and obtaining at least one computational element of the database corresponding to each sample query statement; forming a database execution template of the sample query statement for each sample query statement by using the at least one computational element of the database corresponding to the sample query statement; performing screening processing on a plurality of database execution templates corresponding to the plurality of sample query statements, to obtain a target database execution template; and generating a database instance corresponding to each target database execution template, a database instance being configured to respond to a target query statement corresponding to the database instance when being executed.

Classes IPC  ?

  • G06F 16/2452 - Traduction des requêtes
  • G06F 7/08 - Tri, c.-à-d. rangement des supports d'enregistrement dans un ordre de succession numérique ou autre, selon la classification d'au moins certaines informations portées sur les supports
  • G06F 16/2455 - Exécution des requêtes

82.

VIRTUAL CHARACTER BATTLE METHOD AND APPARATUS, DEVICE, MEDIUM, AND PROGRAM PRODUCT

      
Numéro d'application 19297923
Statut En instance
Date de dépôt 2025-08-12
Date de la première publication 2025-11-27
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Lin, Lingyun

Abrégé

A virtual character battle method is performed by a computer device. The method includes: displaying a virtual scene including a first virtual character and a second virtual character that have a confrontation relationship and a virtual support character, and the second virtual character being configured for hindering automatic movement of the virtual support character in the virtual scene; in response to receiving a control operation performed on the first virtual character by a user of the computer device, displaying interaction between the first virtual character and the virtual support character when the first virtual character escorts the virtual support character; and in response to the virtual support character moving to a first position in the virtual scene, displaying a first battle result configured for indicating that the first virtual character wins a battle.

Classes IPC  ?

  • A63F 13/58 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu en calculant l’état des personnages du jeu, p. ex. niveau de vigueur, de force, de motivation ou d’énergie
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée

83.

QUBIT MAPPING METHOD AND APPARATUS, AND DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2024134681
Numéro de publication 2025/241460
Statut Délivré - en vigueur
Date de dépôt 2024-11-26
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhang, Tianyu
  • Xu, Xiong
  • Zheng, Yicong
  • Zhang, Shengyu
  • Wang, Yunfei

Abrégé

The embodiments of the present application belong to the technical field of quantum computing. Disclosed are a qubit mapping method and apparatus, and a device and a storage medium. The method comprises: acquiring a logical qubit sequence and a gate operation sequence corresponding to a quantum computing task (201); on the basis of i candidate physical qubits corresponding to the first i logical qubits in the logical qubit sequence, determining mappable physical qubits of an (i+1)th logical qubit (202); on the basis of mapping cost evaluation results corresponding to the mappable physical qubits, performing screening to select a candidate physical qubit corresponding to the (i+1)th logical qubit (203); when mapping cost evaluation results corresponding to mappable physical qubits of an n-th logical qubit are obtained, determining a target mapping cost evaluation result (204); and on the basis of a qubit mapping combination corresponding to the target mapping cost evaluation result, mapping n logical qubits to n physical qubits (205).

Classes IPC  ?

  • G06N 10/60 - Algorithmes quantiques, p. ex. fondés sur l'optimisation quantique ou les transformées quantiques de Fourier ou de Hadamard

84.

SOFT SHADOW IMAGE RENDERING METHOD AND APPARATUS, AND DEVICE, STORAGE MEDIUM AND PROGRAM PRODUCT

      
Numéro d'application CN2025085629
Numéro de publication 2025/241701
Statut Délivré - en vigueur
Date de dépôt 2025-03-28
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Zheng, Qiang

Abrégé

Provided in the present application are a soft shadow image rendering method and apparatus, and an electronic device, a computer-readable storage medium and a computer program product. The method comprises: acquiring an image to be rendered that comprises a shadow area; on the basis of the shadow area in said image, generating a shadow mask for said image; acquiring point cloud data of said image, and on the basis of the point cloud data and the shadow mask, generating a soft shadow mask for said image; and on the basis of the soft shadow mask, performing image rendering on said image to obtain a soft shadow image of said image.

Classes IPC  ?

85.

ASSISTED DRIVING METHOD AND APPARATUS, IMAGE COLLECTION METHOD AND APPARATUS, DEVICE, MEDIUM, AND PRODUCT

      
Numéro d'application CN2025087445
Numéro de publication 2025/241738
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Mo, Chen
  • Sun, Yuting

Abrégé

An assisted driving method and apparatus, an image collection method and apparatus, a device, a medium, and a product, relating to the field of assisted driving. The method comprises: establishing a communication connection with a vehicular device, wherein the vehicular device comprises at least one camera facing a blind spot of a vehicle, and the blind spot refers to an outer area that cannot be observed by a wearer due to obstruction of an obstructing object (210); acquiring assistance data by means of the communication connection, wherein the assistance data is obtained on the basis of an environment image collected by the at least one camera (220); and on the basis of the assistance data, displaying a glasses image having see-through content, wherein the see-through content is an environment image of the blind spot presented after making the obstructing object transparent in the image collected by electronic glasses (230). In the method provided by the present application, when wearing electronic glasses, a wearer can see through obstructing objects in all directions, achieving complete removal of blind spots, enhancing driving safety.

Classes IPC  ?

  • G06F 3/01 - Dispositions d'entrée ou dispositions d'entrée et de sortie combinées pour l'interaction entre l'utilisateur et le calculateur

86.

SKILL INDICATOR DISPLAY METHOD AND APPARATUS, AND DEVICE, MEDIUM AND PROGRAM PRODUCT

      
Numéro d'application CN2025087454
Numéro de publication 2025/241739
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Mao, Yusheng
  • Yao, Yang

Abrégé

The embodiments of the present application belong to the technical field of human-computer interaction. Disclosed are a skill indicator display method and apparatus, and a device, a medium and a program product. The method comprises: receiving a trigger operation on a target skill control, wherein the target skill control is used for controlling a virtual object to cast a target skill (610); when the virtual object is moving, displaying a skill indicator for the target skill on the basis of a rendered position of the virtual object, wherein the rendered position is the position used by a client to render the virtual object, and the skill indicator is used for indicating the skill effect range for after the target skill is cast (620); and when the virtual object is stationary, and on the basis of a logical position of the virtual object, displaying the skill indicator for the target skill, wherein the logical position is the position of the virtual object that is carried when a server and the client execute frame synchronization, and the refresh rate of the rendered position is higher than the refresh rate of the logical position (630).

Classes IPC  ?

  • A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran
  • A63F 13/53 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir

87.

VIRTUAL CHARACTER INTERACTION METHOD AND APPARATUS, DEVICE, MEDIUM AND PRODUCT

      
Numéro d'application CN2025087491
Numéro de publication 2025/241741
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Deng, Ying

Abrégé

The present application relates to the technical field of computers. Disclosed are a virtual character interaction method and apparatus, a device, a medium and a product. The method comprises: displaying a master control virtual character in a virtual scene, the master control virtual character being a virtual character which is controlled by a terminal and moves in the virtual scene, the virtual scene further containing a first virtual character and a second virtual character, and the first virtual character having an association relationship with the master control virtual character; when the first virtual character executes a first action in respect of the second virtual character, displaying an character locking control corresponding to the second virtual character; and, in response to a first trigger operation on the character locking control, displaying that the master control virtual character executes a second action in respect of the second virtual character. The method can improve the enemy-tracking efficiency of master control virtual characters, so as to reduce the waiting time of users' manually seeking for targets, improving the rhythm and fluency of game processes.

Classes IPC  ?

  • A63F 13/42 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p. ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p. ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel
  • A63F 13/55 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu
  • A63F 13/837 - Tirs à la cible
  • A63F 13/847 - Jeux coopératifs, p. ex. nécessitant des actions coordonnées de plusieurs joueurs pour atteindre un objectif commun

88.

INTERACTION METHOD AND APPARATUS BASED ON VIRTUAL ITEMS, AND COMPUTER DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025087557
Numéro de publication 2025/241744
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Wang, Yinglei
  • Pan, Jiaqi

Abrégé

The present application belongs to the technical field of computers. Provided are an interaction method and apparatus based on virtual items, and a computer device and a storage medium. The method comprises: displaying a virtual scene (201); in response to virtual health points of a first virtual object dropping to a preset threshold value, replacing a three-dimensional model of the first virtual object with a three-dimensional model of a target second virtual object among at least one second virtual object, wherein the virtual health points of the target second virtual object are greater than the preset threshold value, and displaying a first virtual restoration item in an associated region of an object icon of the first virtual object, wherein the first virtual restoration item is used for restoring the virtual health points of virtual objects (202); and in response to a trigger operation on the first virtual restoration item, displaying the using of the first virtual restoration item so as to restore the virtual health points of the first virtual object (203). The technical solution is more convenient and efficient, and achieves higher efficiency of human-computer interaction, thereby improving the game experience.

Classes IPC  ?

  • A63F 13/533 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir pour inciter une interaction avec le joueur, p. ex. en affichant le menu d’un jeu
  • A63F 13/58 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu en calculant l’état des personnages du jeu, p. ex. niveau de vigueur, de force, de motivation ou d’énergie
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran
  • A63F 13/55 - Commande des personnages ou des objets du jeu en fonction de la progression du jeu

89.

PAYMENT METHOD AND APPARATUS, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT

      
Numéro d'application CN2025087592
Numéro de publication 2025/241749
Statut Délivré - en vigueur
Date de dépôt 2025-04-07
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhang, Zhiqiang
  • Hou, Jinkun
  • Guo, Runzeng
  • Wang, Shaoming
  • Zhang, Xiaoyi
  • Liu, Hongda
  • Cui, Qi

Abrégé

The present application provides a payment method and apparatus, an electronic device, a computer-readable storage medium, and a computer program product. The method comprises: in response to a payment request sent by a terminal, acquiring geographic location information of the current location of the terminal, the payment request comprising biometric identification information of a target object; on the basis of the geographic location information, determining an area feature library of an area where the terminal is currently located; in response to a matching failure of the biometric identification information in the area feature library, matching the biometric identification information by means of a full feature library to obtain identity information of the target object, the full feature library comprising area feature libraries of a plurality of areas; acquiring scenario recognition information of the terminal, and determining a scenario recognition result of the terminal on the basis of the scenario recognition information; and executing payment processing on the basis of the scenario recognition result and the identity information of the target object.

Classes IPC  ?

  • G06Q 20/40 - Autorisation, p. ex. identification du payeur ou du bénéficiaire, vérification des références du client ou du magasinExamen et approbation des payeurs, p. ex. contrôle des lignes de crédit ou des listes négatives

90.

OBSERVATION PICTURE PROCESSING METHOD AND APPARATUS, AND DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025087669
Numéro de publication 2025/241751
Statut Délivré - en vigueur
Date de dépôt 2025-04-08
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • He, Yijun
  • Mao, Yusheng

Abrégé

The present application belongs to the technical field of human-computer interaction. Disclosed are an observation picture processing method and apparatus, and a device and a storage medium. The method is executed by a terminal, and comprises: when a first observation picture is displayed on a first screen having a first aspect ratio, the first observation picture serving as an observation result of a first region in a virtual environment (510), wherein the area of the first region in the virtual environment is first area; and when a second observation picture is displayed on a second screen having a second aspect ratio, the second observation picture serving as an observation result of a second region in the virtual environment (520), wherein the area of the second region in the virtual environment is second area, the ratio of the first aspect ratio to the second aspect ratio is a first ratio, and the ratio of the first area to the second area is a second ratio, the first ratio being greater than the second ratio; and the first screen and the second screen are different screens of the same terminal, or the first screen and the second screen are different screens of different terminals.

Classes IPC  ?

  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée

91.

VIRTUAL SCENE DISPLAY METHOD AND APPARATUS, COMPUTER DEVICE AND STORAGE MEDIUM

      
Numéro d'application CN2025087795
Numéro de publication 2025/241757
Statut Délivré - en vigueur
Date de dépôt 2025-04-08
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Wang, Yinglei
  • Pan, Jiaqi

Abrégé

A virtual scene display method and apparatus, a computer device and a storage medium, belonging to the technical field of computers. The method comprises: when an object detection function has been started, displaying in a virtual scene a first virtual object of a target type in a first display state; and, when the first virtual object has been aimed at, displaying in the virtual scene information associated with the first virtual object.

