Generation Z, LLC

United States of America

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IP Type
        Patent 15
        Trademark 5
Date
2025 6
2023 4
2022 1
2021 2
Before 2021 7
IPC Class
G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements 15
A63F 1/00 - Card games 6
G06Q 50/34 - Betting or bookmaking, e.g. Internet betting 4
A63F 1/02 - CardsSpecial shapes of cards 2
A63F 1/14 - Card-dealers 2
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Status
Pending 5
Registered / In Force 15
Found results for

1.

CARD-BASED ELECTRONIC GAMING SYSTEM FOR CONTINUOUS TABLE GAME PROGRESSION

      
Application Number 19230246
Status Pending
Filing Date 2025-06-06
First Publication Date 2025-11-27
Owner Generation Z, LLC (USA)
Inventor
  • Deckoff, Stephen
  • Bowling, Jr., Tom W.

Abstract

Described is an electronic gaming system using common physical cards having a scanner that identifies cards dealt by a dealer, a gaming table where the cards are dealt and scanned, player computing equipment that provide individualized gaming interfaces for players, and a gaming computing system connected to the scanner and player computing equipment that, based on candidate card sets being successively dealt and scanned, continuously identifies the candidate sets, receives a first request for cards from a first player computing device and a second request for cards from a second player computing device, identifies, among the candidate sets, first and second sets of the cards for the first and second requests, respectively, and transmits data representative of the first and second sets to the first and second player computing devices, respectively. The first and second requests are received at different times and the first and second sets include different cards.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

2.

ELECTRONIC GAMING SYSTEMS AND INTEGRATION WITH THIRD-PARTY PROVIDERS OF PROPOSITION PLAYER SERVICES

      
Application Number 18965250
Status Pending
Filing Date 2024-12-02
First Publication Date 2025-10-16
Owner Generation Z, LLC (USA)
Inventor
  • Ito, Taro
  • Deckoff, Stephen

Abstract

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • A63F 1/00 - Card games
  • G06Q 50/34 - Betting or bookmaking, e.g. Internet betting

3.

Card-based electronic gaming systems and techniques for table games

      
Application Number 18480396
Grant Number 12444275
Status In Force
Filing Date 2023-10-03
First Publication Date 2025-10-14
Grant Date 2025-10-14
Owner Generation Z, LLC (USA)
Inventor
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abstract

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

4.

ELECTRONIC GAMING SYSTEM FOR PLAYING CARD GAMES WITH MULTIPLE CARD-HANDS

      
Application Number 18905798
Status Pending
Filing Date 2024-10-03
First Publication Date 2025-04-10
Owner Generation Z, LLC (USA)
Inventor
  • Deckoff, Stephen
  • Gago, Joshua
  • Nordby, Jason
  • Blom, Lynnette

Abstract

Described herein is electronic gaming system using common playing cards that may include player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets of cards, based on a request from at least one of the player computing devices, identify a first set of playing cards among the sets being continuously identified, identify, among the first set, first and second subsets of cards, transmit, to each of the at least one player device, data representative of the first and second subsets, determine a first count for the first subset and (ii) a second count for the second subset, and determine whether at least one of the first or second count satisfies a gaming rule.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

5.

CARD-BASED ELECTRONIC GAMING SYSTEM FOR PLAYING WHEEL GAMES

      
Application Number 18905837
Status Pending
Filing Date 2024-10-03
First Publication Date 2025-04-10
Owner Generation Z, LLC (USA)
Inventor
  • Deckoff, Stephen
  • Gago, Joshua
  • Nordby, Jason
  • Blom, Lynnette

Abstract

Disclosed herein is an electronic gaming system using common playing cards including player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets, based on a request to play a game of roulette from at least one player computing device, identify a first set of playing cards, receive, from at least one player computing device, a bet on an outcome of the game of roulette, identify, among the first set of playing cards, a first card, determine a roulette value for the first card using mapping data, the mapping data indicating a mapping of card values to roulette values, transmit, to the at least one player computing device, data representative of the first card and the respective roulette value, and determine the game outcome.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

6.

ELECTRONIC GAMING SYSTEM FOR PLAYING GAMES WITH DICE

      
Application Number 18905907
Status Pending
Filing Date 2024-10-03
First Publication Date 2025-04-10
Owner Generation Z, LLC (USA)
Inventor
  • Deckoff, Stephen
  • Gago, Joshua
  • Nordby, Jason
  • Blom, Lynnette

Abstract

Disclosed herein is an electronic gaming system using common playing cards including: player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets, based on a request to start a game from at least one device, identify first and second sets of playing cards, identify, among the first set, a first card having a card value that is mapped, based on mapping data, to a first dice value, identify, among the second set, a second card having a value that is mapped to a second dice value, transmit, to the device, data representative of the cards and respective dice values, and determine a game outcome based on applying a gaming rule to a summation of the first and second dice values.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

7.

Card-based electronic gaming system for continuous table game progression

      
Application Number 18454461
Grant Number 12327456
Status In Force
Filing Date 2023-08-23
First Publication Date 2023-12-07
Grant Date 2025-06-10
Owner Generation Z, LLC (USA)
Inventor
  • Deckoff, Stephen
  • Bowling, Tom W.

Abstract

Described is an electronic gaming system using common physical cards having a scanner that identifies cards dealt by a dealer, a gaming table where the cards are dealt and scanned, player computing equipment that provide individualized gaming interfaces for players, and a gaming computing system connected to the scanner and player computing equipment that, based on candidate card sets being successively dealt and scanned, continuously identifies the candidate sets, receives a first request for cards from a first player computing device and a second request for cards from a second player computing device, identifies, among the candidate sets, first and second sets of the cards for the first and second requests, respectively, and transmits data representative of the first and second sets to the first and second player computing devices, respectively. The first and second requests are received at different times and the first and second sets include different cards.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

8.

