Theai, Inc.

États‑Unis d’Amérique

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Type PI
        Brevet 45
        Marque 13
Juridiction
        États-Unis 28
        International 26
        Canada 4
Date
2024 29
2023 23
2022 2
2021 4
Classe IPC
G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels 22
G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine 12
G06N 20/00 - Apprentissage automatique 10
G06F 40/35 - Représentation du discours ou du dialogue 9
A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage 4
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Classe NICE
09 - Appareils et instruments scientifiques et électriques 13
42 - Services scientifiques, technologiques et industriels, recherche et conception 13
41 - Éducation, divertissements, activités sportives et culturelles 6
Statut
En Instance 7
Enregistré / En vigueur 51

1.

Artificial intelligence-based characters with changeable behavior

      
Numéro d'application 18400075
Numéro de brevet 12039651
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de la première publication 2024-07-04
Date d'octroi 2024-07-16
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

A method for providing artificial intelligence (AI) characters with changeable behavior includes providing a plurality of behavioral types associated with an AI character model, where the plurality of behavioral types are associated with probabilities, and where the AI character model is configured to generate an AI character; randomly selecting, during interaction of the AI character, and based on the probabilities, a behavioral type from the plurality of behavioral types; and adjusting, based on the selected behavioral type, parameters associated with the AI character, thereby causing the AI character to follow the selected behavioral type.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 40/40 - Traitement ou traduction du langage naturel
  • H04L 67/1396 - Protocoles spécialement adaptés pour surveiller l'activité des utilisateurs

2.

Recognition of intent of artificial intelligence characters

      
Numéro d'application 18400442
Numéro de brevet 12100088
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de la première publication 2024-07-04
Date d'octroi 2024-09-24
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Gusarov, Roman
  • Smolskaya, Nastassia

Abrégé

Systems and methods for recognition of intent of a character are provided. The character is an Artificial Intelligence (AI) character generated by an AI character model for interacting with users in the virtual environment or is controlled by a human user. An example method includes monitoring interactions between a plurality of characters in a virtual environment; recognizing, based on environmental parameters associated with the interactions, an intent of a character selected from the plurality of characters: selecting a plurality of possible behaviors for the character based on the intent; and triggering a behavior selected from the plurality of possible behaviors based on predetermined criteria.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06V 40/20 - Mouvements ou comportement, p. ex. reconnaissance des gestes

3.

Text-description based generation of avatars for artificial intelligence characters

      
Numéro d'application 18401376
Numéro de brevet 12118652
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de la première publication 2024-07-04
Date d'octroi 2024-10-15
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Tikhonov, Aleksey

Abrégé

Systems and methods for text description-based generation of avatars for Artificial Intelligence (AI) characters are provided. An example method includes receiving a description of a face of an AI character, where the description is in a free-text format and where the face of the AI character is rendered by an AI character model in a virtual environment; acquiring at least one parameter of the AI character model, where the at least one parameter corresponds to at least one facial feature of the face of the AI character; analyzing the description to generate at least one value for the at least one parameter; and assigning the at least one value to the at least one parameter.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 40/20 - Analyse du langage naturel
  • G06T 11/00 - Génération d'images bidimensionnelles [2D]
  • G06T 17/00 - Modélisation tridimensionnelle [3D] pour infographie

4.

Archetype-based generation of artificial intelligence characters

      
Numéro d'application 18401380
Numéro de brevet 12141178
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de la première publication 2024-07-04
Date d'octroi 2024-11-12
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Tikhonov, Aleksey

Abrégé

Systems and methods for archetype-based generation of Artificial Intelligence (AI) characters are provided. An example method includes receiving at least one keyword describing an AI character, where the AI character is generated by an AI character model in a virtual environment; selecting, based on the at least one keyword, an archetype from a plurality of archetypes; acquiring at least one parameter of the AI character model, where the at least one parameter corresponds to at least one feature of the AI character; determining, based on the archetype, at least one value for the at least one parameter; and assigning the at least one value to the at least one parameter.

Classes IPC  ?

  • G06F 16/00 - Recherche d’informationsStructures de bases de données à cet effetStructures de systèmes de fichiers à cet effet
  • G06F 16/33 - Requêtes

5.

DYNAMIC CONTROL OF KNOWLEDGE SCOPE OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application 18401396
Statut En instance
Date de dépôt 2023-12-30
Date de la première publication 2024-07-04
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Gusarov, Roman
  • Yu, Nathan

Abrégé

Systems and methods for dynamically controlling a knowledge scope of artificial intelligence (AI) characters are provided. An example method includes associating a knowledge store with an AI character generated by an AI character model, where the AI character is a virtual character in a virtual world; determining context parameters for the AI character; defining, based on the context parameters, a scope of knowledge available to the AI character from a knowledge store; constricting access of the AI character to the knowledge store based on the defined scope of knowledge; monitoring changes in the context parameters; and dynamically adjusting the scope of knowledge based on the changes in the context parameters.

Classes IPC  ?

  • G06T 17/00 - Modélisation tridimensionnelle [3D] pour infographie
  • G06N 5/022 - Ingénierie de la connaissanceAcquisition de la connaissance

6.

Language model orchestration

      
Numéro d'application 18401530
Numéro de brevet 12039973
Statut Délivré - en vigueur
Date de dépôt 2023-12-31
Date de la première publication 2024-07-04
Date d'octroi 2024-07-16
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Gusarov, Roman
  • Huang, Alex

Abrégé

Systems and methods for providing artificial intelligence (AI) character-specific contextual conversational language models are provided. The method may include providing a plurality of speech models for conversation features of an AI character generated by an AI character model in a virtual environment; ascertaining a context of interactions involving the AI character generated by the AI character model in the virtual environment; selecting, based on the context, a speech model from the plurality of speech models; generating an output using the speech model; and inserting the output into a content of the AI character being generated by the AI character model.

Classes IPC  ?

  • G10L 15/183 - Classement ou recherche de la parole utilisant une modélisation du langage naturel selon les contextes, p. ex. modèles de langage
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine
  • G10L 15/30 - Reconnaissance distribuée, p. ex. dans les systèmes client-serveur, pour les applications en téléphonie mobile ou réseaux

7.

CONTROLLING SAFETY SETTINGS FOR BEHAVIOR CHARACTERISTICS OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086318
Numéro de publication 2024/145530
Statut Délivré - en vigueur
Date de dépôt 2023-12-28
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Tikhonov, Aleksey
  • Jedoui, Khaled

Abrégé

Systems and methods for controlling safety settings for behavior characteristics of an Artificial Intelligence (AI) character model are provided. An example method includes receiving context associated with the AI character model; determining, based on the context, a level of safety of a content generated by the AI character model; and adjusting, based on the level of safety, the safety settings associated with the content generated by the AI character model. The determination of the level of safety may include determining specific characteristics of an audience interacting with the AI character model in a virtual environment and selecting, based on the specific characteristics, the level of safety from a set of levels of safety.