Classes IPC  ?

  • A63F 13/533 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir pour inciter une interaction avec le joueur, p. ex. en affichant le menu d’un jeu
  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • A63F 13/5372 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran pour marquer les personnages, les objets ou les lieux dans la scène de jeu, p. ex. en affichant un cercle autour du personnage commandé par le joueur

92.

VIDEO ENCODING METHOD AND APPARATUS, VIDEO DECODING METHOD AND APPARATUS, COMPUTER-READABLE MEDIUM AND ELECTRONIC DEVICE

      
Numéro d'application CN2025089533
Numéro de publication 2025/241790
Statut Délivré - en vigueur
Date de dépôt 2025-04-17
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Chang, Renjie
  • Wang, Liqiang
  • Xu, Xiaozhong

Abrégé

Provided in the embodiments of the present application are a video encoding method and apparatus, a video decoding method and apparatus, a computer-readable medium and an electronic device. The video decoding method comprises: decoding a video code stream to obtain a candidate motion vector of a current block using an inter-frame template matching mode; according to the candidate motion vector, performing a search in a search area in a reference frame to obtain a matching block of the current block; according to a pixel value in a set area in the reference frame, determining a pixel value in an interpolation extension area for performing interpolation filtering processing; and, on the basis of the interpolation extension area, performing interpolation filtering processing on the matching block.

Classes IPC  ?

  • H04N 19/182 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant un pixel
  • H04N 19/513 - Traitement de vecteurs de mouvement
  • H04N 19/176 - Procédés ou dispositions pour le codage, le décodage, la compression ou la décompression de signaux vidéo numériques utilisant le codage adaptatif caractérisés par l’unité de codage, c.-à-d. la partie structurelle ou sémantique du signal vidéo étant l’objet ou le sujet du codage adaptatif l’unité étant une zone de l'image, p. ex. un objet la zone étant un bloc, p. ex. un macrobloc

93.

MODEL TRAINING METHOD AND APPARATUS, THREE-DIMENSIONAL POSE ESTIMATION METHOD AND APPARATUS, MEDIUM, AND ELECTRONIC DEVICE

      
Numéro d'application CN2025094774
Numéro de publication 2025/241956
Statut Délivré - en vigueur
Date de dépôt 2025-05-14
Date de publication 2025-11-27
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zhang, Yingyi
  • Zhang, Ruixin
  • Ding, Shouhong

Abrégé

Provided are a model training method and apparatus, a three-dimensional pose estimation method and apparatus, and an electronic device, relating to the field of computer vision. The method comprises: acquiring at least one training sample, and inputting each training sample into an initial three-dimensional pose estimation model for training to obtain a trained three-dimensional pose estimation model. Each round of training comprises: inputting a sample image of the training sample into a current three-dimensional pose estimation model to obtain the three-dimensional Gaussian mixture representation of each key point on a preset three-dimensional coordinate system; for each key point, obtaining the two-dimensional Gaussian mixture representations of the key point on three mutually perpendicular two-dimensional planes in the preset three-dimensional coordinate system; for each key point, determining the loss value of the key point on each two-dimensional plane; and adjusting model parameters of the current three-dimensional pose estimation model on the basis of the loss value of each key point on each two-dimensional plane. The embodiments of the present application effectively improve the accuracy of three-dimensional pose estimation.

Classes IPC  ?

  • G06V 10/774 - Génération d'ensembles de motifs de formationTraitement des caractéristiques d’images ou de vidéos dans les espaces de caractéristiquesDispositions pour la reconnaissance ou la compréhension d’images ou de vidéos utilisant la reconnaissance de formes ou l’apprentissage automatique utilisant l’intégration et la réduction de données, p. ex. analyse en composantes principales [PCA] ou analyse en composantes indépendantes [ ICA] ou cartes auto-organisatrices [SOM]Séparation aveugle de source méthodes de Bootstrap, p. ex. "bagging” ou “boosting”

94.

