Generation Z, LLC

États‑Unis d’Amérique

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Type PI
        Brevet 15
        Marque 5
Date
2025 6
2023 4
2022 1
2021 2
Avant 2021 7
Classe IPC
G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions 15
A63F 1/00 - Jeux de cartes 6
G06Q 50/34 - Mises ou paris sportifs, p. ex. paris sur Internet 4
A63F 1/02 - Cartes à jouerFormes particulières de cartes 2
A63F 1/14 - Distributeurs de cartes 2
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Statut
En Instance 5
Enregistré / En vigueur 15
Résultats pour

1.

CARD-BASED ELECTRONIC GAMING SYSTEM FOR CONTINUOUS TABLE GAME PROGRESSION

      
Numéro d'application 19230246
Statut En instance
Date de dépôt 2025-06-06
Date de la première publication 2025-11-27
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Deckoff, Stephen
  • Bowling, Jr., Tom W.

Abrégé

Described is an electronic gaming system using common physical cards having a scanner that identifies cards dealt by a dealer, a gaming table where the cards are dealt and scanned, player computing equipment that provide individualized gaming interfaces for players, and a gaming computing system connected to the scanner and player computing equipment that, based on candidate card sets being successively dealt and scanned, continuously identifies the candidate sets, receives a first request for cards from a first player computing device and a second request for cards from a second player computing device, identifies, among the candidate sets, first and second sets of the cards for the first and second requests, respectively, and transmits data representative of the first and second sets to the first and second player computing devices, respectively. The first and second requests are received at different times and the first and second sets include different cards.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

2.

ELECTRONIC GAMING SYSTEMS AND INTEGRATION WITH THIRD-PARTY PROVIDERS OF PROPOSITION PLAYER SERVICES

      
Numéro d'application 18965250
Statut En instance
Date de dépôt 2024-12-02
Date de la première publication 2025-10-16
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Ito, Taro
  • Deckoff, Stephen

Abrégé

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
  • A63F 1/00 - Jeux de cartes
  • G06Q 50/34 - Mises ou paris sportifs, p. ex. paris sur Internet

3.

Card-based electronic gaming systems and techniques for table games

      
Numéro d'application 18480396
Numéro de brevet 12444275
Statut Délivré - en vigueur
Date de dépôt 2023-10-03
Date de la première publication 2025-10-14
Date d'octroi 2025-10-14
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abrégé

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

4.

ELECTRONIC GAMING SYSTEM FOR PLAYING CARD GAMES WITH MULTIPLE CARD-HANDS

      
Numéro d'application 18905798
Statut En instance
Date de dépôt 2024-10-03
Date de la première publication 2025-04-10
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Deckoff, Stephen
  • Gago, Joshua
  • Nordby, Jason
  • Blom, Lynnette

Abrégé

Described herein is electronic gaming system using common playing cards that may include player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets of cards, based on a request from at least one of the player computing devices, identify a first set of playing cards among the sets being continuously identified, identify, among the first set, first and second subsets of cards, transmit, to each of the at least one player device, data representative of the first and second subsets, determine a first count for the first subset and (ii) a second count for the second subset, and determine whether at least one of the first or second count satisfies a gaming rule.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

5.

CARD-BASED ELECTRONIC GAMING SYSTEM FOR PLAYING WHEEL GAMES

      
Numéro d'application 18905837
Statut En instance
Date de dépôt 2024-10-03
Date de la première publication 2025-04-10
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Deckoff, Stephen
  • Gago, Joshua
  • Nordby, Jason
  • Blom, Lynnette

Abrégé

Disclosed herein is an electronic gaming system using common playing cards including player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets, based on a request to play a game of roulette from at least one player computing device, identify a first set of playing cards, receive, from at least one player computing device, a bet on an outcome of the game of roulette, identify, among the first set of playing cards, a first card, determine a roulette value for the first card using mapping data, the mapping data indicating a mapping of card values to roulette values, transmit, to the at least one player computing device, data representative of the first card and the respective roulette value, and determine the game outcome.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

6.

ELECTRONIC GAMING SYSTEM FOR PLAYING GAMES WITH DICE

      
Numéro d'application 18905907
Statut En instance
Date de dépôt 2024-10-03
Date de la première publication 2025-04-10
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Deckoff, Stephen
  • Gago, Joshua
  • Nordby, Jason
  • Blom, Lynnette

Abrégé

Disclosed herein is an electronic gaming system using common playing cards including: player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets, based on a request to start a game from at least one device, identify first and second sets of playing cards, identify, among the first set, a first card having a card value that is mapped, based on mapping data, to a first dice value, identify, among the second set, a second card having a value that is mapped to a second dice value, transmit, to the device, data representative of the cards and respective dice values, and determine a game outcome based on applying a gaming rule to a summation of the first and second dice values.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

7.