Classes IPC  ?

  • G06N 20/00 - Apprentissage automatique
  • G06F 40/20 - Analyse du langage naturel
  • G06N 5/00 - Agencements informatiques utilisant des modèles fondés sur la connaissance
  • G06F 40/00 - Maniement de données en langage naturel

8.

PRE-FETCHING RESULTS FROM LARGE LANGUAGE MODELS

      
Numéro d'application US2023086536
Numéro de publication 2024/145642
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

Systems and methods for pre-fetching results from large language models (LLMs) are provided. The method includes acquiring a context of an interaction between a user and an Artificial Intelligence (AI) character; predicting, based on the context, one or more anticipated words to be uttered by the user; generating, based on the one or more anticipated words, at least one query to an LLM; providing the at least one query to the LLM; generating, based on at least one response obtained from the LLM, an anticipated reply of the AI character model to the one or more anticipated words to be pronounced by the user; receiving one or more words uttered by the user; determining that a level of a discrepancy between the one or more words and the one or more anticipated words is below a predetermined threshold; and providing the anticipated reply to the user.

Classes IPC  ?

  • G06N 3/004 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie
  • G06N 20/00 - Apprentissage automatique
  • G06F 40/12 - Utilisation de codes pour le maniement d’entités textuelles
  • G06F 40/20 - Analyse du langage naturel
  • G06F 5/00 - Procédés ou dispositions pour la conversion de données, sans modification de l'ordre ou du contenu des données maniées
  • G06F 40/00 - Maniement de données en langage naturel

9.

DYNAMIC CONTROL OF KNOWLEDGE SCOPE OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086568
Numéro de publication 2024/145664
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Gusarov, Roman
  • Yu, Nathan

Abrégé

Systems and methods for dynamically controlling a knowledge scope of artificial intelligence (AI) characters are provided. An example method includes associating a knowledge store with an AI character generated by an AI character model, where the AI character is a virtual character in a virtual world; determining context parameters for the AI character; defining, based on the context parameters, a scope of knowledge available to the AI character from a knowledge store; constricting access of the AI character to the knowledge store based on the defined scope of knowledge; monitoring changes in the context parameters; and dynamically adjusting the scope of knowledge based on the changes in the context parameters.

Classes IPC  ?

  • G06N 3/006 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des formes de vie individuelles ou collectives simulées et virtuelles, p. ex. simulations sociales ou optimisation par essaims particulaires [PSO]
  • G06N 20/00 - Apprentissage automatique
  • A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
  • G06N 3/08 - Méthodes d'apprentissage

10.

CONTEXTUALLY ORIENTED BEHAVIOR OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086569
Numéro de publication 2024/145665
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii
  • Platonov, Ilya
  • Ryzhov, Kirill

Abrégé

Systems and methods for providing contextually oriented behavior of artificial intelligence (AI) characters are provided. An example method includes receiving a description of a plurality of scenes associated with an AI environment, where the description includes a list of AI objects and a list of AI character models present in a scene of the plurality of scenes; generating, based on the description, a plurality of AI scene models corresponding to the plurality of scenes, where the plurality of AI scene models include an AI scene model corresponding to the scene; and adjusting, based on parameters of the scene, behavioral characteristics of an AI character model of the list of AI character models.

Classes IPC  ?

  • A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
  • G06N 3/08 - Méthodes d'apprentissage

11.

ARCHETYPE-BASED GENERATION OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086571
Numéro de publication 2024/145667
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Tikhonov, Aleksey

Abrégé

Systems and methods for archetype-based generation of Artificial Intelligence (AI) characters are provided. An example method includes receiving at least one keyword describing an AI character, where the AI character is generated by an AI character model in a virtual environment; selecting, based on the at least one keyword, an archetype from a plurality of archetypes; acquiring at least one parameter of the AI character model, where the at least one parameter corresponds to at least one feature of the AI character; determining, based on the archetype, at least one value for the at least one parameter; and assigning the at least one value to the at least one parameter.

Classes IPC  ?

  • G06N 3/004 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie
  • G06F 3/01 - Dispositions d'entrée ou dispositions d'entrée et de sortie combinées pour l'interaction entre l'utilisateur et le calculateur
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06N 20/00 - Apprentissage automatique
  • G06F 40/00 - Maniement de données en langage naturel
  • G06T 13/00 - Animation

12.

PROVIDING A NETWORK FOR SHARING AND VIEWING ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086572
Numéro de publication 2024/145668
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

Systems and methods for providing a network for generating, sharing, and viewing artificial intelligence (AI) characters are provided. An example method includes providing a web-based interface enabling a user to generate and modify a template associated with an AI character generated by an AI character model, where the template includes parameters of the AI character model; receiving at least one value for at least one parameter of the AI character model; receiving a first request to store the template in a data store; storing the template in the data store and attributing the template to an account associated with the user; receiving, from the user, a second request to allow access to the template by at least one further user; and providing the access to the template to the at least one further user to enable the at least one further user to view and interact with the AI character.

Classes IPC  ?

  • A63F 13/60 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu
  • A63F 13/424 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p. ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p. ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel incluant des signaux d’entrée acoustiques, p. ex. en utilisant les résultats d’extraction de hauteur tonale ou de rythme ou de reconnaissance vocale
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G10L 17/22 - Procédures interactivesInterfaces homme-machine

13.

LANGUAGE MODEL ORCHESTRATION

      
Numéro d'application US2023086582
Numéro de publication 2024/145675
Statut Délivré - en vigueur
Date de dépôt 2023-12-31
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Gusarov, Roman
  • Huang, Alex

Abrégé

Systems and methods for providing artificial intelligence (AI) character-specific contextual conversational language models are provided. The method may include providing a plurality of speech models for conversation features of an AI character generated by an AI character model in a virtual environment; ascertaining a context of interactions involving the AI character generated by the AI character model in the virtual environment; selecting, based on the context, a speech model from the plurality of speech models; generating an output using the speech model; and inserting the output into a content of the AI character being generated by the AI character model.

Classes IPC  ?

  • G10L 15/183 - Classement ou recherche de la parole utilisant une modélisation du langage naturel selon les contextes, p. ex. modèles de langage

14.

EMOTIONAL STATE MODELS AND CONTINUOUS UPDATE OF EMOTIONAL STATES OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086583
Numéro de publication 2024/145676
Statut Délivré - en vigueur
Date de dépôt 2023-12-31
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Yu, Nathan

Abrégé

Systems and methods for continuously updating emotional states of artificial intelligence (AI) characters using emotional state models are provided. An example method includes providing an emotional state model trained to predict an emotional state of an AI character generated by an AI character model in a virtual environment; continuously monitoring a context of an interaction involving the AI character; generating, based on the context, an input for the emotional state model; providing the input to the emotional state model; obtaining, from the emotional state model, the emotional state of the AI character based on the input; and adjusting, based on the emotional state, parameters of the AI character model, thereby causing the AI character to act according to the emotional state.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels

15.

CONTROLLING SAFETY SETTINGS FOR BEHAVIOR CHARACTERISTICS OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application 18399592
Statut En instance
Date de dépôt 2023-12-28
Date de la première publication 2024-07-04
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Tikhonov, Aleksey
  • Jedoui, Khaled

Abrégé

Systems and methods for controlling safety settings for behavior characteristics of an Artificial Intelligence (AI) character model are provided. An example method includes receiving context associated with the AI character model; determining, based on the context, a level of safety of a content generated by the AI character model; and adjusting, based on the level of safety, the safety settings associated with the content generated by the AI character model. The determination of the level of safety may include determining specific characteristics of an audience interacting with the AI character model in a virtual environment and selecting, based on the specific characteristics, the level of safety from a set of levels of safety.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 40/35 - Représentation du discours ou du dialogue
  • G06T 19/00 - Transformation de modèles ou d'images tridimensionnels [3D] pour infographie

16.

Dynamic control of behavioral characteristics of artificial intelligence characters

      
Numéro d'application 18400599
Numéro de brevet 12102918
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de la première publication 2024-07-04
Date d'octroi 2024-10-01
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

Systems and methods for dynamic control of behavioral characteristics of artificial intelligence (AI) characters are provided. The method includes ascertaining an occurrence of an event in a virtual environment associated with an AI character model; receiving a plurality of narratives associated with the AI character model; selecting, based on the event, a narrative from the plurality of narratives; determining, based on the selected narrative, behavioral settings; and applying the behavioral settings to the AI character model, thereby causing the AI character model to follow the narrative in interactions with a user in the virtual environment.

Classes IPC  ?

  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
  • A63F 13/77 - Aspects de sécurité ou de gestion du jeu incluant les données relatives aux dispositifs ou aux serveurs de jeu, p. ex. données de configuration, version du logiciel ou quantité de mémoire

17.

Providing a network for sharing and viewing artificial intelligence characters

      
Numéro d'application 18401383
Numéro de brevet 12131000
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de la première publication 2024-07-04
Date d'octroi 2024-10-29
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

Systems and methods for providing a network for generating, sharing, and viewing artificial intelligence (AI) characters are provided. An example method includes providing a web-based interface enabling a user to generate and modify a template associated with an AI character generated by an AI character model, where the template includes parameters of the AI character model; receiving at least one value for at least one parameter of the AI character model; receiving a first request to store the template in a data store; storing the template in the data store and attributing the template to an account associated with the user; receiving, from the user, a second request to allow access to the template by at least one further user; and providing the access to the template to the at least one further user to enable the at least one further user to view and interact with the AI character.

Classes IPC  ?

  • G06F 3/04815 - Interaction s’effectuant dans un environnement basé sur des métaphores ou des objets avec un affichage tridimensionnel, p. ex. modification du point de vue de l’utilisateur par rapport à l’environnement ou l’objet
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine

18.

Contextually oriented behavior of artificial intelligence characters

      
Numéro d'application 18401416
Numéro de brevet 12136159
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de la première publication 2024-07-04
Date d'octroi 2024-11-05
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii
  • Platonov, Ilya
  • Ryzhov, Kirill

Abrégé

Systems and methods for providing contextually oriented behavior of artificial intelligence (AI) characters are provided. An example method includes receiving a description of a plurality of scenes associated with an AI environment, where the description includes a list of AI objects and a list of AI character models present in a scene of the plurality of scenes; generating, based on the description, a plurality of AI scene models corresponding to the plurality of scenes, where the plurality of AI scene models include an AI scene model corresponding to the scene; and adjusting, based on parameters of the scene, behavioral characteristics of an AI character model of the list of AI character models.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 40/40 - Traitement ou traduction du langage naturel
  • G06V 20/50 - Contexte ou environnement de l’image

19.

ARTIFICIAL INTELLIGENCE-BASED CHARACTERS WITH CHANGEABLE BEHAVIOR

      
Numéro d'application US2023086510
Numéro de publication 2024/145625
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

Systems and methods for providing artificial intelligence (AI) characters with changeable behavior are provided. An example method includes providing a plurality of behavioral types associated with an AI character model, where the plurality of behavioral types are associated with probabilities, and where the AI character model is configured to generate an AI character; randomly selecting, during interaction of the AI character, and based on the probabilities, a behavioral type from the plurality of behavioral types; and adjusting, based on the selected behavioral type, parameters associated with the AI character, thereby causing the AI character to follow the selected behavioral type.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 40/35 - Représentation du discours ou du dialogue
  • G06N 3/00 - Agencements informatiques fondés sur des modèles biologiques
  • A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine

20.

REAL-TIME ANIMATION OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086515
Numéro de publication 2024/145628
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Platonov, Ilya

Abrégé

Systems and methods for providing real-time animation of artificial intelligence (AI) characters are provided. An example method includes determining a context of an interaction between an AI character and a user, where the AI character is generated by an AI character model for interacting with users in a virtual environment; receiving a plurality of gestures associated with the AI character model; selecting, based on the context, a gesture from the plurality of gestures; and causing the AI character model to animate the AI character to perform the selected gesture.

Classes IPC  ?

  • G06N 3/004 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie
  • G06F 3/01 - Dispositions d'entrée ou dispositions d'entrée et de sortie combinées pour l'interaction entre l'utilisateur et le calculateur
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06N 20/00 - Apprentissage automatique
  • G06F 40/12 - Utilisation de codes pour le maniement d’entités textuelles
  • G06T 13/00 - Animation

21.

RECOGNITION OF INTENT OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086523
Numéro de publication 2024/145632
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Gusarov, Roman
  • Smolskaya, Nastassia

Abrégé

Systems and methods for recognition of intent of a character are provided. The character is an Artificial Intelligence (AI) character generated by an AI character model for interacting with users in the virtual environment or is controlled by a human user. An example method includes monitoring interactions between a plurality of characters in a virtual environment; recognizing, based on environmental parameters associated with the interactions, an intent of a character selected from the plurality of characters: selecting a plurality of possible behaviors for the character based on the intent; and triggering a behavior selected from the plurality of possible behaviors based on predetermined criteria.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 40/35 - Représentation du discours ou du dialogue
  • G06N 3/00 - Agencements informatiques fondés sur des modèles biologiques
  • A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine

22.

DYNAMIC CONTROL OF BEHAVIORAL CHARACTERISTICS OF ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086528
Numéro de publication 2024/145636
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

Systems and methods for dynamic control of behavioral characteristics of artificial intelligence (AI) characters are provided. The method includes ascertaining an occurrence of an event in a virtual environment associated with an AI character model; receiving a plurality of narratives associated with the AI character model; selecting, based on the event, a narrative from the plurality of narratives; determining, based on the selected narrative, behavioral settings; and applying the behavioral settings to the AI character model, thereby causing the AI character model to follow the narrative in interactions with a user in the virtual environment.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 40/35 - Représentation du discours ou du dialogue
  • G06N 3/00 - Agencements informatiques fondés sur des modèles biologiques
  • A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine

23.

TEXT DESCRIPTION-BASED GENERATION OF AVATARS FOR ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086570
Numéro de publication 2024/145666
Statut Délivré - en vigueur
Date de dépôt 2023-12-30
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Tikhonov, Aleksey

Abrégé

Systems and methods for text description-based generation of avatars for Artificial Intelligence (AI) characters are provided. An example method includes receiving a description of a face of an AI character, where the description is in a free-text format and where the face of the AI character is rendered by an AI character model in a virtual environment; acquiring at least one parameter of the AI character model, where the at least one parameter corresponds to at least one facial feature of the face of the AI character; analyzing the description to generate at least one value for the at least one parameter; and assigning the at least one value to the at least one parameter.

Classes IPC  ?

  • G06N 3/004 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06N 20/00 - Apprentissage automatique
  • G06F 40/12 - Utilisation de codes pour le maniement d’entités textuelles
  • G06F 40/00 - Maniement de données en langage naturel

24.

MULTI-SOURCE BASED KNOWLEDGE DATA FOR ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023086585
Numéro de publication 2024/145677
Statut Délivré - en vigueur
Date de dépôt 2023-12-31
Date de publication 2024-07-04
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Yu, Nathan

Abrégé

Systems and methods for providing multi-source based knowledge data for Artificial Intelligence (AI) characters are provided. An example method includes providing a plurality of data sources; receiving, from a user, at least one word during a conversation between the user and an AI character; ascertaining a speech style of the AI character; analyzing the at least one word to determine a type of information needed to generate a reply to the user; selecting, based on the type of information, at least one data source from the plurality of data sources; generating, based on the at least one word, one or more queries; sending the one or more queries to the at least one data source; receiving one or more responses from the at least one data source; forming, based on the one or more responses and the speech style of the AI character, the reply for providing to the user.

Classes IPC  ?

  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine

25.

Real-time animation of artificial intelligence characters

      
Numéro d'application 18400264
Numéro de brevet 12020361
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de la première publication 2024-06-25
Date d'octroi 2024-06-25
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Platonov, Ilya

Abrégé

Systems and methods for providing real-time animation of artificial intelligence (AI) characters are provided. An example method includes determining a context of an interaction between an AI character and a user, where the AI character is generated by an AI character model for interacting with users in a virtual environment; receiving a plurality of gestures associated with the AI character model; selecting, based on the context, a gesture from the plurality of gestures; and causing the AI character model to animate the AI character to perform the selected gesture.

Classes IPC  ?

  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
  • G10L 15/183 - Classement ou recherche de la parole utilisant une modélisation du langage naturel selon les contextes, p. ex. modèles de langage
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine
  • G10L 15/08 - Classement ou recherche de la parole

26.

Multi-source based knowledge data for artificial intelligence characters

      
Numéro d'application 18401544
Numéro de brevet 12002470
Statut Délivré - en vigueur
Date de dépôt 2023-12-31
Date de la première publication 2024-06-04
Date d'octroi 2024-06-04
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Yu, Nathan

Abrégé

Systems and methods for providing multi-source based knowledge data for Artificial Intelligence (AI) characters are provided. An example method includes providing a plurality of data sources; receiving, from a user, at least one word during a conversation between the user and an AI character; ascertaining a speech style of the AI character; analyzing the at least one word to determine a type of information needed to generate a reply to the user; selecting, based on the type of information, at least one data source from the plurality of data sources; generating, based on the at least one word, one or more queries; sending the one or more queries to the at least one data source; receiving one or more responses from the at least one data source; forming, based on the one or more responses and the speech style of the AI character, the reply for providing to the user.

Classes IPC  ?

  • G10L 15/00 - Reconnaissance de la parole
  • G06F 16/332 - Formulation de requêtes
  • G10L 13/033 - Édition de voix, p. ex. transformation de la voix du synthétiseur
  • G10L 15/183 - Classement ou recherche de la parole utilisant une modélisation du langage naturel selon les contextes, p. ex. modèles de langage
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine
  • G10L 15/30 - Reconnaissance distribuée, p. ex. dans les systèmes client-serveur, pour les applications en téléphonie mobile ou réseaux
  • G06F 40/30 - Analyse sémantique
  • G10L 15/18 - Classement ou recherche de la parole utilisant une modélisation du langage naturel

27.

Emotional state models and continuous update of emotional states of artificial intelligence characters

      
Numéro d'application 18401541
Numéro de brevet 11995755
Statut Délivré - en vigueur
Date de dépôt 2023-12-31
Date de la première publication 2024-05-28
Date d'octroi 2024-05-28
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Ryzhov, Kirill
  • Yu, Nathan

Abrégé

Systems and methods for continuously updating emotional states of artificial intelligence (AI) characters using emotional state models are provided. An example method includes providing an emotional state model trained to predict an emotional state of an AI character generated by an AI character model in a virtual environment; continuously monitoring a context of an interaction involving the AI character; generating, based on the context, an input for the emotional state model; providing the input to the emotional state model; obtaining, from the emotional state model, the emotional state of the AI character based on the input; and adjusting, based on the emotional state, parameters of the AI character model, thereby causing the AI character to act according to the emotional state.

Classes IPC  ?

  • G06T 13/00 - Animation
  • G06F 3/01 - Dispositions d'entrée ou dispositions d'entrée et de sortie combinées pour l'interaction entre l'utilisateur et le calculateur
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06T 17/00 - Modélisation tridimensionnelle [3D] pour infographie
  • G06V 20/52 - Activités de surveillance ou de suivi, p. ex. pour la reconnaissance d’objets suspects

28.