IMAGE RETRIEVAL METHOD, ELECTRONIC DEVICE, AND COMPUTER-READABLE STORAGE MEDIUM

      
Numéro d'application 19228348
Statut En instance
Date de dépôt 2025-06-04
Date de la première publication 2025-11-20
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Tu, Rongcheng

Abrégé

An image retrieval method includes acquiring an image retrieval condition, the image retrieval condition comprising a reference image and modification text, the modification text being configured to indicate a modification expectation for the reference image; composing the reference image and the modification text, to obtain an image-text composition; acquiring a plurality of candidate images, and determining, for a candidate image, a first similarity between the candidate image and the image-text composition, and a second similarity between the candidate image and the modification text; and determining at least one target image satisfying the image retrieval condition from the plurality of candidate images with reference to the first similarity and the second similarity.

Classes IPC  ?

  • G06F 16/58 - Recherche caractérisée par l’utilisation de métadonnées, p. ex. de métadonnées ne provenant pas du contenu ou de métadonnées générées manuellement
  • G06F 16/532 - Formulation de requêtes, p. ex. de requêtes graphiques
  • G06F 16/583 - Recherche caractérisée par l’utilisation de métadonnées, p. ex. de métadonnées ne provenant pas du contenu ou de métadonnées générées manuellement utilisant des métadonnées provenant automatiquement du contenu

95.

AUDIO ENCODING METHOD AND APPARATUS, AUDIO DECODING METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19281197
Statut En instance
Date de dépôt 2025-07-25
Date de la première publication 2025-11-20
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s)
  • Xiao, Wei
  • Liu, Wenzhen
  • Wang, Meng
  • Shang, Shidong

Abrégé

This application provides an audio encoding method performed by an electronic device. The method includes: performing down-sampling on an audio signal to obtain a low-frequency signal of the audio signal and low-frequency feature extraction on the low-frequency signal to obtain a low-frequency feature of the audio signal; performing high-frequency analysis on the audio signal to obtain a high-frequency feature of the audio signal, a feature dimension of the high-frequency feature being lower than a feature dimension of the low-frequency feature; performing encoding on the low-frequency feature and the high-frequency feature to obtain a low-frequency code stream of the audio signal and a high-frequency code stream of the audio signal; and transmitting the low-frequency code stream of the audio signal and the high-frequency code stream of the audio signal to a second electronic device via a computer network.

Classes IPC  ?

  • G10L 19/02 - Techniques d'analyse ou de synthèse de la parole ou des signaux audio pour la réduction de la redondance, p. ex. dans les vocodeursCodage ou décodage de la parole ou des signaux audio utilisant les modèles source-filtre ou l’analyse psychoacoustique utilisant l'analyse spectrale, p. ex. vocodeurs à transformée ou vocodeurs à sous-bandes
  • G10L 25/21 - Techniques d'analyse de la parole ou de la voix qui ne se limitent pas à un seul des groupes caractérisées par le type de paramètres extraits les paramètres extraits étant l’information sur la puissance

96.

INFORMATION PROCESSING METHOD, APPARATUS, AND DEVICE

      
Numéro d'application 19281527
Statut En instance
Date de dépôt 2025-07-25
Date de la première publication 2025-11-20
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Zou, Huasong
  • Mao, Yujie
  • Cheng, Quan
  • Qiu, Haoyue

Abrégé

This application discloses an information processing method, apparatus, and device, and relates to the field of artificial intelligence (AI). The method includes displaying a user interface, the user interface comprising a received virtual item packet, and the virtual item packet comprising topic information; displaying the topic information of the virtual item packet; receiving an interaction message corresponding to a second user account, the interaction message being matched with target information to request to receive a virtual item in the virtual item packet, and the target information being the topic information or information associated with the topic information; and receiving the virtual item in the virtual item packet in response to matching the interaction message and the target information.

Classes IPC  ?

  • A63F 13/537 - Commande des signaux de sortie en fonction de la progression du jeu incluant des informations visuelles supplémentaires fournies à la scène de jeu, p. ex. en surimpression pour simuler un affichage tête haute [HUD] ou pour afficher une visée laser dans un jeu de tir utilisant des indicateurs, p. ex. en montrant l’état physique d’un personnage de jeu sur l’écran

97.

METHOD FOR QUERYING A DATA TABLE AND APPARATUS, STORAGE MEDIUM, AND ELECTRONIC DEVICE

      
Numéro d'application 19281733
Statut En instance
Date de dépôt 2025-07-27
Date de la première publication 2025-11-20
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Xiao, Hanping
  • Wu, Xin
  • Zhou, Ke
  • Li, Chunhua
  • Lan, Hangrun
  • Wang, Guanhua
  • Xie, Canyang
  • Pan, Anqun
  • Lei, Hailin

Abrégé

This application discloses a method for querying a data table. The method includes acquiring a data table query request to query a second data table on a server for attribute values of a second attribute matching attribute values of a first attribute in a first data table on the server; converting the data table query request into a first group of data sub-table query requests requesting to query a second group of data sub-tables for attribute values of the second attribute matching attribute values of the first attribute in a first group of data sub-tables; generating a second group of data sub-table query requests; and transmitting the first group of data sub-table query requests and the second group of data sub-table query requests to the server, and acquiring a first group of query results and a second group of query results from the server.

Classes IPC  ?

  • G06F 16/22 - IndexationStructures de données à cet effetStructures de stockage
  • G06F 16/2453 - Optimisation des requêtes

98.

TASK GENERATION METHOD, COMPUTER DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19281737
Statut En instance
Date de dépôt 2025-07-27
Date de la première publication 2025-11-20
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s)
  • Dong, Zhiqiang
  • Deng, Shufan

Abrégé

A task generation method performed by a computer device includes: obtaining task requirement information inputted based on a task generation interface; calling a large language model, and inputting the task requirement information into the large language model for performing semantic interpretation on the task requirement information and outputting an executable structural body of a target task that matches the task requirement information; performing graphic rendering on the target task based on the executable structural body of the target task, to obtain a task execution flowchart of the target task, and displaying the task execution flowchart in the task generation interface, the target task being formed according to one or more target atomic tasks; and displaying an execution progress viewing link of the target task in the task generation interface, the execution progress viewing link being configured for viewing an execution progress of the target task.

Classes IPC  ?

  • G06F 9/50 - Allocation de ressources, p. ex. de l'unité centrale de traitement [UCT]

99.

BLOCKCHAIN-BASED DATA PROCESSING METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM

      
Numéro d'application 19281739
Statut En instance
Date de dépôt 2025-07-27
Date de la première publication 2025-11-20
Propriétaire TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED (Chine)
Inventeur(s) Liao, Zhiyong

Abrégé

A method includes transmitting an original reading request carrying transaction attribute information of target transaction data to a node device in a blockchain network, receiving an off-chain reading request transmitted by the node device, reading a transaction data packet from a target network device according to the off-chain reading request, forwarding the transaction data packet to the node device to verify validity of the transaction data packet to obtain a verification result, and receiving, in response to the verification result indicating that the transaction data packet is valid, the target transaction data returned by the node device.

Classes IPC  ?

  • G06Q 20/40 - Autorisation, p. ex. identification du payeur ou du bénéficiaire, vérification des références du client ou du magasinExamen et approbation des payeurs, p. ex. contrôle des lignes de crédit ou des listes négatives

100.

Human-Computer Interaction in Virtual and Interactive Media Applications

      
Numéro d'application 19282409
Statut En instance
Date de dépôt 2025-07-28
Date de la première publication 2025-11-20
Propriétaire Tencent Technology (Shenzhen) Company Limited (Chine)
Inventeur(s) Guan, Yu

Abrégé

This application provides a method and apparatus for interaction in a virtual scene, an electronic device, a computer-readable storage medium, and a computer program product. The method includes: displaying, by a terminal in the virtual scene, a first virtual object, a second virtual object, a target scene area, and a scene prop located in the target scene area, the first virtual object having a first skill; and controlling, in response to a first trigger operation for the first skill, the scene prop to be separated from the target scene area, and controlling the separated scene prop to interact with the second virtual object in cooperation with the first virtual object.

Classes IPC  ?

  • A63F 13/52 - Commande des signaux de sortie en fonction de la progression du jeu incluant des aspects de la scène de jeu affichée
  • G06F 9/451 - Dispositions d’exécution pour interfaces utilisateur
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