Card-based electronic gaming system for continuous table game progression

      
Numéro d'application 18454461
Numéro de brevet 12327456
Statut Délivré - en vigueur
Date de dépôt 2023-08-23
Date de la première publication 2023-12-07
Date d'octroi 2025-06-10
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Deckoff, Stephen
  • Bowling, Tom W.

Abrégé

Described is an electronic gaming system using common physical cards having a scanner that identifies cards dealt by a dealer, a gaming table where the cards are dealt and scanned, player computing equipment that provide individualized gaming interfaces for players, and a gaming computing system connected to the scanner and player computing equipment that, based on candidate card sets being successively dealt and scanned, continuously identifies the candidate sets, receives a first request for cards from a first player computing device and a second request for cards from a second player computing device, identifies, among the candidate sets, first and second sets of the cards for the first and second requests, respectively, and transmits data representative of the first and second sets to the first and second player computing devices, respectively. The first and second requests are received at different times and the first and second sets include different cards.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

8.

Card-based electronic gaming systems and techniques for table games

      
Numéro d'application 17902108
Numéro de brevet 11810433
Statut Délivré - en vigueur
Date de dépôt 2022-09-02
Date de la première publication 2023-11-07
Date d'octroi 2023-11-07
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abrégé

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

9.

Electronic gaming systems and integration with third-party providers of proposition player services

      
Numéro d'application 18130002
Numéro de brevet 12159506
Statut Délivré - en vigueur
Date de dépôt 2023-04-03
Date de la première publication 2023-11-02
Date d'octroi 2024-12-03
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Ito, Taro
  • Deckoff, Stephen

Abrégé

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
  • A63F 1/00 - Jeux de cartes
  • G06Q 50/34 - Mises ou paris sportifs, p. ex. paris sur Internet

10.

Electronic gaming systems and integration with third-party providers of proposition player services

      
Numéro d'application 17144778
Numéro de brevet 11651659
Statut Délivré - en vigueur
Date de dépôt 2021-01-08
Date de la première publication 2023-05-16
Date d'octroi 2023-05-16
Propriétaire GENERATION Z, LLC (USA)
Inventeur(s)
  • Ito, Taro
  • Deckoff, Stephen

Abrégé

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
  • G06Q 50/34 - Mises ou paris sportifs, p. ex. paris sur Internet
  • A63F 1/00 - Jeux de cartes

11.

Card-based electronic gaming systems and techniques for table games

      
Numéro d'application 17108339
Numéro de brevet 11462078
Statut Délivré - en vigueur
Date de dépôt 2020-12-01
Date de la première publication 2022-10-04
Date d'octroi 2022-10-04
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abrégé

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

12.

Card-based electronic gaming systems and techniques for five-card draw poker

      
Numéro d'application 16266762
Numéro de brevet 10970973
Statut Délivré - en vigueur
Date de dépôt 2019-02-04
Date de la première publication 2021-04-06
Date d'octroi 2021-04-06
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Deckoff, Stephen
  • Bowling, Jr., Tom W.

Abrégé

In one implementation, an electronic five-card draw poker gaming system using common physical cards includes a plurality of physical playing cards; a scanner that is configured to identify each of the plurality of physical playing cards as they are dealt; a plurality of player computing equipment with graphical displays that are programmed to provide individualized gaming interfaces for a plurality of players; and a gaming computing system that is communicably connected to the scanner and the plurality of player computing equipment to determine five-card draw poker gaming outcomes for each of the plurality of players based on commonly dealt cards and player actions.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
  • A63F 1/02 - Cartes à jouerFormes particulières de cartes
  • A63F 13/245 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles spécialement adaptées pour un type particulier de jeu, p. ex. les volants
  • A63F 1/14 - Distributeurs de cartes
  • A63F 13/213 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types comprenant des moyens de photo-détection, p. ex. des caméras, des photodiodes ou des cellules infrarouges
  • A63F 1/00 - Jeux de cartes

13.

Electronic gaming systems and integration with third-party providers of proposition player services

      
Numéro d'application 16199087
Numéro de brevet 10930120
Statut Délivré - en vigueur
Date de dépôt 2018-11-23
Date de la première publication 2021-02-23
Date d'octroi 2021-02-23
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Ito, Taro
  • Deckoff, Stephen

Abrégé

In one implementation, an electronic gaming system can include one or more physical gaming pieces that are used to determine gaming outcomes; a scanner to identify the one or more physical gaming pieces; a plurality of player computing equipment to provide gaming interfaces with electronic gaming action for a corresponding player based, at least in part, on the identified one or more physical gaming pieces, and a gaming computer system connected to (i) the scanner, (ii) the plurality of player computing equipment, (iii) player accounts, and (iv) third-party providers of proposition player (TPPP) accounts. The gaming computer system can identify a TPPP that is assigned to cover gaming action on the game and players who are playing the game; determine gaming outcomes for each of the players; and reconcile player accounts and the TPPP account based on the determined gaming outcomes for each of the players.

Classes IPC  ?

  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
  • G06Q 50/34 - Mises ou paris sportifs, p. ex. paris sur Internet
  • A63F 1/00 - Jeux de cartes

14.

Card-based electronic gaming systems and techniques for table games

      
Numéro d'application 16155850
Numéro de brevet 10861291
Statut Délivré - en vigueur
Date de dépôt 2018-10-09
Date de la première publication 2020-12-08
Date d'octroi 2020-12-08
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Bowling, Jr., Tom W.
  • Ito, Taro

Abrégé

In one implementation, an electronic gaming system includes: a plurality of physical playing cards that are dealt by an automated or human dealer; a scanner that is configured to identify each physical playing card of the plurality of physical playing cards as they are dealt; a plurality of player computing devices that are configured to provide individualized gaming interfaces for a plurality of players; and a gaming computing device that is communicably connected to the scanner and the plurality of player computing devices. The gaming computing device may select different sets of dealt cards to provide different types of games to players at different ones of the gaming computing devices.

Classes IPC  ?

  • A63F 9/24 - Jeux utilisant des circuits électroniques, non prévus ailleurs
  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions

15.

Card-based electronic gaming systems and techniques for five-card draw poker

      
Numéro d'application 15687058
Numéro de brevet 10198913
Statut Délivré - en vigueur
Date de dépôt 2017-08-25
Date de la première publication 2019-02-05
Date d'octroi 2019-02-05
Propriétaire Generation Z, LLC (USA)
Inventeur(s)
  • Deckoff, Stephen
  • Bowling, Jr., Thomas W.

Abrégé

In one implementation, an electronic five-card draw poker gaming system using common physical cards includes a plurality of physical playing cards; a scanner that is configured to identify each of the plurality of physical playing cards as they are dealt; a plurality of player computing equipment with graphical displays that are programmed to provide individualized gaming interfaces for a plurality of players; and a gaming computing system that is communicably connected to the scanner and the plurality of player computing equipment to determine five-card draw poker gaming outcomes for each of the plurality of players based on commonly dealt cards and player actions.

Classes IPC  ?

  • A63F 13/00 - Jeux vidéo, c.-à-d. jeux utilisant un affichage à plusieurs dimensions généré électroniquement
  • G07F 17/32 - Appareils déclenchés par pièces de monnaie pour la location d'articlesInstallations ou services déclenchés par pièces de monnaie pour jeux, jouets, sports ou distractions
  • A63F 1/02 - Cartes à jouerFormes particulières de cartes
  • A63F 13/213 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types comprenant des moyens de photo-détection, p. ex. des caméras, des photodiodes ou des cellules infrarouges
  • A63F 1/14 - Distributeurs de cartes
  • A63F 13/245 - Parties constitutives, p. ex. manettes de jeu avec poignées amovibles spécialement adaptées pour un type particulier de jeu, p. ex. les volants
  • A63F 1/00 - Jeux de cartes

16.

ACES LIVE

      
Numéro de série 88211284
Statut Enregistrée
Date de dépôt 2018-11-29
Date d'enregistrement 2022-06-28
Propriétaire Generation Z, LLC ()
Classes de Nice  ? 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

17.

ACES LIVE

      
Numéro de série 88211392
Statut Enregistrée
Date de dépôt 2018-11-29
Date d'enregistrement 2022-06-28
Propriétaire Generation Z, LLC ()
Classes de Nice  ? 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

18.

ACES LIVE

      
Numéro de série 88154275
Statut Enregistrée
Date de dépôt 2018-10-14
Date d'enregistrement 2022-06-28
Propriétaire Generation Z, LLC ()
Classes de Nice  ? 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

19.

GENERATION Z

      
Numéro de série 87809807
Statut Enregistrée
Date de dépôt 2018-02-24
Date d'enregistrement 2021-11-16
Propriétaire Generation Z, LLC ()
Classes de Nice  ? 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment

20.

GEN Z

      
Numéro de série 87809808
Statut Enregistrée
Date de dépôt 2018-02-24
Date d'enregistrement 2021-11-16
Propriétaire Generation Z, LLC ()
Classes de Nice  ? 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Casino services; Entertainment in the nature of conducting card games; Entertainment services, namely, providing live, in-person card games featuring electronic player stations and electronic card game equipment