Pre-fetching results from large language models

      
Numéro d'application 18400814
Numéro de brevet 11960983
Statut Délivré - en vigueur
Date de dépôt 2023-12-29
Date de la première publication 2024-04-16
Date d'octroi 2024-04-16
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan
  • Shingarev, Evgenii

Abrégé

Systems and methods for pre-fetching results from large language models (LLMs) are provided. The method includes acquiring a context of an interaction between a user and an Artificial Intelligence (AI) character; predicting, based on the context, one or more anticipated words to be uttered by the user; generating, based on the one or more anticipated words, at least one query to an LLM; providing the at least one query to the LLM; generating, based on at least one response obtained from the LLM, an anticipated reply of the AI character model to the one or more anticipated words to be pronounced by the user; receiving one or more words uttered by the user; determining that a level of a discrepancy between the one or more words and the one or more anticipated words is below a predetermined threshold; and providing the anticipated reply to the user.

Classes IPC  ?

  • G06N 3/0455 - Réseaux auto-encodeursRéseaux encodeurs-décodeurs

29.

Observation-based training of artificial intelligence character models

      
Numéro d'application 18530245
Numéro de brevet 11954451
Statut Délivré - en vigueur
Date de dépôt 2023-12-06
Date de la première publication 2024-04-04
Date d'octroi 2024-04-09
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for observation-based training of an Artificial Intelligence (AI) character model are provided. An example method includes receiving log data including interactions of a user and a first AI character model, receiving internal parameters of a second AI character model including a first plurality of heuristic machine learning models and a second plurality of primary machine learning models, pre-processing the log data to obtain one or more data streams including behavioral characteristics of the user, running the one or more data streams through the first plurality of heuristic machine learning models to produce intermediate outputs, composing the intermediate outputs into templated formats, and providing the templated formats to the second plurality of primary machine learning models. The internal parameters of the second AI character model are adjusted based on the templated formats such that the second AI character model mimics the behavioral characteristics of the user.

Classes IPC  ?

  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine
  • G06F 40/40 - Traitement ou traduction du langage naturel
  • G06N 20/00 - Apprentissage automatique

30.

I NPC.AI

      
Numéro d'application 1768705
Statut Enregistrée
Date de dépôt 2023-11-06
Date d'enregistrement 2023-11-06
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Computer game software downloadable from a global computer network; downloadable cloud-computing software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; downloadable computer software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments. Entertainment services, namely, providing temporary use of non-downloadable interactive games; providing an on-line computer game in the field of interactions with artificial intelligence-based characters in virtual computer environments; providing on-line computer games; virtual reality game services provided on-line from a computer network. Providing on-line non-downloadable software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; providing online non-downloadable game software.

31.

NPC.AI

      
Numéro d'application 1767950
Statut Enregistrée
Date de dépôt 2023-11-06
Date d'enregistrement 2023-11-06
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Computer game software downloadable from a global computer network; downloadable cloud-computing software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; downloadable computer software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments. Entertainment services, namely, providing temporary use of non-downloadable interactive games; providing an on-line computer game in the field of interactions with artificial intelligence-based characters in virtual computer environments; providing on-line computer games; virtual reality game services provided on-line from a computer network. Providing on-line non-downloadable software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; providing online non-downloadable game software.

32.

NPC.AI

      
Numéro d'application 230060200
Statut Enregistrée
Date de dépôt 2023-11-06
Date d'enregistrement 2024-09-23
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer game software downloadable from a global computer network; downloadable cloud-computing software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; downloadable computer software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments. (1) Entertainment services, namely, providing temporary use of non-downloadable interactive games; providing an on-line computer game in the field of interactions with artificial intelligence-based characters in virtual computer environments; providing on-line computer games; virtual reality game services provided on-line from a computer network. (2) Providing on-line non-downloadable software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; providing online non-downloadable game software.

33.

I NPC.AI

      
Numéro d'application 230216500
Statut En instance
Date de dépôt 2023-11-06
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer game software downloadable from a global computer network; downloadable cloud-computing software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; downloadable computer software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments. (1) Entertainment services, namely, providing temporary use of non-downloadable interactive games; providing an on-line computer game in the field of interactions with artificial intelligence-based characters in virtual computer environments; providing on-line computer games; virtual reality game services provided on-line from a computer network. (2) Providing on-line non-downloadable software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; providing online non-downloadable game software.

34.

Artificial intelligence character models with goal-oriented behavior

      
Numéro d'application 18140185
Numéro de brevet 12033265
Statut Délivré - en vigueur
Date de dépôt 2023-04-27
Date de la première publication 2023-11-02
Date d'octroi 2024-07-09
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing an Artificial Intelligence (AI) character model with a goal-oriented behavior are provided. An example method includes assigning, to the AI character model, a goal to be achieved during an interaction of the AI character model and a user of a client-side computing device; receiving, from the client-side computing device, a message of the user; generating, based on the message, an input to a language model configured to predict a first response to the message; providing the input to the language model to obtain the first response; modifying, based on the goal, the first response to obtain a second response; and transmitting the second response to the client-side computing device. The client-side computing device presents the second response to the user. The second response is configured to prompt the user to provide a response to achieve the goal.

Classes IPC  ?

  • G06F 40/35 - Représentation du discours ou du dialogue
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation

35.

RELATIONSHIP GRAPHS FOR ARTIFICIAL INTELLIGENCE CHARACTER MODELS

      
Numéro d'application 18140629
Statut En instance
Date de dépôt 2023-04-28
Date de la première publication 2023-11-02
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing interactions of an Artificial Intelligence (AI) character model with users are provided. An example method includes receiving a message from a user of a client-side computing device; retrieving, from a graph, information concerning relationships between the AI character model and the user; generating, based on the message and the information concerning relationships, an action associated with AI character model; and causing the AI character model to perform the action in a virtual environment provided to the user via the client-side computing device. The client-side computing device may be in communication with a computing platform. The graph may include a first node associated with the AI character model, a second node associated with the user, and an edge between the first node and the second node. The edge may be associated with the information concerning relationships between the AI character model and the user.

Classes IPC  ?

  • G06N 3/006 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des formes de vie individuelles ou collectives simulées et virtuelles, p. ex. simulations sociales ou optimisation par essaims particulaires [PSO]

36.

AGENT-BASED TRAINING OF ARTIFICIAL INTELLIGENCE CHARACTER MODELS

      
Numéro d'application 18140636
Statut En instance
Date de dépôt 2023-04-28
Date de la première publication 2023-11-02
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for training an Artificial Intelligence (AI) character model are provided. An example method includes receiving, from a client-side computing device being in communication with a computing platform, input data to the AI character model; generating an action to be performed by the AI character model in response to the input data; transmitting the action to the client-side computing device, where the client-side computing device presents the action to a user; receiving, from the client-side computing device, a message including an indication that the action is incorrect; and, based on the message, modifying parameters of the AI character model such that the AI character model executes a corrected action in response to the input data.

Classes IPC  ?

  • G06N 5/022 - Ingénierie de la connaissanceAcquisition de la connaissance
  • G06N 3/006 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des formes de vie individuelles ou collectives simulées et virtuelles, p. ex. simulations sociales ou optimisation par essaims particulaires [PSO]

37.

User interface for construction of artificial intelligence based characters

      
Numéro d'application 18140733
Numéro de brevet 11954570
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de la première publication 2023-11-02
Date d'octroi 2024-04-09
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing an interface for construction of an Artificial Intelligence (AI) character model are provided. An example method includes receiving a description of a character from a user via a client-side computing device; generating, based on the description, parameters of the AI character model corresponding to the character; and providing, via the client-side computing device, the interface enabling the user to modify at least one of the parameters of the AI character model. The description includes a guideline for an actor describing how to play the character, an age, an ethnicity, an appearance, a motivation, a habit, knowledge of the character, and a dialog of the character with a further character. Values of entry fields for modifying the parameters of the AI character model are determined based on the description.

Classes IPC  ?

  • G06N 20/00 - Apprentissage automatique
  • G06F 3/0481 - Techniques d’interaction fondées sur les interfaces utilisateur graphiques [GUI] fondées sur des propriétés spécifiques de l’objet d’interaction affiché ou sur un environnement basé sur les métaphores, p. ex. interaction avec des éléments du bureau telles les fenêtres ou les icônes, ou avec l’aide d’un curseur changeant de comportement ou d’aspect

38.

Observation-based training of artificial intelligence character models

      
Numéro d'application 18140748
Numéro de brevet 11875129
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de la première publication 2023-11-02
Date d'octroi 2024-01-16
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for observation-based training of an Artificial Intelligence (AI) character model are provided. An example method includes receiving log data including interactions of a first user and a second user and adjusting, based on the log data, parameters of the AI character model to cause the AI character model to mimic behavioral characteristics of the first user in follow-up conversations with further users.

Classes IPC  ?

  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine
  • G06F 40/40 - Traitement ou traduction du langage naturel
  • G06N 20/00 - Apprentissage automatique

39.

RETRIEVAL OF AUGMENTED PARAMETERS FOR ARTIFICIAL INTELLIGENCE-BASED CHARACTERS

      
Numéro d'application US2023020295
Numéro de publication 2023/212261
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for retrieval of augmented parameters for an artificial intelligence (AI)-based character are provided. An example method includes receiving, from a user via a user interface, at least one keyword describing the AI-based character; retrieving, from at least one data source and based on the at least one keyword, the augmented parameters describing the AI-based character; and generating, based on the augmented parameters, an AI-based character model corresponding to the AI-based character. The at least one data source includes a database configured to store records associated with the AI-based character, an online search service, and a set of clusters associated with a type of a feature of the AI-based character and at least one hidden prompt corresponding to the type of the feature. The type of the feature includes one of the following: a voice, a dialog style, an emotional state, an age, and temperament.

Classes IPC  ?

  • G06N 3/008 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des entités physiques commandées par une intelligence simulée de manière à reproduire des formes de vie intelligentes, p. ex. fondés sur des robots reproduisant les animaux ou les humains dans leur apparence ou leur comportement
  • G06N 5/04 - Modèles d’inférence ou de raisonnement
  • A63F 13/825 - Éducation de personnages virtuels
  • G06F 40/35 - Représentation du discours ou du dialogue
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • G06F 16/9032 - Formulation de requêtes

40.

USER INTERFACE FOR CONSTRUCTION OF ARTIFICIAL INTELLIGENCE BASED CHARACTERS

      
Numéro d'application US2023020311
Numéro de publication 2023/212268
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing an interface for construction of an Artificial Intelligence (AI) character model are provided. An example method includes receiving a description of a character from a user via a client-side computing device; generating, based on the description, parameters of the AI character model corresponding to the character; and providing, via the client-side computing device, the interface enabling the user to modify at least one of the parameters of the AI character model. The description includes a guideline for an actor describing how to play the character, an age, an ethnicity, an appearance, a motivation, a habit, knowledge of the character, and a dialog of the character with a further character. Values of entry fields for modifying the parameters of the AI character model are determined based on the description.

Classes IPC  ?

  • G06N 3/008 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des entités physiques commandées par une intelligence simulée de manière à reproduire des formes de vie intelligentes, p. ex. fondés sur des robots reproduisant les animaux ou les humains dans leur apparence ou leur comportement
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels
  • A63F 13/57 - Simulations de propriétés, de comportement ou de déplacement d’objets dans le jeu, p. ex. calcul de l’effort supporté par un pneu dans un jeu de course automobile
  • A63F 13/825 - Éducation de personnages virtuels
  • A63F 13/63 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu par le joueur, p. ex. avec un éditeur de niveaux
  • A63F 13/47 - Commande de la progression du jeu vidéo incluant des points de branchement, p. ex. la possibilité à un moment donné de choisir l’un des scénarios possibles

41.

Controlling generative language models for artificial intelligence characters

      
Numéro d'application 18140136
Numéro de brevet 12118320
Statut Délivré - en vigueur
Date de dépôt 2023-04-27
Date de la première publication 2023-11-02
Date d'octroi 2024-10-15
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for conducting communications between a user and an Artificial Intelligence (AI) character model are provided. An example method includes determining a context of a dialog between the AI character model and the user, the context being determined based on a data stream received from a client-side computing device associated with the user; receiving a message of the user in the dialog; and generating, based on the context and the message, an input to a language model configured to predict a response to the message; providing the input to the language model to obtain the response; and transmitting the response to the client-side computing device, where the client-side computing device presents the response to the user. The input to the language model includes the message expanded by a keyword associated with the context. The context includes an intent of the user and an emotional state of the user.

Classes IPC  ?

42.

Artificial intelligence character models with modifiable behavioral characteristics

      
Numéro d'application 18140633
Numéro de brevet 12033086
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de la première publication 2023-11-02
Date d'octroi 2024-07-09
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing an Artificial Intelligence (AI) character model with modifiable behavioral characteristics are provided. An example method includes determining that an event has occurred in a virtual environment associated with the AI character model; modifying, in response to the determination that the event has occurred and based on information associated with the event, parameters of the AI character model to obtain further parameters associated with behavioral characteristics of the AI character model; and causing the AI character model to interact with the user according to the further parameters. The virtual environment and the AI character model may be provided to a user via a client-side computing device.

Classes IPC  ?

  • G06N 5/022 - Ingénierie de la connaissanceAcquisition de la connaissance

43.

Retrieval of augmented parameters for artificial intelligence-based characters

      
Numéro d'application 18140640
Numéro de brevet 11954794
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de la première publication 2023-11-02
Date d'octroi 2024-04-09
Propriétaire Theai, Inc. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for retrieval of augmented parameters for an artificial intelligence (AI)-based character are provided. An example method includes receiving, from a user via a user interface, at least one keyword describing the AI-based character; retrieving, from at least one data source and based on the at least one keyword, the augmented parameters describing the AI-based character; and generating, based on the augmented parameters, an AI-based character model corresponding to the AI-based character. The at least one data source includes a database configured to store records associated with the AI-based character, an online search service, and a set of clusters associated with a type of a feature of the AI-based character and at least one hidden prompt corresponding to the type of the feature. The type of the feature includes one of the following: a voice, a dialog style, an emotional state, an age, and temperament.

Classes IPC  ?

  • G06T 17/00 - Modélisation tridimensionnelle [3D] pour infographie
  • G06F 40/56 - Génération de langage naturel
  • H04L 51/02 - Messagerie d'utilisateur à utilisateur dans des réseaux à commutation de paquets, transmise selon des protocoles de stockage et de retransmission ou en temps réel, p. ex. courriel en utilisant des réactions automatiques ou la délégation par l’utilisateur, p. ex. des réponses automatiques ou des messages générés par un agent conversationnel

44.

CONTROLLING GENERATIVE LANGUAGE MODELS FOR ARTIFICIAL INTELLIGENCE CHARACTERS

      
Numéro d'application US2023020126
Numéro de publication 2023/212145
Statut Délivré - en vigueur
Date de dépôt 2023-04-27
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for conducting communications between a user and an Artificial Intelligence (AI) character model are provided. An example method includes determining a context of a dialog between the AI character model and the user, the context being determined based on a data stream received from a client-side computing device associated with the user; receiving a message of the user in the dialog; and generating, based on the context and the message, an input to a language model configured to predict a response to the message; providing the input to the language model to obtain the response; and transmitting the response to the client-side computing device, where the client-side computing device presents the response to the user. The input to the language model includes the message expanded by a keyword associated with the context. The context includes an intent of the user and an emotional state of the user.

Classes IPC  ?

  • H04L 51/02 - Messagerie d'utilisateur à utilisateur dans des réseaux à commutation de paquets, transmise selon des protocoles de stockage et de retransmission ou en temps réel, p. ex. courriel en utilisant des réactions automatiques ou la délégation par l’utilisateur, p. ex. des réponses automatiques ou des messages générés par un agent conversationnel
  • G06N 3/08 - Méthodes d'apprentissage
  • G10L 15/22 - Procédures utilisées pendant le processus de reconnaissance de la parole, p. ex. dialogue homme-machine

45.

ARTIFICIAL INTELLIGENCE CHARACTER MODELS WITH GOAL-ORIENTED BEHAVIOR

      
Numéro d'application US2023020148
Numéro de publication 2023/212162
Statut Délivré - en vigueur
Date de dépôt 2023-04-27
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing an Artificial Intelligence (AI) character model with a goal-oriented behavior are provided. An example method includes assigning, to the AI character model, a goal to be achieved during an interaction of the AI character model and a user of a client-side computing device; receiving, from the client-side computing device, a message of the user; generating, based on the message, an input to a language model configured to predict a first response to the message; providing the input to the language model to obtain the first response; modifying, based on the goal, the first response to obtain a second response; and transmitting the second response to the client-side computing device. The client-side computing device presents the second response to the user. The second response is configured to prompt the user to provide a response to achieve the goal.

Classes IPC  ?

  • G06F 16/332 - Formulation de requêtes
  • G06F 40/35 - Représentation du discours ou du dialogue
  • G06F 3/01 - Dispositions d'entrée ou dispositions d'entrée et de sortie combinées pour l'interaction entre l'utilisateur et le calculateur

46.

RELATIONSHIP GRAPHS FOR ARTIFICIAL INTELLIGENCE CHARACTER MODELS

      
Numéro d'application US2023020292
Numéro de publication 2023/212258
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing interactions of an Artificial Intelligence (AI) character model with users are provided. An example method includes receiving a message from a user of a client-side computing device; retrieving, from a graph, information concerning relationships between the AI character model and the user; generating, based on the message and the information concerning relationships, an action associated with AI character model; and causing the AI character model to perform the action in a virtual environment provided to the user via the client-side computing device. The client-side computing device may be in communication with a computing platform. The graph may include a first node associated with the AI character model, a second node associated with the user, and an edge between the first node and the second node. The edge may be associated with the information concerning relationships between the AI character model and the user.

Classes IPC  ?

  • G06N 3/008 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des entités physiques commandées par une intelligence simulée de manière à reproduire des formes de vie intelligentes, p. ex. fondés sur des robots reproduisant les animaux ou les humains dans leur apparence ou leur comportement
  • B25J 11/00 - Manipulateurs non prévus ailleurs
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels

47.

ARTIFICIAL INTELLIGENCE CHARACTER MODELS WITH MODIFIABLE BEHAVIORAL CHARACTERISTICS

      
Numéro d'application US2023020293
Numéro de publication 2023/212259
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for providing an Artificial Intelligence (AI) character model with modifiable behavioral characteristics are provided. An example method includes determining that an event has occurred in a virtual environment associated with the AI character model; modifying, in response to the determination that the event has occurred and based on information associated with the event, parameters of the AI character model to obtain further parameters associated with behavioral characteristics of the AI character model; and causing the AI character model to interact with the user according to the further parameters. The virtual environment and the AI character model may be provided to a user via a client-side computing device.

Classes IPC  ?

  • G06N 3/008 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des entités physiques commandées par une intelligence simulée de manière à reproduire des formes de vie intelligentes, p. ex. fondés sur des robots reproduisant les animaux ou les humains dans leur apparence ou leur comportement
  • G06F 3/048 - Techniques d’interaction fondées sur les interfaces utilisateur graphiques [GUI]
  • A63F 13/00 - Jeux vidéo, c.-à-d. jeux utilisant un affichage à plusieurs dimensions généré électroniquement

48.

AGENT-BASED TRAINING OF ARTIFICIAL INTELLIGENCE CHARACTER MODELS

      
Numéro d'application US2023020294
Numéro de publication 2023/212260
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for training an Artificial Intelligence (AI) character model are provided. An example method includes receiving, from a client-side computing device being in communication with a computing platform, input data to the AI character model; generating an action to be performed by the AI character model in response to the input data; transmitting the action to the client-side computing device, where the client-side computing device presents the action to a user; receiving, from the client-side computing device, a message including an indication that the action is incorrect; and, based on the message, modifying parameters of the AI character model such that the AI character model executes a corrected action in response to the input data.

Classes IPC  ?

  • A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
  • A63F 13/56 - Calcul des mouvements des personnages du jeu relativement à d’autres personnages du jeu, à d’autres objets ou d'autres éléments de la scène du jeu, p. ex. pour simuler le comportement d’un groupe de soldats virtuels ou pour l’orientation d’un personnage
  • G06N 20/00 - Apprentissage automatique
  • G06N 3/006 - Vie artificielle, c.-à-d. agencements informatiques simulant la vie fondés sur des formes de vie individuelles ou collectives simulées et virtuelles, p. ex. simulations sociales ou optimisation par essaims particulaires [PSO]
  • G06T 13/40 - Animation tridimensionnelle [3D] de personnages, p. ex. d’êtres humains, d’animaux ou d’êtres virtuels

49.

OBSERVATION-BASED TRAINING OF ARTIFICIAL INTELLIGENCE CHARACTER MODELS

      
Numéro d'application US2023020314
Numéro de publication 2023/212271
Statut Délivré - en vigueur
Date de dépôt 2023-04-28
Date de publication 2023-11-02
Propriétaire THEAI, INC. (USA)
Inventeur(s)
  • Gelfenbeyn, Ilya
  • Ermolenko, Mikhail
  • Gibbs, Kylan

Abrégé

Systems and methods for observation-based training of an Artificial Intelligence (Al) character model are provided. An example method includes receiving log data including interactions of a first user and a second user and adjusting, based on the log data, parameters of the Al character model to cause the Al character model to mimic behavioral characteristics of the first user in follow-up conversations with further users.

Classes IPC  ?

50.

NPC.AI

      
Numéro de série 98233379
Statut En instance
Date de dépôt 2023-10-20
Propriétaire Theai, Inc. ()
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Computer game software downloadable from a global computer network; Downloadable cloud-computing software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; Downloadable computer software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments Entertainment services, namely, providing temporary use of non-downloadable interactive games; Providing an on-line computer game in the field of interactions with artificial intelligence-based characters in virtual computer environments; Providing on-line computer games; Virtual reality game services provided on-line from a computer network Providing on-line non-downloadable software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; Providing online non-downloadable game software

51.

I NPC.AI

      
Numéro de série 98233360
Statut En instance
Date de dépôt 2023-10-20
Propriétaire Theai, Inc. ()
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Computer game software downloadable from a global computer network; Downloadable cloud-computing software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; Downloadable computer software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments Entertainment services, namely, providing temporary use of non-downloadable interactive games; Providing an on-line computer game in the field of interactions with artificial intelligence-based characters in virtual computer environments; Providing on-line computer games; Virtual reality game services provided on-line from a computer network Providing on-line non-downloadable software for playing computer games featuring interactions with artificial intelligence-based characters in virtual computer environments; Providing online non-downloadable game software

52.

i

      
Numéro d'application 1713537
Statut Enregistrée
Date de dépôt 2022-12-29
Date d'enregistrement 2022-12-29
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Downloadable computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters. Computer programming services for creating augmented reality videos and games; design and development of computer game software and virtual reality software; developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; platform as a service (paas) featuring computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters; programming virtual artificial intelligence-driven characters for use in online virtual worlds; providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for developing computer game software, online virtual reality software, augmented reality software, and computer software featuring artificial intelligence-driven virtual characters.

53.

I

      
Numéro d'application 224004500
Statut Enregistrée
Date de dépôt 2022-12-29
Date d'enregistrement 2024-09-23
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Downloadable computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters. (1) Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software; Developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; Platform as a service (PAAS) featuring computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters; Computer programming of virtual artificial intelligence-driven characters for use in online virtual worlds; Providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for developing computer game software, online virtual reality software, augmented reality software, and computer software featuring artificial intelligence-driven virtual characters.

54.

I

      
Numéro de série 97700611
Statut Enregistrée
Date de dépôt 2022-12-01
Date d'enregistrement 2024-02-13
Propriétaire Theai, Inc. ()
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Downloadable computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software; Developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; Platform as a service (PAAS) featuring computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters; Computer programming of virtual artificial intelligence-driven characters for use in online virtual worlds; Providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for developing computer game software, online virtual reality software, augmented reality software, and computer software featuring artificial intelligence-driven virtual characters

55.

Inworld

      
Numéro d'application 1629993
Statut Enregistrée
Date de dépôt 2021-10-25
Date d'enregistrement 2021-10-25
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Downloadable computer software platforms for use in development of virtual reality software, augmented reality software, games, virtual games, enterprise virtual reality software, software featuring artificial intelligence agents and online events. Computer programming services for creating augmented reality videos and games; design and development of computer game software and virtual reality software; developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; platform as a service (PaaS) featuring computer software platforms for use in development of virtual reality software, augmented reality software, games, virtual games, enterprise virtual reality software, software featuring artificial intelligence agents and online events; programming virtual artificial intelligence agents for use in online virtual worlds; providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for developing games, online virtual worlds, augmented reality, virtual agents.

56.

Inworld

      
Numéro d'application 215125800
Statut Enregistrée
Date de dépôt 2021-10-25
Date d'enregistrement 2023-07-05
Propriétaire Theai, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Downloadable computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters. (1) Computer programming services for creating augmented reality videos and games; design and development of computer game software and virtual reality software; developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; platform as a service (PAAS) featuring computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters; programming artificial intelligence-driven virtual characters for use in online virtual reality software; providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for developing computer game software, online virtual reality software, augmented reality software, and computer software featuring artificial intelligence-driven virtual characters.

57.

INWORLD AI

      
Numéro de série 90874746
Statut Enregistrée
Date de dépôt 2021-08-10
Date d'enregistrement 2023-02-21
Propriétaire Theai, Inc. ()
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Downloadable computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software; Developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; Platform as a service (PAAS) featuring computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters; Programming artificial intelligence-driven virtual characters for use in online virtual reality software; Providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for developing computer game software, online virtual reality software, augmented reality software, and computer software featuring artificial intelligence-driven virtual characters

58.

INWORLD

      
Numéro de série 90874774
Statut Enregistrée
Date de dépôt 2021-08-10
Date d'enregistrement 2022-12-20
Propriétaire Theai, Inc. ()
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

Downloadable computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software; Developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; Platform as a service (PAAS) featuring computer software platforms for developing virtual reality software, augmented reality software, computer game software, virtual reality game software, enterprise virtual reality software, and computer software featuring artificial intelligence-driven virtual characters; Programming artificial intelligence-driven virtual characters for use in online virtual reality software; Providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for developing computer game software, online virtual reality software, augmented reality software, and computer software featuring artificial intelligence-driven virtual characters