Card-based electronic gaming systems and techniques for table games

      
Application Number 17902108
Grant Number 11810433
Status In Force
Filing Date 2022-09-02
First Publication Date 2023-11-07
Grant Date 2023-11-07
Owner Generation Z, LLC (USA)
Inventor
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abstract

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

9.

Electronic gaming systems and integration with third-party providers of proposition player services

      
Application Number 18130002
Grant Number 12159506
Status In Force
Filing Date 2023-04-03
First Publication Date 2023-11-02
Grant Date 2024-12-03
Owner Generation Z, LLC (USA)
Inventor
  • Ito, Taro
  • Deckoff, Stephen

Abstract

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • A63F 1/00 - Card games
  • G06Q 50/34 - Betting or bookmaking, e.g. Internet betting

10.

Electronic gaming systems and integration with third-party providers of proposition player services

      
Application Number 17144778
Grant Number 11651659
Status In Force
Filing Date 2021-01-08
First Publication Date 2023-05-16
Grant Date 2023-05-16
Owner GENERATION Z, LLC (USA)
Inventor
  • Ito, Taro
  • Deckoff, Stephen

Abstract

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • G06Q 50/34 - Betting or bookmaking, e.g. Internet betting
  • A63F 1/00 - Card games

11.

Card-based electronic gaming systems and techniques for table games

      
Application Number 17108339
Grant Number 11462078
Status In Force
Filing Date 2020-12-01
First Publication Date 2022-10-04
Grant Date 2022-10-04
Owner Generation Z, LLC (USA)
Inventor
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abstract

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

12.

Card-based electronic gaming systems and techniques for five-card draw poker

      
Application Number 16266762
Grant Number 10970973
Status In Force
Filing Date 2019-02-04
First Publication Date 2021-04-06
Grant Date 2021-04-06
Owner Generation Z, LLC (USA)
Inventor
  • Deckoff, Stephen
  • Bowling, Jr., Tom W.

Abstract

In one implementation, an electronic five-card draw poker gaming system using common physical cards includes a plurality of physical playing cards; a scanner that is configured to identify each of the plurality of physical playing cards as they are dealt; a plurality of player computing equipment with graphical displays that are programmed to provide individualized gaming interfaces for a plurality of players; and a gaming computing system that is communicably connected to the scanner and the plurality of player computing equipment to determine five-card draw poker gaming outcomes for each of the plurality of players based on commonly dealt cards and player actions.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • A63F 1/02 - CardsSpecial shapes of cards
  • A63F 13/245 - Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
  • A63F 1/14 - Card-dealers
  • A63F 13/213 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
  • A63F 1/00 - Card games

13.

Electronic gaming systems and integration with third-party providers of proposition player services

      
Application Number 16199087
Grant Number 10930120
Status In Force
Filing Date 2018-11-23
First Publication Date 2021-02-23
Grant Date 2021-02-23
Owner Generation Z, LLC (USA)
Inventor
  • Ito, Taro
  • Deckoff, Stephen

Abstract

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • G06Q 50/34 - Betting or bookmaking, e.g. Internet betting
  • A63F 1/00 - Card games

14.

Card-based electronic gaming systems and techniques for table games

      
Application Number 16155850
Grant Number 10861291
Status In Force
Filing Date 2018-10-09
First Publication Date 2020-12-08
Grant Date 2020-12-08
Owner Generation Z, LLC (USA)
Inventor
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abstract

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

15.

Card-based electronic gaming systems and techniques for five-card draw poker

      
Application Number 15687058
Grant Number 10198913
Status In Force
Filing Date 2017-08-25
First Publication Date 2019-02-05
Grant Date 2019-02-05
Owner Generation Z, LLC (USA)
Inventor
  • Deckoff, Stephen
  • Bowling, Jr., Thomas W.

Abstract

In one implementation, an electronic five-card draw poker gaming system using common physical cards includes a plurality of physical playing cards; a scanner that is configured to identify each of the plurality of physical playing cards as they are dealt; a plurality of player computing equipment with graphical displays that are programmed to provide individualized gaming interfaces for a plurality of players; and a gaming computing system that is communicably connected to the scanner and the plurality of player computing equipment to determine five-card draw poker gaming outcomes for each of the plurality of players based on commonly dealt cards and player actions.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • A63F 1/02 - CardsSpecial shapes of cards
  • A63F 13/213 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
  • A63F 1/14 - Card-dealers
  • A63F 13/245 - Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
  • A63F 1/00 - Card games

16.

ACES LIVE

      
Serial Number 88211284
Status Registered
Filing Date 2018-11-29
Registration Date 2022-06-28
Owner Generation Z, LLC ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

17.

ACES LIVE

      
Serial Number 88211392
Status Registered
Filing Date 2018-11-29
Registration Date 2022-06-28
Owner Generation Z, LLC ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

18.

ACES LIVE

      
Serial Number 88154275
Status Registered
Filing Date 2018-10-14
Registration Date 2022-06-28
Owner Generation Z, LLC ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

19.

GENERATION Z

      
Serial Number 87809807
Status Registered
Filing Date 2018-02-24
Registration Date 2021-11-16
Owner Generation Z, LLC ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

20.

GEN Z

      
Serial Number 87809808
Status Registered
Filing Date 2018-02-24
Registration Date 2021-11-16
Owner Generation Z, LLC ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment